yk-sama~ let's get started . mod requested on my queue.
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun
[General]
The timing is off. it should be 366(-10ms). i testplayed it and it plays a lot better. if you testplay it yourself, you'll see.
[Easy]
00:12:012 (1,2,3,4,1,2,3,4) - how about a whistle at every 1st downbeat? (3,1,3). i think it'll make a nice clap-whistle pattern.
00:17:830 (1,2,3) - why is this part with a soft sampleset? there's nothing in the instrumental that changes. it just loops back to the beginning.
00:38:194 (5) - make this a 2/1 slider with no repeats and add another 2/1 slider to make it easier for beginners. i think that they might let go at the 2nd repeat. if you ignore this, make this a 2/1 repeat slider and add a circle. either will work.
00:44:012 (5) - ^
00:49:830 (5,6) - you did it here so why don't you do it on the others?
01:01:466 (7) - same as 00:38:194.
01:13:103 (7) - ^
01:18:921 (3) - how about a whistle at the end? yes the vocals start to decrease but the "ka" is still connected from "seru". when it hits "na", that's when the instrumental stops. and there's no need for a whistle for that part.
01:22:194 (2) - maybe add a finish to match the vocals? you can hear the vocals rise and the background vocals as well. it plays pretty nicely during gameplay.
01:24:739 (1,2) - ^
01:33:466 (1) - same as above but at the end.
01:36:375 (1) - same as 01:22:194 but at both ends.
02:12:921 (6) - maybe you can unstack this to make it easier for beginners?
about the finishes on the kiai...another reason is to be consistent with the hard diff.
[Normal]
00:12:012 (1,2,3,4,5,6,1,2,3,4) - same as easy about the whistles, but at every 3rd downbeat.
00:17:830 (1,2,3) - same as easy.
00:44:194 (2,3) - players will make this right?
01:22:194 (2) - same as easy.
01:24:739 (1,2) - ^
01:27:648 (1) - try to add a whistle at the end and see what happens. it plays really nicely with the vocals, and since you have it on the beginning and the repeat, why not the end? the tone of the vocals sound the same.
01:29:103 (4) - ^
01:33:466 (1) - same as 01:22:194 but at the end.
01:36:376 (1) - same as above but at both ends.
01:39:285 (1) - same as 01:27:648.
01:41:466 (5) - same as above but at the beginning.
02:04:921 (6) - add a whistle at the repeat for consistency with (5).
same comment as easy.
[Boss' Hard]
00:12:012 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4) - same as normal.
00:17:830 (1,2,3,4,1,2,3,1,2) - same as easy.
00:25:648 (4) - maybe Ctrl+R for a smoother flow to the next note?
00:26:012 (5) - remove the clap for consistency with the next combo's hitsound patterns.
00:27:830 (3,4,5,6,7) - how about doing something like this? it'd look fun for players to clear...well for me. if you ignore this, then you can do something similar to this.
00:35:648 (2) - this hold at the 2nd half might throw off players. in other words it might surprise them. Make it straight to make it less confusing for players.
00:41:103 (1) - you forgot to add a finish at the beginning. add it to match the cymbals in the song.
00:57:830 (1,2,3,4,5,6,7,8) - i think it'd be easier if you can replace this stream for 2 1/4 kick sliders.
00:59:103 (2) - replace this for a circle and a 1/2 slider to follow vocals accurately. i felt uncomfortable when i reached this spot.
01:00:557 (5) - ^
01:10:557 (2) - Maybe Ctrl+R to make it fun for players?
01:24:739 (1,2) - make these curved sliders for a smoother flow to the next note. personally i don't like to see straight sliders like this. it lacks in flow and creativity.
01:26:012 (2,3) - ^
01:30:012 (6) - *nazi* move this down because it leads to a bad overlap on (3). (3,4,5,6) should be shaped like a parallelogram.
01:34:739 (2,3) - same as 01:24:739.
01:49:103 (3) - move this up near the middle so that it'd form a triangle.
01:52:921 (4) - same as 00:25:468.
01:55:103 (3,4,5,6,7) - same as 00:27:830.
[Insane]
this doesn't feel like a yk diff at all. Increase the circle size by 1. i really miss the small circle sizes on your insane diffs.
00:12:012 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - same as normal.
00:17:830 (1,2,3,4,1,2,3,4,1,2,3,4) - replace every (3,4) for a stream. it'll look really fun for experienced players and it'll make a nice pattern from the kick sliders to the streams, and same as easy about the sampleset.
00:58:012 - add a circle here. the instrumental is still going. i don't see why you suddenly stopped here. don't say that's it for consistency with 01:19:648. it's following the drums, but the drums suddenly stop.
01:11:466 (1,2,3,4,5,6,7) - same pattern as the previous combo, but flip it. i see a potential pattern in these 2 combos.
02:13:285 (2) - this slider looked like it was just put there. i suggest that you make a wave slider to be more creative.
remember the finishes in the kiai. add them to match the vocals.
I guess that's it. GL
Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun
[General]
The timing is off. it should be 366(-10ms). i testplayed it and it plays a lot better. if you testplay it yourself, you'll see.
[Easy]
00:12:012 (1,2,3,4,1,2,3,4) - how about a whistle at every 1st downbeat? (3,1,3). i think it'll make a nice clap-whistle pattern.
00:17:830 (1,2,3) - why is this part with a soft sampleset? there's nothing in the instrumental that changes. it just loops back to the beginning.
00:38:194 (5) - make this a 2/1 slider with no repeats and add another 2/1 slider to make it easier for beginners. i think that they might let go at the 2nd repeat. if you ignore this, make this a 2/1 repeat slider and add a circle. either will work.
00:44:012 (5) - ^
00:49:830 (5,6) - you did it here so why don't you do it on the others?
01:01:466 (7) - same as 00:38:194.
01:13:103 (7) - ^
01:18:921 (3) - how about a whistle at the end? yes the vocals start to decrease but the "ka" is still connected from "seru". when it hits "na", that's when the instrumental stops. and there's no need for a whistle for that part.
01:22:194 (2) - maybe add a finish to match the vocals? you can hear the vocals rise and the background vocals as well. it plays pretty nicely during gameplay.
01:24:739 (1,2) - ^
01:33:466 (1) - same as above but at the end.
01:36:375 (1) - same as 01:22:194 but at both ends.
02:12:921 (6) - maybe you can unstack this to make it easier for beginners?
about the finishes on the kiai...another reason is to be consistent with the hard diff.
[Normal]
00:12:012 (1,2,3,4,5,6,1,2,3,4) - same as easy about the whistles, but at every 3rd downbeat.
00:17:830 (1,2,3) - same as easy.
00:44:194 (2,3) - players will make this right?
01:22:194 (2) - same as easy.
01:24:739 (1,2) - ^
01:27:648 (1) - try to add a whistle at the end and see what happens. it plays really nicely with the vocals, and since you have it on the beginning and the repeat, why not the end? the tone of the vocals sound the same.
01:29:103 (4) - ^
01:33:466 (1) - same as 01:22:194 but at the end.
01:36:376 (1) - same as above but at both ends.
01:39:285 (1) - same as 01:27:648.
01:41:466 (5) - same as above but at the beginning.
02:04:921 (6) - add a whistle at the repeat for consistency with (5).
same comment as easy.
[Boss' Hard]
00:12:012 (1,2,3,4,1,2,3,4,1,2,3,1,2,3,4) - same as normal.
00:17:830 (1,2,3,4,1,2,3,1,2) - same as easy.
00:25:648 (4) - maybe Ctrl+R for a smoother flow to the next note?
00:26:012 (5) - remove the clap for consistency with the next combo's hitsound patterns.
00:27:830 (3,4,5,6,7) - how about doing something like this? it'd look fun for players to clear...well for me. if you ignore this, then you can do something similar to this.
00:35:648 (2) - this hold at the 2nd half might throw off players. in other words it might surprise them. Make it straight to make it less confusing for players.
00:41:103 (1) - you forgot to add a finish at the beginning. add it to match the cymbals in the song.
00:57:830 (1,2,3,4,5,6,7,8) - i think it'd be easier if you can replace this stream for 2 1/4 kick sliders.
00:59:103 (2) - replace this for a circle and a 1/2 slider to follow vocals accurately. i felt uncomfortable when i reached this spot.
01:00:557 (5) - ^
01:10:557 (2) - Maybe Ctrl+R to make it fun for players?
01:24:739 (1,2) - make these curved sliders for a smoother flow to the next note. personally i don't like to see straight sliders like this. it lacks in flow and creativity.
01:26:012 (2,3) - ^
01:30:012 (6) - *nazi* move this down because it leads to a bad overlap on (3). (3,4,5,6) should be shaped like a parallelogram.
01:34:739 (2,3) - same as 01:24:739.
01:49:103 (3) - move this up near the middle so that it'd form a triangle.
01:52:921 (4) - same as 00:25:468.
01:55:103 (3,4,5,6,7) - same as 00:27:830.
[Insane]
this doesn't feel like a yk diff at all. Increase the circle size by 1. i really miss the small circle sizes on your insane diffs.
00:12:012 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - same as normal.
00:17:830 (1,2,3,4,1,2,3,4,1,2,3,4) - replace every (3,4) for a stream. it'll look really fun for experienced players and it'll make a nice pattern from the kick sliders to the streams, and same as easy about the sampleset.
00:58:012 - add a circle here. the instrumental is still going. i don't see why you suddenly stopped here. don't say that's it for consistency with 01:19:648. it's following the drums, but the drums suddenly stop.
01:11:466 (1,2,3,4,5,6,7) - same pattern as the previous combo, but flip it. i see a potential pattern in these 2 combos.
02:13:285 (2) - this slider looked like it was just put there. i suggest that you make a wave slider to be more creative.
remember the finishes in the kiai. add them to match the vocals.
I guess that's it. GL