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The silver SS is, to my knowledge, originally designed as a clear SS, hence the association with Hidden... and Flashlight was a similar enough concept to share that icon.Derekku Chan wrote:
Why AREN'T hard rock/double time getting the silver S/SS? I've always wondered that...
(Also truthfully I probably would like more colors too, but it won't happen so )
Err....LuigiHann wrote:
In my opinion, the other reason for not giving special icons for the other mods is this: When you play a map with DT or HR, you're still playing the same game. The song is made faster or the map is made harder, but it's still played as a regular osu map. Hidden and Flashlight actually change the way that you play the game.
But for harder difficulties, usually just one mod is used. Thus all mod S ranks would look the same and put us back at square 1. :XSoaprman wrote:
Maybe base the color upon how many mods are used rather than which mods are used.Derekku Chan wrote:
Tints would be fine imo. Personally, I'd like a different color for each mod, but that would get too confusing, ESPECIALLY for when people use 2+ mods on songs @_@
That's exactly what i meant, maybe you put it in better words than me xDLybydose wrote:
Support this.
Should be one color (silver) for Hidden and/or Flashlight, one color (blue for the sake of example) for HR and/or DT, and a 3rd color for using a blue and a silver mod.
Include their SS equivalents and you get four.Card N'FoRcE wrote:
I suggested 2 more colours :XMetalMario201 wrote:
Sounds like a good idea (as long as they're skinnable ).
I think four more kinds of Ses is kind of excessive though. Maybe one should take priority over the other.
(One for HR/DT and one for HD+HR or similiar)