Thanks for the mod, Yasora and Kawayi Rika (:
Thank you Loli Cjj ^^Loli Cjj wrote:
Aku tak layak ngemod beatmap seepik ini ;w; tapi mari kita lakukan demi persahabatan ;w;
=General=
Nope.
=Easy=
1. 00:43:872 (3) - Karena not sebelumnya udah diberi delay, imo stack kurang kusetujui. Oh, ini, gw justru ngerasa stack disini malah bagus :3intinya sih... gw nggak ada ide lagi mau ditaruh di mana orz
=Normal=
Nope.
=Hard=
Nope.
=SB=
Nope.
Terlalu banyak nope sehingga sepertinya tak layak untuk kudosu.
Semuanya bagus ;3; Thanks~ Gpp kok, yang penting kan udah dicek (:
Thanks Mickey (:0OoMickeyoO0 wrote:
~mod4mod request~
[General]
add silence soft-sliderslide? It's so loud
It's fine (:
[Easy]
00:43:872 (3) - move out of stack? Uh... Can't get a good pattern to use if unstacked >_<
01:03:158 (2) - maybe, off screen? It's not (: - Moved upward a bit, though
01:33:801 (2) - stack like other diff? I don't think a stack with 3/2 delay is good for beginners...
[Normal]
00:41:301 (1) - maybe, off-screen? Not off-screen on play mode as well ^^
nice
[Hard]
00:44:301 (4) - add whistle tail? sound better Yes :3
00:51:372 (5) - Oh, nc here and remove nc 00:51:586 (1) - Uh, I prefer a NC on downbeat >_<
01:32:301 (8) - copy from (7) and Ctrl + H ? Oh, my bad, fixed
01:33:158 (1) - error spacing? Anti-jump ^^
great map Star xD
GL~ :3
Thanks kak sallad ~Sallad4ever wrote:
ok then, just a little bit
[Hardl]That's all, I don't mind if you don't fix the 2 last things but consider to reduce those extreme jumps that I mention.
- Some of the jumps are quit on the extreme side and to be frank, they didn't fit the atmosphere of the song at all. The jumps that I mean are the ones with 4x DS. I think 3x DS are pretty much the limit of distance that can fit the song, bigger than that is outright not good.
- Another thing is about the sharp jumps. This can work good in some song/music but in this case it's disrupting the flow of your map. For example 00:07:658 (4,1) this jump will flow better if the direction of the slider will continue the clockwise movement from the previous object, another one is 00:21:372 (4,1) which is almost the same as above. 00:25:658 (2,3) is also a very sharp one, but seeing this is a mirror of the prev object I guess you'll keep this no mater what.
I reduced some jumps which are possible for its distance to be reduced >< (no matter what I do, the star rating is always 4.96 orz - also, gatitoneku SS'd this in his first try (when I asked him to playtest this back then ><)- 01:28:658 (5) - Cut this slider to 01:28:872, to sync the end of the slider with the water sound? you've did with spinner before so maybe do it again with slider here Yep~ Fixed with my own arrangement, though~
Yup, call me back after fixing it