this game not eroge :3
bit fixed~ thanks for mod Mythol!
And thanks for mod KPY taiko diff!
bit fixed~ thanks for mod Mythol!
And thanks for mod KPY taiko diff!
Well ... still no change for me, but thank you anywaysByakugan249 wrote:
This is for Gina since she didn't understand something. at 01:18:321, it should look like this. as you see it should follow the vocals accurately. remember to remove all hitsounds when you do this, but if the repeat doesn't fit, make this a 5/1 slider, that's 5 beats in 1 slider, and alacat, i won't take no for an answer. it should look like this. it'll flow a lot better to the vocals as the slider follows that long pause and the spinner follows the instrumental. and umm yea about that Gina, i was slacking off when i modded this so yea
Thank you tooMythol wrote:
[Normal]
00:17:166 (3) - change to this rhythm? this "guitar?" sound shouldn't be ignored with a long slider Fixed
00:18:513 (1,2) - You mapped to the guitar before, but you just put 2 repeats here.. maybe do a small remap of this section? I added a note to keep the rhythm going
01:17:166 (2) - Move to next white tick? Fixed
01:18:512 (1,2) - These slider don't really follow anything.. if you wanna follow vocals, start the first slider where 01:18:321 (3) is. if you wanna follow the instruments, remove the repeat and add a note on 01:19:474. And in either case, 01:20:052 (2) must be moved to the prev red tick~ Fixed
01:33:321 (5) - You should unstack since you have some pretty difficult rhythm before this, players might get confused and hit it too early Fixed
thank you mod Liz~Lizbeth wrote:
Hellow~
[Shizuru]
01:00:628 (5) - make this equidistant to 4 and 6 please fixed!
And,Lizbeth wrote:
[Lucia]
00:14:619 (1,2,1) - kinda hard for the very beginning, consider lighten this a bit. I turned the first 2 notes to a slider.
00:38:320 - add note here Fixed
00:54:859 - ^ Fixed
00:56:206 (4) - shorten by 1/2 beat I actually followed vocal here, there's a sound on 00:56:589 still, so I did what you suggest but also added a note there
01:06:782 (1,2,3) - make this slider with a repeat. Fixed
01:16:590 (1) - same and add note here: 01:17:166 - Fixed. I hope I got your meaning right though
01:27:359 (1) - Too fast after the spinner, you can see this notes when the spinner havent fade out. Make the slider shorter to avoid it, maybe finish it here: 01:26:012 No change for this one. Since I followed vocal here, it's weird to stop at 01:26:012, but I did understand that it's quite hard as it is right now. Well ... this is a normal, so I guess it's fine ? At least it's not directly after the spinner, though it's just my opinion.
thanks moddingLizbeth wrote:
[Kotori]
00:56:206 (1) - too fast after the spinner, same thing I mentioned in Luciahmm.. no change. I don't think so
01:27:359 (1) - same as above delete this note 01:27:359 (1) - left the interval by doing so
Thank youScorpiour wrote:
[Lucia]
- 00:33:321 (2,3) - it may be too hard if it's a normal diff....i'd like to remove (2) I would like to keep this since there are 2 circles only
- 00:56:206 (2,3) - a reverse slider here may be better? Fixed
- 01:17:166 (2,3,4,1,2,3) - also difficulty issues...consider more sliders? Changed 2, 3, 4 to a slider
- 01:31:013 (2,3,4,1,2,3) - ^.... continuing notes is always one of the hardest part to new players imo. ^
Thanks modding~Scorpiour wrote:
[Kotori]
- 00:16:974 (2,1) - (nazi) blanket it well? fixed
- 00:24:667 (1,2,1,2) - to be honest...the claps here are not very fine for me...maybe....the clap sample is not very suit for the music? not very sure but i suppose it's not as clean as it should be... fixed, change to whistle
- 00:45:629 (3) - heard off a bit...i may choose the beat here like that:
no change- 00:47:936 (2) - ^^
- 00:57:359 (2,1,2,3) - also heard off....i know it's because of vocal...but you may consider more about red lines?don't follow vocal
Lizbeth wrote:
[aabc's Taiko]
I don't see the point for those slow downs. I suggest to remove it.
Those slowdowns are there because the song is softer. A softer part should fit well with a less-dense + slower part :3
aside from it, sounds good Thx
No change for the above two ~wmfchris wrote:
Taiko mod as requested
[Taiko]
For a short song, HP 5 is good enough. The rest is fine.
I prefer using HP 4 because this is an easier taiko diff ( ~7*). Some less-experienced players may have difficulty in passing easy taiko diffs if the HP is set to 5, which is also a setting used in some 10* or above diffs. imo HP 4 suits well for easier diffs :3
156,332,18512,6,0,B|129:377|64:371|37:328,1,140,4|8
156,196,19089,2,0,B|183:151|248:157|275:200,1,140,0|0
320,252,19666,1,8
384,280,19859,2,0,B|468:260|464:180,1,140
320,252,20436,2,0,B|292:280|308:324,1,70,8|4
380,208,20820,2,0,B|408:180|392:136,1,70
388,72,21205,1,12
256,28,21589,5,4
Thank youkosiga wrote:
[Lucia]
- 00:18:513 (1,2,3,4) - 00:15:436 (1,2,3,4) - I think that the same rhythm is better here. since rhythm changes suddenly, I feel some sense of incongruity Fixed
- 00:38:513 (4) - add whistle to start of the slider ? Fixed
- 00:55:052 (1) - remove NC and 00:56:205 (2) - add NC. I thought look is not good... Well ... that's how it should be imo. Perhaps, I don't really use single combo in my diff/map, so no change
- 01:00:821 (1) - add whistle to start of the slider ? Fixed
- 01:02:744 (1,2,3,4) - nazi. 01:02:936 (2) - one grid left or 01:03:706 (4) - one grid left. ( better to use same spacing ) Fixed
- 01:05:821 (3) - add NC and 01:06:782 (1) - remove NC and 01:08:512 (2) - add NC. same reasons as 00:55:052 (1) same as 00:55:052
- 01:24:475 (1) - It is recommended that you put to downbeat the start of the spinner. (start move to 01:24:666) because 01:21:590 (1,2,3,1,2,3) - Here does not follow the vocal. This spinner if you want to follow the vocal, 01:24:282 (3) - remove note. and spinner start 01:24:282 is better imo. Fixed
all fixedkosiga wrote:
[Kotori]
- 00:21:589 (1,2) - 00:21:589 (1) - これをピアノに合わているので、次もテンポ良く1/1で押せる方がリズム取りやすいかなぁと感じました。 http://puu.sh/Gyk7
- 00:36:589(x) - ここにものすごく置いて欲しい@x@ もしくは00:36:205 (3) - を移動してclapを置く。移動して、clapを追加しました
- 00:56:206 (1,2,1) - 少し取りづらいリズムだと思います。>< シンプルリズム: http://puu.sh/Gyx2. vocalフォロー: http://puu.sh/GyD0vocalフォローの方に変更しました
- 01:06:205 (1) - 前の2つfinish付いてたので折り返しが少し寂しい気がします。 折り返しにwhistle. 01:07:743 (2,1) - ついでにこの2つのstartにもwhistle入れたら私としては良い感じに
- 01:18:513 (1) - 01:19:474に01:19:859 (2) - のstartと同じような音あるので、endを伸ばした方が良いと思います。
- 01:21:590 (1) - ^同様です。01:22:359の音を取るよりもリズム的に良いかなと思ったので。 and hitsound提案: 01:21:590 (1) - endのclap削除。 01:22:936 (2) - startにfinish
- 01:24:282 (1) - vocal合わせなので少し音量下げて30%くらいでも合うかなと思います。 あとkiaiendがスピナーの間にあるので、スピナーstartもしくはendに置いた方が良いかな思います。
Miya wrote:
Generalok ~
- Good, you have fixed the 7 second blank spot :3. But, i found inconsistencies at red timing point at Kotori diff right now @@. Please take a look at the first red timing in kotori diff. It's different from others. And yes, with the new offset, i think the new offset start too early. So it's best to add +10ms to all timing point and resnap all note in all diff.
Kotoriok ~
- 00:30:977 (1,2) - About the whistle pattern, according to your previous pattern, the whistle sounds should be on slider 1 repeat and circle no. 2. It's best to keep hitsounds consistent.
Thx for modspboxer3 wrote:
the request from IRC request:Taiko
Settings
(For the setting. like Song Setup/timing or break time~)
- kiai time must be snapped
00:50:784 I wonder why it's unsnapped...? Anyway fixed ~
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- fine
spboxer3 wrote:
general
- Inconsistent preview time in: "Kotori"
fixedKotori
Hitsound
(For my listened. Just some suggest for the hitsound.)all fixed
- 00:53:856 - add finish to prominent this drum beat (also you should add it because correspond at 01:06:163 - )
- 01:13:856 - add finish (It's prominent to 01:16:933 - )
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
- 00:09:439 (1) - It's really minor isssue for your map set. move the 2nd node to x200,y148 to make it blanket.
ok :3- 00:10:977 (2) - looks it is copy from 00:09:439 (1) - obviously move the 2nd node to x340,y248 will be better =P
^- 00:50:208 (1,2,3) - I'm so sorry that I have to oppose this rhythm because it's sound weird, which you neither follow the vocal nor follow instrument. Those are my suggestion, feel free to use it or not:
or
hmm , ok