How do you make a skin for a anime that's been going for ~2 episodes?(It's Friday so there should be a new one right? I see the ep. 2 raw up anyways.)
I think the hitcircleoverlay hide the white around the around the hit circle, but that's cheating isn't it, and I think the overlay's edges are a bit too sharp, and it doesn't really cover it all. I don't really see it in such a fast paced map or game though. But there are obvious ones, like the rankings and the pass/fail.
Just some suggestions: Maybe make the slider's rails black, or a darker color, since the hit circle is kind of dark.
Same with the approach circle? Make it darker? Just overlay it with gray? Not too dark though. I would say the slider's track colors, but that messes with the hit circle's color, and no I'm not talking about the force slider color.
Check these out, they are more obvious on slower maps, but I can see it on darker background easily(like on dumpsterdiver's post). It's easier to see for yourself, try playing one withadark background, like Red Rocket Rising, or any slow map. But that rim around it should be easy to take out. I think minus the ring it'll(hit circle) be fine. White is noticable, but it's cover up be the overlay mostly, but as I said that's cheating, but a smart way of it.
I think the hitcircleoverlay hide the white around the around the hit circle, but that's cheating isn't it, and I think the overlay's edges are a bit too sharp, and it doesn't really cover it all. I don't really see it in such a fast paced map or game though. But there are obvious ones, like the rankings and the pass/fail.
Just some suggestions: Maybe make the slider's rails black, or a darker color, since the hit circle is kind of dark.
Same with the approach circle? Make it darker? Just overlay it with gray? Not too dark though. I would say the slider's track colors, but that messes with the hit circle's color, and no I'm not talking about the force slider color.
Check these out, they are more obvious on slower maps, but I can see it on darker background easily(like on dumpsterdiver's post). It's easier to see for yourself, try playing one withadark background, like Red Rocket Rising, or any slow map. But that rim around it should be easy to take out. I think minus the ring it'll(hit circle) be fine. White is noticable, but it's cover up be the overlay mostly, but as I said that's cheating, but a smart way of it.