Σ(゚Д゚)whaaaat………ok.maybe ive made a mistake. sorry for that.. I'll check it when i get home…maybe need a full submit
hmmmm...they are all good i think...thank you for mod anyway><~Ch1ka wrote:
Hi, kyuten. I love Mami's theme, so I'm here.
If it woldn't be helpful, don't give me kudosu.
That's all only suggestions.
[General]
Nothing found, yeah.
[yuca's Normal]
Seems perfect, but only one and it's my preferences:
00:02:386 (3) - and later on downbits. Maybe all of this make with normal hs, for example 00:14:739 (1), except those with finishes and those after 01:21:798?
[Hard]
00:28:416 (4) - clap on the end of slider?
01:12:092 (6) - ^
01:15:621 (3) - ^
[Tiro Finale]
Maybe BG with "Tiro Finale!"-supermove on this diff?
00:57:092 (1) - Remove whistle from beginning, and add on end. And 00:57:533 (2) - add whistle to beginning.
00:57:974 (1) - remove whistle from beginning, add on end. 00:58:416 (2) - add whistle on beginning.
01:23:121 (4) - Why finish? Maybe add whistle?
[Insane]
Why Tiro Finale diff is lower than Insane? Maybe you change the names of diffs to each other?
00:49:371 (1) - Remove clap?
00:49:813 (3) - Add clap?
That's all. Awesome map and song. I'm sure it'll be ranked soon.
GL and bye!
Re-check thanks >w</~lovhin456 wrote:
Recheck
.
.
.
General:
- Fine
yuca's Normal:
- Fine
Hard:
- 01:05:474 (7,1) >> This jump seems like it is a bit too much, reduce it ?→fixed
Tiro Finale:
- 01:22:460 >> To keep you finish pattern consistent add a finish here
- 01:23:121 >> Again to keep it consistent remove the finish from the start and add it to the end‘
I tried fixing this but found its too noisy._. so I only removed the finish on the start of- 01:23:121
Insane:
- 01:23:563 (1) - Unsnapped slider (end)→fixed
- 01:24:004 (1) - Unsnapped slider (end)→fixed
- 01:24:445 (1) - Unsnapped slider (end)→fixed
- 01:24:886 (1) - Unsnapped slider (end)→fixed
OK~All fixed >w<////lovhin456 wrote:
Tiro Finale
00:39:445 ~ Remove whistle on the start and add finish
00:59:519 (4,1) ~ The jump seems like a bit too much, reduce it a little
01:25:327 ~ Same as 00:39:445
No kds, also call me back after this, it should be ready then
thanks for modding >w</~Sync wrote:
Quick check. Great song, the skin is very pleasing to the eyes, and the map is solid all around.
[Insane]
00:15:621 (2) - Totally a nazi, but seeing as the rest of your sliders are pretty much beautiful, make this one less ugly.→fixed
00:39:445 (2) - You need to add a new combo here so that the spinner can end properly. →here is the same rythm as yuca's normal lol and the spinner is already end properly 0 0?
00:48:930 (6,1,2) - Despite that this is an insane, this stack is hard to read and is a miss waiting to happen. I'd unstack.→its ok i think ._. actually i like the stack here XD
[Tiro Finale]
00:30:952 (2) - This doesn't follow your current beat placement pattern -- it's random. Remove it.→fixed
00:49:592 (5,6) - This is kind of a bastard stack. Technically, there's nothing wrong here but it's unpleasant to play ;_; I'd unstack it but do as you wish. →its ok i think ;_;
[Hard]
You -should- follow these, but if you don't want to ruin your patterns you don't have to.
00:35:033 (5) - The player won't be able to read that this slider 2 repeats -- it's the first of it's kind and it's slow. I'd suggest removing one of the repeats for intuitiveness.→fixed
00:50:916 (3) - Same thing. There's nothing hinting at the fact that the slider is going to have an extra repeat. Here's what I would do: remove one of the repeats, add a hit circle at 00:51:577 (4), stack it under the slider, and vertically flip 00:51:798 (5).
01:12:092 (6), 01:13:857 (5), 01:15:621 (3) - Again, not liking these repeats. I think you're better off with a single repeat.→u-n...i tried some ways but still no change l_l
01:20:033 (4) - Gah, another x-amount of repeats slider. This would work better as a long slider. Definitely change this.→i made a circle slider ww
[yuca's Normal]
Looks great!
Call me back (PM me) when you're ready for me to check once again.
I made the hitsound in the second part in Insane same as the first parthappy30 wrote:
[Tiro Finale]
01:29:298 (1,2,3,1,2,3,1) - this plays a bit awkward. It's the calmest part of the song yet it has the biggest jumps? →no change ._.
[Hard & Insane]
00:25:327 - Add a normal-hitnormal sound here?→added in Insane
01:04:151 - ^→added in Insane
01:16:504 - ^ (Insane only)→no change
Maybe add a few more whistles on both diffs? it will sound much better
thanks mod!wmfchris wrote:
[Normal]
00:40:327 (2) - remove whistle at the beginning? imo if you set whistle for both (1) ending and (2) beginning the pitch of the notes is way above the pitch of vocal, and removing the whistle would eliminate the problem. sound weird for me! so i removed 00:40:107-whistle
00:50:916 (2) - ^ ^
01:15:621 (2) - this is highly covered by previous slider, and maybe you'll want to move (1,2,1,2) into a different pattern.fixed
thank you wmf >3<wmfchris wrote:
- Tag y_u_c_a→added
[Insane]
00:18:710 (2) - I guess this is misplaced. up 1 grid lv4.→fixed
00:37:680 (1) - Not really prefer a finish here because it's quiet in the background, and you might want to emphasize 00:39:445 - more than the spinner.→removed finish and made the volume during the spin at 70%
01:18:269 (1,1) - Hitsound suggestion: I'll suggest you to remove clap on the second (1) corresponding to the quiet beat at 01:22:460 - . Also imo 01:22:460 - can be muted like the sound during slider.→fixed but its just a little weird at 01:22:901 (1) imo ww
[Hard]
00:37:680 (1) - same as insane→^
[Taiko]
N 80% is too loud for the song. 60~70% would be enough.→changed to 70%
that should be all. In overall I think each of the hitsound (whistle, clap, etc.) sound nice and used nicely, but whistle is kinda odd with clap and the soft-hit and actually be even softer than now.