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livetune feat. Hatsune Miku - Tell Your World

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LunarSakuya
hi ^^

General
- Are the lyrics cropped? (idk I see blank space on the left for all of them)

Pokie's Easy
00:39:468 (2) - Angle this way so notes don't overlap http://puu.sh/tg7d
01:03:271 (2) - Maybe delete, too hard for Easy?
01:11:472 (1) - Curve the other way
01:49:877 (1) - Delete NC
01:53:077 (2) - Whistle
01:56:278 (2) - ^, and in similar spots, seems too quiet xD
02:06:079 (2) - Delete
02:18:881 (2) - ^, also vocals don't support it?
03:03:487 (1) - Delete NC
03:13:288 (2) - Delete
03:50:693 (1) - Whistle maybe

Normal
00:12:464 (3,4) - Don't make them touch
00:30:066 (6) - NC
01:05:871 (7) - NC? probably not :lol:
01:34:075 (4) - Use a single note instead
02:05:879 (2) - NC
02:29:882 (7) - Don't stack, move to the left
02:58:686 (6) - Ctrl + R
03:02:687 (2) - Don't stack this? looks a little funny
03:51:493 (6) - Add whistle? end seems very quiet

Hard
AR -1

00:52:269 (6) - NC maybe
01:00:270 (6) - NC
02:04:279 (6) - ^
02:17:881 (1) - Delete NC and put NC on 02:18:681 (5)
02:09:480 (6) - Bring this note out
02:59:886 (7) - Ctrl + R
03:02:487 (1,2,3) - Put it like this so you use the (4) slider's shape http://puu.sh/tgjg
03:13:088 (2) - NC

Insane
Short combos in the beginning feel odd?

00:43:468 (1) - Bad spacing
01:33:475 (5) - Let this blanket (4)
02:04:079 (9) - NC
02:29:182 (7,8,9) - Some streams like these feel like they're missing whistles
02:42:584 (5,6) - Make a stack instead of a stream, up to you
03:32:891 (6) - Put it here maybe because it's in the same combo http://puu.sh/tgor

Nice!

M4M map : http://osu.ppy.sh/s/45069
Mixagji
[Insane]
00:39:468(1) - remove nc and 00:46:268 - add nc. I think players were confused
02:04:079(9) - nc

[Hard]
HD6 OD6?
01:40:876 - add note?
01:53:077 - ^ and 01:53:277 - remove this note
02:04:279 - nc

[Normal]
02:26:482(6) - stack parfectly

[Easy]
cant find anything

I'm too late...
good luck~
murasamenosigure
[Insane]
01:34:075 (1) - spacing 1.81→1.59
01:37:275 (1) - ^ 2.16→1.74
01:38:676 (1) - end 01:37:775 (3) -
01:41:676 (6) - x 480 y 136
01:47:477 (4) - NC
01:48:277 (1) - remove
01:49:077 (2) - NC
02:36:083 (5) - NC


[hard]
00:11:864 (2) - spacing 0.96→0.6
00:12:664 (3) - ^
00:40:868 (6) - NC
00:46:669 (9) - NC
00:47:469 (1) - Remove NC
01:55:278 (7) - NC
01:55:678 (1) - Remove NC

]Normal]
00:16:265 (5) - NC
00:19:465 (5) - NC
00:22:665 (5) - NC
00:34:067 (4) - NC
00:34:667 (1) - Remove NC
00:42:668 (1) - ^
00:43:468 (2) - NC
01:05:871 (7) - change note
01:40:876 (6,7) - change place maybe x112 y328
01:46:077 (4) - change note
01:58:278 (4) - ^
02:17:881 (7) - ^
03:02:687 (2) - change place
03:04:087 (5) - NC

[easy]
none

This song is very good
I like it
good map
hit sound is very well
I respect you ya
fight
Pokie
DarknessAngel
m4m ~ :) (看起來我的post有包含在裡面<3)

這是我的圖,先謝謝了><

我用中文mod,因為這樣能表達比較清楚

Red words = Unrankable thing
Blue words = It is the best way that you fix it
Black words = If I were you,I would do that
Green words = some of my comment,or something I want you to notice


Insane

  1. 00:40:268 (2,3) - 經過00:38:467 (1,2,3,4,5,1) - 急遽的大跳後,這突然的停頓我覺得挺confused,我認為最好放遠點
    如果是00:43:468 (1,2) - 我就覺得還好,因為滑條放慢了,且間距改變不大
  2. 00:55:670 (4) - 這note放到(x:177,y:154)好像比較順
  3. 01:19:473 (1) - 別這樣,咱嚇到了OAQ,1.5x其實就滿快了
  4. 01:21:873 (1,2,3,4,5,6) - 恩...怎麼不放中間點呢 ? 像這樣 (嘛,感覺的問題吧:3)
  5. 03:33:091 (1,1,1) - 總覺得好像沒什麼必要的NC.. :O,你能解釋其意義嗎 ? <3
  6. 03:51:293 (5,6) - ctrl + R ? 經過逆時針轉圈後再用notes做順時針轉圈意外的好玩喔<3 (咱的小發現)


Hard

  1. OD-1或2,我覺得7算是Ins才比較會用的,對Hard來說我還是覺得6以下比較合適
  2. 這HP...不知道要不要提高一點 ? 作為補足OD被減去的分數
  3. 01:55:678 (1) - 說真的,就這個note,有必要放遠一些以做分辨,後面才開始能做間距同步的動作,不然這種急停真的很容易打快甚至miss
  4. 最近的Hard風格有越來越趨同的情勢,讓我備感無聊,但你這diff有變化多了,Hard果然還是要像這樣最好

Normal

  1. 02:46:085 (1) - 因為是Normal,還是不要做這種時間不同的重疊,對一些還不能玩4.5星或5星的玩家難了點
  2. 這作為Normal難了點,但娛樂性比較高,話說,我摸不透你下NC是怎麼下的耶lol,跟我以往mod到的圖不同

Easy



  • 波奇姊></
    (話說,這diff還沒被上傳,被挑到相同的東西怎麼辦OAQ)
  1. 00:10:714 - 在這裡加個音量極低的綠線嗎 ? 我感覺slidertick略吵
  2. 00:58:270 (3,1) - 這之間的距離好像大了些,關掉grid試試(還是說其實是00:57:870 (2,3)錯了 ??)
  3. 01:06:271 (3) - 不行啊這間距,太近了
    (後來我懂了改變這間距的意義,但這在前面2個1/2拍的notes後面,為了方便區別還是把間距調大點好些)
  4. 02:17:081 (3,1) - 唔唔,對於Easy難度來說這折返slider過難,我覺得弄成這樣就簡單多了
  5. 後面好難!我覺得這diff當作normal沒問題


總覺得這圖有N、H、H、I的頃向..
但是是好圖<3
歌很好聽 ~ 期待ranked !
good luck ~
:)
Topic Starter
Colin Hou

wcx19911123 wrote:

m4m

[General]
resnap all notes and sections in all diffs except Easy
为啥tags里有浏览器。。 Chrome的CM曲

[Normal]
HD+1,这太低了 done
02:29:082 - 这附近考虑改变下NC,这一串combo太长了 done
03:11:788 - spinner停在这里感觉更好点 nope

[Hard]
HD至少6 5
01:55:278 (7,1) - 这anti-jump略无意义而且难读 not a problem
02:18:181 - add note?done
02:41:984 - 这里建议消音 done
03:11:788 - 同Normal nope

[Insane]
HD+1 AR+1 nope
01:18:673 (1,1,1,1,1) - 这里的1/8sliders真心很吓死人,至少最后那个用1.5x速。。 这个真心不难
02:31:183 - ^
^同理后略
03:11:788 - 同Normal nope
03:32:891 (6,1) - 这个anti-jump也有点吓人 为了Chrome图标 233

整体不错,就感觉hitsound声音小了点0.0
good luck
thx for modding

@Yosora-chan fixed some new combos and thx for pointing out the break.
@Kawayi Rika nothing changed, thx for your time.
@Kitsuneko added that whistle, C2 might be good.
@LunarSakuya changed a new combo on Normal, thx for looking through all the things.
@Mixagji fixed that stacking, thanks.
@murasamenosigure nothing chaned, thx for your efforts!
@DarknessAngel 没做改动,Insane里的NC是为了做个Chrome图标的样子 233
those
From .:Let those mod those maps:.

[General]
AIBat's biting about Pokie's Easy having inconsistent Kiai Time. I think it's the last one.
Not storyboarding the lyrics? :c

[Pokie's Easy]
-

[Normal]
HP3 to increase from Easy.
00:24:666 (3,4) - Hits HP bar. Solved by rotating entire combo counterclockwise a bit.
01:05:871 (7) - I think you should remove the last two kickbacks, making the slider end at 01:06:071 - .
02:17:881 (7) - This too; end at 02:18:081 -

[Hard]
00:24:866 (4) - Soft sample whistle at head?
00:33:067 (5) - Bring closer to (4) to completely cover the end of (3)? It'll just be more aesthetically pleasing this way.
02:16:281 (9) - Hits score bar. Solved by bring the combo starting from (8) down to the left a tiny bit, and/or a rotation of 02:17:081 (1,2,3,4) - .
02:36:083 (7) - Hits HP bar. You can just drop this a little.

[Insane]
-

Good luck :3
Pokie


[Normal]
  1. 打著稍覺得有隨機節奏, 估計是我Easy太固定了 orz
02:29:082 (5,6,7) - 因為疊的關係導致(5)飛高高了, 求移動
Editor: http://puu.sh/tKkb
Test: http://puu.sh/tKkv



[Hard]
  1. 連打稍多
00:24:866 (4) - 求怒resnap所有綠線, 你看減速都消失了 :(
01:02:271 (11,1,2) - combo稍奇怪, 不從(11)或者(2)開始nc嗎?
02:15:880 (7,8,9) - 太擠了, 求將02:14:880 (2,3,4,5,6) - 重排一下讓(7,8,9)有空間些
02:19:081 (7,8,9,10) - 其實我覺得這種三角很難看的...移成這樣? http://puu.sh/tKtt

還有個問題想提一下, 節奏方面的
02:20:881 (1,2,3,4,5) -
02:24:482 (2,3,4,5) -
前面的三連可以說是跟鼓, 但後面的三連就有點沒意義了..其實你開25%, 02:24:982 - 這一個位置反而有一下較輕的鼓, 而你原本放三連的位置是完全沒有的
加上音效並不特別明顯下, 像後面的三連這種方式打著就比較無力
像00:52:269 (6,7,8,9,10) - 也是一樣

不過似乎基本都是這麼下的, 改不改都行, 那就這麼 :o

03:09:988 (1) - 覺得可以加長一拍



[Insane]
00:52:469 (5,1,2) - 這裡效果稍弱, 放的太跳了...我想說建議把間距縮小些, 但是基本都被前面的串給擋住位置
01:18:673 (1,1,1,1) - 其實你要相信, 這些真的很難
01:37:275 (1,2,3,4,5,6,1,2) - 不錯!
01:57:678 (1) - 強烈建議換成1.0x, 這邊就算跟vocal也不該切成kiai用的1.2x
02:18:681 (1,2,3) - 有問題, (2)應該縮短1/4結束, (3)在紅線開始
這邊是因為你的(2)是從伝えたい的た開始, 但也在い結束
在Edit聽著問題不大, 但Test的時候明顯感覺(3)慢了, 倒不如也一起弄成03:25:890 (1,2,3,4) - 這樣的-w-

03:32:891 (6,1,1,1) - 雖說有個chrome梗, 但是不得不說...整個kiai都是大spacing+高sv跳的時候插一個這麼小間距的很違和
間接加大一些吧


另外在kiai裡的折返slider很破壞flow T_T

其他沒什麼問題了


其實400萬跳到1500萬真的大丈夫嗎, 盡管難度倒是挺平均的…
Topic Starter
Colin Hou
thanks those, lyrics should be SBed, idk why not applied to your copy, and most fixed.

还有多谢po的帮助 很多地方都是脑子短路时候加的东西 有替代方案的话会尽快补上 ;w;
Pokie
\液/ 誰做圖不是腦子一熱就照面扔的呢 (濃霧

求這張rank喔喔喔
evanescense
Please add the video of the song full, is so beautiful.

Here is the video on youtube of the song

http://www.youtube.com/watch?v=PqJNc9KVIZE&feature=related

Thank you very much, I'm playing the "Hard" version of this map and is great.
Topic Starter
Colin Hou
yeah I know there is a video, but it's not really suitable for playing.

might add an alternate link with full video in creator's words
lebron2_old
Star :)
This song is a famous miku's song I like.
And this beatmap is good ;)

I have a few skill of modding.
So it may confuse you. :?

SPOILER
Normal

00:41:268 (5) - transfer this slider to 00:41:068
00:41:668 - add circle

01:55:278 (7) - transfer this circle to 01:55:078

02:09:680 (5) - remove this circle
02:10:080 (6) - remove this slider
then
02:09:680 - add slider to 02:10:080
02:10:480 add circle
02:10:880 add circle

03:11:688 - I think It's better spin's finish time
thanks!
Topic Starter
Colin Hou
changed the spinner ending time in normal, thanks
NatsumeRin
[Pokie's Easy]
00:19:465 (5,1) - switch new combo?
00:53:870 (1,2,3) - (nazi)弄个等边三角?
01:19:473 (1) - split into 2 spinners? (another start at 01:22:673 - )
03:15:088 (2,1) - yeah i know it's easy to reconize but still not sure... http://puu.sh/Fb3d ?
03:18:289 (1) - similar thing won't mention again...
03:31:491 (2) - change to the up-side so the track is in a circle?
03:38:692 (1) - split into 2 spinners?

[Normal]
AR-1 OD-1?
00:13:064 (4) - farther a bit? the blanket looks not that good when they still stack a bit..
01:18:073 (2) - remove?
01:36:875 (3,4) - not perfect stacked.
02:30:882 (4) - remove?
03:51:293 (5) - same suggestion.. i think in the end of the kiais your notes seems to be too much...

[Hard]
00:24:866 (4) - new combo for the slowdown?
00:39:068 (3) - could be left/down a bit so it plays more fluently imo.
02:28:282 (7) - extand by 1/4?
02:42:884 (8,9) - personally i think this should be in a stack...
03:29:490 (7,8) - http://puu.sh/FbiF or some better shape?

[Insane]
00:14:464 (4,7,10) - i prefer to new combo all these notes so it's made more clear to the players (also the feeling)
00:40:268 (2) - new combo to keep consistency with the following notes like 00:43:468 (1,2) - ?
01:18:673 (1) - wow
01:21:873 (1) - is it a bit much for the jump (1/2 after spinner and then jump? though i know the BPM is not high), just keep a jump between 2&3 is not enough?
01:42:876 (1) - circle-slider-circle-slider would fit better (1 - current4 - 2 stack on 4's beginning - 3 ?)
03:07:287 (6) - keep a similar shape with 5? (since no more sliders after this for a while)
Topic Starter
Colin Hou

NatsumeRin wrote:

[Normal]
AR-1 OD-1? done
00:13:064 (4) - farther a bit? the blanket looks not that good when they still stack a bit.. done
01:18:073 (2) - remove? done
01:36:875 (3,4) - not perfect stacked. done
02:30:882 (4) - remove? removed same place with the former pattern
03:51:293 (5) - same suggestion.. i think in the end of the kiais your notes seems to be too much... done

[Hard]
00:24:866 (4) - new combo for the slowdown? done
00:39:068 (3) - could be left/down a bit so it plays more fluently imo. done
02:28:282 (7) - extand by 1/4? done
02:42:884 (8,9) - personally i think this should be in a stack... replaced the slider with 2 notes
03:29:490 (7,8) - http://puu.sh/FbiF or some better shape? puush is down for me...

[Insane]
00:14:464 (4,7,10) - i prefer to new combo all these notes so it's made more clear to the players (also the feeling) done
00:40:268 (2) - new combo to keep consistency with the following notes like 00:43:468 (1,2) - ? not changed
01:18:673 (1) - wow
01:21:873 (1) - is it a bit much for the jump (1/2 after spinner and then jump? though i know the BPM is not high), just keep a jump between 2&3 is not enough? did some changes
01:42:876 (1) - circle-slider-circle-slider would fit better (1 - current4 - 2 stack on 4's beginning - 3 ?) changed the order but no stacks
03:07:287 (6) - keep a similar shape with 5? (since no more sliders after this for a while) not changed
thx a lot, waiting for pokie's response

edit: pokie's diff updated
NatsumeRin
gogogo
Garven
Yo

[General]
Tick rate 2 fits this best~
01:25:874 - Move rekiai to here to go with the ride cymbal
03:56:294 - I'm still used to hearing the radio announcer at this point. q:

[Pokie]
Did some QQ modding. Mostly concerning the overuse of 1/2 rhythms.

[Normal]
03:09:988 (1) - This spinner feels better ending at 03:11:838 -
03:45:092 (1) - Too soon after a spinner

[Hard]
00:24:866 (1,1) - Although I had no difficulty playing them, I am wary of having two sliders the same size but varying speed with no real visual indicator.
00:52:269 (6,7,8,9,10) - I'd keep streams longer than 3 out of a Hard difficulty. There are quite a few in the chorus sections.
03:09:988 (1) - This spinner feels better ending at 03:11:838 -

[Insane]
03:09:988 (1) - This spinner feels better ending at 03:11:838 -
Topic Starter
Colin Hou

Garven wrote:

Yooooooooooooooooo

[General]
Tick rate 2 fits this best~ but a bit noisy in someplace, as we can't silence both slider and tick v_v
01:25:874 - Move rekiai to here to go with the ride cymbal it sounds like at 01:25:624 or around
03:56:294 - I'm still used to hearing the radio announcer at this point. q: haha

[Pokie]
Did some QQ modding. Mostly concerning the overuse of 1/2 rhythms.

[Normal]
03:09:988 (1) - This spinner feels better ending at 03:11:838 - done
03:45:092 (1) - Too soon after a spinner moved a bit closer to the center

[Hard]
00:24:866 (1,1) - Although I had no difficulty playing them, I am wary of having two sliders the same size but varying speed with no real visual indicator. twisted the former one
00:52:269 (6,7,8,9,10) - I'd keep streams longer than 3 out of a Hard difficulty. There are quite a few in the chorus sections. aaa it plays well for me
03:09:988 (1) - This spinner feels better ending at 03:11:838 - done and added notes

[Insane]
03:09:988 (1) - This spinner feels better ending at 03:11:838 - done
thx for the 5sp~ waiting for po's response

edit: po's updated
Topic Starter
Colin Hou
btw I was planning to add another download link for osz pack with full PV, but seems useless as we're going to force update the files in maps orz
Garven
A pity, really. Ah well.

Rebubbled!
Topic Starter
Colin Hou
thanks a lot!
mintong89
May i do taiko maps??? :D :D (当然。。。不是我的谱。。太鼓达人版 :? :? )(明明知道不能了 :(
Topic Starter
Colin Hou
sorry but I don't need taiko diff
Kurai
Hi ~

[General]
  1. 03:10:288 (1) - Why does this slider end on a 1/8 tick, in Normal, Hard and Insane and on a red tick in Easy. Actually it should end at 03:11:888 in the four difficulties in my opinion. (I don't get why 1/8, it sounds early to me).
Topic Starter
Colin Hou
ok fixed. 1/8 is cuz the ending sound is kind of a part of the lasting one, but seems not accurate much.
Kurai
Okay, ranked ~
[CSGA]Ar3sgice
Grats :)

S o r d a
gratz!
Topic Starter
Colin Hou
Thanks everyone
YTYuyu
omg i haven't seen a ranked map from you in ages...congratz on the rank ;)
Kanari
Congrats ~ >w<
Megurine Luka
这广告当年我都给看哭了

真是没用
Flask
恭喜啊
Garven
Gratz, yo. ヾ(・∀・。)ノ☆ヾ(。・∀・)ノ☆
G0r
This beatmap kicks ass. Just wanted to say that. :)
y u c a
ome baka lazy colin( * ・ ◡・ )ノ
Topic Starter
Colin Hou
Ore honto sonna Yatsu da
spboxer3
柯靈~恭喜摟
yongtw123

Colin Hou wrote:

Ore honto sonna Yatsu da
それでいいの?

とにかく、おめ~
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