Yep, you might wanna check that mod before I recheck this!
!L i a wrote:
Fix all
Not really 'spam-like', It's because Elly-chan posted a bubble pop, wich I'm proud to see. I'm sorry and it will not really happen again.narakucrimson wrote:
Lol Katsuri, avoid that kind of spam-like modposts.
not really..IceBeam wrote:
[Insane]
00:54:290 - no no,you can't silence notes ...... I actually really like this. I deleted the timing line but if it's fine with ranking rules I'd like to keep it.
Hitsounds from hitcircles and sliders must be audible. These provide feedback for the player, and having them silent in a rhythm game doesn't make much sense. If you don't like the default sounds, then find replacements rather than silencing notes. You can use hitsounds from the Custom Hitsound Library or easily find others online. Lowering the volume of a few notes to provide a dampened effect is usually fine, but complete silence is always unacceptable. The end of a spinner (or even the entire spinner) the sliding sound of a slider, and the end of a slider can be silent, but only do it if it makes sense. Finally, you cannot silence both slider ticks and slider slides together.so,whether you use 5% or 20% volume - note should be audible - it can be almost silenced in rare cases,but when it has something to take with the music - in this care,I can't find a good justification to silence that note
only did it for NOrmalIceBeam wrote:
hoLysoup ,in Insane - maybe start adding claps from 00:43:758 like L i a did in Hard? sounds cacthy to me
ok
in Easy - 01:36:524 (4) - this one sounds a bit rough,isn't it? maybe make it soft or lower volume?
oh well left it alone
and overall in Easy and Normal - soft section is very quiet,I'd suggest to use at least 60% volume for them