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Magicphoenix
:O
Pizzicato
wtf rubick can't steal dazzle's shallow grave?
Mikey

Pizzicato wrote:

wtf rubick can't steal dazzle's shallow grave?
yes he can.
foulcoon
yeahyeahyeahhh
Update today fellas. Predictions?

I'm likin TA or Luna
foulcoon
would be nice to see more STR heroes like magnataur or centaur warchief

but if anything you're right, probably TA
Magicphoenix
If they add Gyrocopter & Rubick, I wouldn't doubt it if they added any new hero, I just hope that they will never add the new heroes (e.g. Legion Commander, Fire Panda, Goblin Shredder and what they all are)
Gabi
TA or Luna, possibly wisp.
Nharox
Does anyone have a key left for Larto? We need to get him away from LoL.
Mercurial
Hahahaha, I don't have one, sorry u.u
foulcoon
I really doubt they're even handing out invites at this point, as they just released them for sale for 40 bucks. They must have at least drastically decreased the amount of people they invite.

Just tell Larto to enter every Dota 2 thing on steam gifts until he wins lol
Remco32

Nharox wrote:

Does anyone have a key left for Larto? We need to get him away from LoL.
€30,-
Nharox
The Euro sign before the numbers looks fucking disgusting. Plus Larto has no money (guess why he plays LoL).
daupro
no money - no honey :)
Tshemmp
Luna and Wisp are in
yeahyeahyeahhh
HOLY FUCK LUNA LOOKS FUCKING AMAZING ISFHSDOFJSDP:FJSDF:KLSDJF:SLDKFSD:FLSD

yeahyeahyeahhh

Nharox wrote:

Does anyone have a key left for Larto? We need to get him away from LoL.
http://www.reddit.com/r/sharedota2
Magicphoenix
Luna can use orb effects besides Lifesteal now, I've waited for this moment for way too long !!!
Sonez_old
You guys should add me

http://steamcommunity.com/id/sonez

I do have 1 key that i MIGHT be willing to part with, depending on how cool you are.
Mercurial
I need one key for a friend who are waiting around 5 or 6 months... D:

Edit: YEAH!

Icyteru
Shanaftw, key plz <3


>Has gotten over 11 keys, still needs 11 more.
yeahyeahyeahhh
omfg AM blink on Rubick has to be the most fun op shit in the world.
Magicphoenix
'Coz of the anti-mage replicate when Rubick blinks or why?
Mercurial

Magicphoenix wrote:

'Coz of the anti-mage replicate when Rubick blinks or why?
The Same thing happends on DotA 1.

When Rubick stoles the Magina's Blink and He (Rubick) uses it, he leaves the magina corpse on the ground for 1 second.
Sonez_old

[AirCoN] wrote:

Shanaftw, key plz <3


>Has gotten over 11 keys, still needs 11 more.

Wait what, why you need so many. I gave away some on playdota already and some to amd peeps ^^
yeahyeahyeahhh

Magicphoenix wrote:

'Coz of the anti-mage replicate when Rubick blinks or why?
Cause its a delay less (like Blink dagger) blink on a 5 sec (or w/e) cooldown. When AM blinks, there is a tad bit of delay before he goes. He kinda twist and spins. Its instant for rubick, like Blink dagger.
Magicphoenix
That is indeed OP and fortunately got fixed on Nature's Prophet, SF & Sniper, though it was pretty amusing when I played as Rubick against them :D
Most imbalanced thing this patch is that Wisp's ultimate comes without a ping or warning on the minimap, when I stared on the minimap 'coz of Wisp and was sure nothing was there - suddenly beastmaster & Io crawling up my ass from behind
Gabi
furion/sniper/sf has a casting time which is different from animation swing. Anti-mage only has an animation swing. Rubick has no animation swing, so his stolen spells becomes instant.
Haseo_old

Gabi wrote:

furion/sniper/sf has a casting time which is different from animation swing. Anti-mage only has an animation swing. Rubick has no animation swing, so his stolen spells becomes instant.
This also applies to Powershot, right?
Gabi
Yes, powershot has a 1 second Casting time.
yeahyeahyeahhh
On that topic, Powershot on Rubick is fucking hilarious.
Magicphoenix
Everything on Rubick is fucking hilarous, leap is especially funny f or me
yeahyeahyeahhh
They should totally map leap so that he jumps on his broom and hops away like on a pogostick imo.
yeahyeahyeahhh
Wisp so dumb and funny, I love that hero omg.
Magicphoenix
Ye, I love it how wisp-players always take baits. Let your carry farm, sit with 4 heroes smoked behind him, wait for Wisp & carry-able hero : profit
Mercurial
In Tournament CMs... Wisp is first ban or first pick.
Magicphoenix
Tshemmp
http://dev.dota2.com/showthread.php?t=44468

Looks like Thrall and Undying are in now.


Also:
yeahyeahyeahhh
Update Notes - July 4, 2012
- Added Disruptor and Undying!
- Enabled Rubick, Wisp, and Luna in Captain's Mode.

GAMEPLAY
- Bloodseeker: Fixed Bloodbath not properly granting a heal from enemy heroes dying in an AoE.
- Invoker: Fixed DPS burn from Chaos Meteor not stacking per tick.
- Luna: Fixed Eclipse ending if you get Cycloned.
- Outworld Destroyer: Fixed astral indicator to only show for hero and allied team.
- Rubick: Fixed stolen Persuasion not killing stolen creeps when lost.
- Rubick: Fixed stolen Relocate not teleporting teammates who are linked with a stolen Tether.
- Rubick: Fixed Toggleable spells not being stealable.
- Rubick: Fixed not getting flying vision or flying height when stealing Firefly.
- Rubick: Fixed Fade Bolt stopping when Rubick dies.
- Rubick: Fixed stealing Morph Replicate and Replicate not working correctly.
- Rubick: Fixed Invoker's Spell Stolen abilities having broken hotkeys sometimes when using Legacy Mode.
- Rubick: Fixed Telekinesis land AoE triggering Linken's Sphere.
- Wisp: Fixed Magic Stick interaction with Tether.
- Wisp: Overcharge and the two spirit control sub abilities no longer proc magic stick.
- Wisp: Spirits no longer don't retain their vision after they explode.
- Wisp: Fixed Relocate's return not interrupting other channeling spells (like TP Scroll).
- Wisp: Fixed heroes continuing old movement orders after returning with Relocate.
- Wisp: Fixed Soul Ring not working with Tether.
- Warlock: Fixed the burn aura from Warlock's Golems so it stacks correctly.
- Small fix to creep aggro reaction time.

VISUALS
- Fixes for guardian spirits rendering with pops and such when entering/leaving FoW.
- Added 'Telekinesis Land' effect marker for Rubick.
- The game now desaturates when paused.
- Fixed Wisp voice lipsync getting stuck on with random noise.
- Fixed ranged display stomping on ambient effects, including Wisp.
- Fixed Unusual Flying Couriers losing some of their effects when transitioning.
- Fixed Tether being left behind when enemy teleported into FoW.
- Changed Guardian Wisp Explosion Effects.
- Added more obvious Wisp Tether Boundary Effect.

UI
- When someone buys back, an icon now shows on the top bar for 5 seconds.
- Tether now shows the amount that it heals it's target.
- Wisp spirits no longer show up on the minimap.
- Wisp and his tethered unit move their camera when they Relocate and Relocate back.
- Right clicking an upgradable item in the shop will attempt to upgrade any (fully combined) version of that item that the player already owns. (Right click on Necro 1 will actually buy a Necro recipe if the player has a Necro 1 or 2, etc)
- Fixed shop closing when other players' selections change
- We now show the Aghanim upgrade info in the ability itself if you're holding the scepter.

AUDIO
- The Relocate sound stops correctly now.

BOTS
- Fixed a bug were all bots would disable themselves if a human on the other team disconnected before picking a hero.
- Changed how bots use Glyph, they should no longer use it when their buildings aren't being attacked.
- Made Crystal Maiden bot even more timid.
- Bots will temporarily no longer do Roshan.
- Made bots go to the lane front when defending in-base rather than cowering behind the innermost towers.
- Fixed bug where bots weren't correctly parsing their roles, which would lead to bad hero picking/randoming.
- Fixed case were bots could "cheat" and have knowledge of where their target was when blinking.
Magicphoenix

yeahyeahyeahhh wrote:

Update Notes - July 4, 2012
- Added Disruptor and Undying!
Let the wtf-way-too-OP teamfights begin...
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