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Hatsune Miku - Hazy Moon

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Topic Starter
Snowy Dream

Breeze wrote:

OK, then. Delete some uesless SB elements that could be placed by same pic.
Now let's get this map bubbled
> < thanks 微风菌~
(不知道要不要给kd 反正给了能取消>.>)

Raging Bull wrote:

Snowy, you're beautiful. Now get this thing ranked!
:D
Garven
Ah, it's been awhile since I've checked this map, haha.

[SB]
A lot of the text looks badly cropped with some more obvious than others.

A lot of the glow effect makes things look really chopped up too since they're all cut rather harshly.

[Light]
00:42:094 (1) - Kind of soon after a spinner for an easy. It's best to leave a lot of time after a spinner for new players to realign.
01:24:866 (1,2,3) - Maybe tone this down a little. More of a Normal difficulty technique.
01:39:718 (1) - Soon after spinner
02:27:836 (2,3,4,5,6) - These hitsounds felt off compared to previous patterns

[Kiva]
00:55:757 (6,1) - Kind of a big jump for a Normal
01:07:044 (4,5) - Not a good place for a jump in this difficulty level.
01:24:272 (4,5) - These are positioned poorly visually and flow-wise.
02:07:341 (1,2,1,2,1,2) - This rhythm really what you want here? It's... not really what I'd expect to play. The back and forth motion isn't much fun to do either considering the music...
I also suggest you give this difficulty a really good look through. Your hitsounding is very inconsistent which leads to a strange play experience.

[Hazy]
00:03:777 (6,7,8) - Whyyy rhythms like this during such a slow introductory part? Ruins the mood of the music. :<
00:57:985 (6,7) - Spacing
Sounds like you forgot to put in your soft whistles during the first kiai section
02:25:460 (1) - Please don't have similar looking sliders with different speeds on them like this. You can barely see the slider tick.

[Yuki YukI]
00:14:767 (1,2,3,4,5) - Not a good spot for accelerated spacing considering it's a descending line in the music. :/
00:51:599 (2,3) - I'm not really feeling why these rhythms are here during such a soft and slow part.
01:25:163 (4) - Not really expecting a 4-hit slider here.
03:41:500 (1,2,3) - This plays really awkwardly. 4 hit, 3 hit, 4 hit just doesn't jive. Try something different, please.
03:51:005 (1) - There's got to be a better place for this slider so that you don't need for force a new combo on it just so you can read it.

[Taiko]
The first 1/3 of the map felt really.. sporadic. The rhythms used didn't really fit with the music much and felt kind of random and sometimes somewhat inappropriate intensity-wise. Please look through this a few times and give it a serious listen. Once it fits aurally, then see if it works play-wise as well.
03:42:688 - Add a note. End the spinner a little earlier.
I really recommend that you find some good taiko modders to look over this map.
Topic Starter
Snowy Dream

Garven wrote:

Ah, it's been awhile since I've checked this map, haha.

[SB]
A lot of the text looks badly cropped with some more obvious than others. Fixed all.

A lot of the glow effect makes things look really chopped up too since they're all cut rather harshly.

[Light]
00:42:094 (1) - Kind of soon after a spinner for an easy. It's best to leave a lot of time after a spinner for new players to realign. F
01:24:866 (1,2,3) - Maybe tone this down a little. More of a Normal difficulty technique. F
01:39:718 (1) - Soon after spinner F
02:27:836 (2,3,4,5,6) - These hitsounds felt off compared to previous patterns F

[Kiva]
00:55:757 (6,1) - Kind of a big jump for a Normal F
01:07:044 (4,5) - Not a good place for a jump in this difficulty level. F
01:24:272 (4,5) - These are positioned poorly visually and flow-wise. F
02:07:341 (1,2,1,2,1,2) - This rhythm really what you want here? It's... not really what I'd expect to play. The back and forth motion isn't much fun to do either considering the music... F
I also suggest you give this difficulty a really good look through. Your hitsounding is very inconsistent which leads to a strange play experience. Fixed a lot

[Hazy]
00:03:777 (6,7,8) - Whyyy rhythms like this during such a slow introductory part? Ruins the mood of the music. :< F
00:57:985 (6,7) - Spacing F
Sounds like you forgot to put in your soft whistles during the first kiai section
02:25:460 (1) - Please don't have similar looking sliders with different speeds on them like this. You can barely see the slider tick. F

[Yuki YukI]
00:14:767 (1,2,3,4,5) - Not a good spot for accelerated spacing considering it's a descending line in the music. :/ F
00:51:599 (2,3) - I'm not really feeling why these rhythms are here during such a soft and slow part. F
01:25:163 (4) - Not really expecting a 4-hit slider here. F
03:41:500 (1,2,3) - This plays really awkwardly. 4 hit, 3 hit, 4 hit just doesn't jive. Try something different, please. F
03:51:005 (1) - There's got to be a better place for this slider so that you don't need for force a new combo on it just so you can read it. F

[Taiko]
The first 1/3 of the map felt really.. sporadic. The rhythms used didn't really fit with the music much and felt kind of random and sometimes somewhat inappropriate intensity-wise. Please look through this a few times and give it a serious listen. Once it fits aurally, then see if it works play-wise as well.
03:42:688 - Add a note. End the spinner a little earlier.
I really recommend that you find some good taiko modders to look over this map.
Time to sleep. I'll recheck tomorrow..
Thanks a lot Garven ;)
aabc271
Hi ~
Here is my taiko mod ~
Mod request by Snowy Dream

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

Maybe it's me, but I think offset -665 is better.

[SB]

24.png ( Lyric ) has no fade in when appearing at 03:32:440.

[S.Nagi's Taiko]

This is a slow, soft song. So it's better to have fewer long 1/4s, esp 01:03:480 ( 135 ~ 151 ) and 01:07:935 ( 158 ~ 174 )

03:23:084 ( 58 ~ 61 ) - Stacking of notes occur here, which causes confusion. You should add a BPM x0.8 for 58, 0.9 for 59, and 0.6 for 60.

03:23:975 ( 61 ~ 77 ) - Having many 1/4s with BPM x0.5 doesn't look good. Consider reducing them ?

Suggested patterns
Suggestions only. Change them only if you want to ~

00:04:222 ( 1 ) - Delete this note ?

00:14:470 ( 32 ~ 38 ) - ooo ooo o ?

00:18:034 ( 48 ) - Red note ?

00:22:490 ( 1 ~ 3 ) - o o O ?

01:38:529 ( 1 ~ 3) - ^

01:46:549 ( 33 ) - Blue note ?

02:39:421 ( 160 ~ 168 ) - Change to ooooo o o ?

02:45:361 ( 182 ~ 183 ) - o O ?

03:50:114 ( 24 ) - Blue note ?

03:52:193 ( 34 ) - ^

The map is OK overall ~

Consider using less dense patterns for soft songs next time :3

Rating : 7.5/10

Star and good luck ~ ;)
Topic Starter
Snowy Dream
SPOILER

aabc271 wrote:

Hi ~
Here is my taiko mod ~
Mod request by Snowy Dream

Blue~ Critical issues, you must fix this
Purple~ I think you should fix this
Pink~ Suggestions only

[Overall]

Maybe it's me, but I think offset -665 is better.

[SB]

24.png ( Lyric ) has no fade in when appearing at 03:32:440.

[S.Nagi's Taiko]

This is a slow, soft song. So it's better to have fewer long 1/4s, esp 01:03:480 ( 135 ~ 151 ) and 01:07:935 ( 158 ~ 174 )

03:23:084 ( 58 ~ 61 ) - Stacking of notes occur here, which causes confusion. You should add a BPM x0.8 for 58, 0.9 for 59, and 0.6 for 60.

03:23:975 ( 61 ~ 77 ) - Having many 1/4s with BPM x0.5 doesn't look good. Consider reducing them ?

Suggested patterns
Suggestions only. Change them only if you want to ~

00:04:222 ( 1 ) - Delete this note ?

00:14:470 ( 32 ~ 38 ) - ooo ooo o ?

00:18:034 ( 48 ) - Red note ?

00:22:490 ( 1 ~ 3 ) - o o O ?

01:38:529 ( 1 ~ 3) - ^

01:46:549 ( 33 ) - Blue note ?

02:39:421 ( 160 ~ 168 ) - Change to ooooo o o ?

02:45:361 ( 182 ~ 183 ) - o O ?

03:50:114 ( 24 ) - Blue note ?

03:52:193 ( 34 ) - ^

The map is OK overall ~

Consider using less dense patterns for soft songs next time :3

Rating : 7.5/10

Star and good luck ~ ;)
;) thx for taiko modding.
Fixed almost all.
Garven
[SB]
02:07:341 - yume isn't appearing here

[Kiva]
02:10:015 (1,2) - Spacing

[Hazy]
02:25:460 (3) - I think something like this would work better for readability.


[Taiko]
03:37:787 (112,113) - Don't have a finish so close to a normal note please
Seemed a little quiet during the louder parts of the song.
Topic Starter
Snowy Dream

Garven wrote:

[SB]
02:07:341 - yume isn't appearing here

[Kiva]
02:10:015 (1,2) - Spacing

[Hazy]
02:25:460 (3) - I think something like this would work better for readability.


[Taiko]
03:37:787 (112,113) - Don't have a finish so close to a normal note please
Seemed a little quiet during the louder parts of the song.
;) All fixed. Thanks for your mod, Garven
Garven
Rebub~
_Kiva
looks all gud , nuked
Topic Starter
Snowy Dream

Garven wrote:

Rebub~
:D Thanks for your advice, Garven.
It must be useful.
Sun Rainbow
This Bestmap is OK.
Give your Heart~
Go to Ranked~
Moriya Suwako
Good Beatmap .w.
Breeze
Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

SB

  1. 03:42:688 - Scale out effect here mismatched BG, I fixed this for you
    ATTACH[Hatsune Miku - Hazy Moon (Snowy Dream).osb]

Light

  1. 00:05:856 (1) - Try this, it has a better shape with 00:07:638 (2)
    396,196,5856,6,0,B|344:240|424:312|352:368,1,179.999994635582
  2. 03:21:302 (x) - Extend break to here?

Kiva

  1. 02:22:193 (1) - I'd suggest you don't use jump here, this might be confusing to noob

Taiko

  1. Maybe remove SB if taiko diff. and add a taiko BG? Since SB looked kinda awkward in taiko mode
    If you want, here's the taiko BG, but if you do so, remember to move SB code into other diff.'s osu file, then delete osb file

Nothing much touched the mapset itself, just some SB suggestions and tiny design prettify
I guess I can extend ranking this map after you done this

Download: Hatsune Miku - Hazy Moon (Snowy Dream).osb
Topic Starter
Snowy Dream
SPOILER

Breeze wrote:

Red : Unrankable/error staff
Blue : Important things that I think you'd better fix
Black : Just suggestions

SB

  1. 03:42:688 - Scroll out effect here mismatched BG, I fixed this for you
    [attachment=1:5af20]Hatsune Miku - Hazy Moon (Snowy Dream).osb[/attachment:5af20]

Light

  1. 00:05:856 (1) - Try this, it has a better shape with 00:07:638 (2)
    396,196,5856,6,0,B|344:240|424:312|352:368,1,179.999994635582
  2. 03:21:302 (x) - Extend break to here?

Kiva

  1. 02:22:193 (1) - I'd suggest you don't use jump here, this might be confusing to noob

Taiko

  1. Maybe remove SB if taiko diff. and add a taiko BG? Since SB looked kinda awkward in taiko mode
    If you want, here's the taiko BG, but if you do so, remember to move SB code into other diff.'s osu file, then delete osb file
    [spoilerbox][attachment=0:5af20]Taiko.jpg[/attachment:5af20]

Nothing much touched the mapset itself, just some SB suggestions and tiny design prettify
I guess I can extend ranking this map after you done thisww 看到泡被戳了感觉很好 (终于有BAT来看图了啊> <)
Thanks so much! 微风菌, accept all of above.
Breeze
Nice
RANKED
_Kiva
hao
fanzhen0019
congratz!
Nymph
this is not science
Kawayi Rika
congratz ~ ;)
Breeze
Sorry, map will be taken down a while to fix a SB bug
Will be back soon, please wait a sec to play this map
Breeze
Should be fine now
Enjoy
wule
哇血梦RANK了恭喜
KayeSara
真心祝福,一年了 终于rank
Dino99
Congratz!
Yumeko Yuki
congratz....
一年了啊....o.0
sospk0011
I got S and score is Eight digit of number in 'Hazy'!
Sun Rainbow
ganbatte~I am your fans desu~
Otosaka-Yu
Moon
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