oh thx KanaRin ><!
Hmmmm .... seems like onthing change without the timing lolaabc271 wrote:
Suggestions only. Change them only if you want to ~
00:29:014 ( 151 ) - Blue note ? No /.w.\
01:09:680 ( 378 ~ 381 ) - I prefer using 1/4 instead of 1/6, as a single 1/6 looks quite odd.
I think it's okay 'cause the background is 1/6 beat too.
01:35:014 ( 511 ) - Blue note ? No /.w.\
01:35:680 ( 513 ) - ^ No /.w.\
02:52:347 ( 980 ) - ^ No /.w.\
fixed the rest including addition of 3 notes, which means star rating has gone up to 3.11, which I hope won't get in the way of rankingKiddo-Kun wrote:
• 02:09:194 (3,4,5,6) - These note should have the same hitsound settings than (1) and (2). They both sound exactly the same. there are background beats for them
• 02:13:194 (5) - Add a new combo on this note and remove it on 02:14:194 (1). It would really match the music better. i think mine works too
Thx for mod Kiddo-Kun~Kiddo-Kun wrote:
[General]
• Kiai would really fit well in this map. Say, 01:19:694 - 01:40:861 & 02:37:028 - 02:58:528? not using kiai sry...
• I think the volume should just go up generally. It's really hard to hear the hitsounds at some points. increaced volume in few parts parts but overal, i want to keep same volume
[AAAH!!!]
• 00:52:778 - It would match the music better and feel much more consistent if you placed a note here. i dont hear triplet sound here.....
• 01:11:861 - A note here would go with the music a tad better. And it would match what you're mapping at 01:13:195 (1). added
• 02:14:361 (1) - 0.50x slow down does not fit well with this section. It would cause people to overjump half the time. Consider changing it to 0.75x. yep changed in both diffs
[AAAAH!!!!]
• 01:11:861 - It would be better if a note sounded off here. It would match what you're mapping to for 01:13:195 (1). yyyyyyy
• 00:12:861 (7) - New combo on this note to indicate a slider speed change. dont understand this.......i dont see any slider speed change o.o
[AAAAH!!!!]Kei wrote:
[AAAAH!!!!]
Thx for mod and star S h i a~ \^^/S h i a wrote:
Hi mod request via my queue~ Hi ></
[overall]
~已经有很多很好的MOD了而且也看不出有问题 所以以下都是建议~
添加1个easy diff? i wanted to keep 5diffs mapset, thats why no [Easy] ><
Normal虽然3star但似乎难了点;_;
[AAAH!!!]
02:55:861 (1) - new combo? ok~
[AAAAH!!!!]
Fine <3
really good mapset ~ star
and no KDS Orz
Thx Kei~ ></Kei wrote:
Hi once again! Uhmmm I took a look at your mapset and I didn't saw anything that should be changed or fixed. I think that it is ready to pass to the next layer of the queue. Good luck ranking this map :3
Thanks for modLissette wrote:
Hi~ Hi~ ></
AAAAH!!!!
02:52:694 (4) - weird anti jump, make the spacing even in this combo no one had problems during test plays, so i guess its fine
add spinner to vary scores? i dont know where to add it (;´д`)
AAAH!!!
00:28:204 (2) - make it a 1/2 slider, sounds and play better both fine for me
add spinner to vary scores? (;´д`)
Climbb & Kana's Taiko
why no kai on taiko diff? forgot to add it after reuploading (/ω\)
xsrs's AAH!!
how about if you name this AAH!! and put the guest mapper in a SB? i dont think its necessary, also i cannot make SB (;´д`)
easiest diff should have less than 3 difficulty star there are a lot of maps with 3+ stars on easiest diff, this diff only +0.1......
decrease AR and lighten the diff reducing the 1/2 notes that are kinda hard for the easier diff
Thats all~
thx for modLissette wrote:
('(oo)')
00:12:861 (7) - this speed change is not predictable, and the slider shape doesn't help at all I have got at least 5 players test it, seems quite playable. in fact the change of speed hardly affect anything if you follow the flow
01:02:195 (1) - same (not the shape part)
01:08:028 (4) - start the triplets here?, and they should go like this http://puu.sh/jc5l (ignore the placement) the two triplets you have there 01:08:528 (1,2,3,4,5,6) - are off not mean to follow the music here, I'd rather have some new rhythm
01:19:694 (1) - an 1/1 slider fits better here, try it changed this
01:40:861 (1) - I like this one, maybe you should do the same with the other one, new combo on it, and don't put it right after 1/4 notes this will make it a lot easier to read/follow
02:19:361 (6) - add new combo due to speed change added
02:25:361 (4) - triplets, where are you?? same suggestion as 01:08:028 (4) -
02:26:528 (1,2,3,4,5) - I don't like this combo, i find it a bit random don't understand what "random" means...
add spinner to vary scores?
Thx for starring \:D/tort wrote:
good map!:D
Nare Nara Narya~ Naritaku naru~ >w<ikari_kyon wrote:
[AAAAH!!!!]Kei wrote:
[AAAAH!!!!]
[AAAAH!!!!]
[AAAAH!!!!]
Thx for mod Leorda~ :3Leorda wrote:
OMG IT'S CRYU!!!!Someone will burn in hell ヽ(●-`Д´-)ノHi :3
[AAAH!!!]
01:11:694 (5) - Why finish at head slider? sounds funny xD
02:23:028 (2,3) - Not stack correctly with head slider while gameplay (look this pattern during test mode) changed~
[AAAAH!!!!]
01:11:694 (7) - New combo? added NC but little bit earlier to show SV change
[('(oo)')]
* That's a naughty pig....
01:47:194 (2,3) - If you do this, some players will confusing about which is beginning slider and end slider. I suggest you to spread this pattern....
Once you done, Forum PM me for recheck