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DJ Genericname - Dear You

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Reiji-RJ
Some fixed, thank you all :3

I'm so lazy..

Download: DJ Genericname - Dear You (Rue) [Dear Rei].osu
Topic Starter
Rue

mancusojuanmattos wrote:

Hi! Mod Request from my Modding Queue :P

General:
- This is a Remix, but I think that the Composer is Higurashi no Naku Koro ni, for this reason I think that you have to remove it from Tags and add it in Source Dun think so, the track was mixed by an independent artist, nor was it presented in the ost as far as I know.

Dear Easy:
- I suggest to increase by 1 Tick the Approach Rate (AR+1), because the BPM is high and works better with this Slider Velocity That makes the star difficutly overfloat :\ I can't afford that.
00:02:794 (1): In this Pattern flow better if you make a Reverse Selection (Ctrl + R) in this Slider Nah. It just causes spacing problems.
00:13:821 (4): It is more consistent with next patterns, if you add a New Combo here Alright.
01:07:581 (3): The Double Whistle (With Previous note), don't fit a lot with music. For this reason, I suggest to Remove the Whistle at the beginning of this Slider Sounds really, really poor then. I better keep them.
01:08:959 (1): (^)
01:10:337 (3): (^)
01:33:426 (3): This Note is hidden by the Hitburst as Previous Slider (1). This cause confusion in New Players, so, try to move this note a little Oh there's enough time to react. In fact, the burst vanishes way faster than the note appears.

Dear Normal:
00:19:852 (1,2): Fix this Spacing, with the Distance Snap, don't forget to move the next notes Oh right.
00:42:338 (2): Add a Clap in Reverse Arrow, fit fine with music :\
01:33:340 (5,6): You have a little Spacing here. Fix it with the Distance Snap Makes it completely unreadable. This spacing breaking is there for good.
01:38:854 (3,4): (^)
01:41:697 (2): I think that sounds better a Clap than Finish hitsound Oh right, and the finish is to be on the next note.
01:44:368 (5,6): Fix this little Spacing with the Distance Snap
01:48:245 (2): I don't like how to sounds this Slider in 1/4, sounds better if you Short it in 1/4. Plays better with Vocal Vice versa, I'd say :D
01:49:968 (4): Sounds better and it is more consistent with Easy diff., if you replace this Finish Hitsound to Clap On the contrary, I replaced the clap with a finish in Easy.

Dear Rue:
- Maybe you can Increase the HP Drain Rate by 1 Tick (HP+1) DR = 8? You can't be serious! D8
00:10:720 (1): I didn't feel very comfotable with this New Combo when I played the Difficulty. I think that it's better if you Remove this New Combo For the exactly same reason you mention below, it is to be here, sliderspeed change.
00:54:658 (11): The Slider Speed Change is very sudden after this Stream. For this reason, I suggest to add a New Combo in this Slider You got a point.
01:10:337 (1): The beginning of this Slider is hidden by the hitbust as previous Slider. I think that it's better if you replace this Slider But it's more than clearly visible! D:

Well, That's All Dear Rue :P
Good Luck with your map ;)
Thank you!

L_P wrote:

hello!

from mod queue...
General: very nice map with good idea, so basically suggestion in my mod, feel free to reject it
suggestion : try repeating some rhythm with pattern? (antijump, shape etc..)

dear rue
00:32:258 (4,5,6,7,8,9,10,11,12,13,1) - curve this better imo? Nicely noticed. I totally suck at making correct curves.
00:37:255 (1,2,4) - create some antijump? here is the special part of the songs, the lyrics, etc, maybe make it more different with antijump That could be a good idea, but the jumps fits better I think.
00:42:769 (1,3) - swap finish? Oh no, it's supposed to be on (3).
01:06:547 (1) - from this part, maybe try some 0.5 velocity for long slider? That gonna cause a sharp slider slowdown, and I try to keep things as smooth as possible \:D/

dear normal
00:21:058 (3,4,5) - move nearer? (like grid down 5 - 10) Yeah, already fixed this in the previous mod.
01:17:919 (2) - this would be prettier http://puu.sh/gnp2 Nice one, applied!
(grid the second dot of repeat slider and move next slider a bit)

dear easy
00:21:058 (6) - delete repeat, add finish at tail? I somehow feel those should have a repeat actually.
00:32:086 (2) - ^
00:53:796 (3) - start a spinner here would be easier ha Hah, the funny thing is a spinner used to be here, and it somehow boosted the star rating beyond 3. Having replaced it with 2 sliders I 'simplified' the pattern.

star for good map, if you change nothing plz dont give me kudos...
Wow, a star \:D/ Thanks!
Suimya
From byaku and My Queue~ :3

[Dear Easy]

Maybe AR +1?
  1. 00:01:071 (2) - 1 grip down and left
  2. 00:07:274 (3) - 1 grip left
  3. 00:15:545 (X) - sounds better if you add a note here with a whistle :3
  4. 00:19:680 (4) - 1 grip up~
  5. 00:21:058 (6) - remove the clap and add a whistle, and then add a finish on the end
  6. 00:23:126 (2) - 3 grip up and fix the spacing of the next slider
  7. 00:24:504 (4) - NC and remove the NC on 00:24:849 (1) - ?
  8. 00:25:883 (3,4) - maybe like this?
  9. 00:41:390 (1) - useless NC remove it
  10. 00:52:418 (1) - i think you should remove the NC
  11. 01:26:879 (5) - remove the clap on the reverse and add a whistle ?
  12. 01:29:291 (2) - 1 grip down
  13. 01:34:805 (2) - 1 grip left seems better ~
  14. 01:48:589 (2) - 2 grip right~
  15. 01:49:278 (3) - fix the spacing ~

[Dear Normal]

  1. 00:32:086 (1) - remove the NC
  2. 01:08:614 (X) - add a note?
Nothing else nice diff~ :3

[Dear Rei]

AR -1?
Fine ~

[Dear Rue]

why AR 9? ._."

Nice map and good luck :3
Topic Starter
Rue

-Sekai- wrote:

From byaku and My Queue~ :3

[Dear Easy]

Maybe AR +1?
  1. 00:01:071 (2) - 1 grip down and left
  2. 00:07:274 (3) - 1 grip left
  3. 00:15:545 (X) - sounds better if you add a note here with a whistle :3
  4. 00:19:680 (4) - 1 grip up~
  5. 00:21:058 (6) - remove the clap and add a whistle, and then add a finish on the end
  6. 00:23:126 (2) - 3 grip up and fix the spacing of the next slider
  7. 00:24:504 (4) - NC and remove the NC on 00:24:849 (1) - ?
  8. 00:25:883 (3,4) - maybe like this?
  9. 00:41:390 (1) - useless NC remove it
  10. 00:52:418 (1) - i think you should remove the NC
  11. 01:26:879 (5) - remove the clap on the reverse and add a whistle ?
  12. 01:29:291 (2) - 1 grip down
  13. 01:34:805 (2) - 1 grip left seems better ~
  14. 01:48:589 (2) - 2 grip right~
  15. 01:49:278 (3) - fix the spacing ~
To be short - spacing mostly everything, hitsounds - not at all, there are hs patterns being followed all through the map and I don't see the reason why break them. Same with NCs, the ones you mentioned are important to be placed where they are.

[Dear Normal]

  1. 00:32:086 (1) - remove the NC It's needed there D:
  2. 01:08:614 (X) - add a note? YES, WHY ISN'T IT THERE!
Nothing else nice diff~ :3

[Dear Rue]

why AR 9? ._." BPM is high enough, AR 8 doesn't fit. Would make a junkyard of your screen plus complete unreadability.

Nice map and good luck :3
Thanks Sekai!
Reiji-RJ

-Sekai- wrote:

[Dear Rei]

AR -1?
Fine ~
No, since Dear Rue (Insane) has AR 9, so Hard has 8 :3
Thank you!
Frostmourne
Hi Rue and Reiji ~ (sorry for late modding , I have been working for 3 days non-stop at school orz)

(You don't need to follow all of my mod because it just be a suggestion)

Dear Easy
fine :D


Dear Normal
fine :)


Dear Rei
00:09:686 (1) - new combo? I miss on (2) first time because of distance
00:13:476 (1) - ^ (confused :S)
00:36:394 (2) - incompletely stack ?
00:31:741 (1) - new combo ? (same 00:09:686)


Dear Rue
00:36:910 (1) - new combo here please (changed distance)
00:53:279 (1) - ^
01:28:946 (1) - ^ (jumping)


no problem at sound and any notes

nice map :) Star~~ and good luck :D
Reiji-RJ

Frostmourne wrote:

Hi Rue and Reiji ~ Hai~

Dear Rei
00:09:686 (1) - new combo? I miss on (2) first time because of distance no, it breaks my combo sequence :<
00:13:476 (1) - ^ (confused :S) ^ ><
00:36:394 (2) - incompletely stack ? you mean this stack is not perfect or what? D:
00:31:741 (1) - new combo ? (same 00:09:686) no, sorry :<
No changes, but thank you!
Topic Starter
Rue

Frostmourne wrote:

Hi Rue and Reiji ~ (sorry for late modding , I have been working for 3 days non-stop at school orz)

(You don't need to follow all of my mod because it just be a suggestion)

Dear Rue
00:36:910 (1) - new combo here please (changed distance)
00:53:279 (1) - ^
01:28:946 (1) - ^ (jumping) I can't agree to any of those, sorry :( NCs are placed within a certain destance between them, 2 big ticks as far as I remember. Jump does not always imply NC to denote spacing change. It used in cases when a constant spacing multiplier between a few notes of a pattern gets replaced with a new one used for the following several notes of the same pattern all of the sudden. In simplier words, when it goes like
(1) - 1.5x - (2) - 1.5x - (3) - 1.5x - (4) - 1.5x - (5) (!) - 1.8x - (6) - 1.8x - (7) - 1.8x - (8) - 1.8x - (9)
(6) is more than likely is to become an NC. But when it comes to jumps, the spacing between every new pair of notes goes pretty much unpredictable, which would cause an NC on the every single note. On the other hand, NC spam has never been a good manner, so jumps are likely to be left alone.


no problem at sound and any notes

nice map :) Star~~ and good luck :D
But thank you very much anyways!
lovhin456
Hello

General:
- Inconsistency with the offset (or so AIBat says) Uhhm, actually the offset is the same for all diffs but for some reason Dear Rei starts at 00:00:038 while other diffs start at 00:00:037 I'm sorry but I really don't know why this happens
- Just a suggestion, try these colors ?
Combo1 : 80,60,162 
Combo2 : 51,169,232
Combo3 : 230,68,68

Dear Easy:
- 00:19:680 >> New combo
- 01:50:398 >> This section is useless because the distance between this and the section that is before is very short and so you can change the volume with the section that is before rather than with this one

Dear Normal:
- Uhhm, you do some tiny jumps/distance changes right ? I guess that's new, I think is fine but I'd like to know what others think
- 00:32:086 >> Maybe this new combo is not so necessary ?
- 00:43:113 >> ^
- 01:10:337 >> ^
- 01:40:663 >> ^
- 01:50:398 >> Mentioned in Dear Easy

Dear Rei:
- 00:12:442 >> Maybe new combo ?
- 00:23:471 >> ^
- 00:53:969 >> ^
- 01:49:279 >> ^

Dear Rue:
- 01:27:913 >> Maybe maybe new combo ?

* Nice mapset
Topic Starter
Rue

lovhin456 wrote:

Hello

General:
- Inconsistency with the offset (or so AIBat says) Uhhm, actually the offset is the same for all diffs but for some reason Dear Rei starts at 00:00:038 while other diffs start at 00:00:037 I'm sorry but I really don't know why this happens Manually moved the first hitobjects on my diffs from 37 to 38 in the notepad, hope that solves the problem.
- Just a suggestion, try these colors ? These look too pale to me, sorries :<
Combo1 : 80,60,162 
Combo2 : 51,169,232
Combo3 : 230,68,68

Dear Easy:
- 00:19:680 >> New combo
- 01:50:398 >> This section is useless because the distance between this and the section that is before is very short and so you can change the volume with the section that is before rather than with this one
Fixed!

Dear Normal:
- Uhhm, you do some tiny jumps/distance changes right ? I guess that's new, I think is fine but I'd like to know what others think I had to increase thespacing in the beginning as the objects tended to pile up, especially using 1/2, makes things less sightreadable. As I use less 1/2 in the middle of the song usage of standard spacing there becomes possible. That's weird but uh.
- 00:32:086 >> Maybe this new combo is not so necessary ?
- 00:43:113 >> ^
- 01:10:337 >> ^
- 01:40:663 >> ^
- 01:50:398 >> Mentioned in Dear Easy
Yup all fixed.

Dear Rue:
- 01:27:913 >> Maybe maybe new combo ? Sorry I don't really see the reason why. That'd break the consistency of the combo length, which is uh, 2 big ticks within the map? Anyways, placing it here to denote the jump would oblige to mark with NCs all the jumps following later, right? Dun think that'd be a good idea.

* Nice mapset
Awaiting for Rei now, thanks!
Reiji-RJ

lovhin456 wrote:

Dear Rei:
- 00:12:442 >> Maybe new combo ?
- 00:23:471 >> ^
- 00:53:969 >> ^
- 01:49:279 >> ^
Hello, lovhin!
I see you don't like combos which are longer than 9 ;3
But sorry, I didn't change anything, because I have some kind of combo sequence D:
Kirino Kousaka
Hello!~ Here's my mod!~ and sorry for being sooo late! >< (a request from my queue)

  • [Dear Easy]
  1. 01:26:879 (5) - Remove the "clap" on the reverse arrow.

    [Dear Normal]
  2. 00:13:132 (4) - Replace "finish" at the end of this slider with "clap".
  3. 00:13:821 (1) - Replace "clap" at the start of this slider with "finish".
  4. 00:15:200 (3) - Replace "clap" at the start of this slider with "finish".
  5. 00:16:234 (4) - Replace "finish" with "clap"
  6. 00:16:578 (1) - Remove "clap" at the end.
  7. 00:17:957 (3) - ^
  8. 00:27:261 (4) - Replace "finish" with "clap"
  9. 00:37:255 (3) - Replace "whistle" at the start of this slider with "finish".
  10. 00:38:289 (4) - Replace "finish" with "clap"
  11. 00:48:282 (3) - Replace "whistle" at the start of this slider with "finish".
  12. 00:49:316 (4) - Replace "finish" with "clap"
  13. 01:33:082 (5,6) - Is this jump? Please get rid of this because it is not necessary to have a jump on a normal diff.
  14. 01:38:595 (3,4) - ^
  15. 01:40:319 (2,3,4) - ^
  16. 01:44:109 (5,6) - ^

    [Dear Rei]
  17. looks fine~

    [Dear Rue]
  18. 00:54:658 (1) - I suggest that this slider should start at "00:54:830" and end at "00:55:175". Delete the following hitcircle (2) and put a "finish" on the end of slider (1).
  19. 01:49:968 (4) - Delete the following hitcircle (5) and make this slider end at "01:50:312". Put a "finish" at the end of this slider.
That's all!~
Nice map and good luck! :D
Topic Starter
Rue

Kirino Kousaka wrote:

Hello!~ Here's my mod!~ and sorry for being sooo late! >< (a request from my queue)

  • [Dear Easy]
  1. 01:26:879 (5) - Remove the "clap" on the reverse arrow. Removing doesn't really have a point, but reducing the volume does.

    [Dear Normal]
  2. 00:13:132 (4) - Replace "finish" at the end of this slider with "clap".
  3. 00:13:821 (1) - Replace "clap" at the start of this slider with "finish".
  4. 00:15:200 (3) - Replace "clap" at the start of this slider with "finish".
  5. 00:16:234 (4) - Replace "finish" with "clap"
  6. 00:16:578 (1) - Remove "clap" at the end.
  7. 00:17:957 (3) - ^
  8. 00:27:261 (4) - Replace "finish" with "clap"
  9. 00:37:255 (3) - Replace "whistle" at the start of this slider with "finish".
  10. 00:38:289 (4) - Replace "finish" with "clap"
  11. 00:48:282 (3) - Replace "whistle" at the start of this slider with "finish".
  12. 00:49:316 (4) - Replace "finish" with "clap" None of those fit the spots D:
  13. 01:33:082 (5,6) - Is this jump? Please get rid of this because it is not necessary to have a jump on a normal diff.
  14. 01:38:595 (3,4) - ^
  15. 01:40:319 (2,3,4) - ^
  16. 01:44:109 (5,6) - ^ Obeying the distance makes sense to keep the things sightreadable. Placing those you pointed out as the DS tells to would pretty much spoil their readability.

    [Dear Rei]
  17. looks fine~

    [Dear Rue]
  18. 00:54:658 (1) - I suggest that this slider should start at "00:54:830" and end at "00:55:175". Delete the following hitcircle (2) and put a "finish" on the end of slider (1).
  19. 01:49:968 (4) - Delete the following hitcircle (5) and make this slider end at "01:50:312". Put a "finish" at the end of this slider. Not changing those :<
That's all!~
Nice map and good luck! :D
Thank you \:D/
Cygnus
I hope you're aware that your beatmap's BG was already used at http://osu.ppy.sh/s/27048
Topic Starter
Rue
Been shown that already. It's still better than those cases when a few same songs mapped share the same background. Plus I do believe the BG fits the song, so it pretty much is here to stay.
Juiicey
Nice map :) :) :)
lovhin456
Pretty good!
Bubbled
IceBeam
[Dear Easy]
00:05:551 - задумку понял,хорошая,но почти не слышно финиша - советую поднять до 20%,тем более не рекомендуется юзать громкость ниже 20,хотя тут ноту слышно

[Dear Normal]
тоже подними звук до 20% в двух секциях в начале
тоже все отлично,правда я не совсем понял в начале D:

1) в начале,в интро части неожиданно появляется 1.5х спейсинг - и потом опять резко меняется на 1х..как-то не хорошо для нормала - я бы ещё простил в киаи,чтоб прибавить эпичности,но в начале :| очень советую это исправить

2) начинается мапка с частичным 1/2 ритмом,кик-слайдеры подряд и тп,а потом переходит на чистый 1/1 почти - тоже странновато немного. опять же,вот в припеве 01:44:109 (5,6,1) смотрится круто,а в начале не так уж подходит,хотя бы потому, что потом этого нет на протяжении всей мапки - я бы тоже над этим подумал

3) когда я играл,единственный объект,который я не смог толком прочитать - 00:42:079 (2),хотя 01:48:245 (2) тут прочитал нормально. я бы наверное 1/1 поставил,но это на твое усмотрение

[Dear Rei]
minor irc fix

[Dear Rue]
опять же секции до 20

00:47:593 (5) - поставил бы сюда нк,думаю лучше будет по спейсингу
00:54:658 (1,2) - не в ритм D: может быть как-то так? или по-другому,но сейчас правда не в ритм
01:10:854 (2) - немного дальше поставь её,близковато к предыдущему слайдеру
01:14:128 (3) - инстинктивно понятно что там слайдер,но он правда совсем скрыт хитберстами - какие-нибудь сумасшедшие баты могут анранкнуть за такое - я бы исправил
01:32:048 (4,5) - может стакнуть? по мне так очень рандомно расположены
Reiji-RJ

IceBeam wrote:

[Dear Rei]
minor irc fix
Uguu..

Download: DJ Genericname - Dear You (Rue) [Dear Rei].osu
Topic Starter
Rue

IceBeam wrote:

[Dear Easy]
00:05:551 - задумку понял,хорошая,но почти не слышно финиша - советую поднять до 20%,тем более не рекомендуется юзать громкость ниже 20,хотя тут ноту слышно Сделано!

[Dear Normal]
тоже подними звук до 20% в двух секциях в начале Тоже.
тоже все отлично,правда я не совсем понял в начале D:

1) в начале,в интро части неожиданно появляется 1.5х спейсинг - и потом опять резко меняется на 1х..как-то не хорошо для нормала - я бы ещё простил в киаи,чтоб прибавить эпичности,но в начале :| очень советую это исправить Из-за 1/2 вкраплений на 1.0х там все собиралось в кучу, но так как вкрапления теперь убраны спейсинг везде 1.0х

2) начинается мапка с частичным 1/2 ритмом,кик-слайдеры подряд и тп,а потом переходит на чистый 1/1 почти - тоже странновато немного. опять же,вот в припеве 01:44:109 (5,6,1) смотрится круто,а в начале не так уж подходит,хотя бы потому, что потом этого нет на протяжении всей мапки - я бы тоже над этим подумал Да, как я сказал выше, из начала 1/2 практически убрано.

3) когда я играл,единственный объект,который я не смог толком прочитать - 00:42:079 (2),хотя 01:48:245 (2) тут прочитал нормально. я бы наверное 1/1 поставил,но это на твое усмотрение Нота там под вокал, и по правде, 1/1 звучит совсем пресно, так что я бы оставил \:D/

[Dear Rue]
опять же секции до 20 Ufuf.

00:47:593 (5) - поставил бы сюда нк,думаю лучше будет по спейсингу Хорошо.
00:54:658 (1,2) - не в ритм D: может быть как-то так? или по-другому,но сейчас правда не в ритм Нет ну смотри, слайдер начинается раньше чтобы не перетянуть стрим, а 1/4 на его конце - ну это уже моя прихоть :D
01:10:854 (2) - немного дальше поставь её,близковато к предыдущему слайдеру Отодвинул.
01:14:128 (3) - инстинктивно понятно что там слайдер,но он правда совсем скрыт хитберстами - какие-нибудь сумасшедшие баты могут анранкнуть за такое - я бы исправил :О Хорошо, что предупредил, я и не замечал никогда.
01:32:048 (4,5) - может стакнуть? по мне так очень рандомно расположены Ненене, там же доворот курсора перед джампом на следующий слайдер!
Спасибо \:D/
IceBeam
ranked
ryuu
ураураура *О*
поздравляю,руе ~
поздравляю,рейжик ~
спасибо,айсбим :3
няши,вы такие няши >3<
Reiji-RJ
RRRRRRRRRRRRRUUUUUUUUUUUUUUUEEEEEEEEEEEEEEEE
ПОЗДРАВЛЯЮ ПОЗДРАВЛЯЮ! *^*
Берись за следующие мапки с тем же рвением!
h3k1ru
first ranked map

its always so excited

ome~
Stefan
Congrats, btw 2nd Map today where I modded and got ranked. :D
Aleks719
con uhh gra hu uh uh uh uh hu uhuh uhhu uh uh uhhu uhu hu hu la uh ti uh ons
lovhin456
congrats! :3
Backfire
Rue is growing up too! :3
senaya
грацки :3
spboxer3
really gratz!!!
NixXSkate
wow, awesome map! nice job
Kite
Grats to the rank!
Great map!
JulyXC
Great job!~
IchiGUN
Супер :3
p.s. привет из хабаровска :D
Selee
Thought my map got ranked again.
Anyway, congrat~
riffy
Роут такой роут, как всегда шикарен :3
those
Fun map, nice song.
Prefer galvenize diff though.
S h i o n
a success!
Hells Malice
I've never heard a song get so violated and destroyed before...poor Dear You.

Song choice aside, this is a solid beatmap.
Topic Starter
Rue

Hells Malice wrote:

I've never heard a song get so violated and destroyed before...poor Dear You.

Song choice aside, this is a solid beatmap.
¯\_(ツ)_/¯

Anyways, thanks guys, every single of ya \:D/
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