ok then, just a little bit
[Hardl]
Yup, call me back after fixing it
[Hardl]
- Some of the jumps are quit on the extreme side and to be frank, they didn't fit the atmosphere of the song at all. The jumps that I mean are the ones with 4x DS. I think 3x DS are pretty much the limit of distance that can fit the song, bigger than that is outright not good.
- Another thing is about the sharp jumps. This can work good in some song/music but in this case it's disrupting the flow of your map. For example 00:07:658 (4,1) this jump will flow better if the direction of the slider will continue the clockwise movement from the previous object, another one is 00:21:372 (4,1) which is almost the same as above. 00:25:658 (2,3) is also a very sharp one, but seeing this is a mirror of the prev object I guess you'll keep this no mater what.
- 01:28:658 (5) - Cut this slider to 01:28:872, to sync the end of the slider with the water sound? you've did with spinner before so maybe do it again with slider here
Yup, call me back after fixing it