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ZUN - Hiroari Shoots a Strange Bird ~ Till When (Short Ver.)

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Topic Starter
Urlangce
This beatmap was submitted using in-game submission on 2012年7月5日 at 17:33:36

Artist: ZUN
Title: Hiroari Shoots a Strange Bird ~ Till When (Short Ver.)
Source: Touhou
Tags: Youmu Konpaku Perfect Cherry Blossom moe Naryuga
BPM: 155
Filesize: 7477kb
Play Time: 01:46
Difficulties Available:
  1. Easy (2.57 stars, 137 notes)
  2. Hard (4.91 stars, 362 notes)
  3. Lunatic (5 stars, 515 notes)
  4. Naryuga's Taiko Oni (4.83 stars, 683 notes)
  5. Normal (4.17 stars, 181 notes)
Download: ZUN - Hiroari Shoots a Strange Bird ~ Till When (Short Ver.)
Information: Scores/Beatmap Listing
---------------
I do my best to make this beatmap.
I hope someone can download this map, play it, and help me make it better.
Love Youmu.^_^
Hope you can enjoy it! :)

Thanks these people who give me a lot of help~~
Thank you
  1. sherrie__fay
  2. Byakugan249
  3. yanguoke
  4. Ch1ka
  5. PROGUY
  6. [CSGA]Ar3sgice
  7. Scorpiour
  8. Katty Pie
  9. popner
  10. ertyukjh010
  11. Sushi(the sliderb.png is come from him~)
  12. backstep
  13. Mystica
  14. LKs
  15. Melophobia
  16. -[NYAN]-
  17. Melt
  18. Vass_Bass
  19. Cyclone(some skins is come from him)
  20. CDFA


  21. Special Thanks for Naryuga, because he make a taiko diff for this song~

I'll make it a awesome map~
I update some skins today(2012/6/6). You can tell me which part of it you like it or not. And I also need more mods and more stars~~~~
sherrie__fay
右侧一排按钮里有个distance snap,在E和N的难度里,必须全程开
红线的作用没看到 首先红线变速是unrankable 其次我没有看到你红线变速的部分
想变note间距的话,——按住alt键的同时,右上角就可以调节spacing的。
啊啊还有,一个串里的spacing最好不要变
↑解释: 假设你newcombo断句断成了12345 123456789 123 那么12345之间spacing最好一样 123456789之间spacing最好一样 123之间spacing最好一样 但这三个spacing是可以不同的 不知道你理解了没._..
点到timing里 slider tick rate 不能是0.5 也是unrankable 原因不详但就是这样
总之一句话 remap吧
remap不起的新人,做不起mapper的
Topic Starter
Urlangce
多谢了 我会重改的!!
YTYuyu
alright i'll help you out a bit. i can't do the whole mapset because i'm too tired.

General:
To insert a BG, go to design, click on insert background and put your BG
1 of the BG's dimensions is unrankable. resize that BG to 1024x768 like the other BGs. as you see i'm guessing this is for the easy diff. remember to do a full submission after you insert the BG's
You need to add hitsounds if you want to make this mapset rankable.
if you use hitsounds and you keep the volume at 100%, then it'll be loud and distracting to other players.
the mp3's bitrate is at 320. that's unrankable due to the filesize. take this file. i managed to re-enode it to 192.
also here is the re-sized BG with the proper dimensions.
Naryuga
Hi from #modreqs

red = you must fix
blue = you should consider to fix but still depending on your choice
black = only suggestions you can be free to ignore

  • [General]
  1. You had better follow Byakugan249's post.
    This map will much more awesome if you use them.


  • [Easy]
  1. OD +1~2
  2. 00:34:820 (5) - 1 grid down?
  3. 00:38:691 (1,2) - make symmetry (you can copy&paste and Ctrl+H)
  4. 00:41:788 (3) - Add new combo
  5. 00:54:175 (3) - Add new combo
  6. From 00:57:271 to 01:06:562 - you should not change the slider's speed since this is an Easy diff
  7. 01:18:949 (1) - make symmetry
  8. 01:23:594 (3) - 1 grid down because it is overlapping on slider(2), it doesn't look so good
  9. 01:25:142 (5) - Add new combo
  10. 01:26:691 (1) - Remove new combo
  11. 01:31:336 (5) - Add new combo because of long combo
  12. 01:37:529 (5) - Add new combo
  13. 01:39:078 (1) - Remove new combo
  14. 01:43:723 (5) - Add new combo
  • [Normal]
  1. OD -1~2
  2. 00:07:723 (9) - Add new combo
  3. 00:20:110 (1,2,3,4,5,6,7,8,9,10) - change some to slider
  4. 00:34:433 (x) - add a note here?
  5. 00:34:820 (5 or 6) - add new combo
  6. 00:38:304 (10) - fix spacing (if you fix this, using grid level 3 here would be better)
  7. 00:47:207 (5 or 6) - add new combo
  8. 01:06:562 (4,5,6) - delete these and insert break time? (Following to Easy and Hard)
  9. 01:18:949 (5) - add new combo, and map from here to the next note
  10. 01:31:336 (6) - add new combo

  • [Hard]
  1. 00:02:497 (x) - add a note
  2. 00:04:626 (1,2,3,4) - make like 00:01:530 ~ 00:03:078
  3. 00:35:594 (1,2) - change to a slider?
  4. 00:57:078 (9,1) - make more space
  5. 00:58:820 (5,6) - rhythm suggestion like the below
  6. 01:01:917 (5,6) - same as above
That's All.
Overall, this map has good potential :) star'd ☆彡
I want to make a Taiko diff for this @w@
Topic Starter
Urlangce

Byakugan249 wrote:

alright i'll help you out a bit. i can't do the whole mapset because i'm too tired.

General:
To insert a BG, go to design, click on insert background and put your BG
1 of the BG's dimensions is unrankable. resize that BG to 1024x768 like the other BGs. as you see i'm guessing this is for the easy diff. remember to do a full submission after you insert the BG's
You need to add hitsounds if you want to make this mapset rankable.
if you use hitsounds and you keep the volume at 100%, then it'll be loud and distracting to other players.
the mp3's bitrate is at 320. that's unrankable due to the filesize. take this file. i managed to re-enode it to 192.
also here is the re-sized BG with the proper dimensions.

Thank you very much, I didn't konw these before.

And Thank for you again. I'll do my best to make this song ranked.

:) :) :)
Topic Starter
Urlangce

Naryuga wrote:

Hi from #modreqs

red = you must fix
blue = you should consider to fix but still depending on your choice
black = only suggestions you can be free to ignore

  • [General]
  1. You had better follow Byakugan249's post.
    This map will much more awesome if you use them.

.......


Ahhhhhhh~

Thank you very much.Your suggestion is so good!
I have the confidence to make this song awesome!
Forgive my poor English~
:) :) :)
Naryuga
I found some problems while mapping Taiko diff, so I'll just tell you.

  • [General]
  1. The offset should be 1550. Don't forget to resnap all notes and green lines (Inherited points)
  2. You should set the Prevew point on every diff (my diff is set on 00:32:420, it seems to be the best place)
  3. When you make an Insane diff, the diff name should be "Lunatic" since this is Touhou music
  4. You should delete the .osb file (if you won't use SB) and images that aren't used, then do Full Submittion
No kudosu for this post


...By the way, Taiko diff is just completed! :)

Download: ZUN - Hiroari Shoots a Strange Bird ~ Till When (Short Ver.) (Urlangce) [Naryuga's Taiko Oni].osu

Also, BG
Topic Starter
Urlangce
You make it so fast!!!!
:)Thank you~
:):):)
-__
Random mod from Baidu post bar(long long ago...
来看看能不能在音效方面给予些许帮助

仅以Hard难度为例

SPOILER
General
-选择soft的音效大体系是可以的,这首曲子用默认的音效就挺合适,貌似东方原曲大多都有这个特点。二四白线的音效下法就已够用
-整体音效音量可以再提高一点,到80%

下面说具体的

Hard

00:02:711 (5) slider头clap
00:04:259 (11) ^
00:05:808 (5) ^
00:06:969 (9) slider折返端clap
00:07:356 (10) slider头clap
00:07:743 (1) slider头finish
00:08:130 (2) slider头whistle
00:08:904 (4) slider头clap
00:09:679 (6) slider头whistle
00:10:453 (8) slider头clap
00:13:937 (1) finish
00:14:324 (4) whistle
00:15:098 (7) slider头clap
00:15:872 (4) whistle
00:16:646 (7) slider头clap
00:17:420 (2) whistle
00:18:195 (6) slider头clap
00:18:969 (2) whistle
00:19:743 (6) slider头clap
00:20:130 (1) finish
00:20:420 (2) 移至00:20:517,whistle
00:21:291 (6) clap
00:21:969 (2) 移至00:22:066,whistle
00:22:840 (6) clap
00:23:517 (2) 移至00:23:614,whistle
00:24:388 (7) clap
00:25:066 (2) 移至00:25:162,whistle
00:25:937 (7) clap
00:26:324 (1) slider头finish,并将slider延长至00:26:711,slider尾whistle
00:27:485 (3) slider折返端clap
00:27:872 (4) 将slider延长至00:28:259,slider尾whistle
00:29:033 (6) slider折返端clap
00:29:808 (2) slider头whistle
00:30:582 (4) slider头clap
00:31:356 (6) slider头whistle
00:31:743 (7) slider头clap
00:32:130 (8) ^
00:32:517 (1) finish
00:32:904 (2) clap
00:33:291 (4) whistle
00:33:679 (7) clap
00:34:066 (9) whistle
00:34:453 (10) slider尾clap
00:35:227 (12) clap
00:36:001 (1) slider尾clap
00:36:388 (3) whistle
00:36:775 (6) clap
00:37:162 (8) whistle
00:37:549 (9) slider尾clap
00:38:324 (11) clap
00:39:098 (1) slider尾clap
00:39:872 (4) clap
00:40:066 (5) ^
00:40:646 (6) slider尾clap
00:41:420 (9) clap
00:41:614 (10) ^
00:42:195 (2) slider头clap
00:42:582 (4) slider头whistle
00:42:969 (5) clap
00:43:356 (7) slider头whistle
00:43:743,00:44:517 (8) slider头、尾clap
00:44:711 (9) clap
00:44:904 (1) finish
00:45:291 (2) clap
00:45:679 (4) whistle
00:46:066 (7) clap
00:46:453 (9) whistle
00:46:840 (10) slider尾clap
00:47:614 (12) clap
00:48:001~00:50:711 (1~12) 跟前一段12连(00:44:904~00:47:614)的音效下法基本相同,只有00:48:001不加finish
00:51:485 (1) slider尾clap
00:52:259 (4) clap
00:52:453 (5) ^
00:53:033 (6) slider尾clap
00:53:808 (9) clap
00:54:001 (10) ^
00:54:582 (2) slider头clap
00:54:969 (4) slider头whistle
00:55:356 (5) clap
00:55:743 (7) slider头whistle
00:56:130,00:56:904 (8) slider头、尾clap
00:57:291 (1) finish
00:57:679 (2) slider头whistle
00:58:453 (4) ^
00:59:227 (7) ^
01:00:001 (8) whistle
01:00:775 (2) slider头whistle
01:01:549 (4) ^
01:02:324 (6) ^
01:03:679 (2) 移至01:03:872,slider头whistle
01:04:259 (3) 删去此note
01:05:227 (5) 移至01:05:420,slider头whistle
01:05:808 (6) 删去此note
01:06:582 (1) finish
01:09:679 (1) ^
01:10:066 (2) slider头clap

01:10:453 (3) whistle
01:10:840 (6) clap
01:11:227 (8) whistle
01:11:614 (9) slider尾clap
01:12:388 (11) clap
01:12:775~01:15:485 (1~11) 跟前一段11连的音效下法基本相同,只有1不加finish
01:16:259 (1) slider尾clap
01:17:033 (4) clap
01:17:227 (5) ^
01:17:808 (6) slider尾clap
01:18:582 (9) clap
01:18:775 (10) ^
01:19:356 (2) slider头clap
01:19:743 (4) slider头whistle
01:20:130 (5) clap
01:20:517 (7) slider头whistle
01:20:904,01:21:679 (8) slider头、尾clap
01:21:872 (9) clap
01:22:066 (1) finish
01:22:453 (2) clap
01:22:840 (5) whistle
01:23:227 (8) slider头clap
01:23:614 (9) slider头whistle
01:24:001 (10) slider头clap
01:24:775 (11) clap
01:25:549 (1) slider尾clap
01:25:937 (3) slider尾whistle
01:26:324 (5) slider尾clap
01:26:711 (7) slider头whistle
01:27:098 注意这里。按一直的二四白线下音效规则来说这里应该是clap,没错吧,可是现在这里是slidertick,要怎么让它有clap的音效,保证音效系统的完整性呢?这时候就要用到custom音效了,具体做法是:从其他图里找一个跟默认的clap一样的custom音效(这回你不用自己找了,我给你找好了:http://puu.sh/klj8),把它命名为soft-slidertick,复制到你这张图的文件夹里,在01:27:098处设一条绿线,在此界面中往左看有个Audio选项卡,选中Custom1选项,OK确定,这时这里的slidertick就会发clap的音效。
01:27:679 (8) clap
01:27:872 (9) ^
01:28:259 (1) finish
01:28:646 (2) clap
01:29:033 (5) whistle
01:29:420 (7) clap
01:29:808 (1) finish
01:30:195 (2) clap
01:30:582 (5) whistle
01:30:969 (7) clap
01:31:743 (2) slider头clap
01:32:130 (3) slider头whistle
01:32:517 (4) slider头clap
01:32:904 (5) whistle
01:33:291 (9) slider头clap
01:33:679 再注意这里,现在这个slidertick不应该发clap的音效,于是只要在这里也设一条绿线,点选Audio选项卡,选中Default,即原默认音效,OK确定即可
01:34:066 (10) clap
01:34:259 (11) ^
01:34:453 (1) finish
01:34:840 (2) clap
01:35:227 (5) whistle
01:35:614 (8) slider头clap
01:36:001 (9) slider头whistle
01:36:388 (10) slider头clap
01:37:162 (11) clap
01:37:937 (1) slider尾clap
01:38:324 (3) slider尾whistle
01:38:711 (5) slider尾clap
01:39:098 (7) slider头whistle
01:39:485 下绿线,Custom1
01:40:066 (8) clap
01:40:259 (9) ^
01:40:646 (1) finish
01:41:033 (2) clap
01:41:420 (5) whistle
01:41:808 (7) clap
01:42:195~01:43:549 (1~8) 跟前一段8连的音效下法相同
01:44:130 (2) slider头clap
01:44:517 (3) slider头whistle
01:44:904 (4) slider头clap
01:45:291 (5) whistle
01:45:679 (9) slider头clap
01:46:066 下绿线,Default
01:46:453 (10) clap
01:46:646 (11) ^
01:46:840 (1) finish
01:47:420 (2) whistle
01:48:969 (2) ^
01:50:517 (2) ^
01:52:066 (2) ^
01:52:646 (3) ^
01:53:033 (1) finish

其它难度的音效也可遵循二四白线clap的大致下法,与hard难度相类

关于节奏和排列方面说下大概的
节奏安排尚可,但是重复的段落有些多,这在排列方面也有明显体现,希望能更富于变化一些
适当增加滑条数,减少圈数
排列有些乱,相信会慢慢改善的,只要肯多下功夫
大概就是这些,再多加把劲,总会越做越好的,rank也指日可待。加油~~ :)

题外:看到你还做过仙四的图,如果你有意让那张《织梦行云》从坟里出来并remap的话,我可以帮你做个guest diff,并尽我所能
帮助你rank这张图。决定权在你,不强求。(我很喜欢古风音乐~
Topic Starter
Urlangce

yanguoke wrote:

Random mod from Baidu post bar(long long ago...
来看看能不能在音效方面给予些许帮助

关于节奏和排列方面说下大概的
节奏安排尚可,但是重复的段落有些多,这在排列方面也有明显体现,希望能更富于变化一些
适当增加滑条数,减少圈数
排列有些乱,相信会慢慢改善的,只要肯多下功夫
大概就是这些,再多加把劲,总会越做越好的,rank也指日可待。加油~~ :)

题外:看到你还做过仙四的图,如果你有意让那张《织梦行云》从坟里出来并remap的话,我可以帮你做个guest diff,并尽我所能
帮助你rank这张图。决定权在你,不强求。(我很喜欢古风音乐~
多谢帮助 这幅Map我是有决心已定要Rank的!!
织梦行云我也很喜欢,奈何当时没人理我 我不知道错误在哪里只能放弃。我肯定会把之前的Remap的,希望到时候你能够帮我~~

多谢了~~~~ :)
-__
glad to see the hitsounds are mostly completed~ :)
you deserve it.Star ~
这条不用kudos。我时不时还会来看看(喂
Ch1ka
Hi, Urlangce. This song in my top 15 favourite Touhou themes, so I'm here.

[General]
-Add Naryuga to tags, because he/she made a guest taiko.
-Set a Preview Point. "Timing - Set Current Position as Preview Point".
-Different combo colours on different diffs. I don't know it's forbidden or not, so... skip it.

[Easy]
00:12:388 (4) - clap on end of slider?
00:44:904 (1) - Fix the distance, 1 must stand closer to 4
00:51:098 (1) - Fix the distance, 1 grid up
00:52:259 (2) - ^
01:03:485 (1,2,3,4,5) - Maybe I'm mistaken, but seems that pattern a bit hard for easy
01:24:388 (5) - Fix the distance, 5 must stand between 4 and 6

[Normal]
00:13:937 (1) - whistle on end of slider?

[Naryuga's Taiko Oni]
Just suggestions, I'd never mod taiko before
00:06:775 (1) - Maybe 1/8 stream? That would be so "Hardcore"! From 00:06:775 till 00:07:743.
01:20:517 (2) - Maybe 1/4 stream? Too long for 1/8 and spinner is so booooring.

[Hard]
00:11:227 (2) - Whistle on beginning of slider?
00:12:775 (6) - ^
00:22:066 (2) - Whistle?
01:30:775 (6) - Clap?
01:33:291 (9) - Clap on end of slider? And remove from 01:33:291 (9) - ?
01:43:162 (6) - Clap?

[Lunatic]
01:15:873 (1,2,3,4,5) - I understand that it is Lunatic, but this is ugly and confusing pattern. Change it, please.

That's all.
GL and bye!
Naryuga

Ch1ka wrote:

Hi, Urglance. This song in my top 15 favourite Touhou themes, so I'm here.

[General]
-Add Naryuga to tags, because he/she made a guest taiko. - mine is already set :P
-Set a Preview Point. "Timing - Set Current Position as Preview Point". - same as above


[Naryuga's Taiko Oni]
Just suggestions, I'd never mod taiko.
00:06:775 (1) - Maybe 1/8 stream? That would be so "Hardcore"! From 00:06:775 till 00:07:743. Disagree. I know 1/8 stream is unrankable and unplayable for ordinary people.
01:20:517 (2) - Maybe 1/4 stream? Too long for 1/8 and spinner is so booooring. umm... ok, changed but not all is stream. I hate very long stream.

That's all.
GL and bye!
Thanks for mod.

I changed something. Please update~

Download: ZUN - Hiroari Shoots a Strange Bird ~ Till When (Short Ver.) (Urlangce) [Naryuga's Taiko Oni].osu
Topic Starter
Urlangce

Ch1ka wrote:

Hi, Urglance. This song in my top 15 favourite Touhou themes, so I'm here.
Thank you so much~~ :D
I'll Update it tomorrow~~ :D
Topic Starter
Urlangce

Naryuga wrote:

I changed something. Please update~
Thanks~~ :D
Ch1ka
Gah, I made a mistake in the nickname, sorry.
z___old
;) :arrow: :shock:
Topic Starter
Urlangce

z__ wrote:

;) :arrow: :shock:
:P :arrow: :?:
sherrie__fay
easy和normal开AImod看下:各有一处spacing问题
hard的AR调到7 或者8
lunatic...居然真的能打!!!很了不起←我认真的
一般新人前几张图的最高难度都鬼畜到打不了!!!
stream间距调小就更好了,在这么快的节奏下stream已经很难了 不要再加大连打的间距了 否则就有overmap的倾向了
lunatic的x x xxx x x xxx这种三连和hard节奏差不多 只是变了spacing而已嘛...换掉一些吧
然后所有难度,滑条形状修好一点
图摆放整体再注重美观一点
很棒 真的 努力的话 真的有望rank呢!!!
然后就是kiai time用得有点多了 酌量减点吧
Topic Starter
Urlangce

sherrie__fay wrote:

easy和normal开AImod看下:各有一处spacing问题
hard的AR调到7 或者8
lunatic...居然真的能打!!!很了不起←我认真的
一般新人前几张图的最高难度都鬼畜到打不了!!!
stream间距调小就更好了,在这么快的节奏下stream已经很难了 不要再加大连打的间距了 否则就有overmap的倾向了
lunatic的x x xxx x x xxx这种三连和hard节奏差不多 只是变了spacing而已嘛...换掉一些吧
然后所有难度,滑条形状修好一点
图摆放整体再注重美观一点
很棒 真的 努力的话 真的有望rank呢!!!
然后就是kiai time用得有点多了 酌量减点吧
恩 恩 恩~~
最近也一直苦恼 滑条的形状和整体摆放的效果 不够美观。。
我会一直改进直到Rank的~~
加油~~
PROGUY
Hi there. From #modreqs.
(I can't mod Taiko, so [Naryuga's Taiko Oni] is ignored here. Sorry.)

[General]
(Short Ver.) doesn't need to be in the title. Hiroari Shoots a Strange Bird ~ Till When alone is fine.

[Easy]
AR +1
00:07:743 (1, 2) - Increase the gap between the sliders like this.
00:10:840 (3, 4) - ^
01:04:259 (3) - This slider is fine in Normal or harder, but not in [Easy]. Shorten the slider to this length.
01:05:808 (6) - ^
01:17:420 (3) - Stack this note on top of the one in 01:15:872 (1).
01:22:066 (1) - Finish hitsound.
01:46:840 (1) - Why is this a Whistle? Remove it and use Finish instead.

[Normal
AR +0 or 1, feels a bit slow but it's up to you.
00:52:646 (4) - Curve this slider.
01:22:066 (1) - Finish hitsound to the slider head only. (To do this, double-click on the head in "Select" mode, then just click "Finish".)

[Hard]
01:14:904 (10, 11) - Spacing issue.

[Lunatic]
Your stream before the first kiai time makes the rest of the map inconsistent in terms of difficulty. Add more notes if possible. If you can't, then make jumps and decrease HP Drain Rate by 1.

I hope this helps. :)
Topic Starter
Urlangce

PROGUY wrote:

Hi there. From #modreqs.
(I can't mod Taiko, so [Naryuga's Taiko Oni] is ignored here. Sorry.) You have help me a lot~thanks.

[General]
(Short Ver.) doesn't need to be in the title. Hiroari Shoots a Strange Bird ~ Till When alone is fine. I cut the mp3, It is a 5m long mp3 in the first, so i add (Short Ver.). Now I'll fix it soon~~

[Lunatic]
Your stream before the first kiai time makes the rest of the map inconsistent in terms of difficulty. Add more notes if possible. If you can't, then make jumps and decrease HP Drain Rate by 1.
OK, I know. I'll do my best to make the rest of the map more difficult.Thank for your advice~~

I hope this helps. :)
I'll update it in a few days by your advice~~Thanks~
[CSGA]Ar3sgice
from my queue


Easy

  1. 好长的slider...= =
Normal

  1. 00:36:388 (2) - 中间点(176,104)
  2. 00:48:775 (2) - 中间点(80,344)
Hard

  1. 00:56:130 (8) - 第三个点(-24,232)这里好看点
  2. 01:18:001 (8) - 滑条中间那个点移到(384,184) 尾上(392,280)
  3. 01:35:324 (6) - 去掉
Lunatic

  1. 00:01:840 (2,3,4,5) - 应该是个4连
  2. 00:03:388 (2,3,4,5) - ^
  3. 好长的串
  4. 00:30:195 (9,10,11,12,13) - 这地方形状不是很好看
  5. 00:56:614 (12,13,14,15) - ._.不能这样。。。
  6. 01:12:969 (4) - 间距。。
  7. 01:14:324 (13) - new combo
  8. 01:20:324 (1) - ^
  9. 01:52:066 (2,3,4,5,6,7) - 放串
  10. 好难。。
that's all

Good luck~
Topic Starter
Urlangce
@[CSGA]Ar3sgice
全部改正了~~~
非常感谢!!!
Scorpiour
Hi there~~mod from queue~~
似乎这图菲姐已经看过了呢,新人能让她点头蛮不容易的加油的说!
另外请回复这个帖子告诉我你哪里做了改动或者没有改动,如果可以的话最好附上相关的理由谢谢~~~这样也有助于我提升mod水平:)

General:
  1. Audio Lead-in: 1000ms (1s)。保持首note在距离开始2-2.5s是个比较合适的区间。
  2. 整体来说有个很严重的问题就是你的hitsounds音量实在太低了。我觉得soft hitsound就算100%都只是勉强够用,更不要说80%了。现在导致了你的图整个打起来感觉软绵绵的缺少打击感,特别是Lunatic难度这个问题更明显。我的建议是不如尝试70-80%音量的normal也许会比soft更好,能够突出这曲子本身的紧张感和压迫感。
  3. 有关Kiai time: Kiai在Map中的作用是用来突出副歌段而不是前奏和主旋段的,所以这个图我觉得既然你只截了主旋的部分,其实不下kiai都没问题的……
Easy:
  1. 对于Easy/Normal难度,我个人的建议是打开DS保持一个固定的数值,现在这个diff的ds变化太多,可能对于新手来说会有一些困难。毕竟要考虑到Easy/Normal面对的玩家群体,所以不建议变化DS。因为是整体性的问题所以就不再在后面的单独说了。
  2. 00:06:195 (3) - finish有些突兀,不是很好听。
  3. 00:06:775 - 这里我觉得没有理由空拍啊,音乐前面4个小节都没有变化,所以节奏上也应该和前面保持一致。
  4. 00:07:356 - ^,和上面一起的问题。
  5. 00:38:711 (1) - Slider的Tick point被分数挡住了,对于Easy来说尽量避免。
  6. 00:44:904 (1) - 这里音乐上有很明显finish的地方你倒是忘记用了finish....恩……自己多注意听听吧,finish一般是下在长白线(downbeat)上。
  7. 00:51:098 (1) - 这里在下finish的时候把后面的滚动音效似乎也给带出来了?
  8. 00:52:646 (3) - ^。我觉得你可以考虑加一个静音的sliderslide效果。
  9. 00:57:291 (1) - 变速slider一样是不推荐在Easy/Normal中使用的,除非非常适合。。很显然这里并不是……而且这里变速之后导致note挤在一起密度又大反而加大了难度。
  10. 01:06:969 - 这个break比较无法理解……太突然了……
  11. 01:25:162 (1) - 试着把形状拉平滑一些?这个转的真心不太好看……
Normal:
  1. Genral的问题在Easy里都说了这里就不重复了,包括变速slider,break和音效什么的,其他diff同我就犯懒一下不来打字了XD
  2. 00:06:775 (8,1) - 这种位置在开easy模式的时候可能会导致note出现在屏幕外面所以不建议。
  3. 00:29:420 (1,2) - 这里节奏听着有点别扭,我觉得用前面的节奏没问题的。
  4. 00:48:001 (1,2) - 这种slider的形状还是需要多调调。。确实不好看……
  5. 01:17:420 (5) - 我觉得这里可以开个NC,否则这个combo太长了
Hard:
  1. 00:40:066 (5) - 这clap感觉多余了
  2. 00:41:614 (10) - ^
  3. 00:44:711 (9) - ^,后面类似的clap不说了……总之感觉用固定的2/4clap会更舒服一点……
  4. 00:46:453 (9,10) - 这里用reverse slider会更贴合音乐一些吧?
  5. 01:22:453 (2,3,4,5,6,7) - 这两组白线三连感觉太生硬了,考虑换成红线的吧?还有其他一些的白线三连也是同样的建议。
Insane:
  1. 白线三连的问题和Hard类似,除非非常特殊的情况否则不建议从白线起三连……
  2. 00:01:550 - 到00:06:969 - ,开头这里的节奏听着有些混乱……虽然你下四连之类的想法是好的但是明显和音乐off了所以并不好听

    我自己的话应该会把这段的旋律下成这样的吧。

    简单来说,下连打之类的一定要记得并不是随意的,而是要适合音乐才可以,否则就会让人有“为了做难而故意下串”的感觉导致各种违和。
  3. 然后后面那一大段连打……怎么说呢……不是不可以但是强烈不推荐放stream的时候还用1.0x的DS。。。。说句不好听的话就是你这故意坑人呢吧……
  4. 00:32:517 - 从这里开始又是节奏的问题……比如说
    1. 00:32:517 - 到 00:32:904 - 有个很明显的长音就被你用白线三连给做过去了使得节奏一下子变得零碎了……
    2. 00:33:291 (8,9,10) - 这里的音乐明明和后面一样是1/2的你却硬塞三连……很不好
    3. 00:38:130 - 这里有个很强的音就这么被你给扔掉了……
    4. 00:38:711 - 00:39:098 一样是长音的问题
    等等类似的……建议你把曲子的速度放慢,先反复仔细听一下音乐的节奏是什么样的,然后再跟着音乐去放节奏把。虽然并不是说不可以做自创的音轨,但是我觉得如果自己没能很好的把握音乐的感觉就硬塞节奏的话只能适得其反的。
  5. 好吧我犯懒了因为后面的部分和前面基本要说的东西比较类似的说……所以就不废话了……
大致上就这些了~~~总之加油吧~~:)
Topic Starter
Urlangce
首先先道个歉:最近没什么时间。。。看我最近没有更新就知道了。。。唉。。。五月啊。。。。
所以我回复得比较迟,请谅解。


Scorpiour wrote:

Hi there~~mod from queue~~
似乎这图菲姐已经看过了呢,新人能让她点头蛮不容易的加油的说!
另外请回复这个帖子告诉我你哪里做了改动或者没有改动,如果可以的话最好附上相关的理由谢谢~~~这样也有助于我提升mod水平:)
General:
  1. Audio Lead-in: 1000ms (1s)。保持首note在距离开始2-2.5s是个比较合适的区间。(已经更改所有DIff)
  2. 整体来说有个很严重的问题就是你的hitsounds音量实在太低了。我觉得soft hitsound就算100%都只是勉强够用,更不要说80%了。现在导致了你的图整个打起来感觉软绵绵的缺少打击感,特别是Lunatic难度这个问题更明显。我的建议是不如尝试70-80%音量的normal也许会比soft更好,能够突出这曲子本身的紧张感和压迫感。(正在尝试中)
  3. 有关Kiai time: Kiai在Map中的作用是用来突出副歌段而不是前奏和主旋段的,所以这个图我觉得既然你只截了主旋的部分,其实不下kiai都没问题的……(我将前面一段Kiai time去掉了,后面的保留了。。我这样子算不算是Kiai控......自己玩的时候感觉Kiai一出来我就燃了......)
Easy:
  1. 对于Easy/Normal难度,我个人的建议是打开DS保持一个固定的数值,现在这个diff的ds变化太多,可能对于新手来说会有一些困难。毕竟要考虑到Easy/Normal面对的玩家群体,所以不建议变化DS。因为是整体性的问题所以就不再在后面的单独说了。虽然我知道要考虑新手,可能是人比较粗糙的原因???我会多调整几遍确保DS不变
  2. 00:06:195 (3) - finish有些突兀,不是很好听。已经更正
  3. 00:06:775 - 这里我觉得没有理由空拍啊,音乐前面4个小节都没有变化,所以节奏上也应该和前面保持一致。已经更正
  4. 00:07:356 - ^,和上面一起的问题。(已经更正)
  5. 00:38:711 (1) - Slider的Tick point被分数挡住了,对于Easy来说尽量避免。恩,已经调整位置。
  6. 00:44:904 (1) - 这里音乐上有很明显finish的地方你倒是忘记用了finish....恩……自己多注意听听吧,finish一般是下在长白线(downbeat)上。做完后我会多听几遍调整
  7. 00:51:098 (1) - 这里在下finish的时候把后面的滚动音效似乎也给带出来了?
  8. 00:52:646 (3) - ^。我觉得你可以考虑加一个静音的sliderslide效果。做法是在文件夹里放一个静音的normal-sliderslide.wav文件么,然后在这里加一条绿线,然后在Audio里面选择Custom1?
  9. 00:57:291 (1) - 变速slider一样是不推荐在Easy/Normal中使用的,除非非常适合。。很显然这里并不是……而且这里变速之后导致note挤在一起密度又大反而加大了难度。已经更改
  10. 01:06:969 - 这个break比较无法理解……太突然了……我不会告诉你这是暴风雨前的宁静...
  11. 01:25:162 (1) - 试着把形状拉平滑一些?这个转的真心不太好看……已经更正
Easy的基本已经改完了顺便把所有‘ugly’的Slider都改了一遍。校正了Hitsounds。

Normal:
  1. Genral的问题在Easy里都说了这里就不重复了,包括变速slider,break和音效什么的,其他diff同我就犯懒一下不来打字了XD
  2. 00:06:775 (8,1) - 这种位置在开easy模式的时候可能会导致note出现在屏幕外面所以不建议。已经更正
  3. 00:29:420 (1,2) - 这里节奏听着有点别扭,我觉得用前面的节奏没问题的。这里和前面的节奏是一样的...只不过把circle和slider换了一下。但是节奏是一样的
  4. 00:48:001 (1,2) - 这种slider的形状还是需要多调调。。确实不好看……我会调教好她们的屁股的
  5. 01:17:420 (5) - 我觉得这里可以开个NC,否则这个combo太长了已经更正
Hard:
  1. 00:40:066 (5) - 这clap感觉多余了
  2. 00:41:614 (10) - ^
  3. 00:44:711 (9) - ^,后面类似的clap不说了……总之感觉用固定的2/4clap会更舒服一点……这里听着果然别扭。。但是前面的挺顺耳了?
  4. 00:46:453 (9,10) - 这里用reverse slider会更贴合音乐一些吧?我一定要说,这个是从前面到这里对我最重要的了(没有之一),看到这条我突然感觉我真的很粗糙。在Hard和Lunatic里面这样类似的地方我会多注意的!!
  5. 01:22:453 (2,3,4,5,6,7) - 这两组白线三连感觉太生硬了,考虑换成红线的吧?还有其他一些的白线三连也是同样的建议。已经更正
Insane:
  1. 白线三连的问题和Hard类似,除非非常特殊的情况否则不建议从白线起三连……正在查看所有白线三连,然后看情况更正!
  2. 00:01:550 - 到00:06:969 - ,开头这里的节奏听着有些混乱……虽然你下四连之类的想法是好的但是明显和音乐off了所以并不好听

    我自己的话应该会把这段的旋律下成这样的吧。

    简单来说,下连打之类的一定要记得并不是随意的,而是要适合音乐才可以,否则就会让人有“为了做难而故意下串”的感觉导致各种违和。更正好了,我会重新检查所有连打的!!
  3. 然后后面那一大段连打……怎么说呢……不是不可以但是强烈不推荐放stream的时候还用1.0x的DS。。。。说句不好听的话就是你这故意坑人呢吧……我再三声明,注意!!这不是一个坑。注意!!这不是一个坑!!!
  4. 00:32:517 - 从这里开始又是节奏的问题……比如说
    1. 00:32:517 - 到 00:32:904 - 有个很明显的长音就被你用白线三连给做过去了使得节奏一下子变得零碎了……我会注意节奏来改的
    2. 00:33:291 (8,9,10) - 这里的音乐明明和后面一样是1/2的你却硬塞三连……很不好不好的东西就坚决要更正
    3. 00:38:130 - 这里有个很强的音就这么被你给扔掉了……放慢了一听,果然有。。真是罪过
    4. 00:38:711 - 00:39:098 一样是长音的问题放慢了听出来了
    等等类似的……建议你把曲子的速度放慢,先反复仔细听一下音乐的节奏是什么样的,然后再跟着音乐去放节奏把。虽然并不是说不可以做自创的音轨,但是我觉得如果自己没能很好的把握音乐的感觉就硬塞节奏的话只能适得其反的。这正是我现在所想的!!!握手!!!
  5. 好吧我犯懒了因为后面的部分和前面基本要说的东西比较类似的说……所以就不废话了……
大致上就这些了~~~总之加油吧~~:)


Lunatic的问题有点多 改的比较慢 所以更新可能会迟些。我力求每次改动都做到当前能做到的最好!!

还有就是正在做Map的部分skin。。希望能增加Rank的概率,所以在挑选图片和PS 但是本人水平实在不咋样 所以有点慢。。
我会继续努力让她Rank!!希望尽快吧。时间是越来越不够用了。

最后,多谢了~ :)
Poggo
Hi^^ ;)

Lunatic
00:05:614 - remove this note
00:23:904 - i think this looks better http://puu.sh/pTul
00:33:679(8) - note *5* very hides note *8* you should put stream in other place
00:35:420 - add note
01:14:517 - ^
01:17:904 - remove this slider and put note on 01:18:001
01:32:904 - looks better
248,48,92904,2,0,B|368:32|472:80|488:168|480:248,1,340,2|2
01:39:291 - add note

Hard
00:42:485 - remove this note
01:39:098 - i think this better
456,128,99098,2,0,B|464:320|272:320,1,300,2|2

Normal
00:38:324 - this note is to low you should put it in other place
00:40:259 - maybe put this http://puu.sh/pTAH

Easy
00:15:485(2,3) - unstack this sliders
00:32:904 - looks better http://puu.sh/pTC2
00:42:195 - make this http://puu.sh/pTCm
00:54:582 - ^ this sounds better
01:06:969 - remove this break time

Good luck)
Topic Starter
Urlangce

Katty Pie wrote:

Hi^^ ;)

Lunatic
00:05:614 - remove this note I think delete it will make the rhythm is not coherent, but I'm not sure. I need sometime to think about it.
00:23:904 - i think this looks better http://puu.sh/pTul Yes~~it's better now
00:33:679(8) - note *5* very hides note *8* you should put stream in other place I change it now~
00:35:420 - add note I think mine is better :D
01:14:517 - ^
01:17:904 - remove this slider and put note on 01:18:001 It's looks strange before, but now looks better~~
01:32:904 - looks better I don't know what's wrong with it, but your code is exactly same as mine..but i still remake the shape of slider~~ :)
248,48,92904,2,0,B|368:32|472:80|488:168|480:248,1,340,2|2
01:39:291 - add noteI think it's better to keep here Blank~~
Hard
00:42:485 - remove this note I think it's better now
01:39:098 - i think this better I fix it now, yours is better than now~
456,128,99098,2,0,B|464:320|272:320,1,300,2|2

Normal
00:38:324 - this note is to low you should put it in other place I fix it now
00:40:259 - maybe put this http://puu.sh/pTAH I fix it now
Easy
00:15:485(2,3) - unstack this sliders (I'm so sorry but I really don't know what unstack means..sorry~~)
00:32:904 - looks better http://puu.sh/pTC2 I fix this
00:42:195 - make this http://puu.sh/pTCm I don't fix this because, this is just on the clap
00:54:582 - ^ this sounds better ^
01:06:969 - remove this break time you can understand this break is the warning that the most crazy time is coming~~

Good luck)
Thank you~~~ :)
P.S. I like your signature~~
Poggo

Urlangce wrote:

P.S. I like your signature~~

Ahahahaha thx ^^
popner
Hi ~ Mod request from My Queue.

[General]

Lunatic和Naryuga's Taiko Oni的stack leniency是2,应该是unrankable的。改成3吧

[Hard]

总之三连不要从白线开始,特别是你自己加的节奏(本来音乐中没有三连音,你加上三连增强节奏感)。

[Lunatic]

00:05:130 (2,3) - 对称是好,但是是白线三连啊,节奏不行了。我认为节奏要比排列重要
00:06:775 (8,9,10) - 直接一个1/8折返?
00:34:162 (10,11) - 00:34:937 (13,14) - 白线三连,Sco的mod好好看啊
00:34:937 (13,14) - 距离排的整齐一些,可以调成grid level 4摆
01:06:291 (8) - 和前面5.37x的距离啊
...总之就是好多白线三连啊!这样节奏就乱掉了

[Suggestion]

多看看新rank的那些图的节奏是怎么下的,特别是bpm与风格都相近的图,然后对比着自己的图,说不定会有些想法。

GL~
ertyukjh010


您好~
抱歉來遲了,因為優先幫婆婆mod圖

[Easy]

SliderMultiplier:0.999999999999999 > 1
AR+1 OD-1
00:01:550 (1) - 做1次折返,刪掉後面的(2)
00:03:098 (3,1,3) - ^
00:13:937 (1) - 移動到X:460 Y:152 您可能需要用到Grid Lv4
00:17:033 (3) - 這部份有點重疊0.0

[Normal]

00:06:775 (8) - 1/4對於新手來說太快了,刪掉

[Hard]

01:49:937 (1) - 向右移動1格
01:50:517 (2) - 向左移動1格

[Lunatic]

00:27:872 (14) - NC
01:06:291 (8) - 這距離太遠了....畢竟是1/4....

這張圖來說,排版方面感覺還需要努力喔,加油^^
That all :)
Topic Starter
Urlangce

popner wrote:

Hi ~ Mod request from My Queue.

[General]

Lunatic和Naryuga's Taiko Oni的stack leniency是2,应该是unrankable的。改成3吧已改

[Hard]

总之三连不要从白线开始,特别是你自己加的节奏(本来音乐中没有三连音,你加上三连增强节奏感)。(已经全部扫了一遍)

[Lunatic]

00:05:130 (2,3) - 对称是好,但是是白线三连啊,节奏不行了。我认为节奏要比排列重要(上次Sco的mod看了但是为了对称,有的白线三连没有改。。今天索性一起全部改了吧!)
00:06:775 (8,9,10) - 直接一个1/8折返?已改
00:34:162 (10,11) - 00:34:937 (13,14) - 白线三连,Sco的mod好好看啊
00:34:937 (13,14) - 距离排的整齐一些,可以调成grid level 4摆(已改)
01:06:291 (8) - 和前面5.37x的距离啊(我把8删了,其余位置和原来差不多。。。)
...总之就是好多白线三连啊!这样节奏就乱掉了

[Suggestion]

多看看新rank的那些图的节奏是怎么下的,特别是bpm与风格都相近的图,然后对比着自己的图,说不定会有些想法。(恩)

GL~
Thank you~~
Topic Starter
Urlangce

ertyukjh010 wrote:



您好~
抱歉來遲了,因為優先幫婆婆mod圖

[Easy]

SliderMultiplier:0.999999999999999 > 1(这个是什么呢?我在.osu文件里找到这个了 上面显示的就是0.999999999999999,需要改成1吗?)
AR+1 OD-1
00:01:550 (1) - 做1次折返,刪掉後面的(2)(已改)
00:03:098 (3,1,3) - ^(已改)
00:13:937 (1) - 移動到X:460 Y:152 您可能需要用到Grid Lv4
(已改)
00:17:033 (3) - 這部份有點重疊0.0(已改)

[Normal]

00:06:775 (8) - 1/4對於新手來說太快了,刪掉(改成1/2了不要紧吧?)

[Hard]

01:49:937 (1) - 向右移動1格
01:50:517 (2) - 向左移動1格(已改,居然有这么小的一格你都发现了?我的狗眼啊~

[Lunatic]

00:27:872 (14) - NC(已改)
01:06:291 (8) - 這距離太遠了....畢竟是1/4....(已改)

這張圖來說,排版方面感覺還需要努力喔,加油^^(最后这Map必定会Rank的!!)
That all :)
Thank you~~~~~
Topic Starter
Urlangce
Notice:

If you download this map before 4/18/2012. Please redownload it. Beacause I add some skins for it. And you can also send me some advice about the skins~~Thanks.

:P
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