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Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice

posted
Total Posts
395
Topic Starter
soulfear
This beatmap was submitted using in-game submission on 2018年5月24日 星期四 at 21:57:44

Artist: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka)
Title: squartatrice
Source: BMS
Tags: kozato gmtn. luze Thite Witch Rein Rein0527 Fear Charles445
BPM: 180
Filesize: 19250kb
Play Time: 02:10
Difficulties Available:
  1. Another (5.22 stars, 782 notes)
  2. Easy (1.46 stars, 151 notes)
  3. Hard (3.5 stars, 344 notes)
  4. Hyper (4.71 stars, 624 notes)
  5. Normal (2.43 stars, 221 notes)
  6. Sayaka (6.13 stars, 876 notes)
Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice
Download: Miki Sayaka vs. Miki Sayaka (fw. Miki Sayaka) - squartatrice (no video)
Information: Scores/Beatmap Listing
---------------
浮云
蓝毛奋斗史 https://osu.ppy.sh/forum/t/67968
inugami_kira
lol
threenash

rrtyui
美樹さやかはとってもかわいいんだよ!
最初は普通の女の子に見えていたけど、魔法小序になってからけなげに頑張ってい他のに、
故意のライバルが出現したら、なんとかさんに相談したと思ったらどうしようもなくて、
だんだん壊れていって我慢しすぎて病んでいって、最期は
あああああああああああああああああああああああああああああさやかああああああああああああああ!!!!!!!!
さああああああやああああああああかあああああああああああああああああ!!!!!!!!!!!!!!!
抜け殻になったさやかちゃんの体冷たいいいいいいいいいいいいいっ!!!!!!
あそこにいる仮面の人形なんだああああああああ!!!!!!!!
あんた誰打嗚呼嗚呼嗚呼!!!!!!!!!
どうしてこうなった!!!!どうしてそうなった!!!!!!!!!!!!
見てたときはそりゃもう絶望の淵に叩きのめされましたよ!!!!
もうさやかちゃんの出番はないんだって…
案の定、展開は暗くなるし、もう見てるこっちが魔女貸しそうでした!!!!!
だけど、ま…なんとかさんの女神パワーでさやかちゃん復活としたと思ったら円環の理だよ!!!!!
出番がないじゃないか!!!!!!!!!さやかあああああああああああああああ!!!!!!
さやかかわいいいいいいいいっ!!!!!!!かわいいいいいいいいいっ!!!!!!!!!!!
さやか!さやか!さやか!さやかぁぁあああわぁああああああああああああああああああああああん!!!
あぁああああ…ああ…あっあっー!あぁああああああ!!!さやかさやかさやかぁああぁわぁああああ!!!
あぁクンカクンカ!クンカクンカ!スーハースーハー!スーハースーハー!いい匂いだなぁ…くんくん
[DBF]
i just wanna to say: awesome work!
Apricot
soramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is minesoramy is mine
Topic Starter
soulfear
:o
inaba-tan
May I make taiko diff ?
Topic Starter
soulfear
どうぞ
inaba-tan
Thite
inaba-tan
Mura_77
The [Sayard] Diff finish

Attach here
Download: gmtn vs. kozato - squartatrice (Fear) [Sayard].osu
Rein
Faust
crazy girl :lol:
val0108

awesome
Shiirn
add BMS of Fighters 2011 to tags

Using BPM changes to manipulate slider speeds is now 100% unrankable.
Cyclohexane

Wow, you actually dared to do that? This is even faster than Venttituuba :'D
Btw, in case you couldn't tell, this is not gonna get ranked with this bpm. Or approved, for that matter.
ziin
more people need to map like this for graveyard. We don't have enough awesome unrankable maps.
JJfly_old
おろかモノうざすぎだね.
Card N'FoRcE
Oh "unrankable" timing.
Let's do some magic!

The exact same stuff, with inherited sections
[TimingPoints]
10,333.333333333333,4,2,0,80,1,0
10426,-200,4,2,0,85,0,0
24676,-200,4,2,0,80,0,0
25676,-100,4,2,0,85,0,0
25967,-100,4,2,0,90,0,0
40925,-100,4,2,0,95,0,0
42675,-66.6666666666667,4,2,0,100,0,0
43842,-50,4,2,0,100,0,0
45175,-66.6666666666667,4,2,0,100,0,0
45842,-50,4,2,0,100,0,0
46675,-66.6666666666667,4,2,0,100,0,0
47842,-50,4,2,0,100,0,0
49342,-66.6666666666667,4,2,0,100,0,0
49842,-50,4,2,0,100,0,0
49967,-50,4,1,0,90,0,0
50009,-100,4,1,0,90,0,0
50634,-100,4,2,0,95,0,0
54675,-66.6666666666667,4,2,0,100,0,0
55842,-50,4,2,0,100,0,0
56342,-100,4,2,0,100,0,0
57675,-50,4,2,0,100,0,0
58675,-100,4,2,0,100,0,0
71634,-100,4,1,0,80,0,0
72009,-50,4,1,0,90,0,0
77342,-50,4,2,0,90,0,0
77675,-100,4,1,0,80,0,0
78008,-50,4,1,0,80,0,0
78341,-100,4,1,0,80,0,0
78674,-50,4,2,0,100,0,0
79007,-100,4,1,0,80,0,0
79340,-50,4,1,0,90,0,0
79673,-100,4,1,0,80,0,0
80006,-50,4,1,0,95,0,0
81339,-10,4,1,0,80,0,0
81472,-10,4,2,0,80,0,0
81672,-50,4,2,0,100,0,0
83005,-100,4,2,0,95,0,0
92921,-100,4,1,0,80,0,0
93629,-100,4,2,0,95,0,0
104338,-50,4,1,0,90,0,0
109629,-50,4,2,0,90,0,0
110129,-50,4,2,0,95,0,0
110629,-50,4,2,0,100,0,0
112004,-100,4,2,0,100,0,0
113629,-100,4,1,0,80,0,0
114963,-100,4,2,0,90,0,0
115088,-100,4,2,0,85,0,0
120338,-200,4,2,0,85,0,0
125671,-100,4,2,0,80,0,0
128254,-100,4,2,0,100,0,0
128421,-100,4,2,0,5,0,0

Replace timing sections in .osu file; resnap all notes.
Magic done!

At first i thought Fear diff was overmapped, but actually some patterns fit surprisingly well, nice job with them.
Faust
Lol
Shiirn

Card N'FoRcE wrote:

81339,-10,4,1,0,80,0,0
81472,-10,4,2,0,80,0,0


this is still of a little problem, but nice work otherwise
Card N'FoRcE
Not my problem.
What i did was to fix a timing inconsistency between difficulties, because that is a real technical issue with a real reason that really needs a fix to make sure that beat-objects' timing is the same throughout the mapset.
What he wants to do with the 10x section is up to him, whatever is rankable or not doesn't concern me because it doesn't go against what i said above.
I would continue the debate, but I already know it would be useless like anytime i tried in the past (also i don't really want to pollute the thread), so i won't.

Have fun and carry on.
Topic Starter
soulfear
Thank U CNF,I have already know how to change that Timing before,but I just leave them for the ticks to fit it for now,hope you can understand,then.
Card N'FoRcE

Fear wrote:

Thank U CNF,I have already know how to change that Timing before,but I just leave them for the ticks to fit it for now,hope you can understand,then.
As far as i noticed, ticks won't change at all because all of your sliders are shorter than or equal to 1/1.
Well, i guess i missed something.
Topic Starter
soulfear

Card N'FoRcE wrote:

Fear wrote:

Thank U CNF,I have already know how to change that Timing before,but I just leave them for the ticks to fit it for now,hope you can understand,then.
As far as i noticed, ticks won't change at all because all of your sliders are shorter than or equal to 1/1.
Well, i guess i missed something.
Ah,I mean the tick in timing,not slider tick :P
ziin
You mean the white red and blue ticks?

[inaba]
01:51:009 (1,1,1,1,1,1,1,1,1,2,1) - isn't this 1/6?
Kou
^
Wishy
God mapper.
rickyboi
Awesome map! please put 1 break ;_;
Lunah
KStar, because it's awesome.
dNextGen
crazy shit
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