But then, you'll have to map in 1/3 and that will take a while to fix the notes.. ><
Blue = DoneKurokami wrote:
Hi from my queue. o/Starry's Normal
- OD4
- 01:13:547 (4) - 1 grid down [nazy] Fixed
- 03:21:214 (3) - 1 grid up [nazy] Fixed
These are just suggestion, since it's already too good for me.
I asked and its not unrankable. Well, I just used what I heard, but still, my mistake. ._.Aoko wrote:
[*]01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right idk, if it unrankable, then I'll change it. Please confirm this first.
so is it really unrankable? o3oKurokami wrote:
I asked and its not unrankable. Well, I just used what I heard, but still, my mistake. ._.Aoko wrote:
[*]01:55:548 (1) - 2 or more repeat on easy is unrankable if I know right idk, if it unrankable, then I'll change it. Please confirm this first.
Kei wrote:
Hi!
[General]Oh well, I will not now, but maybe in my future beatmaps. Sorry ;w;
- You have to add a reversearrow.png to complete the hitcircle skin set. hmm, can anyone help me find 1 that fits? ;w;
- It would be good if you map another difficulty by yourself. You only mapped 1 difficulty. This is your submission.
[Easy]xP First map, newbie map~
- 00:27:547 (2) - I suggest you to add a whistle at the start of this slider, because of that piano sound. I think that it sounds good~ok
- 00:29:214 (4) - This note sounds good, I agree, but this is a Easy difficulty so I suggest you to delete it. Leave this kind of notes at red ticks to the Normal difficulty.ok
- 00:32:881 (1) - Whistle at the repeat of this slider, again, because of the piano.ok
- 00:46:881 (1) - This whistle at the sliderbody sounds very noisy and bad to me. I suggest you to remove it. The song is very calm. A whistle like this sounds kinda out of place. I also suggest you to add a whistle at the end of this slider, to keep following the piano sound.ok
- 00:50:881 (1) - Try to map a bit of this spinner. It feels like you didn't want to map this part, so you placed a spinner to easily skip. Try to avoid very much.. long spinners. They're tiring for beginners.Added a hitcircle on 00:50:881 and shorten the slider a bit
- 00:55:547 (1) - Move this note a tad down. It gets overlapped by the spinner's hitburst. Also, I think that this note is way too early after that spinner. You didn't leave time for hand-recovery after spinning. Since I shorten the spinner, it should be better now. Moved a lil bit down too.
- 00:55:547 (1,2) - This is boring to play imo. You should replace this notes with a slider. It would follow way better the voice, and make this part less boring. okay, followed the slider suggestion on the previous mods
- 00:59:547 (3) - This slider shape looks ugly to me, to be honest. Try to put more effort in it! Perhaps make it more curved like this? (Also, I suggest you to add a whistle at the end of this slider to keep following the piano):
ok tried my best to look like this.- 01:07:547 (2,3) - Boring and empty space between this 2 notes. Please replace this 2 notes with a slider to avoid emptyness and to keep the player following the music. ok made some changes
- 01:14:881 (2) - To follow the piano, add a whistle at the repeat of this slider.ok
- 01:16:881 (3) - ^ok
- 01:19:548 (5) - ^ At the start of this slider.ok
- 01:21:548 (7) - ^ok
- 01:19:548 (5) - ^ Whistle again, and also, add a new combo here, because of the change of the voice, and also because this combo is very long for a Easy difficulty.ok
- 01:21:548 (7) - Whistle at the start of this slider again.ok
- 01:27:548 (3) - ^ok
- 01:40:214 (1,2,3,4,5) - I'm not very sure about this, but when I select this notes, they don't seem to be snapped/spaced properly. moved.
- 01:47:548 (1) - This slider is too far away from the spinner's centre. Move it more closer to the spinner's centre, to make it more easier for beginners to click it after recovering their hand. rotated it and changed some parts.
- 01:55:548 (1) - That finish at the 1st repeat sounds weird and out of place. I suggest you to remove it and then add it to the start of the slider. Sounds better imo.ok
- 01:59:548 (3) - A finish at the start of this slider sounds good to me.ok
- 01:59:548 (3) - Wow wow wow. This slider shape is veeery weird. The points are placed very messy. Try to make more.. "regular" shapes, like the one that I suggested you to do before.fixed.
- 02:03:548 - For this drum sound, you should try to add a custom sample. Try using the taiko drum sound. It would sound pretty nice. just finish.
- 02:19:548 (1,2) - A slider here instead of this notes sounds much better to me. Also, place notes with distance snap. This is not the first time that you do this.ok
- 02:27:548 (1,2) - Boring space between notes, when the singer is still singing. Try this rhythm. It sounds better to me.
just changed the first note to slider, nothing else changed.- 02:35:214 (2) - Again, leave notes at red ticks like this for Normal diffs. You should delete this note.ok
- 02:55:547 (1) - Same issue as before. Move this note a tad down, because it gets overlapped by the spinner's hitburst. ok
- 02:55:547 (1) - That finish at the end of this slider is very.. unfitting. I recommend you to remove it. it's from the second slider. removed.
- 03:05:547 (4) - ^ (the finish at the 2nd repeat)ok
- 03:17:547 (2) - ^ (at the end of this slider)ok
- 03:19:547 (1,2...) - Boring again~ Try to fill up places like this that can be easily filled up. Try this pattern:
ok- 03:23:881 (1) - This spinner starts way too early after clicking 03:23:547 (3). Move it more away so beginners don't get surprised by it.okay
Wow that was long. This difficulty needs more work. Some notes aren't properly placed and the design can be improved.
[Starry's Normal]
This is a very calm and slow song, so I suggest you to decrease the approach rate by 2 (at least by 1).[Crystal's Hard]
- 00:23:548 (1) - This difficulty lacks hitsounds. I suggest you to use whistles to follow the piano. To do so, add a whistle here.
- 00:27:548 (1) - And here, at the start of this slider.
- 00:31:548 (1) - ^
- 00:33:548 (2) - ^
- 00:37:548 (5) - ^
- 00:39:547 (2) - ^
- 00:43:547 (3) - ^
- 00:45:547 (6) - Fix this spacing with distance snap. It's confusing for beginners. They will probably think that this is placed at the red tick (00:45:214) instead of here.
- 00:47:547 (3) - Whistle at the start of this slider to follow the piano.
- 00:49:547 (4) - ^
- 00:55:547 (1) - To emphatize this part, add a finish here at the start of this slider.
- 00:59:548 - Just the same as I said about this drum sound. It would be nice if the taiko drum sound is used as a custom sample in parts like here, and at 01:03:548, etc.
- 01:11:547 (2) - If you added the finish that I suggested you already, you should add a finish here too for consistency.
- 01:31:548 (3) - To emphatize, add a finish here, specially because of the kiai time.
- 01:35:548 (1) - A finish would fit nice here.
- 01:39:548 (1) - ^
- 01:41:548 (5) - ^
- 01:47:548 (1) - To emphatize again, add a finish.
- 01:50:214 (1) - Why in the world do you make jumps in a Normal difficulty? That's not acceptable. It's confusing. Also, this nc shouldn't be here, because the vocals change is at 01:51:548 (2), not here, so remove nc here and add it to 01:51:548 (2).
- 01:51:548 (2) - Is this another change of spacing? Also, add a finish here to keep emphatizing
- 01:55:548 (1) - ^ Here too.
- 01:57:548 (4) - ^ And here.
- 01:59:548 (1) - Add finish to this spinner to emphatize more the end of the kiai time?
- 02:20:881 (2,3) - Why a jump here!? WHY!? .-. The spacing between notes in the timeline is the same, so, this shouldn't happen.
- 02:33:548 (3) - Why do you add a whistle here, when you didn't added any hitsounds before? It doesn't make sense. Also, the whistle at the sliderbody sounds noisy and very unfitting imo.
- 02:35:548 (3) - Finish to emphatize and add some hitsounds, because this part lacks lots of hitsounds.
- 02:39:547 (3) - ^
- 02:55:547 (3) - Spacing.. I honestly don't get which spacing did you used when you mapped this difficulty. In some parts, I change the spacing to 1.4x and it seems to be OK, but I check other parts with 1.4x and they seem to be all wrong. Be consistent with your spacing. Ah and also, you forgot to add a finish here.
- 02:59:547 (1) - Finish here too.. again, to emphatize and add some hitsounds.
- 03:03:547 (1) - ^
- 03:11:547 (1) - ^
- 03:13:214 (2) - I personally dislike how this slider sounds. It doesn't fit with the music at all because it is at a red tick and ends at a red tick.
- 03:15:547 (1) - Finish. Same reason as always.
- 03:19:547 (1) - ^
- 03:21:547 (4) - ^
- 03:26:881 (1,2) - Move this notes down. They get overlapped by the spinner-osu, making them difficult to see for beginners:
- 03:27:547 (1) - I think that it sounds better if this spinner ends at the big white tick.
Reaaaally weird difficulty. I don't know if you change of spacing or what, but it's really weird. Check and fix all the spacings. This will be not rankable unless you fix them. Also, this difficulty lacks a lot of hitsounds. Consider adding some specially to kiai times.Well that's all. You have to work more on this, but I'm sure that you'll improve this mapset a lot. The SB looks beautiful, by the way. I forgot to say that. :3 Good luck!
- 00:23:548 (1,2,3,4,5) - To be honest, this sounds very very bad. Don't place notes at blue ticks unless it is really necessary, and if you're very sure that it fits the song and sounds good. This part, should be more like this:
- 00:30:548 (5,6) - This notes sound bad because there's no sound there, so I don't get the purpose of this notes.
- 00:27:548 (1,2) - The singer is still singing in that space between this 2 notes, so you should replace this notes with a slider instead, to follow better the voice.
- 00:29:548 (4) - This slider end sounds off so you should replace this slider with a circle.
- 00:30:548 (5,6) - Notes at places with no sound. You should delete them.
- 00:31:548 (1) - It fits more the voice if you end this slider at 00:32:547 imo.
- 00:45:547 (6) - The end of this slider sounds off because there's no sound, so I suggest you to replace this slider with a circle.
- 00:37:881 (5,6) - More notes when there's no sound. You should delete this ones too.
- 00:51:547 (1) - This spinner's end sounds bad. It should end at 00:51:547 (1) to fit good with the music.
- 00:55:547 (1,1) - Unnecessarily empty space. This should be more like this to follow better the vocals and to avoid empty space:
- 00:59:547 (1,1) - ^
- 01:01:547 (4) - Another slider that sounds bad because it ends in a place that has no sound. Please replace this one with a circle too. There's no need to place notes when there's no sound.. notes are supposed to follow the music.
- 01:03:547 (1) - To follow better the voice, end this slider at 01:04:548. Sounds way better to me.
- 01:11:547 (4) - ^ (end at 01:12:548)
- 01:13:881 (7,8) - You should delete this notes (same reason as always).
- 01:17:881 (8,9) - ^
- 01:23:548 (1) - This spinner sounds way better if it ends at 01:23:548 (1).
- 01:35:548 (1) - Again, to follow better the voice, end this slider at 01:36:214.
- 01:43:548 (1) - Listen carefully. This spinners end sounds off and weird. Do something about this. End it earlier or something to make it sound better.
- 01:48:381 (2,3,4) - (2) and (4) sound.. overmapped because that part doesn't have any sound. I suggest you to delete them.
- 01:51:548 (1) - To follow better the voice end this slider at 01:52:214.
- 02:01:548 (5) - Why do you change the slider velocity all randomly.. all off a sudden? I sincerely don't get those velocity changes. Noone of them. >.<
- 02:19:548 (1) - This doesn't follow the vocals at all. A slider with an end at 02:20:548 fits and sounds better to me.
- 02:23:548 (1) - ^ with an end at 02:24:214.
- 02:27:214 - There's a sound so I don't see why you didn't added a note here when you add notes even when there's no sound.
- 02:45:047 (5) - There's not really a sound here, so I suggest you to remove this note.
- 02:59:547 (1) - Again, to follow better the voice, end this slider at 03:00:214.
- 03:01:714 (4) - Another note in a place that there's no sound. You should remove this one too.
- 03:12:381 (2,3,4) - The same as before. (2) and (4) are at places when there's no sound so you should delete them. It sounds a bit overmapped.
- 03:15:547 (1) - To follow better the voice once again.. end this slider at 03:16:214.
- 03:22:214 (7) - In my opinion, it sounds better if this note is replaced by a 1/2 slider, like this:
- 03:27:714 (1) - Why did you changed the samples at the end of this spinner? it sounds bad because you never used normal samples in all the diff.
This can be improved too. I hope that this was helpful. I'm very tired if typing right now lol. Just, don't place notes when there's no sound. That sounds bad and unfitting
Starry and Crystal, imma leave it to you~
Thanks for the Longest mod ever.
Aoko wrote:
so is it really unrankable? o3o
I asked and its not unrankable.So in other words, its rankable, but try to avoid them.
Thank you so much.Kei wrote:
Hi!
[Starry's Normal]
This is a very calm and slow song, so I suggest you to decrease the approach rate by 2 (at least by 1). Many people say I should decrease AR so I will now AR is now decreased by 1
- 00:23:548 (1) - This difficulty lacks hitsounds. I suggest you to use whistles to follow the piano. To do so, add a whistle here.
- 00:27:548 (1) - And here, at the start of this slider.
- 00:31:548 (1) - ^
- 00:33:548 (2) - ^
- 00:37:548 (5) - ^
- 00:39:547 (2) - ^
- 00:43:547 (3) - ^
All the above fixed- 00:45:547 (6) - Fix this spacing with distance snap. It's confusing for beginners. They will probably think that this is placed at the red tick (00:45:214) instead of here. Fixed
- 00:47:547 (3) - Whistle at the start of this slider to follow the piano. Fixed
- 00:49:547 (4) - ^ ^
- 00:55:547 (1) - To emphatize this part, add a finish here at the start of this slider.
- 00:59:548 - Just the same as I said about this drum sound. It would be nice if the taiko drum sound is used as a custom sample in parts like here, and at 01:03:548, etc. For now I am going put a Whistle I will think about putting a taiko drum sound for this
- 01:11:547 (2) - If you added the finish that I suggested you already, you should add a finish here too for consistency. Added
- 01:31:548 (3) - To emphatize, add a finish here, specially because of the kiai time. Added
- 01:35:548 (1) - A finish would fit nice here.
- 01:39:548 (1) - ^
- 01:41:548 (5) - ^
- 01:47:548 (1) - To emphatize again, add a finish.
All the above added- 01:50:214 (1) - Why in the world do you make jumps in a Normal difficulty? That's not acceptable. It's confusing. Also, this nc shouldn't be here, because the vocals change is at 01:51:548 (2), not here, so remove nc here and add it to 01:51:548 (2). The spacing is fixed but the new combo is staying for pattern purposes.
- 01:51:548 (2) - Is this another change of spacing? Also, add a finish here to keep emphatizing Spacing+Finish Added
- 01:55:548 (1) - ^ Here too. ^
- 01:57:548 (4) - ^ And here. ^
- 01:59:548 (1) - Add finish to this spinner to emphatize more the end of the kiai time? ^
- 02:20:881 (2,3) - Why a jump here!? WHY!? .-. The spacing between notes in the timeline is the same, so, this shouldn't happen. Fixed :O
- 02:33:548 (3) - Why do you add a whistle here, when you didn't added any hitsounds before? It doesn't make sense. Also, the whistle at the sliderbody sounds noisy and very unfitting imo. There is no whistle at the sliderbody o_o? (Confused)
- 02:35:548 (3) - Finish to emphatize and add some hitsounds, because this part lacks lots of hitsounds. Finish Added
- 02:39:547 (3) - ^ ^
- 02:55:547 (3) - Spacing.. I honestly don't get which spacing did you used when you mapped this difficulty. In some parts, I change the spacing to 1.4x and it seems to be OK, but I check other parts with 1.4x and they seem to be all wrong. Be consistent with your spacing. Ah and also, you forgot to add a finish here. The spacing here is now fixed
- 02:59:547 (1) - Finish here too.. again, to emphatize and add some hitsounds. Added
- 03:03:547 (1) - ^ ^
- 03:11:547 (1) - ^ ^
- 03:13:214 (2) - I personally dislike how this slider sounds. It doesn't fit with the music at all because it is at a red tick and ends at a red tick. Okay I changed this whole thing.
- 03:15:547 (1) - Finish. Same reason as always. Added
- 03:19:547 (1) - ^ ^
- 03:21:547 (4) - ^ I disagree. I added a clap instead
- 03:26:881 (1,2) - Move this notes down. They get overlapped by the spinner-osu, making them difficult to see for beginners:
Put in the middle and stacked- 03:27:547 (1) - I think that it sounds better if this spinner ends at the big white tick.
Reaaaally weird difficulty. I don't know if you change of spacing or what, but it's really weird. Check and fix all the spacings. This will be not rankable unless you fix them. Also, this difficulty lacks a lot of hitsounds. Consider adding some specially to kiai times.
Well that's all. You have to work more on this, but I'm sure that you'll improve this mapset a lot. The SB looks beautiful, by the way. I forgot to say that. :3 Good luck!
Okay xDKurokami wrote:
Aoko wrote:
so is it really unrankable? o3oI asked and its not unrankable.So in other words, its rankable, but try to avoid them.
Netsukawa wrote:
Oh yeah ! GC ><FixedStarry's Normal
- Setting
Fine I will now decrease OD by 1
- OD -1
- Mapping
- Mapping Design / Issue / Suggestion
Okay
- Try to use Tiny Grid when you make the diff , It will make more symmetry spacing for you.
- 00:29:548 (5) - I doubt why you change DS when use 1/2 , 1.4 DS for all 1/2 if you want to use it.
- 00:37:548 (5) - ^
- 01:16:881 (4) - Why not 1.4 ?
- 03:11:547 (1) - No need to NC here.
- Hit Sounds
- 02:45:547 (4) - Remove whistle slider and you use to double click and add whistle.
That's all
I changed the spacing again orzpieguy1372 wrote:
Starry's Normal:
-there's quite a few spacing problems please go through the map and space everything correctly...
01:28:214 (1,2,3,4) - IMO, antijump in normal isn't a good idea, so perhaps space it normally? Changed
01:38:881 - add note No , Putting a note there will sound BAD
02:33:548 (3) - remove whistle from slider body Okay
02:40:547 (4) - remove clap Okay
02:45:547 (4) - remove whistle from slider body Okay
03:14:881 - add note No as stated above
there's quite a few spacing problems... good luck
Netsukawa wrote:
Oh yeah ! GC ><General
- Setting
^^
- Fine
- Folder
- I suggest you to add silence-slider to make it fit the song , use S:CS 1 in all diff when you add it.
S:CS?????? owo and I will add but what is S:CS?But I already added this before but only on easy diff.okEasy
- Setting
okay
- AR -1
- Mapping
- Mapping Design / Issue / Suggestion
I didn't use Distance Spacing that much
- What Distance Spacing did you use , or you didn't use it ? , I won't mod this diff now.
- Hit Sounds
- Fine
That's all Thank you~♥
Thanks for the mod ^^pieguy1372 wrote:
Easy:
-seems you didn't use distance snap...please go through the map and space everything correctly. ._.// Okay
02:19:548 (1) - finish on startok
02:28:881 (2) - try it like this http://puu.sh/z4hKnope
02:32:881 (6) - try it like this? http://puu.sh/z4if nope
03:01:548 (4) - clap on endok
03:19:548 (3) - add NCok
[Colours]
Combo1 : 255,0,128
Combo2 : 255,128,128
Combo3 : 255,128,192
SliderBorder : 255,255,255
Thank you ^^ <3K a Y e wrote:
Good luck Aoko \:D/ Keep up! You've been doing a good job :3
So, I will just add it on easy and hard diff? Not on normal? owoNetsukawa wrote:
@Aoko : You forgot to add it in hard diff ~
[Te][Amo] wrote:
Hi Aoko
GeneralOkay sure, thanks ^^ Added on all diffs.Easy
- You have to add a SliderBorder for every because you're skinning the hitcircle, so add all the difficults one by one in notepad and add this down all combo colours:
[Colours]
Combo1 : 255,0,128
Combo2 : 255,128,128
Combo3 : 255,128,192
SliderBorder : 255,255,255
You can change the color if you don't wanna use whiteGood Luck !
- Alot spacing problems i will mention the ones I'm worried about and other stuff ;w; sorry
- 01:20:881 (2) - Really far away from 01:19:548 (1) Made some changes in this part.
- 01:50:214 (2) - Too far away from 01:47:548 (1) Made some changes in this part too.
- 01:55:548 (1) - Remove 1 reverse arrow, it can confuse new players no sorry ;w;
- 02:23:548 (3) - You added clap but it doesn't sound any clap hitsound so remove the clap because its unnecessary ok
- 03:05:547 (4) - I think a finish in the end sounds good whit the instrumental okay ^^
Thank you ^^ Starry and Crystal, if you wanna update your diffs, pm me thanks. ^^
Edit: just edit it on the next mod >w< @Crystal, thanks.
Bobo wrote:
Hey there, from my queue ~
[General]
Seems okay to me! Okay
[Easy]
First of all I'd increase the AR to 3, anything underneath 3 is just too slow and hard to read. ok
Hmm. You have a heap of spacing problems.
I ask that you go over your entire diff with distance snap and fix all the spacing problems before I mod this.
After that is done, forum PM me and I'll properly mod [Easy]. I have done my best changing the spacings and everything =w= I'm really tired of this so if you wanna confirm ANY PROBLEM on spacing please tell me and don't just say that 'You fix the spacing' , etc. Mention your concerns. Thanks.
I already used Distance Snap.
------------------------------------------------------
Mapset's off to a good start, however [Easy] and [Hard] could use some work considering spacing and patterns.
Don't forget to contact me once you've resnapped everything in [Easy].
Good luck!
Thanks.
Mio_chan wrote:
Sorry for late modding
[General]
Wrong meter, use 3/4 instead of 4/4 idk, not sure
[Easy]
Same as Bobo... use distance snap throughout the whole map I already did.
01:04:881 (3) The shape of this is strange... Change to this and move it to the place you want?
Okay didn't move but changed slider.
02:51:548 (1) - End this spinner earlier? This is an easy diff. No bec. I think they get enough break after.
02:55:548 (1,2,3,4) - Unstack them? Update your map please. I already moved them before your mod =w=
Star~ good luck with your map
Thank you <3
Thanks, gonna update ^^xXCrystalMoonAnimeXx wrote:
oAo Looks like I have a bit of work to do ._.I'll fix them after school ~I sended a pm to you Aoko ~
Bobo wrote:
Hey there, from my queue ~
[Normal]
00:58:881 (3) - Symmetry with the y axis would be quite nice :3
01:19:548 (3) - You used distance snap 1.3 am I right? From looking at this, you can tell it isn't snapped correctly. Simply resnap it using 1.3 distance snap. These errors tend to occur when mapping using a larger grid size. I suggest always mapping with grid size 4 to ensure that distance snap snaps objects correctly.
02:19:548 (1) - Could you move the slider point about 5 grids up? By doing so, you're giving the slider a smoother looking curve, making it look 10 times better.
02:21:548 (3) - Do the same here, don't forget.
02:27:548 (2) - Another little spacing issue, its too far away from (1). Simply resnap using distance snap.
02:29:548 (5) - Same problem here.
02:38:214 (7) - I'd stack this with (5), new players might find the approach circle hard to read with the hitburst in the way.
02:40:881 (5,6) - Another little spacing issue, these are too far away from (4). You may need to resnap (7) afterwards.
03:11:547 (3) - Mess around with the sliderpoints a little to try get a nicer looking curve, this might help: 03:20:881 (2) - Wooah spacing. You have a 1/1 gap between (1,2) whilst (2,3,4) are all 1/2 apart. Please resnap these.
03:22:881 (5) - Another little spacing issue, it's placed too close to the endpoint of (4).
Very nice diff, I like it.
I basically fixed everything in your mod,
------------------------------------------------------
Mapset's off to a good start, however [Easy] and [Hard] could use some work considering spacing and patterns.
Don't forget to contact me once you've resnapped everything in [Easy].
Good luck!
Thank you!Mio_chan wrote:
Sorry for late modding
[Normal]
01:16:881 (4) - Spacing, move it to x:316 y:264 ?
01:38:881 - Add something here?
02:41:214 (6) - Unstack it?
02:36:548 (4) - Spacing?
03:14:881 - Add something here?
03:20:881 (2) - Spacing
Fixed Everything
Star~ good luck with your map
iroseka wrote:
iroseka's modding from tha queueI heard the song for like several times so maybe... mm
[Easy]
00:29:548 (4) - Suggest amend the slider and let next slider at the beginning of a lyric sentence, maybe 00:31:547 (1) Seems okay to me?
00:59:547 (2) - Shape ^
01:10:881 (1) - DS Fixed
01:26:214 (1,2,3) - ^ Fixed
01:55:548 (1) - ^ Fixed
01:58:881 (2,3) - Flip horizontally? Uhm, no. OAO
Thank you for the mod ^^ ♥
Updated ^^S o r d a wrote:
from queue
[overall]:[Easy]:
- last spinner i think this spinner gradually lower volume better add some green line? idk OAO
nice song~
- the same as above i say you
- Easy ds 0.8~0.6 better now. Yes, my distance snap is 0.8 x3 So is it okay that way?
good luck! Thank you ♫
KersiTyan wrote:
Sorry..i'm so late ;__; It's okay xD
[Easy]
00:55:548 - add finish ok
01:32:881 - remove finish no
01:36:881 - ^ ^
01:41:548 (3) - remove clap and add finish sounds better with clap ;w;
01:56:214 - remove finish no
01:56:881 - ^ no
02:21:548 (2) - ^ no
02:55:548 - add finish no
02:56:881 - remove finish no
02:58:881 - remove clap no
03:02:881 - ^ no
03:06:881 - remove finish no
03:16:881 - ^ no
03:19:548 - add finish ok
03:22:881 - remove clapok
Good luck~ Thanks for the hitsound mod ^^ But I like most the way it is ;w;