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Sakura Fumi - ALBA

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Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Your custom sound starts a few ms off, and it sounds really weird.
Easy
  1. 00:44:171 (1) - Make this slider symmetrical ? This guide might help.
  2. 01:36:430 (2) - The sudden custom beats sound really weird on this slider... I think it would be better to just start using them during the kiai.
  3. 02:15:139 (4) - Continue the clap pattern on this slider ?
  4. 02:24:817 (1) - Clap on last beat ? It sounds a bit weird otherwise.
Normal
  1. 00:12:042 (1,2,3,4,5,6,7) - I found this to be very confusing: first of all, there's a surprising 1/2 note under a slider after a long streak of 1/1 beats (so you probably should use a slider for the end of (1)+(2) and make (1) a circle), and the rhythm used for the other sliders isn't very intuitive.
  2. 01:36:430 (3,4) - These claps sound a bit weird - I think it would be better to start using your custom clap at the kiai.
Hard
  1. 00:00:430 (1,1,1,1,1,1,1,1) - I like the new combo placement. Also, I think it would sound great to add a whistle for the first beat of each of these sliders (the new combos only)
  2. 00:15:139 (8) - If you're following the vocals, this should end on the blue tick.
  3. 00:31:397 (1) - Add a whistle on the end of this slider to follow the same whistle pattern you've been using so far ?
  4. 01:26:752 (4) - Add a whistle for the same reason ?
  5. 01:36:430 (2,4) - The claps here sound a bit weird - I think it would be better to start using them at the kiai.
  6. 02:03:526 (3) - Add a clap to keep using the clap pattern ?
Insane
  1. Sharp angled streams usually play really bad... Can't you make nicer shapes for them ?
  2. Why that 1/8 kick slider at the end ;~;
  3. 00:00:430 (1,1,1,1,1,1,1,1) - Add a whistle ? (just like for Hard)
  4. 01:36:430 (4,6) - The claps here sound a bit weird - I think it would be better to start using them at the kiai.

For the late soft-hitclap, try using this one (and remember to full submit): http://puu.sh/23iJ

(if you can't download it, ask me in-game, I'll find a way to give it to you)
Topic Starter
mjw5150

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. Your custom sound starts a few ms off, and it sounds really weird.
Easy
  1. 00:44:171 (1) - Make this slider symmetrical ? This guide might help.done
  2. 01:36:430 (2) - The sudden custom beats sound really weird on this slider... I think it would be better to just start using them during the kiai.done
  3. 02:15:139 (4) - Continue the clap pattern on this slider ?done
  4. 02:24:817 (1) - Clap on last beat ? It sounds a bit weird otherwise.i think the finish is more fit :(
Normal
  1. 00:12:042 (1,2,3,4,5,6,7) - I found this to be very confusing: first of all, there's a surprising 1/2 note under a slider after a long streak of 1/1 beats (so you probably should use a slider for the end of (1)+(2) and make (1) a circle), and the rhythm used for the other sliders isn't very intuitive.done
  2. 01:36:430 (3,4) - These claps sound a bit weird - I think it would be better to start using your custom clap at the kiai.done
Hard
  1. 00:00:430 (1,1,1,1,1,1,1,1) - I like the new combo placement. Also, I think it would sound great to add a whistle for the first beat of each of these sliders (the new combos only)done
  2. 00:15:139 (8) - If you're following the vocals, this should end on the blue tick.done
  3. 00:31:397 (1) - Add a whistle on the end of this slider to follow the same whistle pattern you've been using so far ?done
  4. 01:26:752 (4) - Add a whistle for the same reason ?done
  5. 01:36:430 (2,4) - The claps here sound a bit weird - I think it would be better to start using them at the kiai.done
  6. 02:03:526 (3) - Add a clap to keep using the clap pattern ?done
Insane
  1. Sharp angled streams usually play really bad... Can't you make nicer shapes for them ?done
  2. Why that 1/8 kick slider at the end ;~;the music shows it is 1/8,and i think nobody can play a 1/8 stream.so i add a slider in stead of~
  3. 00:00:430 (1,1,1,1,1,1,1,1) - Add a whistle ? (just like for Hard)done
  4. 01:36:430 (4,6) - The claps here sound a bit weird - I think it would be better to start using them at the kiai.done

For the late soft-hitclap, try using this one (and remember to full submit): http://puu.sh/23iJ

(if you can't download it, ask me in-game, I'll find a way to give it to you)
thx a lot :)
Hushu_old
Ought, will be rankable soon i think, Star :)
Hinagiku
快填坑!!!
Hinagiku
some irc mod :) fighting
BounceBabe
Easy

Hp Drain, AR & OD bit higher

00:00:430 - End this slider at 00:01:010 - ... 3 reserv arrows
00:03:526 (2) - ^
00:21:913 (1) - Add a slider instead?
00:44:171 (1) - Doesn't follow the rythm correctly
01:01:591 - End of the spinner
01:47:462 - End of the slider
01:48:042 (3) - Add 2 circles instead maybe.. 01:48:042, 01:48:429 - - and 01:48:817 -
02:24:817 (1) - This slider maybe... end at the next white tick.. then make 3 arrows

Normal

00:58:881 (1) - Doesn't follow the rythm correctly ... don't like this slider so much :s
01:37:978 (5) - An 1/4 slider?

Hard

01:37:978 - An 1/4 slider?
01:44:752 (7) - Remove this circle place the slider to this point
01:45:333 - Circle then

Insane

Only this 00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - is a bit confusing.. :s

Don't like this mapping style so much.. but here a star
Topic Starter
mjw5150

BounceBabe wrote:

Easy

Hp Drain, AR & OD bit higher

00:00:430 - End this slider at 00:01:010 - ... 3 reserv arrows
00:03:526 (2) - ^
00:21:913 (1) - Add a slider instead?
00:44:171 (1) - Doesn't follow the rythm correctly
01:01:591 - End of the spinner
01:47:462 - End of the slider
01:48:042 (3) - Add 2 circles instead maybe.. 01:48:042, 01:48:429 - - and 01:48:817 -
02:24:817 (1) - This slider maybe... end at the next white tick.. then make 3 arrows

Normal

00:58:881 (1) - Doesn't follow the rythm correctly ... don't like this slider so much :s
01:37:978 (5) - An 1/4 slider?

Hard

01:37:978 - An 1/4 slider?
01:44:752 (7) - Remove this circle place the slider to this point
01:45:333 - Circle then

Insane

Only this 00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - is a bit confusing.. :s

Don't like this mapping style so much.. but here a star
fixed thx~
Sallad4ever
Hi mjw5150 :D
sorry for the late reply m(_ _)m

[General]

- I'm looking on google and most of the result used Stellula Eques ~Shokuzai no Himekishi~ not Himeknight. Use this guide to change the source of your map
- Somehow I don't get the Insane diff even after re-DL it. I take the osu file from the web to mod it. Can you try upload it again to see if there's something wrong or it's just me
- 00:12:042 for this timing section one every diff it has 60% volume but it is still too quite. Increase it to 75% or 80%
- For the kiai section I suggest to use 100% volume

[Easy]
- On hard diff you used whistle on each note in the beginning of stanza so I suggest you to add whistle in the notes at the beginning of the map
- You're using 55% volume timing section on almost every note with finish. It making the finish sounds too low imo.
- Just remove the timing sections that u used to silent the slider tick. The slider ticks don't sound bad either
00:53:075 (1) - The slider path is overlapped by 00:51:526 (3). This doesn't look good, try moving this slider down a little more so it won't touch the previous slider
02:24:817 (1) - add clap to continue the clap pattern from before?

[Normal]
- Same as above, I suggest to add whistle on the notes at the beginning of the map
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
01:20:171 (1) - add finish at the end
00:58:881 (1) - add whistle at the start to continue your previous pattern?
01:00:429 (3) - ^
01:31:591 (3) - add whistle at the end?
01:33:333 (2) - finish this ?
01:55:010 (1,2,3,4) - this pattern could be a little hard

[Hard]
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
00:28:300 (1) - add finish at the beginning of the slider?
00:58:300 (1,2,3,4,5,1) - For these notes how about following the vocal just like the previous notes? Something like this
01:36:429 (2,3,4) - The stack messed up. To fix this turn off distance snap then use grid lv 4. after that move all of 01:36:429 (2,3,4) 1 grid down and 1 grid right
02:19:010 (6,7,1) - ^ same as above. Turn off distance snap and use lv 4 grid, then move 02:19:010 (6,7,1) 3 grid down and 2 grid right

[Insane]
- The sharp angled stream doesn't play very nice. Some of them are
00:59:268 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:00:817 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:11:655 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this is not as bad as above though
01:13:204 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^
02:03:526 (3,4,5,6,7,8,9,10) -
Could you make it curve a bit more, something like this? It's not a very good sample but that's the gist of it
00:24:429 (1) - Yup, I can hear it loud and clear~
01:16:300 (1) - This anti jump disrupt the flow imo. Better use the normal spacing here
00:52:688 (7) - add whistle here
00:55:784 (11) - ^

That's all from me, if there's something that's not clear don't hesitate to ask me~
Good luck and ~star
theowest

Sallad4ever wrote:

HUGE MOD...
^ he stole the stuff I wanted to say.. It's strange that you haven't done what he told you yet.. Oh well.
The placement of beats is terrible IMO, the sliders doesn't look good etc. But it's your mapping style and you can't really change that til' you continue to improve.
Topic Starter
mjw5150

Sallad4ever wrote:

Hi mjw5150 :D
sorry for the late reply m(_ _)m

[General]

- I'm looking on google and most of the result used Stellula Eques ~Shokuzai no Himekishi~ not Himeknight. Use this guide to change the source of your map
- Somehow I don't get the Insane diff even after re-DL it. I take the osu file from the web to mod it. Can you try upload it again to see if there's something wrong or it's just me
- 00:12:042 for this timing section one every diff it has 60% volume but it is still too quite. Increase it to 75% or 80%
- For the kiai section I suggest to use 100% volume

[Easy]
- On hard diff you used whistle on each note in the beginning of stanza so I suggest you to add whistle in the notes at the beginning of the map
- You're using 55% volume timing section on almost every note with finish. It making the finish sounds too low imo.
- Just remove the timing sections that u used to silent the slider tick. The slider ticks don't sound bad either
00:53:075 (1) - The slider path is overlapped by 00:51:526 (3). This doesn't look good, try moving this slider down a little more so it won't touch the previous slider
02:24:817 (1) - add clap to continue the clap pattern from before?

[Normal]
- Same as above, I suggest to add whistle on the notes at the beginning of the map
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
01:20:171 (1) - add finish at the end
00:58:881 (1) - add whistle at the start to continue your previous pattern?
01:00:429 (3) - ^
01:31:591 (3) - add whistle at the end?
01:33:333 (2) - finish this ?
01:55:010 (1,2,3,4) - this pattern could be a little hard

[Hard]
00:23:655 (1) - Try using max volume here too. The song's volume really over power the soft hitsound here
00:28:300 (1) - add finish at the beginning of the slider?
00:58:300 (1,2,3,4,5,1) - For these notes how about following the vocal just like the previous notes? Something like this
01:36:429 (2,3,4) - The stack messed up. To fix this turn off distance snap then use grid lv 4. after that move all of 01:36:429 (2,3,4) 1 grid down and 1 grid right
02:19:010 (6,7,1) - ^ same as above. Turn off distance snap and use lv 4 grid, then move 02:19:010 (6,7,1) 3 grid down and 2 grid right

[Insane]
- The sharp angled stream doesn't play very nice. Some of them are
00:59:268 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:00:817 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) -
01:11:655 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - this is not as bad as above though
01:13:204 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - ^
02:03:526 (3,4,5,6,7,8,9,10) -
Could you make it curve a bit more, something like this? It's not a very good sample but that's the gist of it
00:24:429 (1) - Yup, I can hear it loud and clear~
01:16:300 (1) - This anti jump disrupt the flow imo. Better use the normal spacing here
00:52:688 (7) - add whistle here
00:55:784 (11) - ^

That's all from me, if there's something that's not clear don't hesitate to ask me~
Good luck and ~star
fixed,thx very much for your modding:3

theowest wrote:

Sallad4ever wrote:

HUGE MOD...
^ he stole the stuff I wanted to say.. It's strange that you haven't done what he told you yet.. Oh well.
The placement of beats is terrible IMO, the sliders doesn't look good etc. But it's your mapping style and you can't really change that til' you continue to improve.
sorry for my late,too busy these days :(
Sallad4ever
uhmm I just stopping by to say disregard the "Use this guide to change the source of your map" on the general section
That's a total mistake :cry:
Topic Starter
mjw5150

Sallad4ever wrote:

uhmm I just stopping by to say disregard the "Use this guide to change the source of your map" on the general section
That's a total mistake :cry:
no problem,i have already fixed them:3
Zelos
Good spread of difficulty.
Folder:
All good here.

Easy:
00:37:591 (1) - move up 1 grid point so it makes it more symmetrical and even.
01:24:042 (1) - grab the middle point of this slider and move it towards the center of the slider till it looks more even.

Normal:
I didn't really see anything here.

Hard:
01:35:655 (1,2) - stack the ending of slider 1 on top of the ending of slider 2?

Insane:
00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - this part lacks all and any sort of organization.
I don't see anything else wrong here but lots of placement I don't like.

Star.
Topic Starter
mjw5150

Zelos wrote:

Good spread of difficulty.
Folder:
All good here.

Easy:
00:37:591 (1) - move up 1 grid point so it makes it more symmetrical and even.
01:24:042 (1) - grab the middle point of this slider and move it towards the center of the slider till it looks more even.

Normal:
I didn't really see anything here.

Hard:
01:35:655 (1,2) - stack the ending of slider 1 on top of the ending of slider 2?

Insane:
00:00:430 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4) - this part lacks all and any sort of organization.
I don't see anything else wrong here but lots of placement I don't like.

Star.
all fixed,thx~
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Easy]

This is a pretty good beatmap; I like the way you used the slidertick sound to carry out the beat. The only issue I could have with this is the BG, r.e. the Pantieshot.

Official Ranking Guidelines wrote:

No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
This could be considered near nudity at a stretch; keep that in mind and be prepared to make Easy and Normal the same BG as Hard/Insane.

[Normal]

Same thing applies here with the BG

01:06:623 (4) - Maybe reshape like this? http://osu.ppy.sh/ss/136167
01:49:591 (3) - Move this slider's middle tick closer to the center of the slider so that the curve is more rounded/pretty.

Other than that, all good here.

[Hard]

I recommend using this BG with all difficulties, to be honest. At least everything's covered =3

00:06:623 (1,2,3,4,1,2,3,4) - How does this even keep the same flow as the preceeding and next combos? Don't place pointless jumps here and continue the usual flow, please.
00:17:075 (3) - move this up one grid level so that the spacing stays consistent.

Other than that, nothing to see here.

[Insane]

00:44:365 (3,4,5,6,7,8,9) - Maybe respace these out like this, so the stream flows better, instead of being linear and boring. http://osu.ppy.sh/ss/136179
00:45:913 (3,4,5,6,7,8) - Same here, just vertical flipped.
01:13:010 (15,15) - Move the first one here down one grid, and the 2nd one up one grid; makes the stream more circular and pretty.


Other than that, no glaring issues that I can see. The Insane feels like it needs some refining, but other than that, it's a solid enough mapset. nice job.
Topic Starter
mjw5150

Azure_Kyte wrote:

Here's my mod

Blue = Suggestion Red = Check this

[Easy]

This is a pretty good beatmap; I like the way you used the slidertick sound to carry out the beat. The only issue I could have with this is the BG, r.e. the Pantieshot.

Official Ranking Guidelines wrote:

No obscene imagery in background image/storyboard/video content. This includes nudity or near-nudity. Keep things PG, suitable for 12+.
This could be considered near nudity at a stretch; keep that in mind and be prepared to make Easy and Normal the same BG as Hard/Insane.

[Normal]

Same thing applies here with the BG

01:06:623 (4) - Maybe reshape like this? http://osu.ppy.sh/ss/136167
01:49:591 (3) - Move this slider's middle tick closer to the center of the slider so that the curve is more rounded/pretty.

Other than that, all good here.

[Hard]

I recommend using this BG with all difficulties, to be honest. At least everything's covered =3

00:06:623 (1,2,3,4,1,2,3,4) - How does this even keep the same flow as the preceeding and next combos? Don't place pointless jumps here and continue the usual flow, please.
00:17:075 (3) - move this up one grid level so that the spacing stays consistent.

Other than that, nothing to see here.

[Insane]

00:44:365 (3,4,5,6,7,8,9) - Maybe respace these out like this, so the stream flows better, instead of being linear and boring. http://osu.ppy.sh/ss/136179
00:45:913 (3,4,5,6,7,8) - Same here, just vertical flipped.
01:13:010 (15,15) - Move the first one here down one grid, and the 2nd one up one grid; makes the stream more circular and pretty.


Other than that, no glaring issues that I can see. The Insane feels like it needs some refining, but other than that, it's a solid enough mapset. nice job.
all fixed,thx a lot :)
xinhe
EZ

00:00:430 (1,2,1,2,3,4,5) - 音效可以再轻一点

HARD

02:19:010 (6) - 这个是故意放歪的吗?


没啥大问题
Topic Starter
mjw5150

xinhe wrote:

EZ

00:00:430 (1,2,1,2,3,4,5) - 音效可以再轻一点

HARD

02:19:010 (6) - 这个是故意放歪的吗?


没啥大问题
都改了~
thx :)
Breeze
Hi there

[All diffculties]
  1. 0% volume is unrankable according to new ranking rules, please use at least 5%
[Easy]
  1. 01:36:429 (2) - Consider adding a finish?
  2. 02:26:365 (1) - Add clap?
[Normal]
  1. 01:36:430 (3) - Add finish?
[Hard]
  1. 01:36:429 (2) - Add finish
  2. 02:01:204 (1) - Add finish
[Insane]
  1. 01:36:430 (4) - Add finish
  2. 01:48:139 (8) - Remove clap, add clap to 9
  3. 02:01:204 (1) - Add finish
  4. 02:07:397 (1) - ^
  5. 02:19:784 (1) - ^[/[/list]
nice map
when you done changes, send me a forum PM or catch me in-game for a recheck
Topic Starter
mjw5150

Breeze wrote:

•01:48:139 (8) - Remove clap, add clap to 9
hmm... i still think add clap here is OK~
others are all fixed,thx :)
Breeze
OK, then. good enough for a bubble now
good luck
it says my message is too short D:
ukeSnake
来声援mjw萌妹子

Your message is too short.
Your message is too short.
Your message is too short.
-Chitose Sana-
:roll:
nanikore


原来现在字数还有最低限制了啊
Sakura
I dont have much problems with the maps themselves but i'd suggest you take a bit more care with your sliders for example
[Easy] 00:00:430 (1) - Would look a lot better if you try to align the center anchor with the slider tick like this: http://puu.sh/6rRU
This is just an example of what could be improved in your sliders so they dont look like you just put them there to get them out of the way, just my thoughts map's are fine themselves.

I wish you followed the music a bit better like [Hard] 00:36:817 (5) - Dont see why use a slider when everything in the song is moving at a nice steady rythm? there's no held note here at all.

And Normal could use some more constant rythms since for example 01:38:946 (1,2,3) - The sudden switch from a slider on red ticks to a slider on white ticks, then another slider on white ticks can be quite confusing specially since there's a vocal on 01:40:107, which can easily be fixed by adding a note in there or the player might end up hitting 01:40:300 (3) too early.

Just my thoughts let me know what you think and i'll recheck this

Edit: Ok i got no idea what you changed, although some of the map does play different i still wish you spent more time on your sliders but i guess that's not your intention Rebubbled~
abalee
Easy和 Normal 有一段用原本的soft hitsound,在歌曲平緩的地方會聽到比較明顯的sliderslide,而且和Hard及Insane的音效不一樣,我是覺得改成沒有sliderslide的custom hitsound會好一點.
regenz
this one is close to rank I think XD .
Topic Starter
mjw5150

abalee wrote:

Easy和 Normal 有一段用原本的soft hitsound,在歌曲平緩的地方會聽到比較明顯的sliderslide,而且和Hard及Insane的音效不一樣,我是覺得改成沒有sliderslide的custom hitsound會好一點. 加了:3 fixed(use sliderslide from 00:49:978 to 01:36:429 in easy and normal
thanks~
abalee
是不是應該丟回一個泡會保險一點.....
不過貌似應該心也行得通的樣子...
fixed and ranked.
Sakura
Oh hey, finally ranked, Congrats!
Dino99
恭喜阿!!~~~~~~~~~

Congrats~ :D :D :D
KayeSara
水货rank歌曲了 >_> 前来道喜
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