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(Undo revision 4422 by Peppy (talk) what was that? o.o)
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To be honest I'm suprised that you changed the rules so freely...
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People are agains it to delete the 'difficulty name'-rule, because it isn't wrong and unnecessary as you said. We discussed really much about it with value points and you just deleted it. With all respect,... this isn't right.
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There are now signs for taiko specific difficultys, yes, but they still don't prevent to make a diff. name looks messi. Also having no ,,taiko" included in the diff-name, makes finding the diff. itself just rediculous hard. I don't know when osu lost the control about diff-names(since I saw allready things like "yeah yeah yeah" or "thesouldthatneverdies"), but I would prefere if we don't lose this control in taiko, since we actually have names that are in common use.
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With your permission, I would like to add this rule again because it is needed.
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I know really well that this is your game, that it is for free and that we should be thankfull for that. But letting the users take sometimes a hand on a game-mod wouldn't be bad at all. You have much to do, so people who do really have interest in it can help you to improve it somehow. Changing things by your own makes the effort that people gaved to something just blow out.
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I'm worred about that you could make further similiar moves, that's why I'm telling you this.
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I would be really thankfull, if you would consider this.
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OnosakiHito
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i have no idea what this is but please bring this up elsewhere, not here. taiko difficulties are already shown in-game and will be filterable at some point. i have no idea whaoiptjd tyoud kaer apsyotring to satlakin gbauotu ere otherwise

Revision as of 06:28, 5 August 2012

To be honest I'm suprised that you changed the rules so freely...

People are agains it to delete the 'difficulty name'-rule, because it isn't wrong and unnecessary as you said. We discussed really much about it with value points and you just deleted it. With all respect,... this isn't right.

There are now signs for taiko specific difficultys, yes, but they still don't prevent to make a diff. name looks messi. Also having no ,,taiko" included in the diff-name, makes finding the diff. itself just rediculous hard. I don't know when osu lost the control about diff-names(since I saw allready things like "yeah yeah yeah" or "thesouldthatneverdies"), but I would prefere if we don't lose this control in taiko, since we actually have names that are in common use. With your permission, I would like to add this rule again because it is needed.

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I know really well that this is your game, that it is for free and that we should be thankfull for that. But letting the users take sometimes a hand on a game-mod wouldn't be bad at all. You have much to do, so people who do really have interest in it can help you to improve it somehow. Changing things by your own makes the effort that people gaved to something just blow out. I'm worred about that you could make further similiar moves, that's why I'm telling you this. I would be really thankfull, if you would consider this.


OnosakiHito


i have no idea what this is but please bring this up elsewhere, not here. taiko difficulties are already shown in-game and will be filterable at some point. i have no idea whaoiptjd tyoud kaer apsyotring to satlakin gbauotu ere otherwise