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Kaori Hikita - Negai (TV Size)

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Total Posts
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Topic Starter
athiota33
This beatmap was submitted using in-game submission on 17 Maret 2012 at 5:58:35

Artist: Kaori Hikita
Title: Negai (TV Size)
Source: Tales of Symphonia
Tags: ending Almateria
BPM: 132
Filesize: 14645kb
Play Time: 01:50
Difficulties Available:
  1. Easy (1,17 stars, 80 notes)
  2. Hard (4,46 stars, 169 notes)
  3. Normal (2,11 stars, 100 notes)
Download: Kaori Hikita - Negai (TV Size)
Information: Scores/Beatmap Listing
---------------
Mapset:

Easy - Done
Normal - Done
Hard - Done

Enjoy :D
terametis
Hi~~ :)
These are all suggestions.

[General]

Official Ranking Submission Rules and Guidelines
Difficulties of a mapset must be in a consecutive order. Making three hard/insane difficulties and throwing an easy or normal in is unacceptable and won't get your map ranked. Therefore, difficulties must be in a consecutive order such as Easy-Normal-Hard or Normal-Hard-Insane. A gap in difficulties (e.g. Easy-Normal-Insane) will not be allowed.

You should make normal diff~


[Eazy]

01:20:336 (1)~(2)   1grid left

[Hard]

00:14:880 (5)      Make it prettier.00:21:698 (5)      IMO,ugly slider. How about this?00:23:971 (5)      Make it prettier.00:32:149 (1)      move 2nd point (x184,y144)
00:48:971 (8)      I think,one reverse is better. 01:02:153 (x)      How about this?01:16:224 (3)      Remove whistle on the slider's rail.
01:22:380 (6)      How about this?01:24:426 (x)      Add a note or Slider's end move to 01:24:426.
01:25:335 (x)      How about this?
Good map! star~~
I wish your map is Ranked :)
Bye~
Topic Starter
athiota33

terametis wrote:

Hi~~ :)
These are all suggestions.

[General]

Official Ranking Submission Rules and Guidelines
Difficulties of a mapset must be in a consecutive order. Making three hard/insane difficulties and throwing an easy or normal in is unacceptable and won't get your map ranked. Therefore, difficulties must be in a consecutive order such as Easy-Normal-Hard or Normal-Hard-Insane. A gap in difficulties (e.g. Easy-Normal-Insane) will not be allowed.

You should make normal diff~ Then move to WIP :3


[Eazy]

01:20:336 (1)~(2)   1grid left

[Hard]

00:14:880 (5)      Make it prettier.00:21:698 (5)      IMO,ugly slider. How about this?00:23:971 (5)      Make it prettier.00:32:149 (1)      move 2nd point (x184,y144)
00:48:971 (8)      I think,one reverse is better. 01:02:153 (x)      How about this?01:16:224 (3)      Remove whistle on the slider's rail.
01:22:380 (6)      How about this?01:24:426 (x)      Add a note or Slider's end move to 01:24:426.
01:25:335 (x)      How about this?
Good map! star~~
I wish your map is Ranked :)
Bye~
Fixed all! :3
your mod is really helpfull! thanks!~>w<
LaceWingfield
Mod incoming
[Easy]
00:24:427 (4): add whistle
00:25:336 (1): remove whistle?
00:34:427 (3): add finish~
00:48:372 (3): remove whistle add finish~
00:52:381 (4): add whistle
01:06:927 (4): add finish/whistle here.
01:21:699 (3): add whistle

it's nice.. but wow, whistles.

[Normal]
00:07:153 (2): add whistle
00:15:789 (3): add finish
00:23:517 (3): add whistle
00:24:653 (2): move note to 00:24:426 then add a note here.
00:34:198 (5): add whistle
00:43:062 (3): ^
00:46:698 (2): 2 grid left
00:50:335 (2): like this?
00:56:244 (6): add whistle
01:03:971 (5): ^
01:06:244 (4): 3 grid down
01:10:789 (2): add whistle
01:16:244 (1): ^
01:18:971 (4): ^
01:21:698 (4): add finish
01:28:062 (3): add whistle
01:38:142 : add finish in this spinner

Overall, it's nice xD

[Hard]
00:33:517 (4): add whistle
00:46:698 (1): remove whistle
01:07:153 (5): remove whistle and add finish
01:50:626 (spin): add finish~

wow great

nice map >< star
i want to make a guest diff but i suck xD
Star Stream
offset -> 2588

easy
01:37:268 (1) - > 01:37:154

normal
01:21:698 (4) - distance
01:30:562 (1) - little far from 01:29:426 (6)
01:43:629 (4) - new combo ?

hard
00:14:653 - delete ?
00:22:835 - ^
00:27:153 (7) - new combo
00:43:744 (6) - ^
00:55:789 (5) - ^
01:17:607 (5) - ^
01:30:108 - add a circle
01:30:221 -> 01:30:335
Topic Starter
athiota33

LaceWingfield wrote:

Mod incoming
[Easy]
00:24:427 (4): add whistle
00:25:336 (1): remove whistle?
00:34:427 (3): add finish~
00:48:372 (3): remove whistle add finish~
00:52:381 (4): add whistle
01:06:927 (4): add finish/whistle here.
01:21:699 (3): add whistle

it's nice.. but wow, whistles.

[Normal]
00:07:153 (2): add whistle
00:15:789 (3): add finish
00:23:517 (3): add whistle
00:24:653 (2): move note to 00:24:426 then add a note here.
00:34:198 (5): add whistle
00:43:062 (3): ^
00:46:698 (2): 2 grid left
00:50:335 (2): like this?
SPOILER
[attachment=0:af674]screenshot056.jpg[/attachment:af674]
00:56:244 (6): add whistle
01:03:971 (5): ^
01:06:244 (4): 3 grid down
01:10:789 (2): add whistle
01:16:244 (1): ^
01:18:971 (4): ^
01:21:698 (4): add finish
01:28:062 (3): add whistle
01:38:142 : add finish in this spinner

Overall, it's nice xD

[Hard]
00:33:517 (4): add whistle
00:46:698 (1): remove whistle
01:07:153 (5): remove whistle and add finish
01:50:626 (spin): add finish~

wow great

nice map >< star
i want to make a guest diff but i suck xD
Your hitsound moding really help me! Thanks!>w<~

Star Stream wrote:

offset -> 2588

easy
01:37:268 (1) - > 01:37:154

normal
01:21:698 (4) - distance
01:30:562 (1) - little far from 01:29:426 (6)
01:43:629 (4) - new combo ?

hard
00:14:653 - delete ? If some moder say so, I'll change it
00:22:835 - ^ ^
00:27:153 (7) - new combo
00:43:744 (6) - ^
00:55:789 (5) - ^
01:17:607 (5) - ^
01:30:108 - add a circle If some moder say so, I'll change it
01:30:221 -> 01:30:335 ^
Thanks for mod!!>w<~
LaceWingfield
oh yeah i forget ==~
[Easy]
00:04:860 (2): 1 grid right and down
00:23:497 (3): 1 grid up~
00:33:042 (2): ^
00:50:769 (3,4): 1 grid down
00:53:497 (1): 1 grid up
00:54:860 (2): 1 grid left
01:06:678 (4): ^
01:21:678 (3): ^


[Normal]
00:33:497 (4): 1 grid left
01:04:406 (1): 2 grid up~
01:04:860 (2): 1 grid up
01:17:588 (3): 1 grid left

[Hard]
00:10:769 (3): 1 grid left
00:43:951 (2,3): 1 grid up
00:45:088 (4,5): ^
00:46:224 (6): ^
01:20:315 (2): ^

yup, all grid problem solved~
Topic Starter
athiota33

LaceWingfield wrote:

oh yeah i forget ==~
[Easy]
00:04:860 (2): 1 grid right and down
00:23:497 (3): 1 grid up~
00:33:042 (2): ^
00:50:769 (3,4): 1 grid down
00:53:497 (1): 1 grid up
00:54:860 (2): 1 grid left
01:06:678 (4): ^
01:21:678 (3): ^


[Normal]
00:33:497 (4): 1 grid left
01:04:406 (1): 2 grid up~
01:04:860 (2): 1 grid up
01:17:588 (3): 1 grid left

[Hard]
00:10:769 (3): 1 grid left
00:43:951 (2,3): 1 grid up
00:45:088 (4,5): ^
00:46:224 (6): ^
01:20:315 (2): ^

yup, all grid problem solved~
Fixed!x3
anda teliti sekali OwO~
LaceWingfield

athiota33 wrote:

Fixed!x3
anda teliti sekali OwO~
biasa aja o.o
Topic Starter
athiota33

LaceWingfield wrote:

athiota33 wrote:

Fixed!x3
anda teliti sekali OwO~
biasa aja o.o
Nggak biasa sih OwO~
S h i o n
:) Hi. (From my queue)

General
  1. Your mp3 file is en-coded in 256kbps , which is unrankable. Use something 192 (recommended) or 128 kbps. If you need a 192 one, feel free to ask me for that.
Easy
  1. 00:22:360 (1) - This is really hard for new players to react correctly. Just use more sliders
  2. 00:24:406 (4,1) - Change new combo
  3. 00:33:497 (3) - Remove finish from this. It is loud imo.
  4. 00:43:042 (3,4) - Relace a 1/2 length sldier with them
  5. 01:01:678 (3) - finish on head ?
  6. 01:28:951 (1,2,3) - Change new combo between (1,2) and (3)
Normal
  1. Fine, but the fact that you followed too much vocal made it strange to play. The same to the Easy diff. I'd advise not following vocal all the time in order the have a good consistence through the whole diff.
Hard
  1. Since it is a Hard , reduce HP drain rate by 1 please.
  2. 01:30:201 (9) - Delete it
  3. 01:41:739 (5,6,7) - Spacing , at least the same as 01:43:629 (3,4,5) imo
Good luck ~
Topic Starter
athiota33

S h i o n wrote:

:) Hi. (From my queue)

General
  1. Your mp3 file is en-coded in 256kbps , which is unrankable. Use something 192 (recommended) or 128 kbps. If you need a 192 one, feel free to ask me for that. Ok


Easy Fixed
  1. 00:22:360 (1) - This is really hard for new players to react correctly. Just use more sliders
  2. 00:24:406 (4,1) - Change new combo
  3. 00:33:497 (3) - Remove finish from this. It is loud imo.
  4. 00:43:042 (3,4) - Relace a 1/2 length sldier with them
  5. 01:01:678 (3) - finish on head ?
  6. 01:28:951 (1,2,3) - Change new combo between (1,2) and (3)
Normal Ok,I'll try to not following the vocal
  1. Fine, but the fact that you followed too much vocal made it strange to play. The same to the Easy diff. I'd advise not following vocal all the time in order the have a good consistence through the whole diff.
Hard Fixed
  1. Since it is a Hard , reduce HP drain rate by 1 please.
  2. 01:30:201 (9) - Delete it
  3. 01:41:739 (5,6,7) - Spacing , at least the same as 01:43:629 (3,4,5) imo
Good luck ~
Thanks for mod!
Kawayi Rika
Hi ~ athiota33 ~ :)

Mod time for my Queue ~

[General]

You Mp3 file is 256kbps, this is unrankable, change 192 or 128 plz.

BG quality is not very good, try to find a better.

00:07:360 - add break time.


[Hard]

00:32:588 (2) - Remove whistle and add finish.
00:47:133 (2) - add finish.
01:01:224 (8) - end point Remove whistle and add finish.
01:16:224 (3) - start point add finish.
01:27:815 (4) - not perfect overlap.


[Normal]

AR+1,OD-1
00:06:224 (1) - Remove NC.
00:13:724 (4) - move to here 00:13:497.
00:29:860 (1) - Remove NC.
00:32:588 (3) - start point Remove whistle and add finish.
00:47:133 (1) - start point add finish.
01:01:678 (1) - Remove whistle and add finish.
01:11:224 (3) - add a reentry.
01:16:224 (1) - Remove whistle and add finish.
01:50:768 (1) - Remove finish.


[Easy]

00:31:678 (1) - end point Remove whistle and add finish.
00:47:133 (3) - start point Remove whistle and add finish.
01:11:451 (3) - move to here 01:11:678.
01:15:315 (1) - end point add finish.


that's all.

good luck ~ ;)
S h i o n
192 mp3 file : puu.sh/8RRU

Don't forget to change offset / resnap all notes / timing sections / ...

No kd
Topic Starter
athiota33

Kawayi Rika wrote:

Hi ~ athiota33 ~ :)

Mod time for my Queue ~

[General]

You Mp3 file is 256kbps, this is unrankable, change 192 or 128 plz.

BG quality is not very good, try to find a better.

00:07:360 - add break time.


[Hard]

00:32:588 (2) - Remove whistle and add finish.
00:47:133 (2) - add finish.
01:01:224 (8) - end point Remove whistle and add finish.
01:16:224 (3) - start point add finish.
01:27:815 (4) - not perfect overlap.


[Normal]

AR+1,OD-1
00:06:224 (1) - Remove NC.
00:13:724 (4) - move to here 00:13:497.
00:29:860 (1) - Remove NC.
00:32:588 (3) - start point Remove whistle and add finish.
00:47:133 (1) - start point add finish.
01:01:678 (1) - Remove whistle and add finish.
01:11:224 (3) - add a reentry.
01:16:224 (1) - Remove whistle and add finish.
01:50:768 (1) - Remove finish.


[Easy]

00:31:678 (1) - end point Remove whistle and add finish.
00:47:133 (3) - start point Remove whistle and add finish.
01:11:451 (3) - move to here 01:11:678.
01:15:315 (1) - end point add finish.


that's all.

good luck ~ ;)
Thanks for mod! Fixed all :D

S h i o n wrote:

192 mp3 file : puu.sh/8RRU

Don't forget to change offset / resnap all notes / timing sections / ...

No kd
Thanks for the mp3!>.<
jossieP
1st time line
offset: 2640

the others timelines looks good
Topic Starter
athiota33

ikari_kyon wrote:

1st time line
offset: 2640

the others timelines looks good
Thanks :D
tutuhaha
PreviewTime: 31730

Easy

HP-1
00:23:549 (2) - add whistle
00:35:367 (1) - space
00:43:549 (X) - add whistle
00:43:662 (1) - spinner begain to there
00:46:730 (2) - add whistle
00:49:912 (1) - add whistle
00:54:912 (2) - need revise
00:57:185 (4) - add whistle
00:58:094 (1) - spinner begain to there and add circle on the 00:57:640
01:00:821 (1) - add whistle
01:09:003 (X) - add whistle
01:12:185 (x) - add circle on there and spinner begain to 01:12:640
01:22:639 (1) - space
01:24:912 (X) - remove this whistle
01:25:367 (4) - add whistle
01:30:821 (1) - ^
01:37:219 (1) - this slider end on 01:37:680 and spinner begain to 01:38:142

Normal

HP-1
00:07:185 (X) - I think you don't need this green line because it is too soft......
00:19:003 (1) - space
00:23:776 (1) - Try to use this →
00:31:730 (1,2) - too soft
00:33:549 (4,1) - add whistle
00:43:662 (1) - spinner begain to there
00:45:821 (1) - try to use this

Hard

OD-1
00:13:776 (1) - you don't need this green line, 40% is good
00:18:094 (1) - ...too soft
00:37:639 (6) - NC
00:39:003 (1) - add whistle
00:46:276 (6) - NC begain to there
00:57:639 (1) - add whistle
01:02:640 (X) - ^
01:04:458 (1) - ^

GOOD LUCKY~~~~~Nice song XD
No_Gu
request from my queue

offset 3549

easy
00:39:003 (1) - whistle at the beginning
01:08:094 (1) - whistle or finish at the end
01:19:003 (1) - finish instead of whistle at the end
if you don't want to go on making the other parts.delete some useless timing setions

normal
00:39:003 (1) - finish instead of whistle at the end
00:54:458 (3) - finish instead of whistle at the beginning
01:05:367 (3) - ^

hard
00:11:730 (4) - NC
00:35:367 (1) - finish instead of whistle
00:45:367 (5) - finish instead of whistle at the beginning
00:46:276 (6) - finish instead of whistle
01:04:458 (1) - finish instead of whistle at the beginning
Topic Starter
athiota33

tutuhaha wrote:

PreviewTime: 31730

Easy

HP-1
00:23:549 (2) - add whistle
00:35:367 (1) - space
00:43:549 (X) - add whistle
00:43:662 (1) - spinner begain to there
00:46:730 (2) - add whistle
00:49:912 (1) - add whistle
00:54:912 (2) - need revise
00:57:185 (4) - add whistle
00:58:094 (1) - spinner begain to there and add circle on the 00:57:640
01:00:821 (1) - add whistle
01:09:003 (X) - add whistle
01:12:185 (x) - add circle on there and spinner begain to 01:12:640
01:22:639 (1) - space
01:24:912 (X) - remove this whistle
01:25:367 (4) - add whistle
01:30:821 (1) - ^
01:37:219 (1) - this slider end on 01:37:680 and spinner begain to 01:38:142

Normal

HP-1
00:07:185 (X) - I think you don't need this green line because it is too soft......
00:19:003 (1) - space
00:23:776 (1) - Try to use this →
00:31:730 (1,2) - too soft
00:33:549 (4,1) - add whistle
00:43:662 (1) - spinner begain to there
00:45:821 (1) - try to use this

Hard

OD-1
00:13:776 (1) - you don't need this green line, 40% is good
00:18:094 (1) - ...too soft
00:37:639 (6) - NC
00:39:003 (1) - add whistle
00:46:276 (6) - NC begain to there
00:57:639 (1) - add whistle
01:02:640 (X) - ^
01:04:458 (1) - ^

GOOD LUCKY~~~~~Nice song XD
Fixed! Thanks for mod :D

No_Gu wrote:

request from my queue

offset 3549

easy
00:39:003 (1) - whistle at the beginning
01:08:094 (1) - whistle or finish at the end
01:19:003 (1) - finish instead of whistle at the end
if you don't want to go on making the other parts.delete some useless timing setions

normal
00:39:003 (1) - finish instead of whistle at the end
00:54:458 (3) - finish instead of whistle at the beginning
01:05:367 (3) - ^

hard
00:11:730 (4) - NC
00:35:367 (1) - finish instead of whistle
00:45:367 (5) - finish instead of whistle at the beginning
00:46:276 (6) - finish instead of whistle
01:04:458 (1) - finish instead of whistle at the beginning
Fixed~ Thanks for mod :D
YTYuyu
Yo modding this map because of ur request :)

Easy:
00:07:525 - i suggest that u remove the break since its not going to kill anyone
00:12:639(1) - make this slider symmetrical
00:38:093(3) - make this slider a lot nicer
00:57:539(5) - 1 grid down

Normal:
00:07:525 - same as the 1st suggestion on easy
00:36:275(2) - make this slider a lot nicer

Hard:
00:32:639(2) - stack it properly
01:32:320(2) - oh dear i dont like this loop. make it better.
01:38:142(3) - rotate it about 5 degrees CW

this is the best i can do. GL :D
Topic Starter
athiota33

Byakugan249 wrote:

Yo modding this map because of ur request :)

Easy:
00:07:525 - i suggest that u remove the break since its not going to kill anyone
00:12:639(1) - make this slider symmetrical
00:38:093(3) - make this slider a lot nicer
00:57:539(5) - 1 grid down

Normal:
00:07:525 - same as the 1st suggestion on easy
00:36:275(2) - make this slider a lot nicer

Hard:
00:32:639(2) - stack it properly
01:32:320(2) - oh dear i dont like this loop. make it better.
01:38:142(3) - rotate it about 5 degrees CW

this is the best i can do. GL :D
Fixed :D
Thanks for mod!~
mancuso_JM_
Mod Request as Modding Queue :P

Easy:
Maybe you have to map all song
00:06:730 (4,5): Try to don't Stack in Easy
00:14:002 (2,3): ^
00:25:366 (2): Move (2) to x=272 y=204

01:29:002 (1): I think New Combo is unnecesary. Remove it please

Normal:
00:24:684 (3): Spacing. Don't forget to move the next notes

Hard:
00:06:502 (4,5): Spacing
00:07:184 (5): Hitfinish at the end
00:15:820 (6,7): Looks better if you don't stack, because previously you stack (5) with (6)
00:20:366 (x): Add a Note
00:20:593 (x): ^
01:41:739 (5): New Combo
01:56:175 (Spin): Remove hitfinish

Nice map, Good Luck with your map ;)
Topic Starter
athiota33

mancusojuanmattos wrote:

Mod Request as Modding Queue :P

Easy:
Maybe you have to map all song
00:06:730 (4,5): Try to don't Stack in Easy
00:14:002 (2,3): ^
00:25:366 (2): Move (2) to x=272 y=204

01:29:002 (1): I think New Combo is unnecesary. Remove it please

Normal:
00:24:684 (3): Spacing. Don't forget to move the next notes

Hard:
00:06:502 (4,5): Spacing
00:07:184 (5): Hitfinish at the end
00:15:820 (6,7): Looks better if you don't stack, because previously you stack (5) with (6)
00:20:366 (x): Add a Note
00:20:593 (x): ^
01:41:739 (5): New Combo
01:56:175 (Spin): Remove hitfinish

Nice map, Good Luck with your map ;)
All fixed~ Thanks for mod :D
eikkaleyd
:) From Anshi and eikka's Modding queue

Oh, very nice song.><
I used to love it very much when I was in primary school. :P

[general]
try to add audio

[Easy]
00.43.093 (3)it's too far from the spinner, you can put

it above (2)

[Normal]
00.19.911 (2)put it on 00.19.684, and longer
00.25.139 (3,4)change into a slider

[Hard]
00.07.184-00.09.911 insert break time
00.15.820-00.18.093 the same

01.00.139 (2,3)it's not suitable to add stream here for it's very quiet. Please delete (2,3)
If you want to add stream, you can add a circle at 01.03.207 as an example

Good luck~
Niva
Hya athiota33 :3 Random mod ^^

[General]
-> [Easy]'s slider velocity (SliderMultiplier) is 0.8999999999, set it up to 0.9 manually in Notepad?
-> Add new timing section on 01:46:895 - 109 BPM
-> The 127 BPM timing section should start on 01:41:753, not in 01:40:795
-> idk why... Slider Tick Rate 2 fits better in this song imo

[Hard]
  • 00:06:730 (5) - Whistle on slider's end? It fits the high-pitched piano here
    00:24:002 (5) - Curve it smoother like this:
    00:27:184 (1) - Same thing goes to this slider, don't be afraid to use more waypoints to create a smoother slider:
    SPOILER

    256,192,27184,6,0,B|323:207|351:277|341:349|245:391|174:367|152:280,1,340,2|2
    00:34:230 (6) - Long slider doesn't build a good rhythm imo, perhaps change into a 1/1 slider (with whistle on end) followed by a circle 1/2 after?
    00:36:275 (3) - Hitsound finish here?
    00:38:320 (3) - Whistle here, for rhythm's consistency
    00:49:002 (9) - Whistle on repeat
    00:59:911 (1,2,3,4) - The stack here makes (6) is quite covered by default hitburst. Not a big problem though
    01:06:048 (3) - Whistle on slider start
    01:12:070 (1) - Starting a spinner on a blue line feels strange... idk, I'd rather start this spinner 1/4 later or earlier
    01:20:366 (2) - This anti-jump is hard to guess, I suggest to stack this note atop of (3)
    01:21:729 (5) - Whistle on slider's end
    01:44:574 (6,7,1) - I suggest "manual stacking" these three, like this (it will play better and more intuitive imo):
[Normal]
-> I suggest to increase the AR to 5 so you'll get a much more balanced AR spread (3 -> 5 -> 7)
  • 00:23:775 (1,2) - Unstack? Looks weird in play mode
    00:24:002 (2,3) - An antijump on these two? Well... I don't think it's a good idea, just follow the spacing or try to add a note at 00:24:684
    00:34:002 (5) - Remove whistle on slider's start
    00:35:366 (1) - Add whistle on slider's start
    00:45:820 (1) - imo, the recovery time after the spinner is quite too fast for a Normal. Also, whistle on slider's end
    01:06:275 (4,5) - Put the whistle on (4) for rhythm consistency
    01:12:184 (4,1,2) - Elbow sliders doesn't flow well here imo, perhaps try something like this:
    01:28:548 (3) - Inconsistent spacing here
[Easy]
  • 00:06:730 (4) - Few grids down (so (3,4,5) will form an arc) definitely will flow and play better :3
    00:12:639 (1) - Add whistle at slider's start to accompany the high-pitched piano voice
    00:15:820 (4) - Sudden volume decrease (from 50% to 5%) is quite disorienting, make it more audible, maybe ~25%
    00:35:366 (1) - The whistle should be on slider's start. In the reverse, however, you could try using finish instead of whistle.
    00:40:366 (2) - Add a repeat?
    00:41:275 (1,2,3) - Perhaps create a windmill pattern with three sliders here? Just rotate each other by 120° and press CTRL+R on the second slider:
    00:47:184 (3) - Whistle on the repeat, for hitsound consistency
    00:54:911 (2,3) - Spacing. Not really hard to catch though
    01:01:729 (3) - Whistle on slider's end, and delete the whistle on (5)
    01:15:366 (1) - I personally dislike how this slider's path got covered by comboburst, perhaps move it few grids up and curve it?
    01:29:457 (4) - Move few grids left, so (3,4,5) will form an arc. It will flow better imo
    01:43:157 (2) - One grid lv4 right for symmetry?
    01:46:373 (2,1) - Spacing. It's quite dense compared to 01:45:046 (3,1) for example. Not hard to catch though
Good luck with this map~
Topic Starter
athiota33

eikkaleyd wrote:

:) From Anshi and eikka's Modding queue

Oh, very nice song.><
I used to love it very much when I was in primary school. :P

[general]
try to add audio what do you mean?o.o

[Easy]
00.43.093 (3)it's too far from the spinner, you can put

it above (2) Ok

[Normal]
00.19.911 (2)put it on 00.19.684, and longer No,sorry
00.25.139 (3,4)change into a slider Ok

[Hard]
00.07.184-00.09.911 insert break timeOk
00.15.820-00.18.093 the same ^

01.00.139 (2,3)it's not suitable to add stream here for it's very quiet. Please delete (2,3)
If you want to add stream, you can add a circle at 01.03.207 as an example No,sorry

Good luck~
Thanks for mod:D
Nymph
Hi Nymph here and request from my queue.

General:
maybe try to use a custom silence sliderslide.wav? default sliderslide really is a noise.


Easy:
Beatmap design/suggestion
01:29:911 (5) - nazi: left 1 grid?
01:30:820 (1) - nazi: up 1 grid would be nice.

Hitsound
01:50:768 (1) - maybe try to make the volumn even lower on this spinner?


Normal:
Hitsound
From 00:43:661 (1) to 00:49:911 (1), no whistle at all, on purpose or something? I think it would be better to use some here.
And this is not the only part, this whole diff's hitsounds are not very consistent, I suggest you try to look over them and add some more.


Hard:
Beatmap design/suggestion
00:13:775 (1) - nazi: 1 grid down to fit with 3 and 5.

Hitsound
00:31:730 (1) - this shouldn't be quiet, imo this should be a volumn up part, or the finish after here would be very odd.
00:36:275 (3) - here should have a whistle.
00:37:639 (1,2,3,4,5) - no hitsounds?
00:42:184 (3,4,5,1) - ^?
00:49:002 (9) - whistle on the head should be a good choice.
00:53:548 (1) - ^
00:57:184 (4) - whistle?
01:06:048 (3) - whistle on the head?
01:08:093 (1,2) - whistles
01:21:729 (5,6,7,8,1,2,3) - no hitsounds?
01:24:911 (1,2,3,4) - ^?

Ok, I didn't check other things but hitsound on this diff, I can see you are trying to make a good hitsound atmosphere here, but not very success imo, try to listen to the song carefully are think about how to map the hitsounds, I believe you can do a much better job.

Pretty much for now. good luck!
Shana Aisaka
Hello~ ><" I'm here to mod your map ><

Red - Fix this please ~
00:47:184 put Kiai Time ~
Off Kiai Time on 00:47:289 ~
^
Put Kiai Time 01:16:275 ~ Off 01:16:389

Purple - Seems Okay~
Pink - Average

[Easy]
00:07:411 = http://puu.sh/9mm1 <-- Insert Break Time
00:16:048 = http://puu.sh/9mm9 ^
00:33:548(3) = add clap
00:35:400(1) = ^
00:37:184(1) = ^
00:39:911(1) = ^
00:48:093(3) = ^
00:50:820(3) = ^
00:54:457(1) = add finish
01:03:548(5) = add clap
01:05:366(1) = add finish
01:06:275(3) = add clap
01:09:002(1) = add finish
01:17:184(3) = add clap
01:20:820(2) = ^

[Normal]
00:07:411 = http://puu.sh/9moz <-- Insert Break Time
00:16:048 = http://puu.sh/9moH ^
00:24:684(x) = add note
00:24:911(x) = ^
00:27:411(x) = ^ http://puu.sh/9mp6 <--- Make sure to use distance snap ~
01:06:048(x) = ^
01:17:411(x) = ^ http://puu.sh/9mpi
01:21:502(x) = ^
01:25:139(x) = ^
01:28:775(x) = ^
01:31:048(x) = ^
01:32:411(x) = ^

[Hard]
00:07:411 = http://puu.sh/9mpK <-- Insert Break Time
00:16:048 = http://puu.sh/9mpP ^
00:19:684(x) = add note
00:23:320(x) = ^
00:28:320(x) = ^ http://puu.sh/9mq6
00:36:506(x) = ^
00:43:548(x) = ^
01:09:230(x) = ^
01:17:184(x) = ^
01:20:139(x) = ^

I like your map so i will give you star :)
Topic Starter
athiota33

Niva wrote:

Hya athiota33 :3 Random mod ^^

[General]
-> [Easy]'s slider velocity (SliderMultiplier) is 0.8999999999, set it up to 0.9 manually in Notepad?
-> Add new timing section on 01:46:895 - 109 BPM
-> The 127 BPM timing section should start on 01:41:753, not in 01:40:795
-> idk why... Slider Tick Rate 2 fits better in this song imo

[Hard]
  • 00:06:730 (5) - Whistle on slider's end? It fits the high-pitched piano here
    00:24:002 (5) - Curve it smoother like this:
    00:27:184 (1) - Same thing goes to this slider, don't be afraid to use more waypoints to create a smoother slider:
    SPOILER

    256,192,27184,6,0,B|323:207|351:277|341:349|245:391|174:367|152:280,1,340,2|2
    00:34:230 (6) - Long slider doesn't build a good rhythm imo, perhaps change into a 1/1 slider (with whistle on end) followed by a circle 1/2 after?
    00:36:275 (3) - Hitsound finish here?
    00:38:320 (3) - Whistle here, for rhythm's consistency
    00:49:002 (9) - Whistle on repeat
    00:59:911 (1,2,3,4) - The stack here makes (6) is quite covered by default hitburst. Not a big problem though
    01:06:048 (3) - Whistle on slider start
    01:12:070 (1) - Starting a spinner on a blue line feels strange... idk, I'd rather start this spinner 1/4 later or earlier
    01:20:366 (2) - This anti-jump is hard to guess, I suggest to stack this note atop of (3)
    01:21:729 (5) - Whistle on slider's end
    01:44:574 (6,7,1) - I suggest "manual stacking" these three, like this (it will play better and more intuitive imo):
[Normal]
-> I suggest to increase the AR to 5 so you'll get a much more balanced AR spread (3 -> 5 -> 7)
  • 00:23:775 (1,2) - Unstack? Looks weird in play mode
    00:24:002 (2,3) - An antijump on these two? Well... I don't think it's a good idea, just follow the spacing or try to add a note at 00:24:684
    00:34:002 (5) - Remove whistle on slider's start
    00:35:366 (1) - Add whistle on slider's start
    00:45:820 (1) - imo, the recovery time after the spinner is quite too fast for a Normal. Also, whistle on slider's end
    01:06:275 (4,5) - Put the whistle on (4) for rhythm consistency
    01:12:184 (4,1,2) - Elbow sliders doesn't flow well here imo, perhaps try something like this:
    01:28:548 (3) - Inconsistent spacing here
[Easy]
  • 00:06:730 (4) - Few grids down (so (3,4,5) will form an arc) definitely will flow and play better :3
    00:12:639 (1) - Add whistle at slider's start to accompany the high-pitched piano voice
    00:15:820 (4) - Sudden volume decrease (from 50% to 5%) is quite disorienting, make it more audible, maybe ~25%
    00:35:366 (1) - The whistle should be on slider's start. In the reverse, however, you could try using finish instead of whistle.
    00:40:366 (2) - Add a repeat?
    00:41:275 (1,2,3) - Perhaps create a windmill pattern with three sliders here? Just rotate each other by 120° and press CTRL+R on the second slider:
    00:47:184 (3) - Whistle on the repeat, for hitsound consistency
    00:54:911 (2,3) - Spacing. Not really hard to catch though
    01:01:729 (3) - Whistle on slider's end, and delete the whistle on (5)
    01:15:366 (1) - I personally dislike how this slider's path got covered by comboburst, perhaps move it few grids up and curve it?
    01:29:457 (4) - Move few grids left, so (3,4,5) will form an arc. It will flow better imo
    01:43:157 (2) - One grid lv4 right for symmetry?
    01:46:373 (2,1) - Spacing. It's quite dense compared to 01:45:046 (3,1) for example. Not hard to catch though
Good luck with this map~
Some part fixed,Thanks for mod :D

Nymph wrote:

Hi Nymph here and request from my queue.

General:
maybe try to use a custom silence sliderslide.wav? default sliderslide really is a noise. I don't know where to find it...><"


Easy:
Beatmap design/suggestion
01:29:911 (5) - nazi: left 1 grid? Remake
01:30:820 (1) - nazi: up 1 grid would be nice. ^

Hitsound
01:50:768 (1) - maybe try to make the volumn even lower on this spinner?


Normal:
Hitsound
From 00:43:661 (1) to 00:49:911 (1), no whistle at all, on purpose or something? I think it would be better to use some here.
And this is not the only part, this whole diff's hitsounds are not very consistent, I suggest you try to look over them and add some more.


Hard:
Beatmap design/suggestion
00:13:775 (1) - nazi: 1 grid down to fit with 3 and 5.

Hitsound
00:31:730 (1) - this shouldn't be quiet, imo this should be a volumn up part, or the finish after here would be very odd.
00:36:275 (3) - here should have a whistle.
00:37:639 (1,2,3,4,5) - no hitsounds?
00:42:184 (3,4,5,1) - ^?
00:49:002 (9) - whistle on the head should be a good choice.
00:53:548 (1) - ^
00:57:184 (4) - whistle?
01:06:048 (3) - whistle on the head?
01:08:093 (1,2) - whistles
01:21:729 (5,6,7,8,1,2,3) - no hitsounds?
01:24:911 (1,2,3,4) - ^?

Ok, I didn't check other things but hitsound on this diff, I can see you are trying to make a good hitsound atmosphere here, but not very success imo, try to listen to the song carefully are think about how to map the hitsounds, I believe you can do a much better job. I'm really bad with hitsound ;_;

Pretty much for now. good luck!
Fixed~Thanks for mod! Really helpfull ><

Shana Aisaka wrote:

Hello~ ><" I'm here to mod your map ><

Red - Fix this please ~
00:47:184 put Kiai Time ~
Off Kiai Time on 00:47:289 ~
^
Put Kiai Time 01:16:275 ~ Off 01:16:389

Purple - Seems Okay~
Pink - Average

[Easy]
00:07:411 = http://puu.sh/9mm1 <-- Insert Break Time
00:16:048 = http://puu.sh/9mm9 ^
00:33:548(3) = add clap
00:35:400(1) = ^
00:37:184(1) = ^
00:39:911(1) = ^
00:48:093(3) = ^
00:50:820(3) = ^
00:54:457(1) = add finish
01:03:548(5) = add clap
01:05:366(1) = add finish
01:06:275(3) = add clap
01:09:002(1) = add finish
01:17:184(3) = add clap
01:20:820(2) = ^

[Normal]
00:07:411 = http://puu.sh/9moz <-- Insert Break Time
00:16:048 = http://puu.sh/9moH ^
00:24:684(x) = add note
00:24:911(x) = ^
00:27:411(x) = ^ http://puu.sh/9mp6 <--- Make sure to use distance snap ~
01:06:048(x) = ^
01:17:411(x) = ^ http://puu.sh/9mpi
01:21:502(x) = ^
01:25:139(x) = ^
01:28:775(x) = ^
01:31:048(x) = ^
01:32:411(x) = ^

[Hard]
00:07:411 = http://puu.sh/9mpK <-- Insert Break Time
00:16:048 = http://puu.sh/9mpP ^
00:19:684(x) = add note
00:23:320(x) = ^
00:28:320(x) = ^ http://puu.sh/9mq6
00:36:506(x) = ^
00:43:548(x) = ^
01:09:230(x) = ^
01:17:184(x) = ^
01:20:139(x) = ^

I like your map so i will give you star :)
Fixed some part~ Thanks for mod & star! :)
termerys
I'm sorry, but this song doesn't match my style, it isn't bad btw, it would be a terrible mod if I mod beatmaps that I don't quite pleasant to mod.

Don't be down, your beatmap is good.
Topic Starter
athiota33

termerys wrote:

I'm sorry, but this song doesn't match my style, it isn't bad btw, it would be a terrible mod if I mod beatmaps that I don't quite pleasant to mod.

Don't be down, your beatmap is good.
Its okay :)
Sorry for bothering you. :(
H Kobato T Maria
General
-Changes in the three difficulties the Tick Rate to 1 please.
-Delete the file. Osb is in the folder of the song, leaving only the files of the difficulties.

Easy
01:03:093 (4) - Changes the circle by a slider that ends in 01:03:548
01:04:002 (5) - Remove the slider and add a note 01:04:457
01:06:275 (3) - Remove
01:06:729 (4) - Move the slider to 01:06:275 to finish at: 01:07:184

Normal
00:43:661 - Move to spin: 00:43:775, ending in: 00:45:366
01:12:184 (4) - The slider finished in 01:13:548. so http://puu.sh/9tvw
01:50:768 (1) - That is the shorter the spin (?

Hard
00:13:775 (1) - Removes new combo
00:14:457 (4) - Add new combo
00:23:775 - Add note (?
01:22:639 (8) - New combo
01:23:093 (10) - NC

Good luck with your map
Pereira006
hello~~

General

Slider tick rate 2 this is not fit this song i can listen have so many the tick is not fit change to 1 for all diff then is fit more IMO
i not sure let's BAT or MAT is correct or not but you decided

IMO -> My opinions

Some suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:04:457 (1) - remove new combo and at 00:05:366 (4) - put new combo then is fit more IMO
00:18:093 (1,1) - I have worried because song is slow and relax then stack is hard read hitburst late so is better unstack IMO
00:23:548 (2) - grid 1 left
00:34:911 (4,1,2,3,1,2,1,2,3) - try this combo http://puu.sh/9B9h is better

the play is fine but you combo have lot wrong
i will happy you study this viewtopic.php?f=56&t=58959 how teory music edit osu! and have explain combo color
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

AR +1 because if AR same OD with bpm low is hard read and better if you put +1 will be more read IMO

00:29:002 (4,5) - again will better unstack that happened same like easy 00:18:093 (1,1)
01:01:729 (1,2) - ^

the combo color is still weird sorry but the play is fine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:07:184 ~ 00:09:457 is bored little break because the song slow try remap here like other diff not have break
00:15:934 ~ 00:17:980 again bored break

fine but the combo are still bad
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i can't mod combo color because have big bad combo color but i will happy if you study this viewtopic.php?f=56&t=58959
if you don't care combo color then you wil get more big mod this map
anyway that all i think and good luck
Topic Starter
athiota33

H Kobato T Maria wrote:

General
-Changes in the three difficulties the Tick Rate to 1 please.
-Delete the file. Osb is in the folder of the song, leaving only the files of the difficulties.

Easy
01:03:093 (4) - Changes the circle by a slider that ends in 01:03:548
01:04:002 (5) - Remove the slider and add a note 01:04:457
01:06:275 (3) - Remove
01:06:729 (4) - Move the slider to 01:06:275 to finish at: 01:07:184

Normal
00:43:661 - Move to spin: 00:43:775, ending in: 00:45:366
01:12:184 (4) - The slider finished in 01:13:548. so http://puu.sh/9tvw
01:50:768 (1) - That is the shorter the spin (?

Hard
00:13:775 (1) - Removes new combo
00:14:457 (4) - Add new combo
00:23:775 - Add note (?
01:22:639 (8) - New combo
01:23:093 (10) - NC

Good luck with your map
Fixed~ Thanks for mod :D

Pereira006 wrote:

hello~~

General

Slider tick rate 2 this is not fit this song i can listen have so many the tick is not fit change to 1 for all diff then is fit more IMO
i not sure let's BAT or MAT is correct or not but you decided

IMO -> My opinions

Some suggestions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Easy

00:04:457 (1) - remove new combo and at 00:05:366 (4) - put new combo then is fit more IMO
00:18:093 (1,1) - I have worried because song is slow and relax then stack is hard read hitburst late so is better unstack IMO
00:23:548 (2) - grid 1 left
00:34:911 (4,1,2,3,1,2,1,2,3) - try this combo http://puu.sh/9B9h is better

the play is fine but you combo have lot wrong
i will happy you study this viewtopic.php?f=56&t=58959 how teory music edit osu! and have explain combo color
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Normal

AR +1 because if AR same OD with bpm low is hard read and better if you put +1 will be more read IMO

00:29:002 (4,5) - again will better unstack that happened same like easy 00:18:093 (1,1)
01:01:729 (1,2) - ^

the combo color is still weird sorry but the play is fine
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hard

00:07:184 ~ 00:09:457 is bored little break because the song slow try remap here like other diff not have break
00:15:934 ~ 00:17:980 again bored break

fine but the combo are still bad
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
i can't mod combo color because have big bad combo color but i will happy if you study this viewtopic.php?f=56&t=58959
if you don't care combo color then you wil get more big mod this map I still don't undersarnd.. ;_;
anyway that all i think and good luck
Fixed~Thanks for mod :)
VTC
M4M ~ thx your suggestion ~!
(Sorry for i'm late T.T...)
So, go!

[Easy]


00:43:548 (3) - grid 1time left

01:01:729 (3) - grid 1time down

01:03:093 (4,5,6,1) - ^

GOOD

[Normal]

little fast SV?

00:02:639 (1) - not good. because it is suddenly. some normal user cannot pass this. Perhaps, remove this slier and then, add just one circle
at 00:03:548 . look so good.

00:06:730 (5) - grid 4time left

00:10:820 (3) - Perfectly 00:11:730 (1) Make a wrap

00:14:002 (1) - 3rd way point grid 1time up

00:20:820 (3) - position is x144 y180

01:16:275 (1) - Increase volume

01:19:911 (2) - remove whistle and add finish

01:21:729 (5) - remove finish

[Hard]

00:06:730 (5) - position is x216 y32

00:27:184 (1) - Make perfect end

00:42:184 (3) - position is x316 y228

01:04:457 (1) - add finish at end

01:19:457 (1) - ^

01:42:433 (1) - remove NC

01:43:633 (3) - add NC



NICE MAP ~!
VTC
GL ~!
Topic Starter
athiota33

VocaloidTACU wrote:

M4M ~ thx your suggestion ~!
(Sorry for i'm late T.T...) It's okay :)
So, go!

[Easy]


00:43:548 (3) - grid 1time left

01:01:729 (3) - grid 1time down

01:03:093 (4,5,6,1) - ^

GOOD

[Normal]

little fast SV?

00:02:639 (1) - not good. because it is suddenly. some normal user cannot pass this. Perhaps, remove this slier and then, add just one circle
at 00:03:548 . look so good.

00:06:730 (5) - grid 4time left

00:10:820 (3) - Perfectly 00:11:730 (1) Make a wrap

00:14:002 (1) - 3rd way point grid 1time up

00:20:820 (3) - position is x144 y180

01:16:275 (1) - Increase volume

01:19:911 (2) - remove whistle and add finish

01:21:729 (5) - remove finish

[Hard]

00:06:730 (5) - position is x216 y32

00:27:184 (1) - Make perfect end

00:42:184 (3) - position is x316 y228

01:04:457 (1) - add finish at end

01:19:457 (1) - ^

01:42:433 (1) - remove NC

01:43:633 (3) - add NC



NICE MAP ~!

VocaloidTACU wrote:

GL ~!
Fixed~Thanks for mod :D
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