> < thanks 微风菌~Breeze wrote:
OK, then. Delete some uesless SB elements that could be placed by same pic.
Now let's get this map bubbled
(不知道要不要给kd 反正给了能取消>.>)
Raging Bull wrote:
Snowy, you're beautiful. Now get this thing ranked!
> < thanks 微风菌~Breeze wrote:
OK, then. Delete some uesless SB elements that could be placed by same pic.
Now let's get this map bubbled
Raging Bull wrote:
Snowy, you're beautiful. Now get this thing ranked!
Time to sleep. I'll recheck tomorrow..Garven wrote:
Ah, it's been awhile since I've checked this map, haha.
[SB]
A lot of the text looks badly cropped with some more obvious than others. Fixed all.
A lot of the glow effect makes things look really chopped up too since they're all cut rather harshly.
[Light]
00:42:094 (1) - Kind of soon after a spinner for an easy. It's best to leave a lot of time after a spinner for new players to realign. F
01:24:866 (1,2,3) - Maybe tone this down a little. More of a Normal difficulty technique. F
01:39:718 (1) - Soon after spinner F
02:27:836 (2,3,4,5,6) - These hitsounds felt off compared to previous patterns F
[Kiva]
00:55:757 (6,1) - Kind of a big jump for a Normal F
01:07:044 (4,5) - Not a good place for a jump in this difficulty level. F
01:24:272 (4,5) - These are positioned poorly visually and flow-wise. F
02:07:341 (1,2,1,2,1,2) - This rhythm really what you want here? It's... not really what I'd expect to play. The back and forth motion isn't much fun to do either considering the music... F
I also suggest you give this difficulty a really good look through. Your hitsounding is very inconsistent which leads to a strange play experience. Fixed a lot
[Hazy]
00:03:777 (6,7,8) - Whyyy rhythms like this during such a slow introductory part? Ruins the mood of the music. :< F
00:57:985 (6,7) - Spacing F
Sounds like you forgot to put in your soft whistles during the first kiai section
02:25:460 (1) - Please don't have similar looking sliders with different speeds on them like this. You can barely see the slider tick. F
[Yuki YukI]
00:14:767 (1,2,3,4,5) - Not a good spot for accelerated spacing considering it's a descending line in the music. :/ F
00:51:599 (2,3) - I'm not really feeling why these rhythms are here during such a soft and slow part. F
01:25:163 (4) - Not really expecting a 4-hit slider here. F
03:41:500 (1,2,3) - This plays really awkwardly. 4 hit, 3 hit, 4 hit just doesn't jive. Try something different, please. F
03:51:005 (1) - There's got to be a better place for this slider so that you don't need for force a new combo on it just so you can read it. F
[Taiko]
The first 1/3 of the map felt really.. sporadic. The rhythms used didn't really fit with the music much and felt kind of random and sometimes somewhat inappropriate intensity-wise. Please look through this a few times and give it a serious listen. Once it fits aurally, then see if it works play-wise as well.
03:42:688 - Add a note. End the spinner a little earlier.
I really recommend that you find some good taiko modders to look over this map.
aabc271 wrote:
Hi ~
Here is my taiko mod ~
Mod request by Snowy Dream
Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only
[Overall]
Maybe it's me, but I think offset -665 is better.
[SB]
24.png ( Lyric ) has no fade in when appearing at 03:32:440.
[S.Nagi's Taiko]
This is a slow, soft song. So it's better to have fewer long 1/4s, esp 01:03:480 ( 135 ~ 151 ) and 01:07:935 ( 158 ~ 174 )
03:23:084 ( 58 ~ 61 ) - Stacking of notes occur here, which causes confusion. You should add a BPM x0.8 for 58, 0.9 for 59, and 0.6 for 60.
03:23:975 ( 61 ~ 77 ) - Having many 1/4s with BPM x0.5 doesn't look good. Consider reducing them ?Suggested patternsSuggestions only. Change them only if you want to ~
00:04:222 ( 1 ) - Delete this note ?
00:14:470 ( 32 ~ 38 ) - ooo ooo o ?
00:18:034 ( 48 ) - Red note ?
00:22:490 ( 1 ~ 3 ) - o o O ?
01:38:529 ( 1 ~ 3) - ^
01:46:549 ( 33 ) - Blue note ?
02:39:421 ( 160 ~ 168 ) - Change to ooooo o o ?
02:45:361 ( 182 ~ 183 ) - o O ?
03:50:114 ( 24 ) - Blue note ?
03:52:193 ( 34 ) - ^
The map is OK overall ~
Consider using less dense patterns for soft songs next time :3
Rating : 7.5/10
Star and good luck ~
All fixed. Thanks for your mod, GarvenGarven wrote:
[SB]
02:07:341 - yume isn't appearing here
[Kiva]
02:10:015 (1,2) - Spacing
[Hazy]
02:25:460 (3) - I think something like this would work better for readability.
[Taiko]
03:37:787 (112,113) - Don't have a finish so close to a normal note please
Seemed a little quiet during the louder parts of the song.
Thanks for your advice, Garven.Garven wrote:
Rebub~
396,196,5856,6,0,B|344:240|424:312|352:368,1,179.999994635582
Breeze wrote:
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestionsSB
- 03:42:688 - Scroll out effect here mismatched BG, I fixed this for you
[attachment=1:5af20]Hatsune Miku - Hazy Moon (Snowy Dream).osb[/attachment:5af20]Light
- 00:05:856 (1) - Try this, it has a better shape with 00:07:638 (2)
396,196,5856,6,0,B|344:240|424:312|352:368,1,179.999994635582- 03:21:302 (x) - Extend break to here?
Kiva
- 02:22:193 (1) - I'd suggest you don't use jump here, this might be confusing to noob
Taiko
- Maybe remove SB if taiko diff. and add a taiko BG? Since SB looked kinda awkward in taiko mode
If you want, here's the taiko BG, but if you do so, remember to move SB code into other diff.'s osu file, then delete osb file
[spoilerbox][attachment=0:5af20]Taiko.jpg[/attachment:5af20]