NoHitter
thanks for modding, but sorry that I keep all things for now..orzNoHitter wrote:
From my mod queue.
[Easy]
This difficulty plays "weirdly". The many 1/2's don't make it seem like an Easy.
I'm just following the song, not too confusing imo..
00:03:981 (1) - Perhaps not make this overlap with 00:02:295 (2) for aesthetic purposes?
in face, this is hard to be noticed that the stuffs are overlap when playing, so it's fine
00:08:363 (2) - The distance from the previous note is too short. May be confusing.
this time the music is quiet, so I reduce spacing a bit, but I'm sure it's not confusing
00:19:823 (1,2,3,4) - This combo plays weirdly. It should be like this IMO.
umm.. another rhyme for this part, not too much difference from mine, so I keep this for now o.o
00:30:947 (3) - New combo. To follow the music.
sorry, but I add newcombo on every heavy beat(long white beat line)
00:32:632 (1) - Remove new combo. ^ ^
01:21:509 (1) - I expected a slidertick clap here.
uh.. sorry, but I can't understand what's this mean..orz
I'll try to find other modder's opinions about this Easy diff, I know it's kinda hard to play as an Easy diff
[Normal]
00:00:947 (1) - Remove new combo.
sorry, but I add newcombo on every heavy beat(long white beat line)
Other than that, fine.
[Hard]
00:48:981 (3) - Hitcircles must not be placed under a slidertrack except on Insanes. New Rules. (Honestly though, I think the current one reads fine, but rules are rules.)
sorry, but I'm sure this is fine. the circle isn't completely under the slidertrack, the rhyme is very easy to read, the spacing is not confusing, and the approach circle is clearly visible. I don't see any confusing stuffs in this circle o.o
00:59:430 (2) - Spacing may be confusing as you used a similar spacing in 00:58:082 (2,3), but the hitobjects there were placed differently on the timeline.
uh.. this is for some difference in all patterns, and I'm sure this is easy to read
01:08:868 (2) - Same as above.
[Insane]
Fine.