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yanaginagi - Killer Song (For APP)

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Sallad4ever
Rechecked and throwing Bubble #1
(*・_・)ノ⌒
Topic Starter
Suzully
Yay thank you!<3
Reisen Udongein
I hope this will gonna approved soon~ <3
Garven
I can't resist yanaginagi <3

[General]
Do you think you can reduce the quality of the BG? Just saving it to .jpg will save a lot of space, considering it's taking up 1.6 MB right now.

[Love]
Tick rate 2 fits this song best.
00:49:694 (2,3,4,1,2) - <3
01:47:525 (2,2) - This one wasn't as much <3 because the return stack position changed and it didn't have the same impact.
03:52:544 - I would have loved a slight increase in slider velocity here. It would drive home the key change and would make it that much more epic.

Nice work here. Let me know your thoughts!
Topic Starter
Suzully

Garven wrote:

I can't resist yanaginagi <3 Me too<3

[General]
Do you think you can reduce the quality of the BG? Just saving it to .jpg will save a lot of space, considering it's taking up 1.6 MB right now.
Oh it's actually too large. Saved as .jpg~
[Love]
Tick rate 2 fits this song best. Umm...I feel tick sound doesn't fit this song well...(fits nicely in soft-hitsound part, but not so much in normal-hitsound part.)
00:49:694 (2,3,4,1,2) - <3 <3
01:47:525 (2,2) - This one wasn't as much <3 because the return stack position changed and it didn't have the same impact. Changed formation~
03:52:544 - I would have loved a slight increase in slider velocity here. It would drive home the key change and would make it that much more epic. That's true! Changed SV to 1.20x here.

Nice work here. Let me know your thoughts!
Thanks a lot, Garven! \:D/
Garven
Had another small part in the final chorus changed and a slight misalignment tended to. This map is sexy.

Bubble #1!
Topic Starter
Suzully
Yay! Thanks Garven! \:D/
kanpakyin
ok.Since this is going to approval.So I'm here.All my words stand in suggestions.

[General]
  1. Everything looks clear.
[Love]
  1. 00:03:971 (1) - I guess a whistle here sounds much better :3 becuase it fits the music.
  2. 00:10:115 (5) - I would reduce the spacing between (4)- and (5)- to make the spacing looks more consistent between (3)- and (5)- like this:
  3. 00:31:440 (3) - I knew that you were doing a symmetry here but I thought it would be much better to follow the vocal here because you were following the vocal from 00:27:826 - to 00:30:537 - and 00:32:163 - to 00:33:338 - , so I guess it should be consistency.
  4. 01:16:983 ~ 01:19:603 (x) - I have a little hitsounds suggestion here.I would change to normal hitsound at 01:17:344 - , 01:18:067 - , 01:18:790 - ,01:19:513 - to fit the drum sounds.I guess something like 40% volume with normal hitsound is good enough.
  5. 01:40:115 (1,2,3,4,5,6,7,8) - Would you change to another pattern if possible?I have seen this kind of pattern(similar) in this map before, so a new pattern can make more fun to player.
  6. 02:29:040 (3) - hum..I an wondering this shoud be snapping in 1/3 or 1/4.I prefer 1/3 because when I put the playback rate to 25% it sounds 1/3 fit the music much better.
  7. 04:02:123 (4,5) - Probably make a jump here? It would sound great to me if you can put it like this and it can make more fun to player.
Let me know what you think.
Topic Starter
Suzully

kanpakyin wrote:

ok.Since this is going to approval.So I'm here.All my words stand in suggestions.

[General]
  1. Everything looks clear.
[Love]
  1. 00:03:971 (1) - I guess a whistle here sounds much better :3 becuase it fits the music. Sounds better. Fixed!
  2. 00:10:115 (5) - I would reduce the spacing between (4)- and (5)- to make the spacing looks more consistent between (3)- and (5)- like this: Fixed.
  3. 00:31:440 (3) - I knew that you were doing a symmetry here but I thought it would be much better to follow the vocal here because you were following the vocal from 00:27:826 - to 00:30:537 - and 00:32:163 - to 00:33:338 - , so I guess it should be consistency. I agreed. Fixed~
  4. 01:16:983 ~ 01:19:603 (x) - I have a little hitsounds suggestion here.I would change to normal hitsound at 01:17:344 - , 01:18:067 - , 01:18:790 - ,01:19:513 - to fit the drum sounds.I guess something like 40% volume with normal hitsound is good enough. Changed hitsound~
  5. 01:40:115 (1,2,3,4,5,6,7,8) - Would you change to another pattern if possible?I have seen this kind of pattern(similar) in this map before, so a new pattern can make more fun to player. I see your point, but I think this pattern fits the best here, so I want to keep it.
  6. 02:29:040 (3) - hum..I an wondering this shoud be snapping in 1/3 or 1/4.I prefer 1/3 because when I put the playback rate to 25% it sounds 1/3 fit the music much better. Oh, you're right. Fixed.
  7. 04:02:123 (4,5) - Probably make a jump here? It would sound great to me if you can put it like this and it can make more fun to player. Good suggestion! Fixed.
Let me know what you think.
Thanks KPY \:D/ I'm sure this map should be much better now!
kanpakyin
After some discussion in IRC.Here.

Bubbled~ #2
Topic Starter
Suzully
Thanks! :)
Kurai
Hi, I was waiting for the 2nd bubble, let's go now :3
Sure
Gratz Suzu :3
Jupiter
Congraz!
cRyo[iceeicee]
YAY, more yanaginagi :3
Akiyama Mizuki
Yay~ congratz, Suzully!
spboxer3
Congraz!
IGame0verxI
congratz
Gamu
おめっと~
S o r d a
おめ!
Rare
おめでとう!
Naichatta
いえい おめでとう!
Illumined
おめでとう!
Snowy Dream
おめでとう!
Laurier
おめでとうございます
rui
おめでとう~
Topic Starter
Suzully
Thank you very much, Kurai and everyone! :oops:
kosiga
おめでとーう :) :)
Gabi
gratz Suzully :)
rickyboi
Congrats!
Melophobia
いえい!
Quilt
おめです!
banvi
わーい!おめです!
Meowcenaries
grats
kurohana
yay, killer song <333

congratz, great map :3
YTYuyu
If im right this must be your 1st app map. if it is congratz ;)
Nyquill
02:05:055 (2,5,1) - http://puu.sh/BZ8E

There is a different rhythm going on under a slider stack... words cannot describe how much pain this caused me.
Jenny
Offset appears to be 5-7ms late.
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