悠久的史前玩意么o.o
[General]
timing有点问题,总体的offset我感觉需要+5左右,然后从第二个kiai开始offset就差的有点远了,有些地方打出来20+ms late。。 我个人感觉offset是从02:45:905 - 附近开始变化的,建议找点timing高手看看0.0除了Insnae,其他难度都是kiai喷泉,不过喷的次数都不同,最好弄一样
其实我感觉sliderborder似乎太白了o.o
不去掉letterbox么,有4:3的视频
[Normal]
00:19:471 (1,2,3) - 这spacing不一样啊
01:56:814 (1,2,3,4) - 这太难了,请至少换成两个sldier02:04:576 (3,4,5,1) - 这个虽然叠起来了不过感觉还是有点难o.o
后面很多这种就不再提了0.0
03:49:283 (4) - ctrl+j,flow好点
[BexXz no Hard]
00:37:723 - better to fill this break imo , for example add note here? and here 00:38:982 - ?
00:51:149 - ^
00:59:751 (1,2,3,4) - this pattern is really confusing , cuz the spacing is totally random.. http://osu.ppy.sh/ss/255896
01:03:107 (1,2,3,4) - ^01:11:079 - spinner end at here?
01:48:212 - fill this bread?
02:01:639 - ^
02:08:352 - ^ , maybe add a spinner?
03:21:801 (1,2,3) - remove some claps , or change to whistle plz , it sound really odd now
[Insane]
00:16:324 (2) - 可以考虑换成1/6折返slider
00:18:003 (2) - ^,后面的不提了,随带说下如果后面的三连circle改成1/6的话记得最好用slider,不然在这难度里会显得太难
00:24:296 (7) - remove?前后的同样节奏都没note,唯独这里有一个,略违和
00:50:520 - 我建议把这个NC挪到00:50:310 - 这里,好读点的感觉
01:30:800 (5,1) - 这个anti-jump感觉不合曲,打起来也违和,最好换个pattern
03:02:080 (7) - remove?
03:25:787 (3) - 这个shape真的可以再弄好点。。
[saymun no Insane]
set slider tick rate to 1 plz , 0.5 is now unrankble00:16:324 (2,3,4,5) - I suggest change this to slider
00:18:003 (2,3,4,5) - and this , it is hard to play 1/6 beats at song's starting , cuz players don't know there are 1/6 rhyme at here
00:23:037 - if you fix ^ , then keep here as circles is fine , cuz players already know here is 1/6 rhyme
01:46:954 - move newcombo to 01:46:744 - plz , or the jump is really too hard to read03:38:794 (2,1) - this anti-jump feel reall odd , stack or move them far a bit plz
04:00:192 (1,2,3) - this jumps are kinda huge imo , reduce spacing a bit?
04:06:905 (1,2,3) - ^
好长orz
没什么大问题,不过感觉很多小地方有很大的完善空间,比如slider shape,几何大跳的shape之类的
加油o.o