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Yousei Teikoku - Senketsu no Chikai [Osu|Taiko]

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Mafiamaster
Topic Starter
Saten
Thanks~~ ^^

Diff added~
Weez
finishing the hitsounds >.<
don't worry i haven't forgotten about this!!!
Suimya
star~
;)
Kyonko Hizara
:)
Weez
finally all done :D
BTW remove "Full ver." from the title since this is the normal song
(When changing the name, DON'T exist the editor or it will create a duplicate)
don't kudos

And add Mafiamaster's name to the tags on my diff, forgot to update

Download: Yousei Teikoku - Senketsu no Chikai (Full ver.) (Saten-san) [Weezy's Easy].osu
Topic Starter
Saten

Weezy wrote:

finally all done :D
BTW remove "Full ver." from the title since this is the normal song
(When changing the name, DON'T exist the editor or it will create a duplicate)
don't kudos WHYYYYYY

And add Mafiamaster's name to the tags on my diff, forgot to update
Tags added, and changed the title.
This is a 4 min long beatmap so I thought that the (Full ver.) was abit of a warning for the modders and so :P
Megaparadox
star :P
Hellzero
Nice map. Love these jumps :D
Some suggestion:
Insane
04:07:592 (1,2,3,4) - imo hard to read
Topic Starter
Saten

Hellzero wrote:

Nice map. Love these jumps :D
Some suggestion:
Insane
04:07:592 (1,2,3,4) - imo hard to read Somewhat re-arranged
Thanks :3
Cyril Scarlet
;)
Topic Starter
Saten

S i R i R u wrote:

;)
:3
ShanaTan
Louis Cyphre
[General]

- There are 2 osb files in beatmap folder. Delete the useless one.
- any SB element must not be over 800 x 600
- Use same duration and same kind of kiai mod (starts/ends) on every difficulty

[Easy]

HP-1
Do not use slowdowns. at least remove 0.5x slowdown. Remember it is the easiest difficulty in this mapset. Better to make same spacing in 0.75x as in 1.0x, just use different Distance spacings. But highly suggesting to remove all slowdowns.
Don't really like random spacing, so i'll be picky with sliders.
03:51:592 (2) - add new combo, it feel that new rhythm starts here, also it's more readable for newbie players. and here remove new combo 03:50:259 (1)
00:17:592 (2) - 1 grip up and left to keep consistency with next and previous sliders
00:28:926 (1) - 1 grid down to keep consistency with previous slider and note.
02:13:926 (1,2,3,4) - stucked notes feels random, make unstuck pattern, it more readable and beautiful
02:57:259 (3,4,5) - ^
02:26:259 (1,2) - ↓
400,184,146259,6,0,B|432:216|441:264|416:304|376:320,1,160,0|2
224,296,147592,2,0,B|192:264|183:216|208:176|248:160,1,160,0|2
03:52:925 (1) - ↓
352,200,232925,6,0,B|377:293|297:337,1,160,4|0
04:00:925 (1) - a bit offscreen and crooked slider
04:07:592 (3) - i'm no going to post again code, you know what to do.


[Normal]

OD-1
such fast sliders uh. Not really sure, it feels more like "Hard"
Slider tick 2? Uh no, suggest to set "1"
01:00:925 (4) - may confuse middling players, space it according to distance spacing.
02:11:592 (2) - again offscreen slider
02:11:592 (2,1,3) - hidden repeat http://puu.sh/2yZQ
02:22:259 (3) - new rhythm ~ new combo
02:28:925 (5) - add new combo, or move this slider away
03:31:592 (5) - move according to spacing.
03:34:925 (4,5) - use slider slider instead of notes?
03:44:925 (3) - why you guys like stucking notes so often.

[Mafia]
~<3
00:18:925 (3) - offscreen a bit.
00:24:925 (6) - new combo~ dislike such pause stucks
01:39:592 (6) - ^
01:55:592 (6) - ^
02:16:426 (4) - ^ . . . etc.
Thats all :3

[Insane]
suckish OD and AR. feels like fast/slow shit. At least AR and OD +1

First of all take a look at Mafia's difficulty, as you see he used different slider speeds, but he didn't change spacing. suggesting to do the same with yours. instead of sucky spaced notes (00:24:925 (1,2,3,4) - 00:24:925 (1,2,1,2) - etc. meh)
01:11:676 (1) - start 1/4 later. Dislike ninja starts, especially when i'm playing CtB.
01:48:925 - random jumps hell yeah.
02:46:259 - it's 1/4 stream.
02:48:926 (1) - abnormal slider.
02:58:592 (2,3,4,1,2,1) - this is not long deathstream it has emptry places. and stream end here 03:00:925 after end go standart 1/2 beats.

Well don't like this difficulty, sorry.

But star~
Topic Starter
Saten

Louis Cyphre wrote:

[General]

- There are 2 osb files in beatmap folder. Delete the useless one. eh, done~
- any SB element must not be over 800 x 600 2200x640 is alright. resizing it will make it look horrible
- Use same duration and same kind of kiai mod (starts/ends) on every difficulty All starts and ends the same, if there's a break, I'll remove it


[Insane]
suckish OD and AR. feels like fast/slow shit. At least AR and OD +1 kay~

First of all take a look at Mafia's difficulty, as you see he used different slider speeds, but he didn't change spacing. suggesting to do the same with yours. instead of sucky spaced notes (00:24:925 (1,2,3,4) - 00:24:925 (1,2,1,2) - etc. meh) noes
01:11:676 (1) - start 1/4 later. Dislike ninja starts, especially when i'm playing CtB. fixed
01:48:925 - random jumps hell yeah. lol
02:46:259 - it's 1/4 stream. fits better with 1/6
02:48:926 (1) - abnormal slider. allowed
02:58:592 (2,3,4,1,2,1) - this is not long deathstream it has emptry places. and stream end here 03:00:925 after end go standart 1/2 beats. it will only make it harder

Well don't like this difficulty, sorry. Well, everyone doesn't have the same taste ┐('~`;)┌

But star~
Well thanks for modding~
Weez
Nyan-Zapo
n1 saten >~<!
sallygwizz38
do me an insane, I'll do something for you. please accept.and make it hard... features:
600 bpm, plus deathstreams.
a speed up to 7,500 for few sec in the song in the middle then slowing down leaving 600 at the start and end.
the stuff that banned forever had.
extra line going 2,500~9,400 bpm of notes
going down and up notes.
4 minutes in length.
enough for cookiezi to score 1,000,000,000+.
enough for cookiezi to score 75,000,000 in a few sec.
Hamuko

sallygwizz38 wrote:

do me an insane, I'll do something for you. please accept.and make it hard... features:
600 bpm, plus deathstreams.
a speed up to 7,500 for few sec in the song in the middle then slowing down leaving 600 at the start and end.
the stuff that banned forever had.
extra line going 2,500~9,400 bpm of notes
going down and up notes.
4 minutes in length.
enough for cookiezi to score 1,000,000,000+.
enough for cookiezi to score 75,000,000 in a few sec.
This made my day.
Trauma-
Ok, my mod4mod part.
There is still enough to improve if yo utake a close look on it.

Easy:


  1. 00:34:259 (1) - make it symmetrical
  2. 00:59:259 (X) - Add a note here ?
  3. 01:14:259 (1,1,2,1,2,3,1,2,3) - to many finishes here imo.
  4. 02:04:259 (X) - somehow i miss a note here...
  5. 02:13:926 (1,2,3,4) - this might be to hard for beginners to play
  6. 02:35:592 (3) - lol just some random stuff i found but i think this red sliderpoint isnt needed...
  7. 03:15:592 (1,2,3,1,2,3,1,2) - to many finishes here imo. (you should at least make them a bit more quiet)
  8. 03:20:925 (1,2) - if you want this to be symmetrical please make it symmetrical unfortunately this slidershape is spread all over the map, however i noticed it most here
  9. 03:55:592 (1) - you should end kiai time at the end of the slider where the "finish" is. i know its the same on the previous ones however only this one bothered me, maybe because there is no break after it.
  10. 04:00:925 (1,2) - you should fix slider & spacing here
  11. Also most spinners MAY be to short for beginners...
Normal:

(I'll just set Nazi-mod off here...)

This one seemed a bit hard to me, maybe its just me because i recently suck in playing normal maps however i recommend to set OD on 4

  1. 00:38:259 (1,2) - i think this nc isn't needed...
  2. 00:47:592 (5) - i think you can add a nc here
  3. 00:52:925 (5) - ^
  4. 00:54:259 (7) - hm, i think this is pretty much the limit maybe you should move it a little to the center
  5. 02:02:259 (5) - ^^^
  6. 02:07:592 (5) - ^^^^
  7. 02:11:592 (2) - ^^^
  8. 02:17:592 (1) - this one MIGHT be unrankable as reversearrows must not be covered by anything. Imo. it is readable however im not a BAT...
  9. 02:18:259 (3) - also i don't like the snare on this note, i suggest you delete it here.
  10. 02:51:592 (5) - nc ?
  11. 03:29:259 (5) - nc
  12. 03:29:425 (2) - delete nc
  13. 03:35:925 (6) - im not sure if that short slider really fits here...
Same kiai suggestion as in easy
Here also the kiai sections feel slightly to "overfinished"

Hard:

Imo. the best diff in this mapset

Actually you can increase HP drain by 1. The parts with less notes won't be that easy to pass then but should be doable.

Well you have pretty much offbeat sliders in this map ill count those which felt really bad for me while playing, not every of those felt bad on every play but i still suggest to change them.

  1. 00:21:092 (1,2,3) - offbeat sliders which doesn't play good :/
  2. 01:01:759 (1) - i admit it was 3 am and i was very tired when i played this but i still suggest to add a nc so it wont be misread. Therefor you can add a nc here 00:59:592 (6) and delete the nc here 01:01:092 (1)
  3. 01:13:425 (8) - offbeat slider that plays bad
  4. 02:28:092 (8) - ^
  5. 02:42:425 (2) - suggesting to add nc here instead of 02:42:259 (1)
  6. 03:12:925 (2) - suggesting to add nc here instead of 03:12:258 (1)
  7. 03:25:425 (4,5) - defenitely a thing that would be fun in coop modus, nc on both notes
  8. 03:32:091 (3) - offbeat slider that plays bad
  9. 03:33:758 (2) - again a offbeat slider that plays bad
  10. 04:06:426 (1,2,3,4) - ^
Also same kiai and finish suggestion than in easy and bla...°-°

Insane:


  1. 00:39:759 (1) - actually nc isn't needed here
  2. 00:58:426 (1) - ^
  3. 01:03:759 (1) - ^^
  4. 01:06:926 (2) - suggesting to set nc here instead of 01:06:759 (1) -
  5. 01:10:926 (2) - suggesting to set nc here instead of 01:10:759 (1) -
  6. 01:33:592 (1,2,3,4,5,6) - you should use copy&paste like you did here not on such a part, not 2 times...
  7. 01:48:925 (1,2,3,1,2,1,2,1,2,3,4) - I highly recommend to remap this part, it doesn't plays good and imo. big jumps doesn't fit here AT ALL which is probably the reason that it doesn't plays good ^^
  8. 01:54:259 (1,2,3,1,2,1,2,1,2,3,4,1,2,3,4,1,2,3,4) - ^
  9. 01:53:592 (1) - this note isnt needed
  10. 01:58:925 (1) - ^
  11. 03:10:259 (1) - this isnt perfect, however it is ok the one on "insanity" is much worse...but you can still make this better if you have the time for it...
  12. 03:31:926 (2,3,1,2,3,1,2,1,2,3) - i stopped counting how often you used this pattern now... :/
same hitsound suggestion bla...i think you got it now lol....tho kiai time seems to be ok on this map


Insanity:

Tbh. i don't know if this diff. is really needed, imo. it doesn't fit to the song, some parts were really fun to play but some weren't cool at all :/
(Btw. i smell much copy&paste here) o_o

Also sorry if i don't give you full mod for this diff but this mapset is pretty big and i can't even pass this diff, also i took a very close look on the other diffs and this mod took me around 3 hours or longer now (lol?) D:

However i'll tell you which stuff i noticed while playing. Which are actually only slider shapes.

  1. 00:32:925 (5) - If you want a "U" shape here please do it like this: http://puu.sh/8x8t
  2. 02:43:592 (1) - Please! make this one better, this looks just...bad :/
So after all i can call this a mapset which is okay. Not an awesome one tho...
Answer on this mod is welcome...

Edit: I modded my own mod °-° but it still might be not perfect sorry so just ask if something is not clear)
Topic Starter
Saten
did mostly everything, waiting for the guest diff mappers to reply~~
Mafiamaster
Remind me later~
Fiya
Just two little things~

Mafia:

03:51:591 (4,5,6,7,8) - The combo color blends with the sb here, so it's a little hard to read.

Insane:

03:10:259 (1) - This slider is not a circle lol
344,176,190259,6,0,B|336:256|272:296|192:280|152:232|136:160|184:96|256:92,2,400
I moved 03:09:592 (4) - down one grid after I fixed the slider cuz it looks better as well.

---

Yousei Teikoku <3
Mafiamaster
Weez
wule
What the hell, great job!
Thatgooey
Really like the map! Lots of fun to play.
Mafiamaster
What happened!! :cry:
Topic Starter
Saten

Mafiamaster wrote:

What happened!! :cry:
I was planning on reviving it along with my other Yousei map. But I guess it'll be further delayed :(
Weez
:O is this alive again
HOLYWINNER
Why is insanity gone?
Kirino Kousaka

HOLYWINNER wrote:

Why is insanity gone?
Most likely, it's unrankable.
Wishy
Why?
Topic Starter
Saten
Remapped [Insanity]
kkleskk
I really liked the old Insanity that you made D:
But since you remapped i can't play it anymore ;_; , could you add the old file on this topic for us to play it again ? I really enjoyed playing it, and the new one feels so different, still great but not the same >.<

And i love your map btw :3
Topic Starter
Saten
Added~♪
Good thing I had it backed up
Dark Mummy
love this map
kkleskk

Saten-san wrote:

Added~♪
Good thing I had it backed up
thank you :D !!
zerothefallen


This is definitely one of my favorite maps, why was this old version unrankable?
Topic Starter
Saten
SPOILER

zerothefallen wrote:



This is definitely one of my favorite maps, why was this old version unrankable?
Stuff happened, and it's not unrankable D:
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