This sounds like a pretty good idea.SapphireGhost wrote:
"Require eight mod posts instead of eight star priority."
This sounds like a pretty good idea.SapphireGhost wrote:
"Require eight mod posts instead of eight star priority."
KRZY wrote:
This sounds like a pretty good idea.SapphireGhost wrote:
"Require eight mod posts instead of eight star priority."
and what if a map is already good and doesn't require any mod posts?SapphireGhost wrote:
"Require eight mod posts instead of eight star priority."
no map is perfect. A failed mod post is still a mod post.Lybydose wrote:
and what if a map is already good and doesn't require any mod posts?SapphireGhost wrote:
"Require eight mod posts instead of eight star priority."
Go here: http://osu.ppy.sh/p/chartAzure_Kyte wrote:
How many times do you actually see that. Really?
I agree with Lybydose.Lybydose wrote:
Go here: http://osu.ppy.sh/p/chartAzure_Kyte wrote:
How many times do you actually see that. Really?
These are supposedly the best maps from last month. Count how many of these maps did NOT have 10 (or even 8) actual mod posts when ranked. Hint: it's about half of them. It might even be more if you ignore mods with like 2 lines or mods that are nothing but pointless new combo spam that could be summed up with "put a new combo on each downbeat".
The problem is that if a map is "really good" and "doesn't really need mods" it will never get ranked under a system that requires X mods. You'll have people wasting time trying to mod it and failing (when they could be using that time on a map that actually needs modding).
Then you'll have a few people that post random changes that could actually be worse, and they are only posting them because the map "needs a mod post" to get ranked.
In most cases the "really good" map could be improved slightly with 3-4 posts, but generally after that you have to stretch it just to find something.
Also, if the mapper is also a really good modder (use Krisom as an example I suppose), chances are he's already modded his own map to death before submitting it, so it's unlikely that anyone else would find much of anything, given that the person is such a good self-modder.
While I severely agree with this final part (I myself mod my shit to death and back but lack the experience to do so perfectly), i agree with the thought that people can "star" the map without actually having modded it (having failed to do so) by using one of their kudosu from another map, or so.Lybydose wrote:
Also, if the mapper is also a really good modder (use Krisom as an example I suppose), chances are he's already modded his own map to death before submitting it, so it's unlikely that anyone else would find much of anything, given that the person is such a good self-modder.
How so?Lybydose wrote:
The problem is that if a map is "really good" and "doesn't really need mods" it will never get ranked under a system that requires X mods.
fix'd and truthsEkaru wrote:
since the mappers in question can get 8 mod posts in less than aweek.day.
I'm trying to wonder how people could actually prove that they went through the whole map.Ekaru wrote:
How so?Lybydose wrote:
The problem is that if a map is "really good" and "doesn't really need mods" it will never get ranked under a system that requires X mods.
Remember that a mod post where the modder found absolutely nothing is still a mod post - they aren't kudosu-worthy, but they do count as mod posts (just very useless ones). As long as those mod posts counted under such a system, there wouldn't be any trouble, since the mappers in question can get 8 mod posts in less than a week. :P
Why would they need to prove it?rust45 wrote:
I'm trying to wonder how people could actually prove that they went through the whole map.
I keep playing pending/graveyarded maps and ffs there are TONS of maps that have no mod (or just really a few) and never got ranked because they got ignored or not modded because THEY DON'T NEED ANY MOD. Plus many maps get really minimum modding like "this pattern looks ugly, you may want to change it for this", or "this jumps are too hard to hit, make them easier?" and that kind of stuff. Experienced mappers don't really need 8 guys modding their maps, I don't really think anyone can go telling ztrot or AHO that something in their map is wrong and it MUST be changed for example.Azure_Kyte wrote:
How many times do you actually see that. Really?
This system hasn't changed anything. If SP doesn't matter, then whats the point in having a system that uses it. If you are going by who mods it, then it doesn't matter how many stars the put on it.ziin wrote:
someone who has modded a lot of maps thinks that your map is good and thus gives it kudosu, thus they are a better judge than the random non-modder who just says "star!". Kudosu does indeed reflect how good a map is.
Of course, star rating still doesn't mean very much, as long as *ATs ignore it.
A map with 100 stars is has been modded to death. Newbies know to stay away from it. A map with 3 stars will be much easier for them to mod. If this system doesn't change anything, why change it? If I drop more than 1 star on something, it's because I really like the map.ouranhshc wrote:
This system hasn't changed anything. If SP doesn't matter, then whats the point in having a system that uses it. If you are going by who mods it, then it doesn't matter how many stars the put on it.