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Chata - Remind

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pikav
お久ですー!
I like your map :)
Moonlight
love the music, love the map :D
Topic Starter
Patchouli
りばいぶー!
Rare
りくえすとありがとうでござる
All suggestions~
You can ignore if you don't like it!!!!!!!!!!!!!!!!!!!!!!


General
  • Combo 8は白色でslider score pointが見えない、または見えづらいので個人的には変えることを勧めます。
    Combo 2とCombo 3の色が似ているので変えたほうがいいと思います。

Overdrive!!
  1. 00:01:552 (5,6,7) - 流れが少し気になったのでこういうのはどうですか
    waypoint5~7,
    5) x:440 y:134
    6) x:356 y:192
    7) x:308 y:116

    1. 00:15:775 (4,5,6,7,8) - this like pattern.
      (5)の始点終点にclapいれてもいいし終点にだけいれても支障はないと思います。
    2. 00:33:441 (5) - Ctrl+R?
    3. 00:36:441 (1,1) - remove new combo?
    4. 00:41:997 (2) - add note x:216 y:80
    5. 01:12:997 (7) - 始点にclap
    6. 01:15:219 - add note. x:476 y:328 もっといい感じに流れる配置になるとは思う。
    7. 01:23:664 (6) - add clap
    8. 01:26:441 (5) - ^
    9. 01:33:330 (1,1) - remove new combo?
    10. 02:36:997 (1,2) - 流れ止めてる。
    11. 02:38:219 (7) - add new comboで 02:38:775 (1) - remove new combo
    12. 02:54:330 (5) - 2つ目のgridを1つ左へ
    13. 02:58:330 (1,1) - remove new combo?
    14. 03:34:997 (7) - 終点にclap?
    15. 03:38:775 (8) - add clap
    16. 03:42:108 (8,9,10) - 個人的にはStackしないほうがいいと思う。
    17. 03:46:997 (4) - 折り返しにadd clap
    18. 03:53:330 (8) - x:161 y:112 どう?
    19. 03:55:553 (1,1) - remove new combo?
    20. 04:09:775 (1,1) - ^
    21. 04:13:441 (3) - 折り返しadd clapして終点のclapをremoveしみては?
    22. 04:15:997 (6) - 終点にadd clap
    23. 04:55:441 (7) - 折り返しのclapをremove
    24. 05:03:219 (7) - 赤のgridを2つ下へ
    25. 05:04:552 (6,8) - remove clap?
    26. 05:10:664 (1,1) - remove new combo?

      音が大きかったのでこういうのどうですか。
      SPOILER
      05:15:941 - volume 40%
      05:16:164 - volume 60%
      05:16:386 - volume 80%

      05:19:108 (1) - 終わりが少し寂しい気がしたのでwhistle追加してみては?
神譜面やん…センス◎
Takos
Hi~ \>w</
全て提案です

General
sb\yuyuko.jpgを使っていないので消してFull Submit

Overdrive!?
02:17:219 (9) - 曲げた方がいいと思います こんな感じにすれば綺麗に見えるかもー
05:06:552 (1) - 少し右にずらした方が(5)のスライダーにくっつかなくて綺麗

配置とスライダーの形が良く考えられてて見るところなんてなかった・・・
Melophobia
こんばんわ
りくえすとありがとー
just suggestion ;)


[Overdrive!!]

†にゅーこんぼ†

00:08:552 (1) - remove
01:15:441 (5) - add
01:18:775 (5) - add
03:37:886 (5) - add
03:40:997 (5) - add
めんどくさそうだし要らないかもね


†おとづけ†
00:08:552 (1) - 終点clap?
00:16:330 (8) - ^
00:22:886 (5) - 終点finish
00:26:330 (6) - 終点clap
00:35:997 (9) - clap
01:30:997 (8) - 終点clap
01:32:775 (7) - ^
02:59:330 (1) - 始点はclapの方がいいかな~
03:23:441 (2) - clap
03:35:441 (10,11) - finish要らないような
03:36:775 (4) - 終点whistle
03:37:886 (5,6) - whistle
03:48:552 (3) - 折り返しのclap削除で終点にclap
03:55:108 (10) - clap
03:56:219 (1) - 終点はfinishかな
03:56:552 (2) - 終点をclapに
03:56:886 (3) - ここもclapに
04:09:330 (9) - clap
04:32:552 (1) - 始点whistle?
05:11:330 (1) - 終点をfinishに

01:58:775 -とかのclapがかなり小さく感じるんですが..

†はいち/おとどり†
00:01:441 - add note?
00:21:775 - ここにclap欲しいかな~
00:53:219 (4,5) - こういう配置、実質カーソルが動かないので流れ止めてる感じが・・・
01:07:886 (8) - 逆に反らせるとか
01:13:441 (1,2) - どちらかの角度に統一
01:37:441 (6) - 1grid左
03:07:997 (3) - 1に重なってるからずらすとか、1の曲げ方を変えてみるとか。
03:13:330 (5) - 00:53:219 に同じ。
03:24:775 (8) - (5)の終端にstack
03:45:552 (5,6) - こういう感じに重ねるとキレイかな~

03:48:108 (1,2,3) - ここはgirdsnap使った方がいいかな~
256,196,228108,86,0,B|208:119,1,90,12|0
160,40,228330,2,0,B|116:118,1,90,8|0
164,196,228552,2,0,B|76:196,2,90,12|8|0
コピペ使えないのかな?手打ちがんば^^v
04:15:997 (6,7) - こんなかんじで

04:16:552 (1) - 左右対称に。
04:29:108 - ここにclapが欲しいかな
04:45:886 (1) - Spin終点を04:49:441 ?

おしまい
がんばってー
Jenny
Just sayin... wow ._.
Topic Starter
Patchouli
Modありがとう!
忘れず後日アップデートしますので
krysyS
I love the map, the song, that's all I need.
Jenny
/love
Suzully
From my modding queue.

[General]

  • 手動でepilepsy warningつけてるのに今回初めて気づいた。
[Overdrive!!]
  1. 00:13:886 (5) - 中途半端にコンボバーストと被るのが気になるから、(1)の終端に重ねちゃっていいんじゃないかな。もしくはもうちょい被らない場所に。
  2. 00:14:775 (3) - 形を下のみたいにした方が見た目が綺麗だと思います。
  3. 00:17:108 (2,3) - たぶん狙ってのことだろうけどここでワンテンポ置くのはちょっと違和感あるかもしれない。
  4. 00:33:441 (5) - 些細なことだけど中点を1grid右に動かした方がスライダーの形が綺麗。
  5. 00:35:664 (6,7) - (8,1)のスペーシングに合わせてx:256 y:284に移動した方が良いです。
  6. 00:53:886 (1) - なんか形が歪に見える。1個目の中点をx:450 y:193へ?
  7. 01:26:552 (6,7) - (5,6)でほぼ真上にくるよりも、3grid左に移動させた方が流れが良いかも。
  8. 01:57:886 (6) - (7)のスライダーと合わせて見るとちょっと綺麗じゃない感じ。1個目の中点をx:332 y:340へ?
  9. 03:40:997 (5) - 終点を3grid下へ。
  10. 03:53:219 (6,7,1,2) - うーん、ちょっと流れも良くないし汚く見える。↓こんな感じの別の配置に出来ないかな?
  11. 04:01:664 (4) - (2)と近すぎてびみょい。x:160 y:148くらいに移動させた方が綺麗だし、次の(5)までワンテンポ空くのがわかりやすい。
  12. 04:09:998 (2) - x:468 y:372くらいに移動させた方が、この辺プレイしやすいし読みやすいよ!
  13. 04:16:552 (1) - 形が汚ねぇ!
  14. 04:55:219 (5,6) - ここヒットサウンドみすってない?
  15. 05:09:441 (3,4) - ^
以上!
Topic Starter
Patchouli

Suzully wrote:

From my modding queue.

[General]

  • 手動でepilepsy warningつけてるのに今回初めて気づいた。
[Overdrive!!]
  1. 00:13:886 (5) - 中途半端にコンボバーストと被るのが気になるから、(1)の終端に重ねちゃっていいんじゃないかな。もしくはもうちょい被らない場所に。
  2. 00:14:775 (3) - 形を下のみたいにした方が見た目が綺麗だと思います。
  3. 00:17:108 (2,3) - たぶん狙ってのことだろうけどここでワンテンポ置くのはちょっと違和感あるかもしれない。
  4. 00:33:441 (5) - 些細なことだけど中点を1grid右に動かした方がスライダーの形が綺麗。
  5. 00:35:664 (6,7) - (8,1)のスペーシングに合わせてx:256 y:284に移動した方が良いです。
  6. 00:53:886 (1) - なんか形が歪に見える。1個目の中点をx:450 y:193へ?
  7. 01:26:552 (6,7) - (5,6)でほぼ真上にくるよりも、3grid左に移動させた方が流れが良いかも。
  8. 01:57:886 (6) - (7)のスライダーと合わせて見るとちょっと綺麗じゃない感じ。1個目の中点をx:332 y:340へ?
  9. 03:40:997 (5) - 終点を3grid下へ。
  10. 03:53:219 (6,7,1,2) - うーん、ちょっと流れも良くないし汚く見える。↓こんな感じの別の配置に出来ないかな?
  11. 04:01:664 (4) - (2)と近すぎてびみょい。x:160 y:148くらいに移動させた方が綺麗だし、次の(5)までワンテンポ空くのがわかりやすい。
  12. 04:09:998 (2) - x:468 y:372くらいに移動させた方が、この辺プレイしやすいし読みやすいよ!
  13. 04:16:552 (1) - 形が汚ねぇ!
  14. 04:55:219 (5,6) - ここヒットサウンドみすってない?
  15. 05:09:441 (3,4) - ^
以上!
ありがとうー All Done!
Suzully
Awesome map. Bubbled #1!
Topic Starter
Patchouli
thx!Suzully!:D
terametis
Yeahhhhhhhhhhhhhhhhhhhhhhhhhhh
Jenny
I want this to be approved along with my map <3
So lovely q.q
AtonoMatsuri
応援です
iinioi
rank頑張ってください!
jamxx
☆~
応援してます~
Topic Starter
Patchouli
thanks all~XD
ぼちぼちがんばるよー
Hernan
This is bubbled? OMG OMG OMG
Aqo
Very fun map. Looking forward to see this approved :)
Can't beat it normally though ;; too fast for me (but that's good!). When trying with HalfTime mod everything felt okay and I did big combo on first try so I'm sure that for faster players who can deal with the normal speed this is okay too.

Some suggestions about visuals (ignore those if you disagree): the pink flashes in the storyboard are a little bit too strong - in parts like from 0:18 to 00:47 it hurts the eyes. You put on an Epilepsy warning for that, but maybe it's better to just make the background hue change (to the pink/purple color you selected), without the flashing? I think this would help the map feel more natural. (and then you won't need the warning)

The regular flashes/ripples that happen once every 2 seconds are okay and look good (for example at 1:45, 1:47, 1:49, etc). Keep those.

Also, the gray color for beatcircles during the slow parts of the map looks very much like the color you get in multiplayer when you fail, which can be confusing if you play multiplayer and didn't fail yet. And that color just looks unfitting in general. Maybe it would be better to use a slightly different hue? Instead of perfect gray, make it a little gray/orange like the character skin color in the BG image. i.e.:
Garven
お久しぶりです

[Overdrive!!!]
Tick rate 1 since you doubled the BPM.
00:42:775 (6) - The hitburst from this obscures a lot of the end of 00:43:219 (1) - and makes me wonder where exactly it's going to end. Think you can rearrange a little to make it more visible?
00:59:664 (3) - Repeat hidden by 00:58:997 (9) - 's hitburst
01:39:441 (4) - Although not completely obscured, it can be much more visible easily enough
02:08:552 (1) - Add new combo
02:24:108 (6,7,8,9) - I find these kinds of patterns really hard to play at such high speeds.
03:55:886 (1,1) - Although not necessary to change, it is a little iffy depending on who you ask. It might be best to rearrange to avoid the repeat being covered, but I'll leave that up to you.
04:03:664 (6,7,8,9) - Kind of the same thing as that last back and forth pattern like this.
04:45:886 (1) - Add new combo
Topic Starter
Patchouli

Aqo wrote:

Very fun map. Looking forward to see this approved :)
Can't beat it normally though ;; too fast for me (but that's good!). When trying with HalfTime mod everything felt okay and I did big combo on first try so I'm sure that for faster players who can deal with the normal speed this is okay too.

Some suggestions about visuals (ignore those if you disagree): the pink flashes in the storyboard are a little bit too strong - in parts like from 0:18 to 00:47 it hurts the eyes. You put on an Epilepsy warning for that, but maybe it's better to just make the background hue change (to the pink/purple color you selected), without the flashing? I think this would help the map feel more natural. (and then you won't need the warning)

The regular flashes/ripples that happen once every 2 seconds are okay and look good (for example at 1:45, 1:47, 1:49, etc). Keep those.

Also, the gray color for beatcircles during the slow parts of the map looks very much like the color you get in multiplayer when you fail, which can be confusing if you play multiplayer and didn't fail yet. And that color just looks unfitting in general. Maybe it would be better to use a slightly different hue? Instead of perfect gray, make it a little gray/orange like the character skin color in the BG image. i.e.:
hmm...no chnage:< i want keep it.
JappyBabes
Amazing. Best pending map. Good SB. Hopefully replay can show some bits which look a little untidy.

Download: JappyBabes - Chata - Remind [Overdrive!!] (2012-05-13) Osu.osr
Topic Starter
Patchouli

Garven wrote:

お久しぶりです

[Overdrive!!!]
Tick rate 1 since you doubled the BPM.I used hitsound on the tick. If tick rate is changed to 2, I won't be able to use it so I didn't change tick rate.
00:42:775 (6) - The hitburst from this obscures a lot of the end of 00:43:219 (1) - and makes me wonder where exactly it's going to end. Think you can rearrange a little to make it more visible?ok~
00:59:664 (3) - Repeat hidden by 00:58:997 (9) - 's hitburstfixed
01:39:441 (4) - Although not completely obscured, it can be much more visible easily enoughfixed
02:08:552 (1) - Add new comboDone
02:24:108 (6,7,8,9) - I find these kinds of patterns really hard to play at such high speeds.No change.
03:55:886 (1,1) - Although not necessary to change, it is a little iffy depending on who you ask. It might be best to rearrange to avoid the repeat being covered, but I'll leave that up to you..No change.i want keep it
04:03:664 (6,7,8,9) - Kind of the same thing as that last back and forth pattern like this. No change.

04:45:886 (1) - Add new combo
Done

thank you Garven sensei~ XD
Garven
Alright, lookin' good.

Bubble #1!
Suzully
Checked again. All stuff are fine.
Bubbled #2
C R E A M
Go Go Approved! I love this map.
Topic Starter
Patchouli
Garven and Suzully,thank you~XD
Ryafuka
もやしよ生えろ!!!!!!!!!!!
JappyBabes
1 more. :O
moneto_old
おーまいがー・・
Reisen Udongein
Omoshiroi :D
BeatofIke
GO GO GO :) :) :)
rickyboi
Very beatiful map.

I can practice single tap with this :)
Jenny
Might someone finally rank/approve this?
remi5
パチョリ
JappyBabes
Just wondering, does anyone else think that this plays/reads better with AR10?
-Athena-
Just saying that this is an AWESOME MAP.
Hope it gets approved soon, it's far beyond my level to mod unfortunately, so I guess I'll just have to star it only.
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