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supercell - Hoshi ga Matataku Konna Yoru ni

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Sakura
There's a duplicate .osu file for [Easy] on your SB folder that's breaking the [Easy] difficulty, please remove it and full submit!

I'll mod this map when you fix that

Edit:
Ok a mod as promised: since it was bubbled before ill only focus on major issues.

[General]
[Collab & Hard] - At the end BPM already goes slow, why add on top of it a 0.5x section? sorry but i disagree.
04:15:161 (1) - 10 second long spinner... are u kidding me?, btw the fade out ends at 04:24:268, so you should probably end the spinner there, although even then it only makes it 1 second shorter =_=

[Collab]
02:23:496 (4) - Most of the slider and it's repeat are hidden by a hitburst.
Topic Starter
S o r d a

Sakura Hana wrote:

[General]
[Collab & Hard] - At the end BPM already goes slow, why add on top of it a 0.5x section? sorry but i disagree.
04:15:161 (1) - 10 second long spinner... are u kidding me?, btw the fade out ends at 04:24:268, so you should probably end the spinner there, although even then it only makes it 1 second shorter =_= ok,Remove 0.5x section Also spinner remove end for 04:14:982

[Collab]
02:23:496 (4) - Most of the slider and it's repeat are hidden by a hitburst.Move the note Fixed.
I call you after hearing farto answer
Anyway thanks for mod Sakura :D
Sakura
[Collab]
01:51:353 - This slow section is really unintuitive
02:01:902 - Same as above
02:19:375 (1,2,1,2) - This change of spacing here is really confusing, i thought the 2nd combo were 1/1 apart.

[Hard]
00:00:893 (1) - I think you're better off without this note since it's really hard to predict considering there's no music nor rythm until then (a count down could help)

[Easy]
00:42:452 (5) - Put below (3) for aesthetic purposes.
swish

Sakura Hana wrote:

[Easy]
00:42:452 (5) - Put below (3) for aesthetic purposes.
00:42:452 (5) - Put below (2) ,also 00:43:111 (1) - Put below (3) is better. imo
thanks for modding Sakura Hana :D
Topic Starter
S o r d a

Sakura Hana wrote:

[Collab]
01:51:353 - This slow section is really unintuitivechanged~
02:01:902 - Same as abovesame
02:19:375 (1,2,1,2) - This change of spacing here is really confusing, i thought the 2nd combo were 1/1 apart.move the note fixed

[Hard]
00:00:893 (1) - I think you're better off without this note since it's really hard to predict considering there's no music nor rythm until then (a count down could help) By some kind of troubles cant add count down
thanks again
Sakura
Ok Rebubbled~ next time please dont forget to recheck your SB folders for other files that dont belong to them like that .osu file
Gonzvlo
Hey,

I was reading the thread and I noticed that you kudosu'd some "Collab-Parts", refrain from doing so, please.

For further information please visit this thread.
Topic Starter
S o r d a
Sorry Gonz
I will do so from now on.

Your message is too short.
Garven
supercell!

That timing. ><

[General]
02:50:693 - It would have been cool to have silenced sliderslides for the quiet parts like this

[Storyboard]
The names for the SB have this glow effect that seems to have been applied a bit too rigorously. Think you can smooth out those edges on all of the SB names?

[Easy]
Change this line
256,192,17093,12,4,21693
to this line
256,192,17093,12,4,21683
to snap the spinner end correctly.

[swish]
00:35:199 (1,2) - This overlap could be easily avoided.
00:38:825 (4) - I don't recommend stacking notes under slider ends for easy difficulties. They're hard to tell what the rhythm is for newer players.
01:04:540 (2,3,4,1,2,3) - Surely you could have found a more interesting rhythm than this.
01:19:045 (4,1) - Ugly overlap ><
02:59:924 (1) - You should raise the volume here. Can't hear the hitsounds when the music kicks in.
04:05:858 (3,4,1) - These should all have soft finishes on them.
04:13:554 (1) - ^

[Sorda]
01:46:243 (1) - Is this blue tick note intentional? I wouldn't recommend it for an easy. As a slider it would be more acceptable.
02:19:045 (4,1,3) - The soft finishes on these didn't fit at all.
02:23:001 (1) - Feels better like this:
03:30:254 (4) - to 03:49:704 - is so blaaah rhythmically. It's all 1/1/1/1/1

Overall it's okay, but it gets a little boring in some parts since you're just hitting on the beat to a very slow beat.

[Normal]
01:05:199 (2,2,1) - Finishes don't fit on these to me
01:35:364 - Strange not having a note to hit here considering how much you follow the vocal for the chorus.
02:08:166 (1,2) - Easily avoidable overlap
02:18:715 (1,1) - Finishes don't fit on these to me
02:23:990 (2,3) - This overlap is kinda bad. :<
03:07:836 - Should raise the volume here.
04:12:840 - Set this to soft hitsounds so it doesn't have that "pop" noise

[Taiko]
Feels really over-mapped during quiet parts of the song. :/

[kpy]
02:38:001 (195,196) - Really? Going with the vocals instead of the band? With drums?! Then starting your own riff where the rest of the band is resting? 2;jo;uadfu;doj Turn in your drummer card please.
04:11:088 (556) - No need for a finish on this. Would fit better as a k if you absolutely -must- have a note where nobody else in the band is playing anything
04:13:554 (1) - :/

KanaRin has stuff along the lines of the mapping along parts that aren't really appropriate for taiko drums to be at all as well, but eh.

[Hard]
[Storyboard]
01:13:111 - rEdo's name just disappears here instead of fading out or whatever.
01:14:430 - And farto's name just appears. No transition.
03:39:485 - Spinning farto's name doesn't fit here at all. Just do a fast fade.

[fartownik]
00:42:452 (4,5,1) - Move these down and right a little so that the stacking doesn't ugly up the pattern
01:23:331 (4,5) - Feels kinda cramped. Also has the same issue as earlier, though there's nowhere to go. :/
03:12:287 (3,4,5,1,2,3,4,5,6,1) - This part doesn't read very well at all. From the 3 slider that feels off and the squished spacing to the small jump to the slown down slider. It'd play better if you had a hitcircle at 03:12:287 - then have sliders from 03:12:452 - to 03:12:617 - etc. and have the squished part start at 03:13:111 - and hopefully have a smoother transition through the patterns from 03:14:100 (6) - to 03:14:430 (1) -
03:29:595 (3,4,1) - Scraping the HP bar a bit here

[Collab]
Maybe rename to Insane? Easy, Hard AND the Taiko were all Collabs as well.

[Sorda]
Your new combo usage has almost no discernable pattern during the beginning. Please try to follow something, be it the vocalist, the stanzas, or whatever. Right now it's just kind of a mess.

[Patchouli]
00:17:193 (1) - Extend this 00:21:293 -

[KanaRin]
00:38:825 (5) - Sticking into HP bar
00:49:375 (3) - ^
00:53:331 (1) - This spinner doesn't feel right to me.
01:48:386 (4,2) - This overlap necessary?
02:01:737 (6) - This one was really bad. You switch between going with the stacked slider start/ends to this? Please choose one or the other.
02:01:902 (1,2) - Easily avoidable overlap
02:07:177 (1) - Your use of short spinners to finish your parts doesn't fit very well at all. :/

[Muya]
01:16:573 (7,1) - Easily avoidable overlap
02:50:693 (1) - This slider speed feels rather over-the-top for such a slow part of the song.
03:06:518 (2) - ^
03:15:419 (7) - Should reduce one repeat and add a note at 03:15:748 -
03:39:485 (1) - Slider speed feels pretty fast for this part too.

[Sorda]
01:26:298 (6,1,2,3,4) - I really don't like the way this pattern flows. It goes against everything else you mapped in your part. :/
04:01:243 (2,3) - Kinda ugly overlap
04:11:088 - Should start using soft hitsounds by here.

[ykcarrot]
02:37:507 (1,2) - Switching from the band to the vocal at 02:38:001 (1,2) - was kinda weird. Maybe add in another note at 02:38:331 - to cover everything.

Sorry to be picky, but it's supercell, so I want it to be the best it can be. :D
Easy could use the most attention, though.
kanpakyin

Garven wrote:

[Taiko]
Feels really over-mapped during quiet parts of the song. :/ //if you think somewhere is overmapped,please point it out and we'll try to fix it.

[kpy]
02:38:001 (195,196) - Really? Going with the vocals instead of the band? With drums?! Then starting your own riff where the rest of the band is resting? 2;jo;uadfu;doj Turn in your drummer card please. //Then removed (194)-
04:11:088 (556) - No need for a finish on this. Would fit better as a k if you absolutely -must- have a note where nobody else in the band is playing anything
04:13:554 (1) - :/ //In fact,it needs because there is an accent point there and it won't be really bad in gameplay,Am I right?

KanaRin has stuff along the lines of the mapping along parts that aren't really appropriate for taiko drums to be at all as well, but eh.
And this is for KanaRin:
01:13:441 (251,252,253,254,255,256,257,258,259,260) - 這裏感覺有點多餘,因為背景沒音樂/drum去支持佢,所以很容易被說overmapped.如果可以請看一看.

Download: supercell - Hoshi ga Matataku Konna Yoru ni (S o r d a) [KPY & Kana's Taiko].osu
Garven
Well, here are my general thoughts on the taiko then

00:21:683 (1) - Surprised this part was under-mapped considering the later parts in the song.
00:32:232 (27) - There's hardly a drum part even here in the music, but the taiko part seems to happily blaze away with fairly quick and up-beat rhythms for a bridge.
01:03:880 (198) - There's not even ANY percussion playing here. I can understand why you put notes here at least.
01:13:441 (251) - Here, on the other hand... it's just adding a ton of pointless noise.
01:24:155 (311,312) - Same issue as kpy's part
01:34:540 (381,382,383) - Why? Nothing there
01:35:693 - And then you go back to under-mapping a rich percussion part.

Anyway, that's just a small hint of what I am talking about. It over maps during fairly calm parts, then turns around and gives a break during a part that could use a boost. My main beef is that the map sounds bad against the music. It's like some joker kid riffing away on his drums not caring about how it sounds with the music he's supposed to be backing up.
kanpakyin

Garven wrote:

Well, here are my general thoughts on the taiko then

00:21:683 (1) - Surprised this part was under-mapped considering the later parts in the song.
00:32:232 (27) - There's hardly a drum part even here in the music, but the taiko part seems to happily blaze away with fairly quick and up-beat rhythms for a bridge. Did something here.
01:03:880 (198) - There's not even ANY percussion playing here. I can understand why you put notes here at least. Change some notes' pattern and no change with the rhythm
01:13:441 (251) - Here, on the other hand... it's just adding a ton of pointless noise. Sure.
01:24:155 (311,312) - Same issue as kpy's part Done
01:34:540 (381,382,383) - Why? Nothing there Because he was follow the piano.
01:35:693 - And then you go back to under-mapping a rich percussion part.
Since Kana cannot check the diff atm,so I'll check it for him.

Download: supercell - Hoshi ga Matataku Konna Yoru ni (S o r d a) [KPY & Kana's Taiko].osu
Topic Starter
S o r d a
thanks check kpy
updated.


Your message is too short
Your message is too short
Topic Starter
S o r d a

Garven wrote:

supercell!

That timing. ><

[General]
02:50:693 - It would have been cool to have silenced sliderslides for the quiet parts like this

[Storyboard]
The names for the SB have this glow effect that seems to have been applied a bit too rigorously. Think you can smooth out those edges on all of the SB names? okey,changed

[Easy]
Change this line
256,192,17093,12,4,21693
to this line
256,192,17093,12,4,21683
to snap the spinner end correctly.

[swish]
00:35:199 (1,2) - This overlap could be easily avoided.
00:38:825 (4) - I don't recommend stacking notes under slider ends for easy difficulties. They're hard to tell what the rhythm is for newer players.
01:04:540 (2,3,4,1,2,3) - Surely you could have found a more interesting rhythm than this.
01:19:045 (4,1) - Ugly overlap ><
02:59:924 (1) - You should raise the volume here. Can't hear the hitsounds when the music kicks in.
04:05:858 (3,4,1) - These should all have soft finishes on them.
04:13:554 (1) - ^

[Sorda]
01:46:243 (1) - Is this blue tick note intentional? I wouldn't recommend it for an easy. As a slider it would be more acceptable.
02:19:045 (4,1,3) - The soft finishes on these didn't fit at all.changed~
02:23:001 (1) - Feels better like this:
good idia fixed.
03:30:254 (4) - to 03:49:704 - is so blaaah rhythmically. It's all 1/1/1/1/1I think its better for now not fixed

Overall it's okay, but it gets a little boring in some parts since you're just hitting on the beat to a very slow beat.

[Normal]
01:05:199 (2,2,1) - Finishes don't fit on these to mek,changed
01:35:364 - Strange not having a note to hit here considering how much you follow the vocal for the chorus. I think add note? maybe fixed.
02:08:166 (1,2) - Easily avoidable overlap
02:18:715 (1,1) - Finishes don't fit on these to me changed
02:23:990 (2,3) - This overlap is kinda bad. :< deleted slider Add note fixed.
03:07:836 - Should raise the volume here.kk vol for 60%
04:12:840 - Set this to soft hitsounds so it doesn't have that "pop" noise kk fixed

[Hard]
[Storyboard]
01:13:111 - rEdo's name just disappears here instead of fading out or whatever.I think music better for SB not fixed
01:14:430 - And farto's name just appears. No transition.^
03:39:485 - Spinning farto's name doesn't fit here at all. Just do a fast fade.kk changed

[fartownik]
00:42:452 (4,5,1) - Move these down and right a little so that the stacking doesn't ugly up the pattern
01:23:331 (4,5) - Feels kinda cramped. Also has the same issue as earlier, though there's nowhere to go. :/
03:12:287 (3,4,5,1,2,3,4,5,6,1) - This part doesn't read very well at all. From the 3 slider that feels off and the squished spacing to the small jump to the slown down slider. It'd play better if you had a hitcircle at 03:12:287 - then have sliders from 03:12:452 - to 03:12:617 - etc. and have the squished part start at 03:13:111 - and hopefully have a smoother transition through the patterns from 03:14:100 (6) - to 03:14:430 (1) -
03:29:595 (3,4,1) - Scraping the HP bar a bit here



[Collab]
Maybe rename to Insane? Easy, Hard AND the Taiko were all Collabs as well.Sorry No I like Collab diff name

[Sorda]
Your new combo usage has almost no discernable pattern during the beginning. Please try to follow something, be it the vocalist, the stanzas, or whatever. Right now it's just kind of a mess.same changed

[Patchouli]
00:17:193 (1) - Extend this 00:21:293 -

[KanaRin]
00:38:825 (5) - Sticking into HP bar
00:49:375 (3) - ^
00:53:331 (1) - This spinner doesn't feel right to me.
01:48:386 (4,2) - This overlap necessary?
02:01:737 (6) - This one was really bad. You switch between going with the stacked slider start/ends to this? Please choose one or the other.
02:01:902 (1,2) - Easily avoidable overlap
02:07:177 (1) - Your use of short spinners to finish your parts doesn't fit very well at all. :/

[Muya]
01:16:573 (7,1) - Easily avoidable overlap
02:50:693 (1) - This slider speed feels rather over-the-top for such a slow part of the song.
03:06:518 (2) - ^
03:15:419 (7) - Should reduce one repeat and add a note at 03:15:748 -
03:39:485 (1) - Slider speed feels pretty fast for this part too.

[Sorda]
01:26:298 (6,1,2,3,4) - I really don't like the way this pattern flows. It goes against everything else you mapped in your part. :/
04:01:243 (2,3) - Kinda ugly overlap
04:11:088 - Should start using soft hitsounds by here.

[ykcarrot]
02:37:507 (1,2) - Switching from the band to the vocal at 02:38:001 (1,2) - was kinda weird. Maybe add in another note at 02:38:331 - to cover everything.

Collab diff some fixed

Sorry to be picky, but it's supercell, so I want it to be the best it can be. :D
Easy could use the most attention, though.
thanks for mod Garven~
Garven
[Easy]

[sorda]
00:17:093 (1) - Uh, delete this please.
01:46:243 (1) - Please move this to 01:46:078 - or make 1 and 2 a slider.
02:08:496 (1) - Odd having a finish on the start of this slider

[swish]
04:05:858 (3,4,1) - Er, remove the finish on the end of the slider. :P

[Normal]
00:17:493 (1) - Start this at 00:17:293 -
00:36:188 (3,4) - Strange rhythm against the song
00:43:111 (2,3) - Spacing
01:16:408 (3) - These whistles don't fit at all. You also didn't continue using them through the entire chorus section either. :/
02:18:715 (1,1) - The finishes are still there. Did you forget to change?
02:24:485 (3,4) - Overlap
02:34:704 (1,2,3,4) - Strange that you stop following the vocal here
03:07:836 (3) - Should new a new combo, and maybe start using normal hit sounds here instead

[Taiko]

[kpy]
02:38:166 (195,196,197) - Still find it weird that you don't play with the rest of the entire song then just start your own hits. Makes it sound like you started a beat early compared to the band and tried to make up for it by hitting another eighth note. :P
02:49:375 (75) - Volume feels really loud for such a soft part of the song. There are other parts where the drums sound way too loud, but this was the worst of them all, hehe
04:11:088 (556) - k?

[Hard]
I still think having a quick fade instead of just disappearing suddenly would work a lot better for those SB names.

[rEdo]
00:59:265 (7,2) - Whistle on slider slide sounds bad D:

[Collab]
I think tick rate 2 would fit this map better.

[KanaRin]
Was any of her parts fixed? I really disagree with the super-short spinners.
02:48:551 (1) - End this with a soft hitsound

[Muya]
02:50:693 (1,2) - This placement is kinda of odd.

[ykcarrot]
03:37:507 (3) - This slider was kind of hard to see with the hitburst from 03:36:188 (4) - covering it
kanpakyin

Garven wrote:

[Taiko]

[kpy]
02:38:166 (195,196,197) - Still find it weird that you don't play with the rest of the entire song then just start your own hits. Makes it sound like you started a beat early compared to the band and tried to make up for it by hitting another eighth note. :P //Did something here then.
02:49:375 (75) - Volume feels really loud for such a soft part of the song. There are other parts where the drums sound way too loud, but this was the worst of them all, hehe //lol Seems sorda reset the red timing section for me,so volume is fixed now~
04:11:088 (556) - k? //Sorry,I would like to keep it,since I set d between 548~556 ,so I want to consistent it,however I set this note to small d,so it should be much better.
o/ Also fixed the unrankable kiai section

Download: supercell - Hoshi ga Matataku Konna Yoru ni (S o r d a) [KPY & Kana's Taiko].osu
Topic Starter
S o r d a

Garven wrote:

[Easy]

[sorda]
00:17:093 (1) - Uh, delete this please.
01:46:243 (1) - Please move this to 01:46:078 - or make 1 and 2 a slider.
02:08:496 (1) - Odd having a finish on the start of this slider

[swish]
04:05:858 (3,4,1) - Er, remove the finish on the end of the slider. :P
All fixed

[Normal]
00:17:493 (1) - Start this at 00:17:293 -
00:36:188 (3,4) - Strange rhythm against the song
00:43:111 (2,3) - Spacing
01:16:408 (3) - These whistles don't fit at all. You also didn't continue using them through the entire chorus section either. :/
02:18:715 (1,1) - The finishes are still there. Did you forget to change?
02:24:485 (3,4) - Overlapw,what..?
02:34:704 (1,2,3,4) - Strange that you stop following the vocal here
03:07:836 (3) - Should new a new combo, and maybe start using normal hit sounds here instead
Other fixed Also bit spacing miss change now

[Hard]
I still think having a quick fade instead of just disappearing suddenly would work a lot better for those SB names.Edit:maybe fixed

[rEdo]
00:59:265 (7,2) - Whistle on slider slide sounds bad D:fixed

[Collab]
I think tick rate 2 would fit this map better.not fixed but really need change for tick rate2 I'll change tick rate2

[KanaRin]
Was any of her parts fixed? I really disagree with the super-short spinners.ok,removed short spinner
02:48:551 (1) - End this with a soft hitsoundfixed

[Muya]
02:50:693 (1,2) - This placement is kinda of odd.not change

[ykcarrot]
03:37:507 (3) - This slider was kind of hard to see with the hitburst from 03:36:188 (4) - covering it fixed
thanks again~
Garven
[Easy]
Change this line
256,192,17093,12,4,21693
to this line
256,192,17093,12,4,21683
to snap the spinner end correctly.
00:01:093 - Wasn't there a note here before?

[Normal]
00:36:518 (4,6) - Overlap ><
02:08:166 (1,2) - Slight overlap
02:18:715 (1) - Remove new combo
02:21:353 (1) - ^
02:24:979 (4) - 2 grids right because of this:
02:38:825 (1,2) - Overlap

[Hard]
04:15:161 (1) - I keep finding it strange that this is the only diff with an ending spinner, but oh well.

[Collab]
About the tick rate: it just sounds and plays better with tick rate 2 is all. No need to add it, but I feel it would make the map much better.
02:00:748 (2) - This really doesn't flow very well. Might be better having it like this instead:
02:07:177 (2) - Hmm, might look better stacked.
02:50:693 (1,2) - I still think this looks strange and could be easily fixed. Either just stack the 1 and 2 or move the 1 somewhere else.
04:09:517 (1) - Make this a 3-hit slider and a normal circle for the last hit. The last hit is unsnapped otherwise.

Almost there!

Edit:

A couple small fixes via IRC and I think we're ready to go!

Rebubbled!

:U
Topic Starter
S o r d a

Garven wrote:

[Easy]
Change this line
256,192,17093,12,4,21693
to this line
256,192,17093,12,4,21683
to snap the spinner end correctly.Fixed:3
00:01:093 - Wasn't there a note here before?eh,Add note

[Normal]
00:36:518 (4,6) - Overlap ><fixed
02:08:166 (1,2) - Slight overlapnot fixed
02:18:715 (1) - Remove new combofixed
02:21:353 (1) - ^^
02:24:979 (4) - 2 grids right because of this:
kk
02:38:825 (1,2) - Overlapfixed

[Hard]
04:15:161 (1) - I keep finding it strange that this is the only diff with an ending spinner, but oh well.not fixed

[Collab]
About the tick rate: it just sounds and plays better with tick rate 2 is all. No need to add it, but I feel it would make the map much better.I'll keep it.
02:00:748 (2) - This really doesn't flow very well. Might be better having it like this instead:
fixed
02:07:177 (2) - Hmm, might look better stacked.fixed
02:50:693 (1,2) - I still think this looks strange and could be easily fixed. Either just stack the 1 and 2 or move the 1 somewhere else.
stacked~
04:09:517 (1) - Make this a 3-hit slider and a normal circle for the last hit. The last hit is unsnapped otherwise.keep it

Almost there!
really thanks some check Garven
Sure
Rank it now :evil:

My message is not too short.
Topic Starter
S o r d a
Finally rebubble thanks Garven!
Your message is too short.
Zerostarry
Rank~
Kawayi Rika
congratz~ :)
Suzully
御目出鯛
Sure
おめでとう :)
Raging Bull
Is download link broken? I can't redownload.
JoJo
Omedetou!! XD
Hinacle
おめでとー! 8-)
xierbaliti
grats!
Faust
Oh My God YES

Also, congratulations !!! :) :) :) :) :)

/super typemoon fan
psyclone


Unable to import :(
Only got the unsubmitted version.
KayeSara
~H~a~p~p~y~R~a~n~k~i~n~g~
kirbyair1969
Any download for me just gives me a file that is 0 bytes.
Andrea
Download should be fixed now ;)
kirbyair1969

osuplayer111 wrote:

Download should be fixed now ;)
It is, thanks very much.
psyclone

osuplayer111 wrote:

Download should be fixed now ;)

Grazie mille! :)
Topic Starter
S o r d a
>>All
thanks!!!!!!!
>>osuplayer111
thanks for Download link Repair>A</
Muya
grats o/
Topic Starter
S o r d a
thanks :)
[Au]-[Revoir]
supercell :arrow: :arrow: :arrow: rocks!
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