[Timing]
bpm: 180
offset: 140
bpm: 180
offset: 140
thank you for the mod :3Athena Tennos wrote:
A-tan's mod..... Yay~ \(^w^)/
[General]
♪~
phew/
[Easy]
00:05:473 (1,2) - not too beautiful~maybe u can make like~
00:08:139 (1,2) - ^
00:10:806 (1,2) - too close~....and not too beautiful~
00:36:139 (2,3,4) - .......rhythm..not alignment line~u need move to forward~or~like this~
Done ~
[Normal]
AR-2
00:00:140 (1,2) - i think u can move a bit...complete overlap is harder to this diff~
00:01:473 (4,5) - ^
00:10:806 - nc~
00:12:639 - remove nc?~
00:13:473 - nc?~
Done
[Hard]
00:03:639 (3,4,5,6) - not too beautiful~overlap...SPOILER00:05:306 (9,1) - this distance too long...orz...abrupt...just 2.00x i think ok.....xDEvery slider must have a clear and visible path to follow from start to end. Sliders which overlap themselves in a way that makes any section unreadable or ambiguous (including "burai sliders") cannot be used. This is so that no slider has an appearance that is confusing or impossible for the player to read.
00:06:473 - add note?~
00:07:806 - remove nc?~
00:08:139 - nc?~
hmmmmmmmm.............u have a lot of complete overlap in this diff....but this is harder to this diff.....hmmmmmmm...SPOILERRepeat arrows on sliders must be visible. Make sure that hitbursts (100s/300s/etc) from previous notes are not covering any repeat arrows or even the paths/ends of sliders (use the default skin to check if using hitbursts from another skin). This way, all sliders will be easily visible and playable.SPOILERi just feel a little hard.....Hitcircles must never be hidden under slidertracks. Whether a hitcircle is partially or completely under a slidertrack, it is confusing for the player to read. Insane difficulties are the only exception to this rule.
Done rediff some notes ~
[Insane]
00:33:139 (3,4) - this break rule.....change it!~ or u can add nc to 00:33:306 (4) - .....orz
00:40:639 (2,3) - ^
00:41:306 (4,5) - ^
00:53:973 (2,3) - ^
........hmmmm ///this diff....so pro!!!!!orz.....;_;
Done :3
Good Luck~~~\o/
Thank You X3/
-Bakari- wrote:
yo! request from my queue
modticket #45
let's start!
Yay! XD
[General]
Inconsistency in AudioLeadIn and kiai times :<Fixed thank you ><
add peview point (same for all diffs)Done
for harder diffs. place where start slowdown/speedup MUST have new combookay :3
[Easy]
Approach Rate and Overall Diff +1
better to avoid distance changes at this diff (or at least point them out by using new combos)
star rating too high
Will re-map
[Normal]
Circle Size -1
hm.. seems messy
and i suggest to avoid speed changes here
overlaps like this aren't looks fine
Fixed
[Hard]
00:05:306 (9,2) - http://puu.sh/zjUK here and so on..put rslider on circle! not somewhere around! exactly o circle >3<
some bits feels missed for example here
Fixed thank you :3
[Insane]
this one looks fine.
Yohoo! :3
~~~~~~~~~~~~
gl~
thank you :3
Strawberry wrote:
Hi vwxcrossover~ some reason I can't DL your map. But now is ok.
Here is my suggestions.Hope these are helpful
[Easy]
Remap-ed
[Normal]
`same as "Easy",this diff be named "Hard" is better I think..
00:00:973 (3,4) - too far.2.26x should not be a "Normal"(exactly is Hard?) set.
00:17:306 (3,1) - ^
00:20:473 (2) - x:366 y:109? seems better.
00:23:473 (5,6,1) - Don't put them this like they are 1/2 notes' sapcing.These so hard in "Normal".
00:27:473 (1) - this repeat isn't follow the music i think.
00:30:139 (6,1) - too closed
00:35:139 (1) - the same problem as 00:27:473 (1) -
00:48:973 - add a note? and add a NC if you do that.
00:49:973 (6) - I suggest the slider should finished in 00:50:306 -
00:50:556 (1) - also from some suggestions,the spinner should start at 00:50:473 - .You should to fix it if you change 00:49:973 (6) -
01:08:473 (4,5) - so closed
01:13:306 (2) - same as 00:27:473 (1) -
01:29:139 (7) - just NC here instead of 01:29:306 (1) -
01:30:639 (3) - ^ instead of01:30:973 (1) -
Done
[Hard]
00:00:140 - ~00:09:639 - I suggest to used the same spacing this part
00:32:473 (3) - I think 1/3 repeat slider isn't follow voice or bgm.
00:35:139 (2) - ^ (how about change it to a 1/2 slider and a circle?
00:39:806 (8) - x:331 y:282
00:52:306 (2,3) - how about http://osu.ppy.sh/ss/336673
00:58:306 - add a note?
01:01:973 - delete the circle and move 01:02:139 (3) - to here?
Done
[Insane]
00:21:473 - add a note?
00:38:806 (4,5) - so closed. I think these is hard to read.
00:41:473 (5,6) - ^
00:42:306 (6,7,8) - Following the music,how about add the 9th and 10th circle to make a 5-note streeam?
00:43:806 (3,4) - too closed. It is no sense me
01:04:139 (1) - remove NC
01:13:306 (4) - stack with 01:12:639 (2) -
01:14:806 (1,2) - so closed.why different with 01:16:139 (1,2) -
01:24:556 (9) - I think there are a 1/2 slider should be put at 01:24:639 -
01:35:973 (1) - the circle is so closed to 01:32:056 (1) - .It's hard to invent I think.
done!
Good map. GL~
Thank you X3
Nemis wrote:
Hello <(°v°)>
- - -
Easy
00:12:806 (3) - Change this slider form as this
00:15:806 (1) - Change this slider form as this
00:39:139 (2) - Change this slider form as this
00:40:139 (3) - Add new combo
00:48:139 (2) - Add new combo
00:56:139 (3) - Add new combo
01:01:139 (3) - Add new combo
01:04:139 (1) - Change this slider form as this
01:05:473 (2) - Change this slider form as this
01:07:139 (4) - Add new combo
01:08:139 (5) - Change this slider lenght and time position [click]
00:58:806 (1) - I think it's not good for Easy diff >w<
Normal
00:26:139 (6) - Change this slider form as this
01:23:806 (5) - Add new combo
PS: I think it's too hard to be Normal diff >w<
Good song and map :3
- - -
Nemis
Thank you for the mod! and the star<3ArtBox wrote:
Hello~ From#modrequestSPOILERsuggestions
[Easy]
[spoilerbox]HP+1
AR+1 or 2
OD+1
Slider Tick Rate-1
00:06:639 (2) - Short slider to the novice because it is difficult
Would you like to slider, such as 00:15:139 (5) - , please consider taking a different sound
00:09:305 (2) - ^
01:18:806 (2) - ^
00:24:473 (1) - For beginners such special slider is only perplexing, please simply
00:32:473 (1) - This position is difficult for beginners immediately after the end of the spinner, please Preface to the middle
01:04:139 (1) - ^
00:36:473 (2) - 1 on the grid
00:42:806 (1,2,3) - 00:45:473 (1) - So that they do not overlap
00:58:806 (1) - This is the form of a slider form would also momentarily puzzled by persons experienced in the osu,
let's back to form easy to understand
01:10:806 (2) - Repeat until one
[Nomal]SPOILERIt has been certified to substantially rather than Hard, Hard is making instead of Nomal Overall · · ·Let's a little easier
(Will be the difficulty of the nomal we have to leave just enough to note from the white line white line BPM180 The high)
(4.50 to 4.00 as possible, please suppressed because of their high stars)
HP-1 or 2
CS-1
OD-1
00:11:473 (3,4,5,6) - This arrangement is not in Hard Nomal
00:12:306 (7,8,9) - So as not to stack three or
00:35:806 (2,3,4) - ^
00:48:973 (1,2,3) - ^
00:58:473 (8,9,1) - ^
00:24:639 (3,4,5) - This sequence is close to the Hard, easily
00:25:306 (5,6) - ^
00:35:806 (2,3,4,5) - ^
00:43:139 (1,2) - ^
00:38:306 (2,3) - ^ (Reverse Arrow No. 3 has been hidden, this is absolutely, please re-)↓
00:44:806 (1,2,3,4,5) - ^ (Too difficult, please also re-)
01:21:806 (1) - This position is difficult for beginners immediately after the end of the spinner, please Preface to the middle
[Hard]SPOILERAR-1?
00:21:223 (5) - delete
00:20:973 (4) - +1 Repeat
[Insane]SPOILERHP-2(Is not common to almost groan senior level, please re absolutely)
AR-1(Is not common, please change when you're)
OD-2(Is not common to almost groan senior level, please re absolutely)
00:04:139 (6) - Please if you bend halfway to vertical
00:04:473 (7) - ^
00:06:973 (7) - ^
00:10:806 (1) - It is hard to come out ahead of the stream, and that shifting the position of the edges
AddedSPOILERFinally, the error has gone out in the Aimod
Let's re-make sure ↓(Select File screen to open the edit, it'll open in the middle because there is open AiMod)
Sorry for the short MOD
Good luck!
Easy → 69139
Normal → 68973
Hard → 68973
Insane → 68973
All done! I'll contact you back when my exams are over sorry TwT"""ertyukjh010 wrote:
Request from forums-pm Yay XD
[General]fixed
- Previewtime inconsistency
Easy → 69139
Normal → 68973
Hard → 68973
Insane → 68973
[Easy]
[Layout][rhythm]
- 00:42:806 (1) - Do not stack with different colors, new players can not adapt, it will lead to a new player confusion.
- 00:57:473 (2) - Look good but I can see they are asymmetrical. Why don't copy 00:56:139 (1) and Ctrl+R ?
- 01:00:139 (2) - Move the third point to X184 Y184 and it was surround by 00:58:806 (1)
- 01:05:473 (2) - The same problem with 00:57:473 (2) but it's not good-looking this time.
- 01:09:306 (1) - Delete the third point. You can not take the Slider 180 degrees to return. It's unrankble.
Okay I try it so I know QAQ- 01:12:139 (1) - Why do not symmetrical? Placed it in the middle, and move left and right point, use Ctrl + H or Ctrl + J to make them symmetrical; You can also put the point in the middle of a slide , easy painting symmetric and control the time. Like this: http://osu.ppy.sh/ss/341510
[Opinion]
- 00:09:305 (2) - Unsnap and move to 00:09:306.
- 00:44:806 (3) - Take it end at 00:45:139. 1/2 beat some hard for new player.
- 01:06:473 (3,4,5) - I suggest using this rhythm, more in line with the rhythm of the song. http://osu.ppy.sh/ss/341507
- 01:08:139 (3) - If you have not changed the rhythm of the above ( 01:06:473 (3,4,5) ), Just move it to 01:07:973 better.
- 01:18:806 (2) - I don't suggest to use the reverse 2 times or more, because the new players do not adapt, it is easy to overlook and miss a second reverse. Try add a Slider at 01:18:806 and end at 01:19:639.
- 01:20:139 (1) - Start at 01:19:973 and end at 01:22:139
all done
- Rhythm is okay but you should strengthen your slider shape and layout. Good Slider velocity and Distance spacing can help you layout. For example, 00:43:473 (1,2) and 00:44:473 (2,3), Their distances are very similar. It is difficult to judge is 1/1 or 3/2 for new player. Try to take a Slider velocity=0.8 and Distance spacing=0.8. Of course, you must re-arrangement and map sliders if you do.
[Normal]
[Layout][rhythm]
- 00:00:140 (1) - Why use a 0.6x distance? Very confusing and difficult to read. Use 0.8x distance pls.
- 00:40:806 (2) - They are asymmetrical with 00:40:139 (1)
[Opinion]
- 00:24:639 (3) - Move to 00:24:806 and add clap at end.
- 00:25:306 (4) - Cancel the reverse but add a note at 00:25:806 & 00:25:973. You can add clap at 00:25:806.
- 00:42:139 (4) - Circle instead it because it's the end of song and start the next section at 00:42:806. I don't suggest to put Slider's end on the new section.
- 01:19:806 (1) - Start at 01:19:973 and too little time between the spinner and the next note, which will lead to new players do not have enough time to regain the control of the mouse. You must be separated by more than two of 1/1 beat. Delete 01:21:806 (1) and add a note at 01:22:139
all done
- This difficulty a lot of distance transform, which is not allowed. Make sure this distance is consistent in Normal. I think inconsistency in distance is unrankble. Observe their distance again honestly http://puu.sh/q20C.
[Hard][Layout]
- AR+1 easy to read
[rhythm]
- 00:02:806 (1,2) - It's not completely stack of their slider's end
- 01:29:639 (2) - I can't read them. Try to stack with 01:29:973 (4)
- 01:30:973 (2) - ^
[Opinion]
- 01:14:973 (2) - start at 01:15:306 and you can add note at 01:14:973
- 01:19:306 (1) - End at 01:19:973
- 01:20:223 (1) - Start at 01:20:056
- 01:35:973 (1) - Why put a note here. I feel very weird. Take a spinner ending at here like "Easy" diff to equating with the song :3
all done
- Confusion in the distance, difficult to read. For example, 00:59:639 (3) or 01:03:639 (1,2). You still need to make sure the distance is consistent but you can make some reasonable jump. Observe their distance again honestly http://puu.sh/q20C.
I skip a "Insane" diff because I think you need to fixed Easy~Hard.
If you rearrange the three difficulty and my mod help. Call me back and I can recheck but you must be sure that the correct distance.
Good Luck
DarkSkyKnight wrote:
From modding queue
My first few times modding, so the red ones may be nonsense.
[Easy]
General: I suggest setting a constant distance spacing of 0.8x rather than 0.6x or lower, since it feels more natural.
00:05:473 (1,2) - Maybe the distance spacing is too small, which might confuse players on the first try since they are inclined to hit slider 2 on the white tick instead.
00:12:806 (3) - This slider seems to be not symmetrical. It doesn't really fit nicely with Slider 4.
00:20:139 (1,1) - This is too hard for beginners, the time between the spinner and the slider 1 is simply too small.
01:00:139 (2,1) - Align 1 so that it is exactly below Slider 2.
01:02:306 (1,1) - Too hard for beginners.
01:06:806 (1,2) - Distance spacing of 1.2x is too far.
01:12:139 (1) - Try to let this be positioned at the middle somehow? (by moving sliders in front of it.)
[Normal]
General: Make a consistent distance spacing. Maybe you could increase the spacing during kiai time.
00:10:806 (1,2,3) - Inconsistent distance spacing...makes it very hard to sightread.
00:14:973 (3) - Suggest changing it to a half-duration repeat slider.
00:15:639 (4) - ^
00:19:473 (2,3,4) - Suggest merging it into a single slider.
00:21:973 (2) - Overlaps with previous 00:20:806 (3) slider.
00:24:473 (2,3) - Maybe put 2 and 3 apart because it has a different beat from the previous combo. Maybe put 3 as a halved slider.
00:27:473 (1,2) - Too short distance spacing
00:33:639 (4) - Half this slider maybe?
00:35:806 (2) - Move to 00:35:639
00:38:973 (3) - Shorten end to 00:39:306
00:40:806 (2) - Move to 00:40:639
00:43:086 - Add a note here?
00:45:473 (3) - Copy the slider at 00:45:973 as well and remove the current Slider 4. Then add a slider at 00:46:639 that ends at 00:46:806
01:24:473 (3) - Half this slider
(Most of my suggestions above are based on the vocal melody, because I feel that your map is a melody-based one)
01:12:139 (1,2) - Feels awkward
[Hard]
General: Rearrange everything so that it looks clear ( not much circles overlapping sliders etc. ) and also set a more constant distance spacing.
00:05:473 (1,2) - Distance spacing too short
00:06:639 (3) - Why does the distance spacing suddenly decrease? Maybe you could set it as 0.9x instead if you want to fit the mood of the music but perhaps 0.8x is too much of a change.
00:19:139 (5,6,1) - Feels awkward here, perhaps add a note between 6 and 1.
00:22:973 (4,5,6,7) - The 6 makes it appear to be a rather confusing pattern.
00:27:139 (2,3) - Confusing distance spacing
00:31:639 (3,4,1,2) - Confusing pattern
01:03:639 (1,2,3,4,5,6) - Overall confusing pattern
[Insane]
00:06:973 (7,8) - It's (the distance spacing) not confusing but it's just random...
00:13:473 (1) - Sudden decrease in slider velocity. I suggest making it higher, to 0.8x
00:16:139 (1) - Slider....em...it seems ok to me...
00:19:973 (2,3,4,5,6) - Awkward distance spacing since the previous combos are jumpy.
00:30:639 (1) - Awkward combination, make it become shortened to 00:31:139 and then add a note at 00:31:306
00:35:973 (5,1,2,3,4) - Awkward distance spacing, the previous one are very jumpy. I suggest turning 1 and 2 into a stacked circle?
...Well I can't really mod Insane from here onwards because it has too much random jumps...It's hard to understand the rhythm like this. I suggest simply reducing the amount of jumps and make it clearer.
Good luck with your map. I should emphasize again the importance of distance spacing. You can ignore it occasionally, especially in Insane maps, but they should make sense and you should not have any jumps in Easy maps. Maybe one or two in Normal maps..
352,136,89639,1,4
224,200,89806,1,4
344,220,89973,1,4
268,128,90139,1,4
160,136,90972,1,8
288,200,91139,1,8
168,220,91306,1,8
244,128,91472,1,8
Akemi_Homura wrote:
Hi~~ Random modding~ :3
Hello :3
- [General]
- Fine~!
- [Easy]
- Not bad~ :3
- [Normal]
- OD +1
- [Hard]
- 00:59:639 (3) - too close 00:59:306 (2) I think DS 0.8x is better~
- 01:29:639 (2,3,4,5) - place like this~
352,136,89639,1,4
224,200,89806,1,4
344,220,89973,1,4
268,128,90139,1,4- 01:30:973 (2,3,4,5) - make symmetrical with 01:29:639 (2,3,4,5)
160,136,90972,1,8
288,200,91139,1,8
168,220,91306,1,8
244,128,91472,1,8
- [Insane]
- 00:25:139 (3) - overlap perfectly with 00:25:639 (4)
- 00:37:639 (1) - remove this slider, add note 00:37:806 and 00:37:973
- 00:53:973 (2) - overlap perfectly with 00:53:806 (1)
- 00:54:639 (4,5) - I think note-slider is more follow vocal~ :3
- 01:00:806 (7) - overlap~ ><
- 01:04:639 (3) - this note almost hidden by slider~ move this~
- 01:04:806 (4) - overlap perfectly~
- 01:09:139 - add note~
- 01:12:806 (3) - overlap issue again~ orz
- 01:31:306 (4) - move this note and make symmetrical~
GL to rank~ :3
thank you >w<
well, I think you should re-fullsubmit it again since it always said- t e n n y a - wrote:
Re-Full Submit please re-download :3
Still need more mods T w T
okaay ^ w ^Hinsvar wrote:
...Why are you placing commas on the Tags section? They're useless, as far as I know. You might as well delete them, since commas won't separate a phrase from each another here.
I hope I'm not wrong.
Also, if you want me to mod this, I can, but give me around 2-3 days; I still have some more stuff to mod.
Oh, and don't give this post a kudosu if it's not obvious yet.
lol yeah I'll change it asap xDKonei wrote:
^
I think there are BG's which are more questionable
And some of them are used on ranked beatmaps, unfortunately...Konei wrote:
^
I think there are BG's which are more questionable
already read it nya :3Matoryoshika wrote:
anyway, read the spoiler! >,<
yeah lol XDHinsvar wrote:
And some of them are used on ranked beatmaps, unfortunately...
Oh, and the new BG looks nice
So basically every modder before you wasn't serious? Nah, j/k, I don't want to start a drama here \:D/L_P wrote:
(if you find someone not complaining about this, he is probably not serious about his mod .. XD)
whatta awesome diff ; A ;Hinsvar wrote:
Also, because I am bored, I made anawesomeExtra/Extreme/whatever-you-would-like-to-call-a-diff-harder-than-Insane-by diff. No need to add it to your mapset; I did it for fun Although it will be funny if you really add that.
Speedmapped in 112 and a half minutes. Enjoy
You know what?- t e n n y a - wrote:
whatta awesome diff ; A ;Hinsvar wrote:
Also, because I am bored, I made anawesomeExtra/Extreme/whatever-you-would-like-to-call-a-diff-harder-than-Insane-by diff. No need to add it to your mapset; I did it for fun Although it will be funny if you really add that.
Speedmapped in 112 and a half minutes. Enjoy
I wish I can make a diff like you T w T
lollol if you want me to add that diff it's okay tough xD
since thatawesomeExtra/Extreme/whatever-you-would-like-to-call-a-diff-harder-than-Insane-by diff is really awesome
lol haha thanks for the mod and the star ~L_P wrote:
No unrankable, so only suggestion...
mainly shapes etc
General : when you found a MAT, he/she will probably want you to remove "hentai" from tags nyaho done
Insane
00:13:473 (1) - spacing was too close(cause slow slider speed made the distance snap like um) , not comfortable...and the slider could be more like this:
and thus the flow is better for next note
00:14:639 (2,3) - NC note 2 or slider 3 (change of slider velocity)
00:27:639 (4,5) - there was a lot of sliders like this, (and they are not very pretty together) try adjusting the arc / the angle etc
for these, suggestion is like ↓
00:30:639 (1,2) - could make like this : http://puu.sh/GiIh (so the sliders wont look weird together orz)orz
00:41:473 (5) - my friend, plz NC this (SV change
00:45:473 (3) - same
00:50:639 (2) - hi
00:53:473 (1,3) - same suggestion : http://puu.sh/GiKe we call this blanketing ha
01:13:306 (2) - NC (sv change ) and it was too close to previous slider (also same distance snap problem)
for the shape, suggest adjust the both slider's arc a bit : http://puu.sh/GiLl
01:13:973 (3) - because of ↑, so this slider will need a NC
Hard
00:02:306 (6) - too close to previous note
00:42:306 (4,5,6) - because the bpm was quite high (180) it is pretty hard for most average player in this diff. recommend change it into a repeat slider
00:51:973 (1) - too close to the spinner, it was too hard for a Hard diff. maybe end the spinner here?
01:29:639 (2) - NC?
01:30:973 (2) - NC?
thats all oh ye...i have no kudos left orz
plz reply what you follow, and what you didnt follow and state the reason from other mod plzzzzz
because it is important for some modders to improve themselves..(if you find someone not complaining about this, he is probably not serious about his mod .. XD)
ok lol added yourHinsvar wrote:
You know what?
Feel free to add it
I can somehow see a few modders telling me to remap this ahead...
j/k
Thanks for that.EvilElvis wrote:
01:16:806 (3) - add circle after this? Done.