咱是来顶你的
Thx for moddingertyukjh010 wrote:
Ertyukjh010's modding ><"
綜合
Offset是2646吧,不然重拍都在紅線上;不知道對遊戲有沒有影響,不過用正確的比較好!已经修改成2129,重拍在白线了
Normal
00:22:819 (1,2) - 這難度的距離,有些是剛好黏住,有些是剛剛分開;這樣會好怪異= =
00:31:612 (3,4) - 同樣是距離的問題,如下 位置问题都已矫正
00:54:370 (3) - add Finish;另外這個位置開始放kiai time如何? Finish已加,至于kiai time...nah...
01:10:663 (3) - 換成Slider並在01:10:922結束?因為01:10:922是個重拍位子,與後面相差1/4拍也比較好打 ok,另两处也已修改
01:24:370 (2) - 放在這裡,大家都會誤以為(1)是三來迴;還是放正常距離比較好 ok
02:12:215 (4) - 有點突然的加速,不建議;主要是容易讓後面的(5)100hit nah...滑条速度增加了,但是由于弯曲,直线方向的长度并没有变啊
Hard
00:04:715 (1,2,3,4,5,1,2,3,4,5) - 距離有點太開,要不要縮距?例如:http://osu.ppy.sh/ss/186989
00:12:991 (1,2,3,4,5,1,2,3,4,5) - ^ nah...
01:08:336 (1) - remove NC ok,另一处也已修改
03:39:888 (1,2,3,4) - 太遠太突然了
03:48:164 (1,2,3,4) - ^ nah...其实这里和00:17:129的四个距离是一样的,都是2.80X的距离差,可能由于前者是方形而这两处是直线,所以导致你觉得有些远
GoodLuck
No_Gu wrote:
request from my queue
3:49 - 2 diffs
offset:2646 fixed
[hard]
狗眼被闪瞎了- - 我会改的稍微柔和点
00:27:474 (1) - 开头finish nah...
00:46:353 (1) - 去NC ok
02:01:095 (3) - 推荐加个圈代替一个折返 这种二次折返的一共才2个... 反而是一次半折返太多了...
02:32:905 (1) - 去NC ok
03:23:595 (1) - 去NC ok
圈太多。建议用slider代替一些 这个再看吧...
[normal]
00:35:750 (1) - finish nah...
01:10:663 (3) - 结尾finish nah...
02:27:215 (3) - ^ nah...
03:04:457 (6) - finish ok
03:16:870 (3) - 结尾finish nah...
ThxTheNutritiousGuy wrote:
Modding~
[Easy]:
00:48:163 = Remove the Slider and put a Cirlce. I test that and find if a circle added, it becomes very hard for a beginner to play, so nah...
01:23:335 - 01:25:404 = First Option: http://puu.sh/9mWH Second Option: http://puu.sh/9mWV I would perfer Option 2. here two 4-reverse sliders are much easier to play than one 3 and one 5, so...
01:25:921 = Set circle.
01:27:473 - 01:31:094 = Spinner Length here follow the lyrics but not the drum sound
01:48:163 = Remove the Slider and put a Cirlce. lyrics
02:01:094 = Remove the Reverse Arrows and then: ok
02:01:870 = Set circle. ok
02:40:404 = http://puu.sh/9mY9 nah...
02:42:473 = Set circle.
02:44:025 - 02:47:646 = Spinner Length
03:16:353 (1) = No Whistle nah...
03:32:129 = Set circle
03:32:646 = ^
03:33:680 - 03:37:301 = Spinner Length
[Normal]:
General = IMO Normal has way too much beats. And you should make the Approach Rate -1. AR from EASY to HARD diff is 3,5,7 respectively, so I think it's ok
00:26:697 = Coordinates: x:352 y:304 (And as notice, try to use Distance Snap at the whole Diff.) ok
00:33:939 - 00:35:232 = http://puu.sh/9n1v (Just an Idea) this suggestion is good, and fixed
00:36:783 (5) = Remove it. Why? The Diff is Normal. Some ppl may get annoyed. nah...
00:43:766 (3) = Cut it to 00:44:025. nah... the lyrics here
00:49:456 (1, 2, 3) = Reverse Selection. ok
01:15:318 - 01:17:904 = http://puu.sh/9n3E I try to interpret the long tone of the lyrics here, so I design it like that
01:27:473 (5, 6) = Remove and set at this time the Spinner until the current break. here follow the lyrics
01:45:318 - 01:46:870 = http://puu.sh/9n4J nah...
01:48:680 (4, 5) = Coordinates: 4 = x: 440 y:224, 5 = x: 440 y: 288 ok
01:53:335 = Same as 00:36:783.
02:01:094 (4) = http://puu.sh/9n5H nah...
02:31:870 - 02:34:456 = Same Circle Positions as 01:15:318 - 01:17:904.
02:44:025 (5, 6) = Same as 01:27:473.
03:16:870 (3) = Remove it and set a Circle.
03:33:680 (5, 6) = Same as 01:27:473.
It is nicely made. They are too much sliders in my opinion. But it's not so bad. And I really perfer you to use Distance Snap. Hope I could help you. I will check distance snap
ThxtheMikeAG wrote:
Sorry for the wait!
~Easy~
02:01:095 (2,3) - Replace the note with another repeat? ok
~Hard~
00:06:914 (2) - Move this note 1/4 Later and pop it on top of (3). ok
00:15:060 (1,2) - Make a similar change here too. ok
00:23:336 (2) - This overlap is kind of bad and also...
00:24:888 (6) - The spacing with this note is messy, so maybe you could change your map to fix both problems like... http://osu.ppy.sh/ss/188574 ok
00:33:681 (1,2) - Spacing on these notes seems awkward, fix? fixed
01:11:440 (1) - Stack this under (1). ok
01:21:009 (7) - Stack this under (6). nah...
02:06:009 (6,7,8,1,2,3) - Make the spacing here more equal? ok
02:11:698 (2) - Stack this under (5). ok
02:39:888 (1) - This jump is WAY too big for this difficulty. Please fix this. fix to 2.9X now
03:11:699 (1,2,3) - Uh... Stack these? ok
Well, you earned it. STAR.
Thx12BARRY21 wrote:
Request from my queue~
*Kiai time 結束的位置在01:31:094比較好?(改的話後面也改改吧~) kiai time我想就只加在03:02:387 和 03:37:301之间, 没有从01:31:094之前开始, 所以也就没有在01:31:094这里结束这么一说了哈
[Normal][Hard
- 00:49:456 (1) - 不要whistle fixed
- 00:49:715 - whistle nah...上面的那个是没发现的mistake, 这里还是不加whistle比较好
- 01:23:336 (1,2,3,4,5) - 音量漸增還不錯吧!!~~ ok
- 01:28:250 (1) - 拉到01:31:094? 现在就在01:31:094啊...
- 01:35:749 - Finish ok
- 01:51:525 - Add a note nah...
- 01:51:784 - ^ nah...
- 02:27:215 (3) - Finish 加在slider tail上了, 另两处也已修改
- 02:39:888 (1,2,3,4,5) - 音量漸增 ok
- 02:44:802 (1) - 拉到02:48:163? 三处的spinner都是一样长的会比较好...
- 03:02:388 (5) - Finish ok
- 03:06:913 (6) - 排到藍線了><?移到紅白線? 木有啊...现在就在红线上啊...
- 03:16:870 (3) - Finish ok
- 03:29:543 (1,2,3,4,5,6,7) - 漸增吧~!! ok
- 03:32:647 (2) - Finish nah...已经有whistle了
- 03:33:164 (3) - ^ nah...其实重音在03:33:034上而并不是这里所以加这里比较奇怪
- 03:33:681 (5) - ^ ok
加油!!~
- 00:06:525 - Add a note ok
- 00:08:594 - ^ nah... 与下面四重拍之前空1/4拍感觉很好
- 00:14:801 - ^ ok
- 00:16:870 - ^ nah...
- 00:52:948 (1,2,3,4,5,6) - 有點怪的節奏... 架子鼓的声音啦...
- 01:10:921 - Add a note with finish? ok
- 01:23:336 (1,2,3,4,5,6) - 音量漸增 ok
- 01:24:371 (4) - NC ok
- 01:28:250 (1) - 拉到01:31:094? 已经在01:31:094了...
- 01:35:750 (2) - Finish ok
- 01:43:120 - Add a note nah...
- 01:46:870 (4) - 往上移10格? ok
- 02:10:535 (4,5) - 節奏怪怪的.. 放慢了听这里的乐器音确实是这样的无误
- 02:10:923 (5) - 把這個音的折返都刪了吧~ 這裡不適合3連音... ^
- 02:39:888 (1,2,3,4,5,6,7) - 漸增 ok
- 02:44:802 (1) - 拉到02:48:163? nah...
- 03:02:388 (6) - Finish ok
- 03:17:129 - Add a note with finish? ok
- 03:30:836 (1,2,3,4,5) - 奇怪的節奏..先刪掉~ 然後在03:30:835 & 03:31:094 & 03:31:353加note 音量漸增~
真的要加5連音加這吧(或許連續3個?)03:31:611 03:32:387 03:33:163 - 我覺得這樣還不錯!!~ 你試試看吧@@" fixed
改的話轉盤從03:33:939 这个就算了...- 03:49:716 (1,2) - 重疊吧~ 也好
Good Luck!!
ThxM A R I O wrote:
Here's your mod ^-^
[Easy]
01:23:335 Maybe make 2 slider with one reverse and one slider without any reverses (http://puu.sh/9qN5)
03:29:543 ^ nah... In NORMAL and HARD diff, the rhythm are all two 4-reverse sliders
01:26:180 I would put the spinner to 01:25:921 OK
03:32:387 ^ but to 03:32:129 OK
[Normal]
03:01:612 (3) Add a whistle/clap maybe? nah
Found nothing ^^
[Hard]
At the beginning i felt like: " WTF these Hitsounds xD!" XD
01:28:249 Maybe put spinner to 01:28:120?
01:46:870 Maybe put 4 to x:232 y:96? OK
03:50:232 I would love a loooong spinner here (from 3:50:232 to 3:56:439) ^^ I think two circles in final means "the end"
I couldn't find much ^^
Star * and good luck ^^
Thx a lotwcx19911123 wrote:
from my queue
[General]
fine
[skin]
scorebar-colour-0? where are 1,2 and others..? maybe you should rename it to scorebar-colour imo fixed
[Easy]
HD-1/2 ok
OD-2 ok
spacing is too low , it is hard to read the rhyme with such a tiny spacing..I suggest remap all I think 0.7X spacing is good at this diff
01:10:147 (1) - repeat 1 time more and add finish at end ? ok, other 3 similar places fixed, too
03:01:094 (1,2) - repeat 1 time less in 1 , and delete 2 , then add slider from 03:01:870 to 03:02:387 , sound better ok
[Normal]
HD-1 ok
OD-1/2 ok
01:12:216 (4) - this shape is odd.. I will change to a better one
01:50:750 (4) - repeat 1 time less , and add note at 01:51:784 , sound better I find a better way to revise it
01:52:302 (1,2,3,4,5,1,2,3,4,5) - stack some notes , or it is too hard to play.. nah...
02:12:216 (4) - same , and I ignore same sliders from now on
[Hard]
AR+1 ok
I suggest to reduce spacing of streams , remap some pattern
00:04:715 (1,2,3,4,5) - redece spacing on this spacing to 0.8X now
00:05:491 (1,2,3,4,5) - and this spacing to 0.8X now
00:17:129 (1,2,3,4) - and this spacing to 2.4X now
this is a Hard diff , but some pattern is nearly become an Insane..
00:38:336 (5) - this shape is odd , I don't know why you do this , it doesn't fit the song at all I will keep this until I brainstorm a better shape
01:20:491 (6,7) - I think not to overlap is good ok
01:49:457 (8,9,1) - spacing here is confusing.. fixed, that's a mistake
01:54:888 (5) - same
02:10:147 (2,3,4,5) - this is too confusing , I suggest to remap this , it is hard to know when the sliders end.. Let me consider...
02:37:043 (6,7) - same ok
02:42:992 (2) - don't speed up , it is confusing.. nah...
03:09:630 (5,6,7) - ._. fixed
03:30:965 - add note ok
03:31:223 - ^ , and don't for get to redece spacing on streams ok and spacing to 0.8X now
03:39:888 (1,2,3,4) - too jump.. reduce spacing plz spacing to 2.4X now
that's all
good luck
Thxjustnobody wrote:
[General/SB]
閃得有點莫名其妙呢...(例如00:04:715) 闪光以后会修改
[Normal]
太直來直去了吧...
00:55:664 (4) - 這個變速slider...來亂的嗎? (跟正常slider比太快了) 或许会改掉,等我想到好形状的时候
以下略.
[Hard]
AR-1? nah...
小圈+四分n連=有點過火了.(以hard來說)
02:01:095 (3) - repeat-1? no, thx
02:09:888 (1,2,3,4,5) - 太難了.而且也不懂為何要這樣放... 放慢到25%听似乎就是这样的- -
ThxMiya wrote:
Hi, it's time to mod your map
GeneralI begin kiai time with 03:02:387 because stars jetting at that time seems better
- Don't repeat artist name and source in tags. fixed
- Why you're not placing kiai time in the first chorus and second chorus? I think you should add them at that time. I'm agree if you don't put kiai time in second chorus, but not adding kiai time in first chorus is not great. I suggest you add kiai time on this time :
- 01:10:921 - 01:31:094
- Also, i strongly suggest you begin kiai time on long white tick (downbeat) So move first point of your kiai time on third chorus to : 03:04:715
Easy00:35:749 (1) - Adding a finish sound here will be nice to hear, because there's some heavy beat at this time if you hear carefully. ok00:44:026 (1) - Same as above ^ nah...00:44:543 (2) - Remove whistle sound from it's body. It really awkward. fixed00:49:457 (4) - How about adding a finish sound at startpoint and endpoint here? It will be more consistent. nah...00:54:370 (3) - Mixing whistle and finish is really awkward imo. It's better to remove whistle here, and keep finish sound only. nah...01:36:266 (2,4) - I think it's better to make this pattern symmetrical. You can look at the example right here : http://puu.sh/aaRD fixed01:37:818 (4) - This whistle sound here is not consistent. Move whistle sound from startpoint to endpoint. no, thx01:44:026 (1) - You should add a finish sound here since there is a heavy beat here (Like previous rythim)01:45:318 (3) - The whistle sounds suddenly stops here. It's not good imo. Adding whistle sounds at first repeat and endpoint will fix this problem. rhythm changed here, whistle should appears on white line but not the red line here, so I reduce it01:49:457 (4) - Same as above ^02:00:578 (1) - Add a finish here, there's a heave beat there at this time (Like previous rythim)02:01:094 (2) - Oh, the hitsounds suddenly stops here too. Fix it by adding a whistle at first and second repeat point.02:03:422 (5) - Add whistle here if you follow my suggestion above.02:10:922 (3) - Just like before. Remove whistle sound here.03:01:870 (2) - There's a heavy beat here at the endpoint of the slider. Listen carefully >.< You should add finish there to utilize that part. finish added to slider head and slider tail03:03:163 (3) - Well, i suggest you add new combo here. ok03:12:991 (2) - I think pattern like this has better flow than before > http://puu.sh/aaSx okNormal
- I suggest you to avoid overlap note in easy diff. There's many overlap note in this diff. A lot of newbie player is hard at reading overlap note, so you should keep it as minimun as possible. Increasing distance spacing for all note can fix this problem. I suggest you use ds 0,9x or 1.0x distance spacing fixed to 0.9x now
- 00:19:198 (1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4) - Why there's no hitsound at this part? I suggest you to add hitsound at the part that i mention below : it's a quiet part so I reduce sample volume to 35%, I didn't add special hitsound because the drum doesn't appear in this part yet
Use normal whistle hitsound :
- 00:19:198 (1)
- 00:20:750 (3)
- 00:23:336 (2) - at endpoint
- 00:25:405 (4) - at endpoint
- 00:27:474 (1)
- 00:28:767 (3) - at first repeat and endpoint
- 00:31:095 (1) - at the startpoint
- 00:32:129 (3) - at the startpoint
- 00:32:905 (4) - at first repeat and endpoint
- The pattern in this diff is lack of variation imo. Most of the note just consist of many circle and 1/2 slider. Most of the pattern is just straight. It's not good. Add's more variation like curve pattern, more slider, etc.
- 00:18:940 (1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5) - No hitsound again? Oh well, i think you can fix it by yourself. I already mention the hitsound pattern at easy.
- 00:43:767 (3) - The slider here doesn't fit with the rythim imo. Reduce it by 1/2 tick. ok, same revise in 02:00:318
- 00:49:456 (1) - To make hitsound more consistent you should add a whistle at the repeat point.
- 00:54:371 (3) - Just like easy diff, remove whistle sounds here.
- 01:19:974 (5) - Remove new combo here, since it doesn't neccesary. fixed, other two similar places also revised
HardOk, that's all from me.
- Your difficulty setting in this diff is almost like an insane map. So reduce AR and HP drain by 1, and circle size by 1 too. Also the begining part of this song is kinda too hard for normal. There's a lot of stream with small circle. Also, this diff has lack of variation like normal diff. Many circles with slider that just consist of 1/2 and 1/1 beat with repeatiting pattern.
- Hitsound at the begining part is kinda weird to me. How about using a normal hitsound? nah...
- 00:18:940 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8) - Same like other's diff. No hitsound in this part doesn't good.
- 00:35:750 (1) - Like other's diff too. Add finish sound here. ok
- 01:27:216 (4) - There's a heavy beat arround this time. I think you should add a finish sound at the endpoint. nah...
- 02:43:767 (4) - Just like above ^
Bye and Good Luck
Thx~[Te][Amo] wrote:
Hello :3 Here is my Mod
All IMO
[Easy]
• 00:19:198 (1) – Add whistle ok
• 00:23:336 (2) – Add whistle at the begin of the slider ok
• 00:27:474 (1) – Add whistle ok
• 00:31:611 (2) – Add whistle at the begin of the slider ok
[Normal]
• 00:18:940 (1) – Add Whistle the whistle added on 00:19:197
• 00:23:336 (3) – Add whistle at the begin of the slider ok
• 00:31:612 (3) – ^ ok
• 00:43:767 (3) – Add finish at the end of the slider clap added instead of finish, the other similar place 02:00:318 also fixed
[Hard]
• 00:19:198 (2) – Add whistle ok
• 00:23:335 (2) – Add whistle at the begin of the slider ok
• 00:27:474 (1) – ^ ok
• 00:31:612 (3) – ^ ok
No erros founded all of this are suggestions
Good luck !
ThxSoul-less wrote:
从mod queue飘过来的。。。好久没看到这样类型的图了 XD
[General]
- 整体排列偏直线式移动,尤其 [Normal] 特别明显。多试试些曲线吧?不然图看起来比较乏味。
- section-pass那头发上半部。。。(纯粹发牢骚 D: 网上找的图头发原来就少了一点 T T
- 诡异的slider velocity使用,高间距低速slider。。。整体来说 。。。hmm。没什么大碍,只是自己不习惯这样的使用方式。
[Hard]
- 感觉偏Insane,连拍的使用频率 + 间距 + circle size + 歌曲长度。若坚持这样的间距和拍法,试试压缩式连拍排列?也考虑加大圈子吧,现在看起来有点空~ XD
- 01:25:405 (1,2,3,4,5) - 这组连拍。。。应该是 01:24:371 的吧? 01:25:922 (5) 前音乐是停顿着。 这里在停顿处加了连击感觉更连贯一点,至于连拍距离我会尝试缩小
- 02:09:888 (1,2,3,4,5) - 感觉这里(5)只需要一个1/2slider就可?还有排列建议,把(4)叠在(3)底下,(5)在三角形正中央? 5结束后刚好空半拍,如果1/2silder后面接circle感觉怪怪的,3放在4上面感觉有点难打,不过我会朝着三角形的大方向改
- 02:41:957 (1,2,3,4,5) - 和 01:25:405 的情况类似。 间距已缩小
就这样吧。音效使用ok,图的排列还有可以加强进步的空间,就加油吧~
Thxstickmeister wrote:
Hello, sorry my mod took so long, I had some stuff to do. Very lovely song. Warnings that you should change are in red and bold, cosmetic suggestions such as hitsounds and placement are in blue.
I'm a real ass about placement (not Nazi placement just patterns and good-looking placement) so that's pretty much what my gripes consist of.
General Notes
I don't really like the scorebar-ki... That's the cartoon-based style of Rainie Yang
I'm so sorry but can't see all of the picture attachments below(may because of the gateway shield of my country), so I can only guess some of your suggestions...
Hard
00:07:818 (3, 4, 5, 6, 7, 1, 2, 3) This placement might be a little more symmetrical and even. I move 7 to x:304,y:280, and 1,2,3 to the center, hope that' your meaning
00:57:732 (4, 5)- Try this instead (while removing 5)I move 5 to x:176, y:128, hope that's your meaning
01:08:594 (5)- Having this hidden entirely under the last slider is a bad idea, here's a recommended placement. fixed
01:14:801 (5)- Same thing. You should move this to x:312, y:264, or somewhere like that. fixed
02:09:887- Whoa, having the 4 directly next to the 2 will seriously piss some players off. They'll instantly hit the 4 thinking it's part of a stream because it's so close. Move these around a little.Maybe use this placement? Revised to the other layout, I think it's better now
02:14:801 (5, 6)- A slider could replace these two notes. (5, 6) nah...
Normal
So why isn't the beginning mapped like Insane? For difficulty reasons? Because it can be mapped, even keeping it easy enough for Normal.
00:41:439 (1)- Have this repeat once. (and then move the proceeding notes closer according to distance snap.) ok, and also revised the similar place in HARD diff
Easy
02:27:997 (1, 2, 3)- You should place these here, a few grids above the center. Do you mean the overlap problem? Fixed to the other layout, I think it's better now
With one of the best easy difficulties I've seen and a really lovely song in the first place, I have no choice but to shoot a kudosu star at you. Hope this gets ranked, good luck.
ThxA s g a r d wrote:
Hi.. From my Queue : QueueGeneral
background color : blackHard
01:10:144 (1,2,3) - remove whistle or just use finish or find custom whistle ok
01:20:491 (6) - reverse(ctrl + r) nah..
02:26:698 (1,2,3) - remove whistle okNormalactually this song not good about whistle
00:53:336 (1,2,3) - remove whistle or just use finish or find custom whistle ok
01:10:146 (1,2,3) - ^ ok
02:09:888 (1,2,3) - ^ ok
02:26:698 (1,2,3) - ^ ok
...
actually normal's pattern is very simple..
so plz change pattern
um... like train load.. never end.. :O
plz use more pattern!!! I will
just use finish
i think finish more better All fixed
Scorpiour wrote:
Hi there~ mod from queue
General:
除非必要的话请关掉LetterBox During Breaks吧 ok
专辑名请放在Tags而不是Source里 ok
三个难度的SliderMultiplier都好像不太正常……请检查一下 这些小数貌似是bug? 这个改了就要remap了...
另外这SB的闪屏真的让人很难受……即使在灯光明亮的情况下还是看着眼睛疼。 已经调整到50%了还是难受么...
Easy和Normal的分差太大了(接近8倍了),建议调整到6倍内。 ...
Easy
00:18:939 - 感觉应该是从这里开始吧? 这里没跟lyrics...
整体打击音效的音量感觉太小了,建议适当调高(15%-20%) 我觉得还好啊...以前有人说声音太大我就调小了...
00:46:353 (4,5) - 这里建议用一个slider ok
03:03:163 (1) - 感觉应该从前面的红线开始 没跟lyrics...
03:15:318 - 感觉少个note fixed
03:29:543 (1,2) - 这里后面的reverse arrow被挡住了,在easy难度 还是尽量避免这种排列吧 0.9 distance 只能这样啊...
Normal
整体没什么问题……稍微nazi下这djpop式的排列有点偷懒的嫌疑XD
01:09:112 (2) - 这个finish感觉没必要 感觉还好啊...
03:15:319 (2) - 同上
Hard
00:32:129 (4,5,6) - 建议56向后挪动换成红线三连(在后面白线加一个note) 这里是为了突出停顿...
00:46:871 (8) - 这个有点不合拍,建议去掉reverse,然后在原先结尾处用note 放慢到25%听是合拍的啊...
02:19:198 (3,4,5) - 这种摆放我记得是unrankable的 前一段时间刚rank的 http://osu.ppy.sh/s/36014 里还见到了啊...
03:09:630 (5,6,7) - 同上
差不多就这样了~~加油~
ThxNitojgrem wrote:
Hello and modtime 'cause of modreq. from Modding Queue ~
And sorry for the delay... I was ill (Yeah I know, a good time to be ill <.<)
Suggestions!
You should fix!
You must fix!
Generell
Maybe you can put all your changes from the Creator's Words into a (spoiler-)box? This way it looks a little bit overdose and much... ok
Song folder and rest is clean and seems fine
EasySPOILER00:22:302 (5) - Clap
00:24:887 (3) - ^
00:27:474 (1) - ^ (Imo this three with the two above give a interesting rythm...) I try but sounds little strange...
00:28:767 (3) - Endpoint: Clap
00:32:905 (4) - Maybe one reverse arrow more (so it ends at 00:34:973) with a Clap at this new Endpoint no... thx
00:38:853 (5) - Clap nah...
00:41:440 (3) - ^ This part is quiet, so I use whistle instead of clap
00:46:352 (4) - Enpoint: Clap
01:38:853 (5) - Clap
01:41:440 (3) - ^ (same as the beginning with the exception taht this time the 1 has a clap) ^
01:45:319 (3) - Enpoint: Clap
01:49:457 (4) - Maybe one reverse arrow more (so it ends at 01:51:525) with a Clap at this new Endpoint
NormalSPOILER00:21:267 (3,4) - Maybe at both Startpoints: Clap sounds strange...
00:22:302 (5) - Clap
00:26:181 (3) - ^
00:30:319 (8) - ^
00:32:388 (5) - Whistle this 1 and 1/2 whistle sounds strange...
00:34:456 (5) - Endpoint: Clap
00:38:336 (5) - ^ ^
00:46:871 (3) - Clap
01:38:853 (5) - ^
01:46:871 (8) - ^
01:51:008 (5) - Enpoint: Clap
01:54:888 (5) - ^ ^
02:03:422 (3) - Clap this 1/2 clap, no, thx...
Quite interesting mappingstyle for a Normal imo...
HardSPOILEROk first, when I opened the diff. I thought: "Wow, this is a quite nice green timeline... Wait, why this is so green D: " Then I counted..... 111 Inherited Points - are you kidding me? It's 111 and I never have seen such a huge number of Inherited Points (maybe I'd seen such a number but.... LOL) lol
00:20:491 (6) - Clap too loud in this quiet part
00:24:888 (6) - ^
00:25:922 (2,3) - Whistle
00:33:422 (8) - NC instead of 00:33:681 (1) and set the Inherited Point at this time too I will change NC but keep the inherited point because NORMAL sampleset used for the guitar sound begin at 00:33:681
00:38:336 (5) - Endpoint: Clap
I didn't see a lot but maybe I missed something without noticing... And I have to add that I think that this diff. could be a Insane if the Song Setup would be just a bit harder.
Just a little mod but I hope I could help you
HF and GL with your Beatmap
Thxwmfchris wrote:
[General]
Check the .osu carefully, there're deviation between time when breaks start/ends, please unify them.
1ms deviation in the first break start and end of NORMAL and HARD diffs have been fixed
[Hard]
excess timeline: 91094 fixed
00:05:232 (5,5,1) - clap here as I heard something similar in the music? I will try soft clap, normal finish, soft clap on 5, 1, 1 respectivly, because it sounds more suitable
00:10:404 (2) - ^ ok
00:13:508 (5,5,1) - ^ ^
00:24:370 (5) - whistle? Also you may try to move it left 1 grid lv4 (4 pixels) so that it matches with (2) on the vertical level. Sounds weird if add whistle but fixed the position mistake
00:31:611 (3,4) - spacing ._. fixed
00:34:973 (5) - remove whistle to produce a rising tone effect? good idea
00:38:335 (5,2,3,4) - (5) up 1 grid and (2,3,4) down 1 grid, that makes spacing nice and they stacked : 3 ok
00:51:525 (3) - remvoe whistle like 00:34 ok
01:27:732 (5) - similarly right 1 grid so that (3,4,5) forms a rectangle fixed
02:10:922 (5) - feeling that 1/2 slider fits better? changed
02:14:801 (5) - up 1 grid to fit the spacing~ redesign layout in this part
03:14:801 (6) - try this? http://osu.ppy.sh/ss/205345 do you mean reset the position of 6? I think it's better in my pattern
03:44:542 (5,5,1) - clap~ ^
add a spinner at the end? :3 you are the third modder to suggest this, so I will add it
nice map, there're a few spacing deviation but that's not a big problem.
ooops, I just can't find problems from normal and easy, so good luck to you.