wow. it almost 4 days and i still not update it ...
oh. i have some free time on 26 April. maybe i will update it ==
oh. i have some free time on 26 April. maybe i will update it ==
vwxcrossover wrote:
hello Ermes 111
random mod
here's my suggestion
[Easy]
00:44:820 (2 & 3) - remove the clap from the slider head :>
00:51:620 (2) - change the sound from clap to finish
00:52:020 (3) - remove the clap on the slider head and change the clap into finish on the slider tail :>
01:29:620 - add finish on the spinner :>
03:14:820 (2) - change the clap into finish :>
03:15:620 (4) - ^
03:16:620 - its better to remove the break
[Normal]
01:09:620 - add finish on the slider tail
01:10:020 (4) - add finish would be better :>
02:28:020 - add finish on the slider tail
02:28:420 (4) - add finish
[Hard]
i suggest you should use distance snap owo oh. i'll fix it.
oh yeah, and move this map to Pending Beatmaps. at least you have done all diff.
good luck<3
popner wrote:
Hi ~ Mod request from My Queue.
Just suggestions:
- No source? I guess it should be Signal-P. If you use it as source, remove it from tags. done
BG should not exceed 1024x768. i change it
Delete all .osb files in song folder. okay... :d
Disable countdown in all diffs. disabled
Add Devil_Cosmo in tags. yup
Try to make same Kiai in all diffs. aha...
Start Kiai exactly on white tick. \:D/
The hitsounds are quite loud. You can use Soft as basic hitsounds, and use Normal's hitnormal as custom clap. Then just add 2-4 clap.maybe i'll try to make it lower like <70%nah. i'll follow you
ertyukjh010 wrote:
Hello,
[General]
It's had a two .osb in the folder. Delete one. done
[Easy]
00:25:620 (6) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of
sliders. Fixed all for this diff. done. if there's any, i begged my friend with rank 200000> to try it. and they can
00:53:220 - Why break here? Weird. Add more note here. done
01:04:037 - Useless inherited point ah.. okay!
01:29:620 (1) - I like end at
01:32:820 i follow you.
02:11:420 - Same with
00:53:220 :d
02:48:020 (1) - Same with
01:29:620 (1) :d done
03:18:418 - Useless inherited point O.O done.
03:53:620 (5,6,1,1,2,3,4) - This part is very appealing, so I hope that with the rhythm. http://osu.ppy.sh/ss/299647 Yeah!
[Normal]
00:20:820 - NC bug done
00:27:220 (1,2,3,4,5,6) - Stack is not a good idea, a lot of the new players can not adapt, so please try to avoid the use of overlapping done
00:35:520 (3,4,1,2,3,4) - Wrong distance and unread. done
00:39:220 (5) - Do not Stack it is difficult to judge is 1/1 or 1/2. Fixed for all in this diff. all of my stacking slider have a same beatWhat is this name?so i think it's okay
00:53:220 - Why break here? Weird. Add more note here. done
01:04:000 - Useless inherited point done
01:04:020 (1) - End at
01:05:620, followed your EZ diff. :d
01:07:200 - unsnap inherited point. done
01:28:620 (4,5) - Don't overlap. Sliders part of the was blocked. New player can't see it. done
01:29:620 (1) - Same with easy, end at
01:32:820 done
02:07:220 (1,2,3,4,5) - Please use the same distance from the change will make the new players can not read, so you must follow the same
distance done
02:11:420 - Same with
00:53:220 done
02:22:420 (1) - End at
02:24:020, followed your EZ diff. done
02:25:600 - Useless inherited point umm... that's for kiai.
02:38:420 - Useless inherited point done
02:48:020 (1) - Same with
01:29:620 (1) done
03:06:220 (4) - Same with
00:39:220 (5)done
03:24:820 (1) - ^ ^
03:43:020 - NC bug bug killed done
03:43:020 (1,3) - Do not use the reverse 2 times or more, because the new players do not adapt, so only suggest to use reverse 1 time of
sliders done
15:12:200 - What the.....Why it had a inherited point in 15min??? Delete it pls wwwwwwwwww ^w^" done
[Hard]
00:42:020 (8) - Don't stack with another slider. Unread.
00:53:220 - Why break here? Weird. Add more note here.
01:04:020 (1) - End at
01:05:620, followed your EZ diff.
01:29:620 (1) - Same with easy, end at
01:32:820
02:11:420 - Same with
00:53:220
02:19:820 (1,1) - Why it had many NC here? Remove NC.
02:22:420 (1) - End at
02:24:020, followed your EZ diff.
02:38:420 - Useless inherited point
02:48:020 (1) - Same with
01:29:620 (1)
02:48:820 (2,3,4,5) - Wrong distance. later :d
Good song That all~
RAVR wrote:
nice map
this is my first mod just some suggestions
hope you like it
easy
00:36:420 (1) - (Cover to the reverse suggested a change) changed to normal slider
01:54:820 (1) - ^ ^
===============================================================
Normail
00:44:020 (2,3,4) - (I think that new players can not read the overlap @ @) remap some point
01:14:420 (5) - (I think it is better to change the slider to the end of 01:14:820) changed
01:55:020 (2) - (Same with00:44:020) okay
01:56:820 (4) - (Cover to the01:58:420 (1) It will make your map confound @ @) ctrl+H
02:35:620 (2,3,4) - (Same with00:44:020) changed to simple circle
03:08:220 (3) - (Cover to the reverse suggested a change) ctrl+>
==============================================================
Hard
AR+1or2(I think it is better to know @ @)umm.. i think 7 is enough
ertyukjh010 wrote:
[Hard]
00:42:020 (8) - Don't stack with another slider. Unread. done.
00:53:220 - Why break here? Weird. Add more note here. added
01:04:020 (1) - End at
01:05:620, followed your EZ diff. :d
01:29:620 (1) - Same with easy, end at
01:32:820 :d
02:11:420 - Same with
00:53:220 :d done
02:19:820 (1,1) - Why it had many NC here? Remove NC. removed
02:22:420 (1) - End at
02:24:020, followed your EZ diff. :d
02:38:420 - Useless inherited point oh. removed
02:48:020 (1) - Same with
01:29:620 (1)
02:48:820 (2,3,4,5) - Wrong distance.remapped
miggl wrote:
a little tip: check your clap-sounds and some other sounds ;D yeah. i'm still don't know what i must do with that clap-sound
and circles directly under the end of a slider are not allowed, so change this as much as you see the number of the circles. fix a few notes. i think normal player needs a challenges too
in hard diff you do not need to change it okay
Philippines wrote:
- GUIDELINES
- When the text is color RED, it is unrankable.
- When the text is color BLACK, it's just a suggestion.
XXXXXXXXXXXXXXXXXXXXXXXXXxXXxXXXXXXXXXXEASYSPOILER
- 01:00:420 (7) - One grid to the right. done
- 01:08:820 (3) - Move to: done
- 01:09:620 (4) - Move to: done
- If you followed my suggestions above, move the next note and make sure their spacing are consistent. :d
sound good for me :dL_P wrote:
some suggestion,
use default soft finish when you start kiai
like 01:07:220 (1) - in hard
02:25:620 (1) - in hard
kiai time : 03:31:220 (1) - should use kiai for all diff, if you like fountain, deselect kiai just before 03:44:020 (1) - and fountain will shown up
normal has same slider velocity with hard, orz but the pattern is simple, right?
yup all fixed and uploaded. thanks (0w0)/KersiTyan wrote:
[Hard]
Fine owo tee hee. that's my new diff <3
and i'm lol'd \:D/Hanemi wrote:
I am making a same song with you =3=
frans_niko wrote:
@.@
Easy~
Slider tick kurangin 1/2 dunk :3 (-0,5) no :d
Normal~ juga sama kyk easy
Kiai time 03:44:061 mulainya di (4) mungkin NC fixed \:D/
Hard~
circle yang terakhir jgn di NC :3 no. spacing change
itu aja @@
thank's all :d and updated.-Sylvette- wrote:
[Hard]
03:16:820 - A slider here would be nice i'll try it with slider art later. it will be hard O.o
nice map eremes, i ♥ it Thank you ^3^
Lol. here. follow me.Hanemi wrote:
Yeah! I've just finished an insane diff 0.0 but I don't know how to post it.
[Metadata]
HAHAHAHAHAHA
Answer the .osu fileEremes 111 wrote:
Lol. here. follow me.Hanemi wrote:
Yeah! I've just finished an insane diff 0.0 but I don't know how to post it.
1. click spoilerbox, and then code, then copy paste all of your .osu file. < Please open .osu use notepad (how?)
(*)it will be like thisSPOILER2. puush it. download at http://puush.me/[Metadata]
HAHAHAHAHAHA
no. it's good. we needs mods for it. and sorry, i have a busy real life QwQHanemi wrote:
Nobody answered=3=Is that means my diff is too bad?
Thank youEremes 111 wrote:
no. it's good. we needs mods for it. and sorry, i have a busy real life QwQHanemi wrote:
Nobody answered=3=Is that means my diff is too bad?
will be in my maplist tomorrow :d
really? oh yeah. i'm using custom clap-hitsound. and for spinner missing i don't know \OAO\Hanemi wrote:
huh!? hit sound is different from my diff, and a spinner is missing 0.0
copy paste here
[Colours]
Combo1 : 26,69,134
Combo2 : 252,177,65
Combo3 : 0,128,192
Combo4 : 255,128,128
Dear Teru21:Teru21 wrote:
HI xD I just want to check how is the people i'll collab doing with their maps xD
Not bad at all xDSPOILER[General]
kiai times : just suggestion btw..
01:16:820 - remove kiai time
02:35:220 - remove kiai time
03:28:020 - remove kiai time
03:31:220 - add kiai time(thats still the reff)
03:42:420 - remove kiai times
or you can follow how Hanemi added the kiai times
Why is the off set different every where.?
00:12:794 - this is perfect xD because you started the play here. xD
Combo colour suggestion.
add the blue after the pink. because to have blue,blue,pink,orange made my eye hurt xP
here :[Colours]
Combo1 : 26,69,134
Combo2 : 252,177,65
Combo3 : 0,128,192
Combo4 : 255,128,128
so.. I'm a Taiko specialist.. I'm Gonna Mod Taiko first.SPOILERkayyy xD[frans' Taiko Futsuu]
shouldn't people named (s) already at their back doesn't use any ('s) again? Teehee xD but just (')<- don't mind.. just a grammar xD hehe..
(indo kay?)
Ini futsuu , futsuu = biasa. kalo ini easy banget + bosen di mainin.. xD
jadi.. Untuk mempermudah map ini.. SV nya ganti jd 1.40 (supaya lebih lambat)
Hitsound volumenya terlalu tenggelam.. jadi waktu main kurang nyaman karna ga bisa denger suara taiko nya.. (80% is perfect)
00:46:020 - add k
01:03:620 (5) - delete
01:05:620 (9,10,11) - delete add spinner and delete (1)
Gimana kalo main setengah, but no break..?
kalo ada breaknya rasanya gimana gituu..
kalo gak ya lanjut aja..
some hitsound doesn't fit at all.. cek ulang ya.. pake inner hati buatnya xD
02:23:220 (6) - wth is this? end it 02:24:020
02:32:820 (2,3) - add finish too
03:26:420 (1,2) - swap finish
03:29:620 (5,1) - finish
03:47:220 - add slider and end it 03:50:420
[Cosmo's Taiko]
yay! Harder xD But why is it HALF-ASSED!??!
dont mind.. I'll just mod the pattern
Its Muzu at the front and oni at the reff
Kay...
00:27:120 (8) - whats this?! move it 00:27:220 but my suggestion, don't use slider.. its pretty not good.
00:28:820 (1,2,3,4,1,2,3,4,5) - wew.. overmapped
wanna stream? do that here
00:39:220 - 00:40:020
00:45:220 - 01:07:120 - overmapped (why dont try some patterns?) OwO
This Taiko can be better if you add some patterns... its too overmapped.. D;
Its time for the standard diff.. xDSPOILER[Easy]
Good xD
this diff is simple.. so, make sure you don't add the clap at the wrong place.. at the front, the notes are full at 4 white lines.. so make the claps at 2 and 4 white lines. but when Rin is singing, its not at 2 and 4 anymore.. it at 3 white line only.
Good xD
like :
00:26:020 - clap
00:26:820 - ^
00:28:020 (2) - clap
00:29:220 (4,5) - swap clap
seterusnya yaa...
00:32:020 (3,4) - whats wrong with this? why whistle instead of using clap?
00:59:220 (5) - NC
01:00:820 (1) - RNC
01:02:420 (3) - NC
01:16:820 (4) - NC
01:18:420 (1) - RNC
01:20:020 (5) - NC
01:54:820 (1) - turn into slider reverse
02:00:020 (2) - too much reverse? imo
03:49:220 (4,5,6) - (4) x:384 y:144 ; (5) x:328 y:216 ; (6) x: 240 y:192
03:56:820 - finish xD
[Normal]
Too hard huh? Normal+ maybe?
00:41:020 (3) - x:256 y:220 (just unset the distance snap) lanjutkan seterusnya
00:43:220 (3) - stack with (1) end
00:44:020 (2) - cant read
02:01:220 - add note
02:11:620 (2) - not well put.. 1 grid left
somehow.. a bit messy huh? xD
[Hard]
I'm not good enough to mod hard and insane diff.. xD
01:29:020 (1,2,3) - stack? or curved it.. (yang situ buat petak2) xD
02:31:220 (5) - curved it x:120 y:140
02:31:820 (6) - x:192 y:100
[Hanemi's Insane]
as I said, I'm not good enough to mod Insane.. Dx
00:58:394 (3) - dont curved it too much.. the end of the slider x:176 y:96
01:04:794 - untill 01:05:394 - stream
03:52:394 (3) - jumps? xD
03:55:994 - add notes untill 03:56:794
Note : if you want to get mod easily, ask Cosmo to finish the taiko diff.. and move to pending. xD
Thats All xD Good luck (you are a goodmapper) xD