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The Storyboard Editor is a section of the in-game Beatmap Editor, under the Design tab, which enables easy Storyboarding, and is usually a good introduction to the concept before the more advanced Storyboard Scripting.

Features

  • Display of current cursor coordinates and timestamp (in milliseconds).
  • Display of current SB Load of all visible layers.
  • Toggleable layers (background, failing, passing, foreground, and Hit Objects).
  • Main Transformation effects (keyframe-based):
    • Movement
    • Scaling
    • Fading
    • Rotation
  • Additional effects (hover over left bar):
    • Vector Scale
    • Horizontal/Vertical Flip
  • "Tweening" (whether or not the object should interpolate between endpoints - default to on)
  • Easing
    • Whether the action should accelerate/decellerate instead of interpolating constantly
  • Origin
    • What point on the object the rotation/scale/etc. should occur on: Top-Left corner, or Centre of image
  • Difficulty specific toggle
  • Ability to add background and set background color.

Limitations

  • No sound effect support, this is not a big problem as sound effects can distract players, especially if they are near hitobjects. Use of sound effects should be done by advanced mappers only and with the guidance of a BAT.
  • No loop or trigger support.
  • No color or Move-X/Move-Y commands.