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BRZion - Game Brain

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Topic Starter
Zapy
This beatmap was submitted using in-game submission on 4. huhtikuuta 2012 at 4:35:12

Artist: BRZion
Title: Game Brain
Tags: 8bit
BPM: 190
Filesize: 4213kb
Play Time: 02:51
Difficulties Available:
  1. Easy (2,23 stars, 167 notes)
  2. Extra (5 stars, 886 notes)
  3. Hard (4,81 stars, 426 notes)
  4. Insane (5 stars, 596 notes)
  5. Normal (3,62 stars, 196 notes)
Download: BRZion - Game Brain
Information: Scores/Beatmap Listing
---------------
Extra - Done <- FOR APPROVAL
Insane - Done
Normal - Done
Easy - Done
Hard - Done

deddb?
LesTrucsRoses
Hard+
00:03:534 (6) - Whistle hitsound.
00:06:060 (6) - Whistle hitsound.
00:08:586 (7) - Whistle hitsound.

00:21:534 - Put the hitsound volume up to around 70-80%. (I also tried SOFT hitsounds here, and it sounded better, but that's your choice.)
00:31:955 (2) - Finish hitsound (if you made it use soft hitsounds.)
00:32:586 (5) - ^
00:33:218 (7) - ^
00:33:849 (11) - ^
00:34:481 (3) - ^
00:35:113 (5) - ^
00:35:744 (9) - ^
00:36:376 (12) - ^
00:37:007 (2) - ^
---Ect...

02:04:402 (3) - Snap this beat.

Extra
Yeah, keep doing this.
Topic Starter
Zapy
Applied LTR's mod with little changes as well as added more hitsounds in hard+ in general. Now it should(?) sound better.
Chacha17
First off:

General
-BG should be in 4:3 aspect ratio; that is, it should have a size of either 1024x768 or 800x600
-2000 ms lead in time would do
-remove unused .osb and fully submit

Hard+ - maybe reduce the size of the circles and then rename it to Insane?

00:34:323 (2,3) - ugly overlap
01:01:323 (6,7,8) - bah antijump
02:04:402 (3) - snap to the 1/3 red line behind it, looks like this:
http://osu.ppy.sh/ss/96582
02:08:902 (1,3) - ugly overlap
....remap up to the end of Extra?

Extra

00:02:586 (1) - remove new combo
00:03:534 (5) - new combo and add whistle
00:06:060 (14) - new combo and add whistle
00:06:376 (1) - remove new combo
00:08:586 (10) - new combo
00:08:902 (1) - remove new combo
00:08:586 (1) - add whistle
00:11:113 (9) - new combo
00:11:428 (1) - remove new combo
00:19:007 (7) - new combo
00:27:534 (6) - ^
00:36:692 (1) - redo this slider by moving the red point one grid up
00:41:113 (4) - finish
01:00:692 (7) - new combo
01:24:692 (1,2,3,4) - unreadable :o
01:25:323 (5) - new combo here
01:25:639 (1) - remove NC
01:27:218 (1) - flip this horizontally?
01:28:165 (6,7,8) - this too?
01:30:692 (1) - remove NC
01:31:797 (5) - place this in the middle of 4 and 6 like this:
http://osu.ppy.sh/ss/96578
01:53:744 (1) - remove NC
02:04:376 (3) - snap to the 1/3 red line behind it, looks like this:
http://osu.ppy.sh/ss/96582
also, fix spacing
02:05:744 (1,2,1,2) - baah. remove those 1/16th notes next to the (1's)
02:22:323 (4,6) - stack these two properly
02:23:034 (7) - snap this circle underneath the previous slider by turning the grid snap off and setting the distance snap multiplier to 0.0x
02:50:165 (3) - same as: 02:04:376 (3) - snap to the 1/3 red line behind it, looks like this:
http://osu.ppy.sh/ss/96582

Whew. Nice map but has lots of confusing patterns. :o Maybe that's just me though.
Armin
Add more hitsounds in both diffs, please.

[Extra]

01:15:218 (1) - For a better esthetic result, make it symmetrical

Rest is fine, I think that.. considering that this is just insane, make these parte more easier because they are really critical:
00:38:586 (1,2) - because of the "hidden" stack on 1 and of the immediate jump of (2)
02:04:797 (5,6,7,8,9,10) - High jumps, players which FC'd that and will miss this part will hate you XD
02:28:007 (6,7,8,9,10) - because of the stream's discontinuity

[Hard+]

01:00:692 (1) - Its ends is situated on a blue tick, this is quite confusing...plus you didn't respect spacing here 01:01:007 (2). reduce the stream by adding a repeat to this slider if you want to fix it
01:25:639 (4) - unexpected jump. Try to flip vertically (3) and (4) if you want to make it more intuitive (just like this picture: http://osu.ppy.sh/ss/96725)
02:05:823 (1) - Whoops unrankable spinner

Starred, I love your creativity.
Topic Starter
Zapy
Alright I will keep working on this map after a couple of weeks when I'm out on holiday from army...

Shame that osu! can't be played on android os :p
Shiki
Hi~

[General]
Rename the BG file. Make the name shorter.
Your mp3 file is 320kbps, it UNRANKABLE. So change it into 192kbps or lower.
Goodbye .osb~

[Hard+]
Why not rename it Insane?
00:13:797 (9) - Delete this.
00:36:060 (12,13) - Remove finish
Delete timing lines after 02:36:849
It's fine :3

[Extra]
00:41:74~00:51:849 - Here is hard enough to read. So remove the new combos like 00:42:849 (1)
00:47:902 (1,1) - The jump is too large IMO
01:09:376 (5) - Add clap
01:09:455 (6) - Remove clap
01:14:428 (1) - Remove new combo
01:31:639 (4) - Add soft-whistle
01:36:692 (4) - ^
01:41:744 (4) - ^
01:54:455 (7) - Move it 1/4 beats backward
02:08:270 (12,13) - Reverse them, for making them easier to hit
02:11:744 (2) - D: Use circles, or it is impossible to read
02:51:218 (9,10,11) - Super hard to read D:
SPOILER
9
10
11
Make the order like this

:3 Nice map , Star~
Mukku
Uh-huh

This is amazing
Charles445
If you make a difficulty around 3 stars, you can get the map ranked and only extra approved
knjiga
Nice!
Cristian
Star! :)
r-Beatz
I like it, star :)
Nyar
star :)
YaMaO04
:)
val0108
so fun!!!

Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.
Zhanger_old
very very very very very very very very very very very very very very very fun

i love this map :D
banbar
I like this map :3
GL!


________________________
-My Pending Map-
Mizuki Nana - Jyunketsu Paradox (TV Size)
Yasunori Mitsuda - Frog's Theme
Topic Starter
Zapy
Thanks all of you! :3
Angeloid_Alpha
star :)
Charles445
General
  1. Disable countdown and letterboxing from all difficulties. It looks nicer and countdowns aren't actually being used anyway.
  2. Move the timing to offset 1323. This is extremely important: this will fix the metronome. Don't shift any objects when you do this.
Easy
  1. The difficulty has numerous problems. Sliders are bunched up and hard to read, bad spacing, circles and sliders randomly starting on the downbeat, inconsistent breaks and kiai, this difficulty needs major reworking.

    Not modding this one in depth, this difficulty needs an overhaul.
Normal
  1. The difficulty needs some serious spacing work. Try sticking to distance snap for the majority of the map.

    Not modding this one in depth, the spacing needs work before that.
Hard
  1. 00:01:639 (2,3) - Make the spacing larger, it's bad spacing right now.
  2. 00:16:481 (1,2) - Same as above.
  3. 01:20:902 (1,2,1) - Same as above, this one it would just be nice to have larger spaced.
  4. 01:37:639 (2) - This slider is hard to see.

    I like it.
Insane
  1. 00:10:797 (9,10) - Increase the spacing of these, no point in having an antijump
  2. 02:20:902 (10) - Way too hard to see
  3. 02:36:692 - Stop the kiai here.

    So awesome O_O
Extra

  • Nothing here is unapprovable, so I'll only point out the really really hard to read things.
  1. Set the combo colors to the same colors as the other difficulties. It would be much more readable, and Gray isn't recommended as a combo color because of conflicts when playing multiplayer.
  2. 01:34:165 (3) - Really hard to read, people might complain
  3. 01:35:428 (4,5,6,7,8,9,10,11,1) - This is by far the hardest thing to read in the map.
  4. 01:40:481 (4,5,6,7,8,9,10,11,1) - This comes in a close second (they're the same thing except this one is in the middle and the approach circles are easier read.
  5. 02:04:797 (5) - New combo here, drain gets pretty nasty.
  6. 02:05:823 (2,4) - Remove these two circles, no need for them.
  7. 02:50:586 (5) - New combo here for the same reason as 02:04:797

Also, a few months ago I was working on an Easy difficulty. If you want I can finish it up and give it to you.
hackSL
[Insane]
02:36:692 (7) - End kiai here
[Extra]
Maybe better use beatcolor such a hard\insane...?
Topic Starter
Zapy

Charles445 wrote:

General
  1. Disable countdown and letterboxing from all difficulties. It looks nicer and countdowns aren't actually being used anyway.
  2. Move the timing to offset 1323. This is extremely important: this will fix the metronome. Don't shift any objects when you do this.
Easy
  1. The difficulty has numerous problems. Sliders are bunched up and hard to read, bad spacing, circles and sliders randomly starting on the downbeat, inconsistent breaks and kiai, this difficulty needs major reworking.

    Not modding this one in depth, this difficulty needs an overhaul.
Normal
  1. The difficulty needs some serious spacing work. Try sticking to distance snap for the majority of the map. Reworked this diff

    Not modding this one in depth, the spacing needs work before that.
Hard
  1. 00:01:639 (2,3) - Make the spacing larger, it's bad spacing right now. Fixed
  2. 00:16:481 (1,2) - Same as above. Fixed
  3. 01:20:902 (1,2,1) - Same as above, this one it would just be nice to have larger spaced. Fixed
  4. 01:37:639 (2) - This slider is hard to see. Fixed

    I like it.
Insane
  1. 00:10:797 (9,10) - Increase the spacing of these, no point in having an antijump Fixed
  2. 02:20:902 (10) - Way too hard to see Fixed
  3. 02:36:692 - Stop the kiai here. Fixed

    So awesome O_O
Extra

  • Nothing here is unapprovable, so I'll only point out the really really hard to read things.
  1. Set the combo colors to the same colors as the other difficulties. It would be much more readable, and Gray isn't recommended as a combo color because of conflicts when playing multiplayer. Yeah I don't know what I was thinking when I changed the colors in the first place
  2. 01:34:165 (3) - Really hard to read, people might complain Modified the combo
  3. 01:35:428 (4,5,6,7,8,9,10,11,1) - This is by far the hardest thing to read in the map.
  4. 01:40:481 (4,5,6,7,8,9,10,11,1) - This comes in a close second (they're the same thing except this one is in the middle and the approach circles are easier read.
  5. 02:04:797 (5) - New combo here, drain gets pretty nasty. Fixed
  6. 02:05:823 (2,4) - Remove these two circles, no need for them. Fixed
  7. 02:50:586 (5) - New combo here for the same reason as 02:04:797 Fixed

Also, a few months ago I was working on an Easy difficulty. If you want I can finish it up and give it to you.
Thanks for the mod. I can replace the easy diff with yours so I didn't modify my diff now. Hate mapping easy difficulties anyway :P
Topic Starter
Zapy

hackSL wrote:

[Insane]
02:36:692 (7) - End kiai here
[Extra]
Maybe better use beatcolor such a hard\insane...?
Sorry but those came up already on Charles' mod
L_P
hi~from mod que! (next time look carefully... and i said post in my songs thread...not my queue)

the map is gooood...but really hard to see and predict the location of next note. of course, pro players will really like it.....
but im gonna take a panadol pain killer

general: why grey combo color ...... it really become very hard to see especially plz dont do it in easy/normal
although the diff. spread is good... but it is rare to see a mapper make 5 diff. for a map without GD

Extra
00:19:560 (4) - grid it out a bit...i thought it was a slider dude
00:40:797 (2) - i really cant see the note....i know you do it purposely but unlike notes before...this is really really cant see
ahhhhh i cant mod extra anymore skip

Insane
00:16:481 (1) - i really dont like this slider....make it straight or 45 degree or curve
00:18:060 (8) - http://puu.sh/937n
01:53:034 (3) - delete this
01:55:560 (3) - same
02:32:586 (1) - bad shape XX

Hard
00:18:376 (3) - delete 1 repeat, add a note ( because really hard to predict )
01:13:955 (3) - same
01:34:797 (6,7) - yew... kinda unrankable
02:02:270 (9) - make it shorter with 1 repeat?
02:06:060 (6) - make it just right side of the previous slider to create a surround effect

ah.......the most painful mod in my mod history.......
but star for nice map though
Topic Starter
Zapy
Thanks for the mod, L_P. I'll apply the changes next friday as soon as possible.

Sorry for messing up with your queue though :P
L_P
nvm
Topic Starter
Zapy

L_P wrote:

hi~from mod que! (next time look carefully... and i said post in my songs thread...not my queue)

the map is gooood...but really hard to see and predict the location of next note. of course, pro players will really like it.....
but im gonna take a panadol pain killer

general: why grey combo color ...... it really become very hard to see especially plz dont do it in easy/normal
although the diff. spread is good... but it is rare to see a mapper make 5 diff. for a map without GD Fixed the color.. At least tried to

Extra
00:19:560 (4) - grid it out a bit...i thought it was a slider dude Fixed
00:40:797 (2) - i really cant see the note....i know you do it purposely but unlike notes before...this is really really cant see
ahhhhh i cant mod extra anymore skip

Insane
00:16:481 (1) - i really dont like this slider....make it straight or 45 degree or curveFixed
00:18:060 (8) - http://puu.sh/937n Fixed
01:53:034 (3) - delete this Umm no
01:55:560 (3) - same ^
02:32:586 (1) - bad shape XX Fixed

Hard
00:18:376 (3) - delete 1 repeat, add a note ( because really hard to predict ) Fixed
01:13:955 (3) - same Fixed
01:34:797 (6,7) - yew... kinda unrankable Fixed
02:02:270 (9) - make it shorter with 1 repeat? Fixed
02:06:060 (6) - make it just right side of the previous slider to create a surround effect Fixed

ah.......the most painful mod in my mod history.......
but star for nice map though
Thanks for the mod! Hoped mods for easy and normal diffs too but oh well..
[CSGA]Ar3sgice
fROM mY qUEUE

lol, good song and BG

[Easy]
01:13:323 (2,4) - according to the new rulez, don't put notes on slider tracks on E/N/H
01:15:849 (1,2,3) - the hitburst from last combo makes it a little ugly... (at least on my skin)
01:25:323 (2,3,4,5) - don't you think it's a little hard for an Easy...? at least delete 3 and 5 so it's not so streamy (stream for new ones...) um. and delete the 5 from the last combo too
01:29:112 (4,1) - or you can try to combine 2 sliders in to one long slider... to make it easier
02:01:954 (2) - put it in front of (1)
02:05:111 (3,4,5) - slider www
02:08:270 (4) - spacing? don't jump on easy = =
02:15:534 (4) - -1 reverse?
02:16:796 (1) - overlapped... and it doesn't look good

[Normal]
so many spacing problems in AI mod, you should have none in Easy and Normal (at least make it show "Normal" in difficulty rating... = =)

Also the hitsounds sound random, so many whistles which don't appeal to my ear... For some patterns you just need to put claps on the 1st and 3rd white lines after the long one (24clap), I think it fits the song in most of the parts...
00:12:692 (3) - +1 reverse, then put 4 on top of it?
00:18:375 (4) - feels strange... maybe just make a circle at 00:18:691 and a slider (1/1) at 00:19:007?
00:38:902 (1) - don't do this on normal plz = =
00:53:428 (3,5) - reverse??
01:00:376 (6) - 1/1 slider at 01:00:059?
01:09:849 (3) - wiggle this slider?
01:25:954 (4) - remove whistles on reverses
01:25:007 (2) - remove whistle ww
01:30:060 (1) - 1/1 earlier and longer
01:31:323 (2) - ^
01:32:586 (1,2) - sliders..?
01:34:797 (1,2,3,4,5,6) - too many whistles = = and spacing of 4 and 5
01:40:165 (1) - 1/1 earlier, and +1 reverse?
01:59:428 (4) - overlapped wwww
02:00:376 (1) - please don't stack = = can't read...
02:01:955 (4) - add 1 reverse?
02:15:218 (4) - Ctrl+R
02:44:270 (1,2,3,4,5,6,7) - so many whistles... and add finish on 7

[Hard]
00:08:902 (1,2,3) - spacing...
00:15:849 (3) - -1 reverse
01:22:165 (1,2,3,4,5,6,7,8,9,10,11) - this pattern is so random... = =
01:38:270 (4,5) - can you just link them... = =lll
01:38:902 (6,8,9,10,11) - hard to play this... = =
01:54:376 (4) - I suggest cutting it to the half and reverse it...
01:56:902 (7) - slider?
02:01:955 (7,8) - 1 reverse slider?
02:04:797 (1,2,3,4,5) - oh WTF

um, Extra is a good map... = = looks much better than other diffs

nice song, good luck!! :)
Topic Starter
Zapy

[CSGA]Ar3sgice wrote:

fROM mY qUEUE

lol, good song and BG

[Easy]
01:13:323 (2,4) - according to the new rulez, don't put notes on slider tracks on E/N/H Fixed
01:15:849 (1,2,3) - the hitburst from last combo makes it a little ugly... (at least on my skin) Fixed (?)
01:25:323 (2,3,4,5) - don't you think it's a little hard for an Easy...? at least delete 3 and 5 so it's not so streamy (stream for new ones...) um. and delete the 5 from the last combo too Fixed
01:29:112 (4,1) - or you can try to combine 2 sliders in to one long slider... to make it easier
02:01:954 (2) - put it in front of (1) Fixed (added +1 reverse)
02:05:111 (3,4,5) - slider www Fixed
02:08:270 (4) - spacing? don't jump on easy = = Fixed
02:15:534 (4) - -1 reverse? Fixed
02:16:796 (1) - overlapped... and it doesn't look good Fixed

[Normal]
so many spacing problems in AI mod, you should have none in Easy and Normal (at least make it show "Normal" in difficulty rating... = =)
Not sure about that since AI Mod tells whatever it wants from too long to too small gaps even if I fix them. It's bad guidance imo though it does tell the basics pretty well. You may disagree with me.
Also the hitsounds sound random, so many whistles which don't appeal to my ear... For some patterns you just need to put claps on the 1st and 3rd white lines after the long one (24clap), I think it fits the song in most of the parts...
00:12:692 (3) - +1 reverse, then put 4 on top of it? Fixed
00:18:375 (4) - feels strange... maybe just make a circle at 00:18:691 and a slider (1/1) at 00:19:007? Fixed
00:38:902 (1) - don't do this on normal plz = = Fixed
00:53:428 (3,5) - reverse?? Fixed
01:00:376 (6) - 1/1 slider at 01:00:059? Fixed
01:09:849 (3) - wiggle this slider? Fixed
01:25:954 (4) - remove whistles on reverses Fixed
01:25:007 (2) - remove whistle ww Fixed
01:30:060 (1) - 1/1 earlier and longer Fixed
01:31:323 (2) - ^ Fixed
01:32:586 (1,2) - sliders..? Fixed
01:34:797 (1,2,3,4,5,6) - too many whistles = = and spacing of 4 and 5 Fixed
01:40:165 (1) - 1/1 earlier, and +1 reverse?
01:59:428 (4) - overlapped wwww Fixed
02:00:376 (1) - please don't stack = = can't read... Fixed
02:01:955 (4) - add 1 reverse?
02:15:218 (4) - Ctrl+R Fixed
02:44:270 (1,2,3,4,5,6,7) - so many whistles... and add finish on 7 Fixed

[Hard]
00:08:902 (1,2,3) - spacing... Fixed
00:15:849 (3) - -1 reverse Fixed
01:22:165 (1,2,3,4,5,6,7,8,9,10,11) - this pattern is so random... = = Fixed
01:38:270 (4,5) - can you just link them... = =lll Fixed
01:38:902 (6,8,9,10,11) - hard to play this... = = Fixed
01:54:376 (4) - I suggest cutting it to the half and reverse it...
01:56:902 (7) - slider?
02:01:955 (7,8) - 1 reverse slider?
02:04:797 (1,2,3,4,5) - oh WTF lol Fixed

um, Extra is a good map... = = looks much better than other diffs

nice song, good luck!! :)
Thanks for modding!
ToHeart_old
I love this map :D
Shana Aisaka
Hi ~ >~< A request from My Modding Queue ~ :)

Blue - I see no problem here o.o" ( Map )
Purple - seems okay~ ( Map )
Pink - Suggestion

[Easy]

[Normal]
00:03:533(x) = add note
00:06:059(x) = ^
00:08:586(x) = ^
02:51:533(x) = ^


[Hard]


That's all >~<"
Please don't KUDOS this post if it doesn't very helpful to you =="
Topic Starter
Zapy

Shana Aisaka wrote:

Hi ~ >~< A request from My Modding Queue ~ :)

Blue - I see no problem here o.o" ( Map )
Purple - seems okay~ ( Map )
Pink - Suggestion

[Easy]

[Normal]
00:03:533(x) = add note
00:06:059(x) = ^
00:08:586(x) = ^
02:51:533(x) = ^


[Hard]


That's all >~<"
Please don't KUDOS this post if it doesn't very helpful to you =="
Sorry but I prefer not to add more notes on normal since the diff rating would go to H as well :P

Thanks anyways!
theMikeAG
Random mod of the day! Huzzah!

~Easy~
01:10:796 (1,1) - This overlap is kind of... bleh.
02:31:007 (4) - It seems like you could just rotate this slider so you could keep the little rotation pattern going.

~Normal~
00:23:744 (1,2) - Move the New Combo to (2).
00:38:270 (4) - Move this note 1 space down?
00:39:533 (x) - Add one tiny note here?
01:32:270 (x) - Here too?
02:51:533 (x) - One last note?

~Hard~
01:38:902 (6,7,8,9,10) - Center (6) and (8)?
02:10:796 (8) - Add finish to the slider end?

~Insane~
00:13:165 (8) - Pop a whistle on that slider end!
00:18:060 (8) - Here too.
00:21:218 (10) - Here too maybe?
00:31:481 (9) - Center this maybe?
00:33:849 (11) - Add finish to the start of this slider.
00:40:402 (1) - End this spinner at 00:41:744.

Very Nice, Map!!!
Topic Starter
Zapy

theMikeAG wrote:

Random mod of the day! Huzzah!

~Easy~
01:10:796 (1,1) - This overlap is kind of... bleh. Fixed
02:31:007 (4) - It seems like you could just rotate this slider so you could keep the little rotation pattern going. Fixed

~Normal~
00:23:744 (1,2) - Move the New Combo to (2). Fixed
00:38:270 (4) - Move this note 1 space down? Fixed
00:39:533 (x) - Add one tiny note here? Fixed
01:32:270 (x) - Here too? Fixed
02:51:533 (x) - One last note?

~Hard~
01:38:902 (6,7,8,9,10) - Center (6) and (8)?
02:10:796 (8) - Add finish to the slider end? Fixed

~Insane~
00:13:165 (8) - Pop a whistle on that slider end!Fixed
00:18:060 (8) - Here too. Fixed
00:21:218 (10) - Here too maybe? Fixed
00:31:481 (9) - Center this maybe? Fixed, thus reworked the couple of following notes/sliders
00:33:849 (11) - Add finish to the start of this slider. Fixed
00:40:402 (1) - End this spinner at 00:41:744. Fixed

Very Nice, Map!!!
Thanks for the mod!

Edit: Also I put back the notes 02:05:823 (2,4) - in Extra since the map doesn't feel the same without them as it was used to :<
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