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Renard - TU4AR

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Topic Starter
Mercurius

Gens wrote:

Hakeru: 01:53:216 (2) - Just a tiny thing: is this intended? I just don't see the harm in having it stacked or centered. If you centered it it'd still play as an 'anti-jump', so that's not a problem.

Much, much better. Just fix that tiny thing and I'll give it the #1 bubble again.

EDIT: Also, what happened about the offsets? It seems they weren't updated.

fixed
* change the map's offset to 33 for all difficulties
* Hakeru: 01:53:216 (2)
Gens
Doing a full check...

Tags don't seem to be the same.
Combo colors aren't either, but I guess that's intentional.

That should be all. I apologize; I should have done a full check instead of a quick one before. Well, when you fix this I won't have to do it again since I can check the update with dDifference, and thus I'll give you the bubble faster.
Topic Starter
Mercurius

Gens wrote:

Doing a full check...

Tags don't seem to be the same.
Combo colors aren't either, but I guess that's intentional.

That should be all. I apologize; I should have done a full check instead of a quick one before. Well, when you fix this I won't have to do it again since I can check the update with dDifference, and thus I'll give you the bubble faster.
ALL Done ....
Thanks for everything. ;)
Gens
We shouldn't delay this anymore, should we?

Bubble #1.
Topic Starter
Mercurius
yes, I hope it strongly.

thx for bubbled#1
-I'm so happy (Ryu*) :D
Semi_Semi
lol


:)



gorilla map
YGOkid8
since my bubbled was popped... does that mean i'm not allowed to re-bubble it? (or in this sense, give it another bubble?)
val0108
go go bubbled#2~
YGOkid8
i can't if i'm not allowed to -.-
Mismagius
As far as I know a MAT can bubble #2 if your bubble had been popped by a BAT? Not sure though.
Sakura
[Nogard]
I remember seeing this diff name before on another map, what does it mean? o.o
Also why does this diff have the highest score yet it's classified as the easiest? (oh wait hp 7, magical number)
OD+1, HP+1 that should fix it ^
00:39:305 (1,2) - I think this jump is a bit too extreme.
02:58:942 (1,2,3,4,1,2,3,4,1,2,3,4) - These jumps seem a bit excessive too
The difficulty settings stuff are just suggestions to make the star rating of this difficulty raise enough to be marked as the hardest difficulty, since the jumps make it way harder than Crazy imo, but they are still suggestions as they might make the diff a bit too hard so please tell me what you think.
Raging Bull
I don't know what Nogard means but isn't that BD's diff then?
Faust
Nogard = Dragon

Blue Dragon.

EDIT: AHAHAHAHAAHAHA
YGOkid8

Raging Bull wrote:

I don't know what Nogard means but isn't that BD's diff then?
you geniuses, Nogard is Dragon backwards :P and it's pretty much Blue Dragon's alias on songs made by Lap Fox Official (or just Renard? meh).

EDIT: fml, Faust ninja by 5 seconds -.-
Raging Bull
Oh crap. I never knew that looool. Nice ninja too Faust.
Anticloud
wanna know who is Nogard, check the creator's words of Banned Forever
Raging Bull
No I know who Nogard is. I just don't know WHAT Nogard is :3
Anticloud

Raging Bull wrote:

No I know who Nogard is. I just don't know WHAT Nogard is :3
D R A G O N

read from right to left and you will get the answer ^^


EDIT:i just find YGOkid8 have already given the answer...

EDIT2:and Faust even earlier...
Low
>:(
Gens

Yakobu wrote:

>:(
For a moment there I thought that was peppy.
Sakura
Ok Bubble #2

Good Luck!
Topic Starter
Mercurius
Updated [Nogard] HP+1, OD+1
-> bubbled#2 by Sakura Hana

thank you xD

Anticloud
collect 7 bubbles and make a wish?

c'mon let it ranked 8-)
James2250
-Change all of your 0% audio sections (even at the end of spinners) to 5% as it is no longer available in the editor and is generally disliked

Ono's Taiko Oni:
Looks good (apart from gives me a headache~)

Hakeru:
-I don't follow a lot of the combo patterns in this difficulty. Overall I would expect each new combo to start on the main beat of the song (the long white tick) to flow with the music, but at the moment I don't see any set pattern for them?
-As an example I would expect the new combos on 00:41:487 (4), 00:43:669 (4), 00:45:851 (4) etc
-No hitsounds for the final kiai parts, it would help it stand out more?
00:30:510 (1) - why have a new combo here?
00:34:805 (9) - don't have 0% audio on notes, it often throws players off as it becomes hard to tell if they hit it or not (not to mention 0% has been removed from the editor). Increase it to at least 5 - 10% (same for every difficulty that has this)
01:15:305 (5,7) - isn't a great idea to have a note almost completely hidden by a slider, and might annoy some players. Make the note more obvious if possible
01:47:760 (2,3) - space out more
02:51:578 (9,10,1,2,3) - a kind of strange spacing change

Crazy:
00:23:760 (11,1) - space these out more

Nogard:
Looks good

The mapset is nice, I just think that Hakeru could use some more polishing off before getting approved, call me back after fixes and I will give bubble #2 back (as the changes aren't too major)
Topic Starter
Mercurius
[Hakeru] not fixed yet, wait~

-> when all done, I'll edit this post.


ok, All done
Mismagius


\o/
val0108

Blue Dragon wrote:



\o/
\o/
Ijah_old
Almost there!
BATs need to rank it~
then we can all see Cookiezi HD+HR it o:
Topic Starter
Mercurius
wh..where is james..2250...........omg
Sakura Izayoi
:( :( :(
Mismagius
Really fast rebubbles as we can see.
OnosakiHito

Blue Dragon wrote:

Really fast rebubbles as we can see.
Some how, this comment is interesting.
Raimon
somehow this is a bit death
nanoRL
gogo rebubble
Mismagius

James2250 wrote:

call me back after fixes and I will give bubble #2 back
Posted: 04 Oct 2011, 19:31
koki_old_1
.
nanoRL
re-bubble it 2250! people need this approved
Nilsso
rank it.
Nilsso
rank rank rank
Mismagius
Two months waiting for a rebubble.
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