04:32 <Zapy> : 01:08:375 -
04:32 <OnosakiHito> : Many people contact me because pf Infinite of NF, that's why I wasn't sure.
04:32 <Zapy> : i think this could use a kickslider
04:32 <OnosakiHito> : [Hard]?
04:32 <Zapy> : insane
04:32 <OnosakiHito> : ok
04:33 <OnosakiHito> : We didn't even begun for real and I have allready a question
04:33 <OnosakiHito> : "kickslider"?
04:33 <Zapy> : i'd do that part like this
04:33 <Zapy> :
http://puu.sh/v8Re04:34 <Zapy> : 2 reverse arrowed minislider
04:34 <Zapy> : that is
04:34 <Zapy> : and replace that slider that comes after with those notes like i showed you
04:34 <Zapy> : feels nice
04:34 <Zapy> : niccer
04:35 <Zapy> : imo this could use notes too
04:35 <Zapy> : 01:12:937 (2,3) -
04:35 <Zapy> : or just 01:13:000 (3) -
04:36 <Zapy> : 01:14:500 - could use a note as well
04:37 <OnosakiHito> : you mean between 2 and 3?
04:37 <Zapy> : yes
04:37 <OnosakiHito> : I see.
04:38 <Zapy> : i suggest adding a note here 01:37:125 -
04:38 <Zapy> : and make the spinner start 1/4 after that note
04:38 <OnosakiHito> : wow sounds really nice
04:39 <Zapy> : i'm kind of used to mapping high bpm stuff
04:39 <Zapy> : and stuff like this in general
04:39 <Zapy> : so
04:39 <Zapy> : lol
04:40 <OnosakiHito> : Hm.
04:40 <OnosakiHito> : the spinner sounds a bit akward when it begins later.
04:41 <Zapy> : it actually sounds better with the note as a starter
04:41 <Zapy> : well, that's just a suggestion
04:41 <Zapy> : but i'd do it that way
04:41 <OnosakiHito> : It dose. Listend a few times to it now.
04:41 <OnosakiHito> : i'm just too much used to the old sounds. lol
04:41 <OnosakiHito> : does*
04:42 <Zapy> : well the thing is
04:42 <Zapy> : that it feels strange if there is not note after 01:36:875 (5,6) -
04:42 <OnosakiHito> : I understand.
04:42 <Zapy> : how does it sound strange anyway?
04:42 <Zapy> : did you make it 1/4 shorter?
04:43 <Zapy> : lol
04:43 <OnosakiHito> : nono it's okay now.
04:43 <OnosakiHito> : As I said, I was just used to the old sound.
04:43 <Zapy> : ah
04:43 <Zapy> : okay
04:43 <OnosakiHito> : I played it and heard it so often, since I mapped it 2months. rofl
04:44 <Zapy> : this could use a new combo 02:07:750 (4) -
04:44 <Zapy> : or you could place a note in that gap otherwise
04:45 <Zapy> : 02:08:687 - could use a note as well
04:45 <OnosakiHito> : I used the new combo
04:45 <Zapy> : if you add a note there
04:45 <Zapy> : i'd suggest removing 02:08:937 (7) -
04:46 <OnosakiHito> : 02:08:937 (7) -
04:46 <OnosakiHito> : weird, shows me an invislbe note
04:46 <OnosakiHito> : lol
04:46 <Zapy> : oh
04:46 <Zapy> : well
04:46 <Zapy> : 02:08:937 .
04:46 <Zapy> : 02:08:937 -
04:47 <OnosakiHito> : I will use it in this way.
04:47 <OnosakiHito> : Better solution then mine
04:47 <Zapy> : it would look something like this
04:47 <Zapy> :
http://puu.sh/v8ZS04:48 <OnosakiHito> : yep
04:48 <Zapy> : 02:26:000 (4) - new combo
04:48 <Zapy> : and remove the nc from the upcoming slider etc stuff
04:49 <Zapy> : damn it
04:49 <Zapy> : you undermapped that part so hard
04:49 <Zapy> : lol
04:51 <Zapy> : this could use a new combo as well 02:41:125 (6) -
04:52 <Zapy> : NC 03:07:125 (7) - ?
04:52 <Zapy> : and remove nc from 03:07:500 (1) -
04:52 <OnosakiHito> : N:C1 you mean?
04:52 <Zapy> : new combo
04:52 <Zapy> : :p
04:52 <OnosakiHito> : ah
04:52 <Zapy> : = NC
04:52 <OnosakiHito> : xD
04:53 <Zapy> : and on these 03:09:125 (5,1) -
04:53 <Zapy> : and NC on this too 03:11:125 (9) -
04:53 <Zapy> : remove the nc from 03:11:500 (1) -
04:54 <Zapy> : remove nc 03:18:875 (1) -
04:54 <Zapy> : add nc 03:19:125 (2) -
04:55 <Zapy> : rather NC on this too 03:24:375 (6) -
04:55 <Zapy> : this might sound a bit nazi
04:55 <Zapy> : lol
04:55 <Zapy> : sorry
04:56 <Zapy> : remove 03:28:687 (9) -
04:56 <Zapy> : add a note here instead 03:28:750 (9) -
04:56 <Zapy> : 03:28:750 -
04:56 <Zapy> : i mean
04:57 <Zapy> : remove NC 03:48:625 (1) -
04:58 <Zapy> : this could be replaced with notes actually 04:00:750 (5) -
04:59 <Zapy> : i personally hate patterns like that
04:59 <Zapy> : that has an etna before kickslider
04:59 <OnosakiHito> : true, it's better in this way.
05:00 <OnosakiHito> : Used everything. Anything else?
05:00 <Zapy> : could you upload it for now
05:00 <Zapy> : i'll check again after that
05:02 <OnosakiHito> : ok
05:04 <Zapy> : on hard diffy
05:04 <Zapy> : 03:49:375 (2) -
05:04 <Zapy> : it's partially hidden under 03:48:500 (7) - 's hitburst
05:04 <Zapy> : a bit hard to read for some
05:07 <Zapy> : tell me when you've updated
05:07 <OnosakiHito> : yep sec.
05:07 <OnosakiHito> : fixing some sound issues too
05:07 <Zapy> : okays
05:12 <OnosakiHito> : watching through hard now
05:12 <Zapy> : it wasnt bad
05:12 <Zapy> : some hidden notes iirc
05:13 <Zapy> : but i think it's a bit harder than hard
05:13 <Zapy> : D:
05:13 <Zapy> : because of the streams
05:13 <OnosakiHito> : I guess so. But well... *shrugs* xD
05:14 <OnosakiHito> : updated
05:16 <OnosakiHito> : ,,Dissing my maps (yea they DO suck). You're stupid if you think they're good" - Me baka.
05:16 <Zapy> : lol
05:16 <Zapy> : 01:08:250 (4,5) -
05:16 <Zapy> : that gap is a bit too much
05:17 <Zapy> : people will misread it like that
05:17 <Zapy> : just use distance snap
05:17 <Zapy> : remove 01:12:875 (1) -
05:18 <Zapy> : put nc on 01:13:125 (2) - instead
05:18 <Zapy> : this nc looks a bit stupid too 01:28:125 (5) -
05:18 <Zapy> : i mean
05:18 <Zapy> : without a nc on it
05:18 <Zapy> : put nc on it i mean
05:18 <Zapy> : lol
05:20 <Zapy> : 02:30:875 (1) - this nc is pointless too
05:20 <Zapy> : use it instead on 02:31:125 (2) -
05:22 <Zapy> : remove this nc 03:24:625 (1) -
05:22 <Zapy> : as i might've said before
05:22 <Zapy> : are you following? :p
05:23 <OnosakiHito> : yes, the first one has take me just a bit more time haha
05:23 <Zapy> : oh yeah you could place a note here as well 03:37:125 - and make that spinner 1/4 later
05:23 <OnosakiHito> : this english, I'm a genius. lol
05:23 <Zapy> : np
05:24 <Zapy> : i think that's it
05:24 <OnosakiHito> : done
05:25 <Zapy> : well i might give the last check on it
05:25 <Zapy> : if you update
05:25 <Zapy> : lol
05:25 <OnosakiHito> : updated
05:27 <OnosakiHito> : some sounds are still missleaded... lol
05:28 <OnosakiHito> : Need to watch through them tmr again.
05:28 <Zapy> : 01:31:000 (6) -
05:28 <Zapy> : this is completely invisible
05:28 <Zapy> : you should move it somewhere else
05:29 <Zapy> : just see automode play it with default skin
05:29 <Zapy> : you see what i mean
05:29 <OnosakiHito> : yes
05:29 <OnosakiHito> : When I played it my self
05:29 <OnosakiHito> : I had the same problems.
05:30 <Zapy> : yea i remember i read some guides that said that if some parts feels strange to the mapper himself
05:30 <Zapy> : they'll definitely seem strange to outsiders as well
05:30 <Zapy> : that's nice thing to remember
05:30 <OnosakiHito> : Yes, I will keep that in mind.
05:31 <OnosakiHito> : changes
05:31 <OnosakiHito> : changed*
05:32 <Zapy> : this 02:07:750 (1) - reverse arrow MIGHT be a bit hard to see?
05:32 <Zapy> : and hidden reverse arrows aren't allowed
05:32 <OnosakiHito> : is this hidden?
05:32 <OnosakiHito> : lol
05:32 <Zapy> : i'm not sure either
05:33 <Zapy> : but it's a bit hidden under that hitburst
05:33 <OnosakiHito> : 'cause I can see it. Maybe I will wait and see if someone else will point this out.
05:34 <Zapy> : otherwise it look pretty good
05:34 <Zapy> : looks*
05:35 <OnosakiHito> : The map?
05:35 <Zapy> : yeah
05:35 <OnosakiHito> : Uff, thx god lol
05:35 <Zapy> : but this is a bit so-so 00:18:125 (3) -
05:35 <Zapy> : somewhat hidden