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Chata - Eroiko (Short Ver.)

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DakeDekaane
Hi, mod time~ :3

[Easy]

A bit fast for newbies, but I liked, so, it's fine~

[Normal]

Only spacing stuff
00:11:489 (1) - This note is a bit far (normal spacing you are using in this diff 1.0x, and this looks like 1.4x), you should put it closer to the previous note
00:54:441 (1) - ^
01:27:287 (1) - ^
00:55:073 (2) - Same as above, but this is spaced 0.8x, you could ignore this.

That's all from my part, good luck~ c:
merchat7
Fix all from Leorda

@Star Stream
SPOILER
00:06:278 (1,2) - Don't really see how this is hard to read, just follow the piano here and all the notes up to this point follow just the piano as well, none follow the drums until 00:09:278 (1). I think it'll be more confusing to break this pattern.
00:41:176 (3) - I always prefer starting a spinner on a prominent sound (here, the finish)
01:08:969 (3,4) - Since I just copy the same rhythm, a bit odd you didn't mention for 00:58:863 (3,4). Listening to vocal at 01:09:443, I feel like you need to hold something so definitely want to keep a slider there. Didn't add a repeat to (3) to avoid 1/2 and doing a hit circle as mention in previous mod make this part feel empty. I doubt I could change this in a way that I feel would fit the song and be simple enough for an Easy so this is the best rhythm for me. The 1/2 slider also doesn't feel weird to me. About the long sliders after this, I'm pretty sure I would break 3 stars if I try to map it.
01:18:128 (1) - Since I notice the high star rating, I wanted to do something simple here. As mention, prefer keeping spinner at that place due to finish sound. There isn't any really simple thing to follow here except for drums so I did that.

About the break after spinner, I did thought maybe I gave too little break time, but feel weird to me if I end spinner any earlier, will see more opinions. As mention in some replies to my older beatmaps, I don't agree about ending a spinner earlier just to give a break due to being able to see the next hit object while spinning because of low ar. I really doubt people would miss something they could see almost 2 seconds before.
Sorry only one change, hope my reasons are good for you.

Decide to change a curved slider back to straight, thanks for mod both, http://puu.sh/W71c
Darksonic
Hello, here is my mod.

merchat7's Easy:

00:20:490 (3): 1 grid down.
01:29:813 (1,2): Move them like this ?

Normal:

00:02:014 (2,3,1): Move these notes 1 grid down.
00:31:702: Extend this to 00:33:755, fits very well with music.
00:51:914 (1): Remove NC since the music still follows same rhythm as before.
01:18:286 (2): I don't like how that repeat sounds here, maybe try this instead?

cRyo's Hard:

00:40:545 (5): NC?
00:55:231 (4,5): Changing spacing like this on the same combo seems bad, I suggest you to move this notes with 1,0x Spacing as you did it before.

Insane:

00:12:121 (3): The tail of this slider is not well stacked with the previous long slider, you have to move this to x:273 y:128.
00:12:437 (4): Same as before, this should be on x:210 y:199.
00:30:596 (5): ^ x:299 y:164.
00:33:755 (2): I think if you delete (3) and make a 1/2 slider here fits better with the music.
00:34:386 (1,2,3): No stack please D:, seems bored.
00:36:913 (1,2,3): ^
00:44:177 (1): Remove NC and add it to the next note?
00:47:098 (2,3): Move them to x:179 y:249.
00:49:862 (1): Stack with 00:49:388 (1) ?
00:52:388 (1): Stack with 00:51:914 (1) ?
00:56:810 (6): NC should be here, as you did in the previous pattern.
01:06:916 (6): ^
01:07:706 (1): Remove NC.
01:11:101 (2,3): Move them to x:125 y:317.
01:12:759 (4): x:433 y:178.
01:14:496 (1): Stack with 01:13:864 (2) ?
01:27:129 (4): Add NC?
01:30:682 (3,4): Move them to x:295 y:159.
01:31:945 (3,4): Move them to x:217 y:159.

Most of them are just suggestions, but try to fix all these stacks that are not well stacked, because they seems a little ugly though these are minimal details.

Nice mapset. Good luck!
RikiH_
Hi from my queue o/

merchet7's Easy

00:31:544 (1) - Why don't you finish this spinner in 00:33:281 ?

Normal

00:42:440 (1,2,3) I really don't like this 90° pattern :C

cRyo's Hard

01:30:287 (2) Can you fix stack with 01:31:550 (2) ?

Insane

00:12:437 (4) Fix stack with 00:13:226 (6)
00:51:914 (1) What about stacking this with 00:52:388 (1) ?

I can't find other, very good map bro.
cRyo[iceeicee]
Leorda
SPOILER

Leorda wrote:

[cRyu's Hard]
00:20:174 (1,2,3,4) - Sudden anti-jump can confuse players after 1/2 click from previous pattern it fits \o.o/


Good luck~
Star Stream
SPOILER

Star Stream wrote:

[Hard]
  1. 00:09:910 (3,4) - copy/paste from 00:09:278 (1,2) - for perpect diamon plz i think current one looking better, dunno how to explain o:
  2. 00:19:701 (2) - ctrl+r would be better to play imo no....but changed in other way
  3. 00:42:440 (3) - ctrl+r and 00:42:756 (4) - this note as well, will be enjoyable jump did smth else o:
    i think it's just an Insane diff with low ar?.. YES !!!! noo....... YESSS!!!
Darksonic
SPOILER

Darksonic wrote:

cRyo's Hard:

00:40:545 (5): NC? intentional
00:55:231 (4,5): Changing spacing like this on the same combo seems bad, I suggest you to move this notes with 1,0x Spacing as you did it before. it works fine since her voice sounds like speedup
RikiH_
SPOILER

RikiH_ wrote:

cRyo's Hard

01:30:287 (2) Can you fix stack with 01:31:550 (2) ? yeah i forgot

Thx for mod !

http://puu.sh/WsLk
Topic Starter
hoLysoup
>Weez, Leorda, StarStream<3, DakeDekaane, Darksonic, RikiH_
THANKS! :>
merchat7
@Darksonic
00:20:490 (3) - Looks fine to me plus spacing is perfect right now too
01:29:813 (1,2) - Cannot see your picture.

@RikiH_
I follow the piano most of the time and at 100% speed, can barely hear the drums while you can hear the piano quite clearly so prefer current ending place.

No changes sorry.
Frostmourne
hi , hoLysoup !_!

my mod is here ..

merchat7's easy
It's not quite different normal diff.
00:44:177 (1) - remove this note and extend the previous spinner to 00:44:177 also add finish at the spinner and add new combo at (2)
this spinner is too short for "the Easiest diff" of this mapset. It would be nice if you can give time to prepare more enough
01:22:549 (1) - same but this reaches almost the end of song. I don't mind if you do want to keep it as it is.

Normal
01:00:600 (3) - it's able to add add finish at the start here but tone down volume a bit to 50-60 % would be nice
01:10:706 (2) - ^ same but as I see your intention. I think you might want to keep whistle on those points so it depends on your thought :P
01:19:075 (3) - at the end of this slider , the volume should be 80% only this point , but the next spinner is 60%

cRyo's Hard
00:20:174 (1,2,3,4) - this distance is actually similar to the others you use in this map. People might not be able to read it as you want
alright, let see some solutions
00:53:651 (3) - this tail should be totally added both clap and whistle, according to music

Insane
just volume (again)
01:33:326 (3) - 50%
01:34:031 (1) - 40%
01:34:853 (3) - 30%

other jumps and flows , there are very nice.

nice map set, Star !

Good luck for ranking !
merchat7
00:44:177 (1) - Check with auto, it can get 10k bonus on this which is plenty so I do not agree with this, but as another person have complain about this, I'll change it
01:22:549 (1) - Yep want to keep this

Don't think you can make this diff any easier except for one part without making it a really boring diff.

Ty for mod, http://puu.sh/ZgAf
cRyo[iceeicee]
Changed antijumps. thx *********** \o.o/


http://puu.sh/ZAVr
Melophobia

nice BG!!!!! (´^Σ^`)

[Easy]
00:04:225 (1) - rotate by -12? looks/ flows better imo
00:25:543 (2) - curve this slider abit like this and make blanket with previous slider?
it'll look better and flow will be also better.(adjust next sliders if you want
00:34:070 (1) - considering that this diff is the easiest diff and BPM is quite fast, this slider is too fast after a spinner imo.
so end the previous spinner at 00:32:965 - instead?(following vocal) spinner length is still ok i guess
00:39:439 (1) - compared with previous slider, i might want to make this slider like this http://puu.sh/ZIEL
you have only to move the 3rd way-point upward a little.
00:41:650 (1) - this spinner appears so suddenly and it may be confusing for beginners imo(it starts before end of previous slider) hmm, but i couldnt make any suggestion for this issue. so just mentioning here
00:44:177 (1) - again, way too soon after spinner. but this one is really hard, i think it has to be changed.
01:07:232 (1) - move to x256 y156? this one would make more sense imo
http://puu.sh/ZILU
01:27:918 (2) - this is not perpendicular perfectly, is it intended?
01:28:550 (3) - this blanket can be still better
http://puu.sh/ZIP4


[Normal]
00:31:702 (1) - same as Easy, end this at 00:32:965 -
00:48:125 (2,3) - move these notes downward a bit? looks better imo~
http://osu.ppy.sh/ss/416150
01:10:706 - finish here for consistency with others? and sounds better imo
01:19:628 (1) - start this on whitetick please>< it's a bit sudden for Normal diff


[cRyoooooooooooooooooooooooooooooo's Hard]
00:05:173 (2) - maybe like this?
http://osu.ppy.sh/ss/416153
00:10:226 (4) - move this leftward by 1grid to make a perfect diamond
00:19:701 (2,1) - this jump makes it much harder to read the next anti jump imo (i failed to get 300 at first play
maybe stack 2 under 1? this one would be easier to read i guess QAQ
00:28:544 (4) - bad overlapping x_x i'm sure it's stil rankable but it botherd me at playing with default skin indead so consider changing pattern a bit
00:34:860 (1,2,3) - space them evenly like this? anyway i fixed for you so use this code if you like~
http://puu.sh/ZJ8X
64,224,34860,6,0,B|52:260|64:300,1,75,2|0
140,340,35176,2,0,B|177:332|204:303,1,75,2|0
203,215,35492,2,0,B|177:186|139:177,1,75,2|0
oh baka me these codes have wrong hitsounds >_> sorry but please adjust it by yourself><
00:52:704 - clap?
01:35:716 (1) - awesome \^^/

moe diff Q_Q

[Insane]
00:09:121 (5) - nazi* move this upward/rightward by 1grid to correct spacing~
00:11:252 - higher volume for this part or lower volume for previous part?
00:20:175 (1) - i can hear cymbal so add finish here? maybe it's kinda weak so lowe volume would be great ><
00:46:703 (1) - ^
00:52:704 - clap?
01:24:365 (7) - ^

nice!! have a star~
cRyo[iceeicee]

Melophobia wrote:

[cRyoooooooooooooooooooooooooooooo's Hard] AAAAAAAAAAAAAAAAAAAAAAAAAAAAA
00:05:173 (2) - maybe like this? i like how it touching next slider ww
http://osu.ppy.sh/ss/416153
00:10:226 (4) - move this leftward by 1grid to make a perfect diamond i should done it with starstream's mod TAT
00:19:701 (2,1) - this jump makes it much harder to read the next anti jump imo (i failed to get 300 at first play
maybe stack 2 under 1? this one would be easier to read i guess QAQ ok new placement !!!! (#4 TAT)
00:28:544 (4) - bad overlapping x_x i'm sure it's stil rankable but it botherd me at playing with default skin indead so consider changing pattern a bit ooooopsss
00:34:860 (1,2,3) - space them evenly like this? anyway i fixed for you so use this code if you like~
http://puu.sh/ZJ8X ok, AAAAAA , hitsounds gone \TAT/
64,224,34860,6,0,B|52:260|64:300,1,75,2|0
140,340,35176,2,0,B|177:332|204:303,1,75,2|0
203,215,35492,2,0,B|177:186|139:177,1,75,2|0
oh baka me these codes have wrong hitsounds >_> sorry but please adjust it by yourself>< ok~ :3
00:52:704 - clap? yeah !
01:35:716 (1) - awesome \^^/ Baka slider \^^/

moe diff Q_Q moe mod Q.Q
Thank you eromod & erostar Erophobia~ !!!

http://puu.sh/ZRhO
merchat7
Not really in the mood for replying, but guess I"ll do it anyways.

00:04:225 (1) - Done
00:25:543 (2) - This is something I tend to do when mapping easier diffs, I change the slider shape around like if I used curve sliders and all the notes follow vocal, when I decide to follow instrument, I will probably use a straight slider or red points instead. Same idea here (piano).
00:34:070 (1) - I really think that spinner length is too short, I find the current break after the spinner sufficient. I feel more uncomfortable with a short spinner than with a short break time after the spinner basically.
00:39:439 (1) - I almost didn't notice what you want me to do here, but I think I fix/improve this.
00:41:650 (1) - I don't agree with this, mainly because I find it extremely hard to believe how a beginner could mess this part up. To be a bit more clear "hey a slider, WTA46#^ spinner *fail song* considering how long the spinner is, the hp drain/od etc. I really don't think a "sudden" spinner can cause something like this to happen.
00:44:177 (1) - Fixed earlier mod
01:07:232 (1) - I don't like how it feel in term of flow, so I blanket the previous slider instead.
01:27:918 (2) - Don't think this is intended, but it looks better than having it vertically align.
01:28:550 (3) - Maybe improve, hard for me to make/fix blanket today.

Thanks for mod, http://puu.sh/ZXY1
LKs
[timing]

BPM 190 offest 126

why 190? because when composing a song you won't set the BPM such a confusing decimal. The reason one use .9X bpm should be considered as a bad compression but I think it's rare

also fix the final slowdown part. although the piano and the drum don't sound simultaneously but I think it's ok to just fix BPM

[title]

is the (Short Ver.) in the original song name? or you cut the song and added the lable? If there isn't an offical version that named Erokio (Short Ver.) you'd probably remove it from title

[cRyo's Hard]

00:34:860 (1,2,3) - circle is not really well encircled. you know how to fix the sliders right?
00:47:177 (2) - bigger curve? http://puu.sh/14Utz
00:53:651 (3) - http://puu.sh/14Uu2 do like this
01:30:287 (2,2) - looks oblique. a slight fix helps http://puu.sh/14Uvz

[easy]

00:13:700 (1) -
0,160,13700,6,0,B|-36:280|48:344,1,200,8|10
cRyo[iceeicee]

LKs wrote:

[cRyo's Hard]

00:34:860 (1,2,3) - circle is not really well encircled. you know how to fix the sliders right? waaaa bakasoup didnt update previous diff o:
00:47:177 (2) - bigger curve? http://puu.sh/14Utz umm ok
00:53:651 (3) - http://puu.sh/14Uu2 you mean more wavy x.x?, cause i dont see any difference ^^, made it more wavy
01:30:287 (2,2) - looks oblique. a slight fix helps http://puu.sh/14Uvz changed angle little bit but its still looks more like previous then urs, so i guess i will keep mine x:
http://puu.sh/14UYY
Thx for mod LKs~ !
Topic Starter
hoLysoup
/me eats cRyo

LKs wrote:

[timing]

BPM 190 offest 126

why 190? because when composing a song you won't set the BPM such a confusing decimal. The reason one use .9X bpm should be considered as a bad compression but I think it's rare

also fix the final slowdown part. although the piano and the drum don't sound simultaneously but I think it's ok to just fix BPM
恩 第一條紅線我修好了 可是之後的我沒有動 因為感覺上沒有問題? 不過還是請檢查一下, 可以的話in game PM 跟我直接說
[title]

is the (Short Ver.) in the original song name? or you cut the song and added the lable? If there isn't an offical version that named Erokio (Short Ver.) you'd probably remove it from title
恩對啊 是在album裡面這樣寫的
http://vgmdb.net/album/33930
謝啦! LKs :>
LKs

hoLysoup wrote:

/me eats cRyo

LKs wrote:

[timing]

BPM 190 offest 126

why 190? because when composing a song you won't set the BPM such a confusing decimal. The reason one use .9X bpm should be considered as a bad compression but I think it's rare

also fix the final slowdown part. although the piano and the drum don't sound simultaneously but I think it's ok to just fix BPM
恩 第一條紅線我修好了 可是之後的我沒有動 因為感覺上沒有問題? 不過還是請檢查一下, 可以的話in game PM 跟我直接說
[title]
改的原因不是因为错了 而是因为改了后完全没有区别 就像我说的没人会故意做.9X bpm 所以改成整数肯定不会错
其实那里我比较犹豫 钢琴和鼓直接分的太大 明显你的节奏是跟钢琴的 但01:32:660 (1,3,4) - 这里明显钢琴比note快太多了 但那里还有鼓可以压得准 所以很蛋疼
merchat7
http://puu.sh/15li1

I adjust some patterns including 00:13:700 so I didn't use your code, sorry.
And sorry for delay
Topic Starter
hoLysoup

LKs wrote:

改的原因不是因为错了 而是因为改了后完全没有区别 就像我说的没人会故意做.9X bpm 所以改成整数肯定不会错
其实那里我比较犹豫 钢琴和鼓直接分的太大 明显你的节奏是跟钢琴的 但01:32:660 (1,3,4) - 这里明显钢琴比note快太多了 但那里还有鼓可以压得准 所以很蛋疼
恩 我都改好了 可以幫我recheck嗎?
LKs
bubbled

to MAT/BAT: the slowdown part is fine to me but if you think it's not precisely timed go say it
Andrea
Fine to me.

Ranked~
cRyo[iceeicee]
Yay moesoup~ \^^/
Suimya
Gratz :3
Mythol
CongratuLations soup \^^/
Rare
omedeto-!!!!!
Quilt
yay!! finally Ranked :)

omedeto soup \^^/
Sonico Makaron
gratz
rui
Congratulations!!
alacat
chataaaaaaaaaaaa <3


congrats hoLysoup :P
S o r d a
omedeto hoLysoup~
Topic Starter
hoLysoup
waiiiiiiiiii~
:D thanks LKs + Andrea
and thankyou everyone!!
NewRulerNA
gratz
Fumika
Gratz !!
Dino99
恭喜啦~ :>
JoJo
茶太姐姐恭喜了!! =3=
DarknessAngel
茶太\></
恭喜 ! :)
Frostmourne
more Chata please :> !


and Gratz holysoup !!
merchat7
Congratulation holysoup!
Buccakazu
:D
wring
;) ;) ;)
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