hey. . . hi. . . sup
I've always wanted to try Shenmue -_-
naz-eemod GO!!!
[Fuku-San]
01:25:39 (1) - you can align this with (1) if you want, that's one level 3 grid to da right, then space accordingly
02:08:08 (6) - try extending this 1/4 to the next blue tick, or 1/2 to the next red tick, I think the 1/2 sounds better, you decide
[Ryo]
01:38:75 (4) - I think it sounds better 1/2 later to the white tick
01:40:06 (2) - ^ same, just suggestions
02:05:89 (1) - sounds better to me ending 1/2 later to red tick
02:07:64 (1) - alright, this may sound a bit odd, but I think I can't hear something or my timing just sucks, I think this should end 1/2 later!!! there, I said it
02:48:58 (6,7,8) - 2 grids right, and one down to align with (4) and make it equidistant with (5)
[Lan Di]
00:55:18 (9) - new combo, makes jumps more easier to recognize
01:31:088 (x) - note here? idk
01:38:53 (5) - end 1/2 later -_-
01:40:06 (2) - move 1/2 later
01:54:29 (4) - one grid down -_-
02:35:449 (timing section) - timing sections can't be completely silent, or else that's what I was told, so at least nudge it up even the slightest bit, or just put it to 1 tick
02:48:58 (5) - this is not spaced, notice how it's slight
that being said, I like the hitsounds
star4you
I've always wanted to try Shenmue -_-
naz-eemod GO!!!
[Fuku-San]
01:25:39 (1) - you can align this with (1) if you want, that's one level 3 grid to da right, then space accordingly
02:08:08 (6) - try extending this 1/4 to the next blue tick, or 1/2 to the next red tick, I think the 1/2 sounds better, you decide
[Ryo]
01:38:75 (4) - I think it sounds better 1/2 later to the white tick
01:40:06 (2) - ^ same, just suggestions
02:05:89 (1) - sounds better to me ending 1/2 later to red tick
02:07:64 (1) - alright, this may sound a bit odd, but I think I can't hear something or my timing just sucks, I think this should end 1/2 later!!! there, I said it
02:48:58 (6,7,8) - 2 grids right, and one down to align with (4) and make it equidistant with (5)
[Lan Di]
00:55:18 (9) - new combo, makes jumps more easier to recognize
01:31:088 (x) - note here? idk
01:38:53 (5) - end 1/2 later -_-
01:40:06 (2) - move 1/2 later
01:54:29 (4) - one grid down -_-
02:35:449 (timing section) - timing sections can't be completely silent, or else that's what I was told, so at least nudge it up even the slightest bit, or just put it to 1 tick
02:48:58 (5) - this is not spaced, notice how it's slight
that being said, I like the hitsounds
star4you