快填坑!!!
fixed thx~BounceBabe wrote:
Easy
Hp Drain, AR & OD bit higher
00:00:430 - End this slider at 00:01:010 - ... 3 reserv arrows
00:03:526 (2) - ^
00:21:913 (1) - Add a slider instead?
00:44:171 (1) - Doesn't follow the rythm correctly
01:01:591 - End of the spinner
01:47:462 - End of the slider
01:48:042 (3) - Add 2 circles instead maybe.. 01:48:042, 01:48:429 - - and 01:48:817 -
02:24:817 (1) - This slider maybe... end at the next white tick.. then make 3 arrows
Normal
00:58:881 (1) - Doesn't follow the rythm correctly ... don't like this slider so much :s
01:37:978 (5) - An 1/4 slider?
Hard
01:37:978 - An 1/4 slider?
01:44:752 (7) - Remove this circle place the slider to this point
01:45:333 - Circle then
Insane
Only this 00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - is a bit confusing.. :s
Don't like this mapping style so much.. but here a star
^ he stole the stuff I wanted to say.. It's strange that you haven't done what he told you yet.. Oh well.Sallad4ever wrote:
HUGE MOD...
fixed,thx very much for your modding:3Sallad4ever wrote:
Hi mjw5150
sorry for the late reply m(_ _)m
[General]
- I'm looking on google and most of the result used Stellula Eques ~Shokuzai no Himekishi~ not Himeknight. Use this guide to change the source of your map
- Somehow I don't get the Insane diff even after re-DL it. I take the osu file from the web to mod it. Can you try upload it again to see if there's something wrong or it's just me
- 00:12:042 for this timing section one every diff it has 60% volume but it is still too quite. Increase it to 75% or 80%
- For the kiai section I suggest to use 100% volume
[Easy]
- On hard diff you used whistle on each note in the beginning of stanza so I suggest you to add whistle in the notes at the beginning of the map
- You're using 55% volume timing section on almost every note with finish. It making the finish sounds too low imo.
- Just remove the timing sections that u used to silent the slider tick. The slider ticks don't sound bad either
00:53:075 (1) - The slider path is overlapped by 00:51:526 (3). This doesn't look good, try moving this slider down a little more so it won't touch the previous slider
02:24:817 (1) - add clap to continue the clap pattern from before?
[Normal]
- Same as above, I suggest to add whistle on the notes at the beginning of the map
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
01:20:171 (1) - add finish at the end
00:58:881 (1) - add whistle at the start to continue your previous pattern?
01:00:429 (3) - ^
01:31:591 (3) - add whistle at the end?
01:33:333 (2) - finish this ?
01:55:010 (1,2,3,4) - this pattern could be a little hard
[Hard]
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
00:28:300 (1) - add finish at the beginning of the slider?
00:58:300 (1,2,3,4,5,1) - For these notes how about following the vocal just like the previous notes? Something like this
01:36:429 (2,3,4) - The stack messed up. To fix this turn off distance snap then use grid lv 4. after that move all of 01:36:429 (2,3,4) 1 grid down and 1 grid right
02:19:010 (6,7,1) - ^ same as above. Turn off distance snap and use lv 4 grid, then move 02:19:010 (6,7,1) 3 grid down and 2 grid right
[Insane]
- The sharp angled stream doesn't play very nice. Some of them are
00:59:268 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:00:817 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:11:655 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this is not as bad as above though
01:13:204 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^
02:03:526 (3,4,5,6,7,8,9,10) -
Could you make it curve a bit more, something like this? It's not a very good sample but that's the gist of it
00:24:429 (1) - Yup, I can hear it loud and clear~
01:16:300 (1) - This anti jump disrupt the flow imo. Better use the normal spacing here
00:52:688 (7) - add whistle here
00:55:784 (11) - ^
That's all from me, if there's something that's not clear don't hesitate to ask me~
Good luck and ~star
sorry for my late,too busy these daystheowest wrote:
^ he stole the stuff I wanted to say.. It's strange that you haven't done what he told you yet.. Oh well.Sallad4ever wrote:
HUGE MOD...
The placement of beats is terrible IMO, the sliders doesn't look good etc. But it's your mapping style and you can't really change that til' you continue to improve.
no problem,i have already fixed them:3Sallad4ever wrote:
uhmm I just stopping by to say disregard the "Use this guide to change the source of your map" on the general section
That's a total mistake
all fixed,thx~Zelos wrote:
Good spread of difficulty.
Folder:
All good here.
Easy:
00:37:591 (1) - move up 1 grid point so it makes it more symmetrical and even.
01:24:042 (1) - grab the middle point of this slider and move it towards the center of the slider till it looks more even.
Normal:
I didn't really see anything here.
Hard:
01:35:655 (1,2) - stack the ending of slider 1 on top of the ending of slider 2?
Insane:
00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - this part lacks all and any sort of organization.
I don't see anything else wrong here but lots of placement I don't like.
Star.
This could be considered near nudity at a stretch; keep that in mind and be prepared to make Easy and Normal the same BG as Hard/Insane.Official Ranking Guidelines wrote:
No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
all fixed,thx a lotAzure_Kyte wrote:
Here's my mod
Blue = Suggestion Red = Check this
[Easy]
This is a pretty good beatmap; I like the way you used the slidertick sound to carry out the beat. The only issue I could have with this is the BG, r.e. the Pantieshot.This could be considered near nudity at a stretch; keep that in mind and be prepared to make Easy and Normal the same BG as Hard/Insane.Official Ranking Guidelines wrote:
No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
[Normal]
Same thing applies here with the BG
01:06:623 (4) - Maybe reshape like this? http://osu.ppy.sh/ss/136167
01:49:591 (3) - Move this slider's middle tick closer to the center of the slider so that the curve is more rounded/pretty.
Other than that, all good here.
[Hard]
I recommend using this BG with all difficulties, to be honest. At least everything's covered =3
00:06:623 (1,2,3,4,1,2,3,4) - How does this even keep the same flow as the preceeding and next combos? Don't place pointless jumps here and continue the usual flow, please.
00:17:075 (3) - move this up one grid level so that the spacing stays consistent.
Other than that, nothing to see here.
[Insane]
00:44:365 (3,4,5,6,7,8,9) - Maybe respace these out like this, so the stream flows better, instead of being linear and boring. http://osu.ppy.sh/ss/136179
00:45:913 (3,4,5,6,7,8) - Same here, just vertical flipped.
01:13:010 (15,15) - Move the first one here down one grid, and the 2nd one up one grid; makes the stream more circular and pretty.
Other than that, no glaring issues that I can see. The Insane feels like it needs some refining, but other than that, it's a solid enough mapset. nice job.
都改了~xinhe wrote:
EZ
00:00:430 (1,2,1,2,3,4,5) - 音效可以再轻一点
HARD
02:19:010 (6) - 这个是故意放歪的吗?
没啥大问题
hmm... i still think add clap here is OK~Breeze wrote:
•01:48:139 (8) - Remove clap, add clap to 9
thanks~abalee wrote:
Easy和 Normal 有一段用原本的soft hitsound,在歌曲平緩的地方會聽到比較明顯的sliderslide,而且和Hard及Insane的音效不一樣,我是覺得改成沒有sliderslide的custom hitsound會好一點. 加了:3 fixed(use sliderslide from 00:49:978 to 01:36:429 in easy and normal