[Insane]
- 00:26:037 (4) - Though this goes very well with the music, it's not always readable, especially since the slider tick is hiddden under (3) so the player cannot use that to judge when (5) should be played. I suggest this:
- 01:18:401 (3) - Kickback once, otherwise there's a stalling, hanging feeling. Also, the snare is on every 1/1 so there should be an object on every 1/2.
- 00:06:219 (1) - From here to 00:16:765 (2) - it just feels like you're going in a huge circle. One big reason is because everything is concave towards the centre. While this is not unrankable, it proves to be a boring play, but I'm sure you can find some variation in this by flipping and rotating some of the sliders. Rhythm pattern is fine. Take this time to better regulate your spacing as well.
- 00:26:946 (1) - From here to 00:41:492 (3) - you have an excessive use of 2/1 sliders. You should try to make more use of the 1/2 rhythms. For example, 00:38:583 (1,2) is perfect to break this rhythm with two 3/2 kickback sliders.
- 00:54:583 (3) - The music suggests that this shouldn't be a rotation of 00:53:128 (1) - . You should use a different slider shape.
- 01:21:310 (1) - Perhaps end this spinner at 01:23:492 - to match the glissando. This would also give 5/2 for the Easy player to prepare for the 3/2 slider. In addition, remove the new combo on this spinner since it appears to be a part of "toki".