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Tsunku - Green Construction [Osu|Taiko]

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wcx19911123
from my que

[General]
fine

[Hyguys' Normal]
00:44:431 - break start here ?
00:56:228 (1,2) - why jump here ?
01:17:364 - break start here ?

[Hard]
00:07:084 (5) - x:256 y:192 ?
00:20:860 (2) -
368,56,20860,2,0,B|320:32|252:56|248:132,1,142.5,0|2
01:02:137 (4,5) - x:112 y:256 ?
01:17:818 - break start here ?
01:24:182 (2) - ctrl + r ?

[Insane]
00:35:094 - add circle or 00:35:247 (2) - start at here
01:17:818 - break start here ?
01:21:455 (1) -
256,80,81455,6,0,B|280:128|256:176|256:176|232:224|256:272,4,198.000004720688,0|2|0|2|12
01:35:318 (2,3,4,5) - 3 circles here plz !

nice map
Topic Starter
Bass

wcx19911123 wrote:

from my que

[General]
fine

[Hyguys' Normal]
00:44:431 - break start here ? yes
00:56:228 (1,2) - why jump here ? it's fince since it goes with spacing
01:17:364 - break start here ? yes

[Hard]
00:07:084 (5) - x:256 y:192 ? yes
00:20:860 (2) -
368,56,20860,2,0,B|320:32|252:56|248:132,1,142.5,0|2
ok
01:02:137 (4,5) - x:112 y:256 ? yes
01:17:818 - break start here ? yes
01:24:182 (2) - ctrl + r ? no

[Insane]
00:35:094 - add circle or 00:35:247 (2) - start at here ok
01:17:818 - break start here ? yes
01:21:455 (1) -
256,80,81455,6,0,B|280:128|256:176|256:176|232:224|256:272,4,198.000004720688,0|2|0|2|12
yes
01:35:318 (2,3,4,5) - 3 circles here plz ! ok

nice map
Thank you.
Kurai
Hi ~
You get my first MAT mod :3

General
  1. The colors of the 2nd and the 3rd combo blend in the background too much. Consider changing them for a more visible green or another colors.
  2. Is the mp3 a VBR one ? If not, you have to reencode it to 192kbps
  3. Adjust the audio lead-in of the taiko difficulties to 1000ms
  4. Put "rhythm heaven" in the tags and not only "heaven" even if "rhythm" is already the tags. The search system in-game is different than on the website. If someone search "Rythm Heaven" in-game, the game will not detect your map.
Hyguys' Normal
  1. Difficulty settings : You don't need to follow them if you disagree
    1. HP drain 4, in my opinion it's too much for this difficulty, consider lowering it to 3 ?
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:57:250 (2) - You shouldn't make a jump here, not in a normal difficulty, it's too much confusing
    2. 01:12:364 (1) - The reverse is too late, it should be at 01:12:818 because of the crash sound. I recommand you to do something like that if you want you pattern to follow correctly the music :

      ( Move this inherited timing section (01:13:614) to 01:12:705 as in the screenshot to make the reverse and the end of the slider sounding like the circle.)
    3. 01:17:364 - I'm not a fan of short break (this one is very short, ~350ms long). Nevertheless, it makes a nice effect here with the warning-arrows. I guess it's fine then :3
Hard
  1. Suggestions : You don't need to follow them if you disagree
    1. 01:23:273 (1,2) - The shape of (1) hides the beginning of (2). Even if it's easily readable for the most of players, I recommand you using this kind of pattern only in insane diffs. If you're willing to change it and if you want to keep these slider, this pattern is nice too :
    2. 01:35:773 (5) - Stack this circle with (2) because 2/1 stacked circle are boring, besides it would make a nice pattern :>
Insane
  1. Suggestions : You don't need to follow them if you disagree
    1. 00:23:768 (9) - The music suggest a new combo here.
    2. 00:29:737 (1) - As you've made a good job with sliders, I'm kinda sad that this one is not very well-made >w<! It would look nicer like that in my opinion :
    3. 00:34:635 (1,2,3,4,5) - This pattern shouldn't be only mapped on the background music but on the main part of the song too, I mean the "TU DU DU DU DUM!". You should have something like :
    4. 00:43:360 (5) - New combo ?
    5. 01:17:364 (4) - Not a good idea too stack this circle with the slider's end, it's senseless in my opinion. Consider unstacking it ? :3
    6. 01:26:909 (1) - Nice slider :3

Backfire's Taiko
  1. Suggestions : You don't need to follow them if you disagree
    • 01:06:455 (28) - Katsu ?
    1. Why does the background is not correctly under the playing area as the Oni diff ? Try to fix that please.
Ozzy's Oni
  1. Suggestions : You don't need to follow them if you disagree
    1. 01:25:546 (2,1,1,1,1,2,1,1,2) - This sounds kinda odd :/ dkdddkkd would be much better in my opinion
    2. 01:31:796 - Add a d ? (If you add it, don't forget to remove the finish on 01:31:909 (1).)
  2. I'm not sure about the 1/8 patterns :/
It's all I have to say, As I expected from you, the whole mapset is pretty neat.
Good luck :P
Backfire
Bass, add what kurai said on my diff. It makes sense, and I feel silly for not having it there in the first place.
SapphireGhost
Alright, I haven't forgotten about this map. See if you can get Kurai to recheck it as I've got some other queue maps to do and stuff, but if not I'll be here too. So yes, carry on!
Kurai
Ok rechecked and little mod via IRC. It's fine now, enjoy \o/
We need more Tsunku maps !
Gonzvlo
[General]
  1. Combo Colours: The dark green blends too much with the BG, sometimes making some stacks really hard to see. Try another green e.g: http://puu.sh/6tiA
  2. Breaks: 01:17:423 - This break is way too short, it's not even 2s long. Oh, it's not properly snapped. Anyhow, you should remove this break.
  3. Timing Points: Timing points are not consistent through the mapset.
Make sure to fix these, I'd suggest using the "osu" file because those offsets are 5~8ms off between the diffs.

[Hard]
  1. Kiai-end is not snapped properly
[Ozzy's Oni]
  1. 01:19:636 - Why did you start Kiai 1/8 earlier? The main beat starts here: 01:19:693. Place Kiai properly, please.

I didn't see anything else worth pointing out in the difficulties.

Kurai said he would re-bubble afterwards, if it's not possible make sure to call me back.
Kurai
Everything has been fixed. Thanks Gonzvlo :3
Rebubbled ~
Musty
star for fun.
OzzyOzrock
Someone changed my diff.
SOMEONE CHANGED MY DIFF.

AND IT WAS NOT A GOOD CHANGE
IT PRACTICALLY RUINED THE MAP

Ok, maybe I'm overreacting, but the part Kurai talked about has somehow been Abekobe'd, and is now crap.
Oh well.

EDIT: OH EVEN WORSE, SOMEONE REPLACED THE KDKDKKDKK PART WITH KURAI'S SUGGESTION
AND AS MUCH AS I HATE TO SAY IT, IT'S KURAI'S FAULT

OH GOD DAMN IT, THIS IS A BIG ENOUGH DEAL.

Download: Tsunku - Green Construction (Bass-chan) [Ozzy's Oni].osu
THAT'S THE WAY THE COOKIE CRUMBLES
Ok, maybe I'm being crazy...
Kurai
I thought Bass has asked you for this change v.v

Edit : Changed and rebubbled
Charles445
Shouldn't there be a signature reset at 01:32:213?
The same kind of reset happens at other parts in the map, like 00:22:313, but this very last one is particularly long.

Also, on the Insane, 01:35:394 (2,3,4) - Are treated as 1/6 notes while on Backfire's Taiko they are treated as 1/4 notes.
The music goes to the 1/6 at that part, therefore Backfire's Taiko has misplaced notes.


I'm not trying to crash the party (I really like the map), I just want to make sure you're aware of these issues.
Topic Starter
Bass
I'm sure that timing is ok(it was posted by Lybydose)
Also I know about that note but I don't think that it's big issue.
Backfire
It plays well and I never noticed a problem. Is it that big of a deal?
Charles445
It's not that big a deal, that's why I'm not going crazy over it :P
It's just a fyi
xierbaliti
sorry I'm too late, Bass ~_~
and some suggestions here:

-Storyboard-
01:19:315 - not sure about the SB load :O http://osu.ppy.sh/ss/162897
01:35:906~01:36:076 - ^

-Hard-
00:44:354 - strongly suggest you to add a circle here ._.
01:04:826 (7) - how about start this spinner at 01:05:167 and add 3 circles at 01:04:826,01:04:940,01:05:054? like this: http://osu.ppy.sh/ss/162904

nice map! I like it :3
have a star :D
Topic Starter
Bass

xierbaliti wrote:

sorry I'm too late, Bass ~_~
and some suggestions here:

-Storyboard-
01:19:315 - not sure about the SB load :O http://osu.ppy.sh/ss/162897
01:35:906~01:36:076 - ^ - checked via test mode and editor, it isn't above 5 so it's fine, lolcubes got similar results

-Hard-
00:44:354 - strongly suggest you to add a circle here ._. no, it fits for me
01:04:826 (7) - how about start this spinner at 01:05:167 and add 3 circles at 01:04:826,01:04:940,01:05:054? like this: http://osu.ppy.sh/ss/162904 - no

nice map! I like it :3 thanks
have a star :D
lolcubes
Just popping for now to fix some minor (yet critical) issues. Will rebubble once we fix them.

Edit: Fixed the time signature as Charles already pointed out in one of his previous mod posts, fixed a 1/4 stack of 3 notes in Insane into a 1/6 double repeating slider to follow the music better. Some small fixes on the SB (which broke for no real reason lol) and made some sliders a little more pretty, while fixing some other issues we created during the fixing process.

No need to kd.

Re-Bubbled!

P.S. I didn't see SB load higher than 4,20x at any point, in edit mode. If you still get high loads, delete the .osb and redownload the map please.
xierbaliti
I was getting 5.25x again at 01:19:315 in design mode, but it looks fine in test mode ._.



so I think it's fine. :3
lolcubes
Just to reply to the above: both Bass and me were getting 4,20x SB load in edit mode at the said location, while xierbaliti was getting 5,25x for some reason.
In any case, in test mode everything checks out so, yeah.
ziin
Hi bass, just letting you know a bit of optimization next time you make a storyboard:

the background is by default black, so instead of fading in a black image (you actually have 2...) you can just fade the background out. This can possibly save you an image, or just a 1.0 story load. It doesn't matter, which is why you shouldn't bother with it now, but just keep it in mind if you make future storyboards and might have problems with keeping it under 5.0.
Doomsday
I like.
A fun little map you got here, in my opinion. and a nice little SB to boot. Ziin's advice just above this will be handy for your next storyboard though.

Ranked!
Hyguys
Bitches ,
LOL WE WIN BASS \:D/
Kurai
It's eventually ranked o.o

Gratzzz ~~~~
Nymph
grats~
Backfire
....huh.
Frozenemerald
i can't dowload the beatmap
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