Beatmap Listing » Arzest - Enemy

Artist:Arzest Circle Size:
Approach Rate:
Title:Enemy HP Drain:
Star Difficulty:
(6.28)
Creator:-himei Accuracy:
Length:4:57 (4:53 drain)
Source: Genre:Unspecified (Other) BPM:175
Tags:hardstyle hardbass hardcore lilium records llmr-011 User Rating:
6 54
Success Rate:
Points of Failure:
(graph is accumulative, based on % at fail/retry)
16.6% (2269 of 13704 plays)
Submitted:
Loved:
Aug 16, 2016
Feb 15, 2017
Rating Spread:
Favourited 88 times in total
Users that love this map: a3person, Cerulean Veyron, TheMati117, allUGHver, ElektroFire, Faces, misko007, Wanko, TikTak12, arianna009, Weeb Ass, Lothric, TaiTaN1c, Nekochiin_, livezi, -Nishiki-, ShadowBanned, Look Its Light, - Sunny4, C00L and many more!
Options:This Beatmap's Thread
This map is in a LOVED state.
As such, it will not award any pp and leaderboards may be reset by the beatmap creator.

My first map.
I probably have to explain some stuff here:
Yes, this map is weird and thats the reason why its bad. I probably had to delete it a while ago, but due to my obstinacy I was pushing this further and further, some parts were remapped up to 10 times, this map contains different opinions from around 100 people who was modding it, or just expressed their opinions to me. Back then I was listening literally to everyone so as you can see theres some really good example of how people here can mislead you to something that isnt good. Even tho I spent around ~300 hours of my time on it, I could learn stuff way faster if I would drop it.
Im leaving this here as a reminder for me/new mappers, reminder that you should pursue you own ideals/style, develop ur own vision on stuff.
I had to leave this map long time ago, and try to map something else, but yea...
Even tho this map is super polished, most of the objects are placed in mathematically proper places, Im still not happy with it, cuz, eventually, its not the way I wanted to express my vision of music. Thats not how I wanted it to be.
Also, if you will try to dig in this map, you can find some cool eastern eggs
Map more & Have fun~
ps: big thanks to C00L, Nao Tomori, Natsu, Doyak, Sonnyc, Yahuri, Itasha_13 and some others that I forgot.
-----
Metadata: http://lilium-rec.com/release/this-is-the-hell/
Special thanks to Helblinde, who inspired me to remap and push it further.
-----
General timeline:
15/feb/17 - loved, gg
11/feb/17 - remapping finished
6/feb/17 - remapping ;w;
5/feb/17 - #2 by Nao Tomori, pop by Stjpa
4/feb/17 - first bubble by Doyak <3
26/nov/16 - remapping done \o/ First version of Gloom can be found >Here<
12/nov/16 - remapping
8/nov/16 - long time no see
4/nov/16 - quit w
17/oct/16 - redownload, bg got changed
30/sep/16 - redownload, mp3 got changed
------
Timeline
24/aug/16 - 1st day of mapping - 45% of design
25/aug/16 - 59% of design + small fixes
26/aug/16 - 75% (50seconds left)
27/aug/16 - 100% design
28/aug/16 - 14% hs, design fixes
29/aug/16 - small fixes (not that small actually xd)
30/aug/16 - a bit of restructure (ty Rohulk and LawL4Ever), repatternized some details
31/aug/16 - thanks for mods, changed bg and mp3 due to rc, updated offset
1/sep/16 - fixes, restructure
2/sep/16 - fixes
3/sep/16 - ;w; remapping + fixes
4/sep/16 - fixes
5/sep/16 - fixed overlaps, restructure
6/sep/16 - fixes
24/sep/16 - restructure ... again
29/sep/16 - remapped first part (~44 sec)
30/sep/16 - r3m3pp1nG ayy
1/oct/16 - more r3m3pp1ing, possibly final fixes ayy
2/oct/16 - im tired... updated hitsounds, sliderstream reworked into normal stream
3/oct/16 - polishing, hs updated, first part restructured
4/oct/16 - awww shiet lmao
5/oct/16 - remapped 2nd spinner into the sliders ayyy, added the second spaced stream
11/oct/16 - remapped spaced stream, imrpoved first part. changed the diff name in accord to players feedback T_T
13/oct/16 - 00:11:976 - to 00:22:090 - changed flow to clockwise and anti-clockwise
15/oct/16 - 03:30:833 - to 03:50:205 - remapped
16/oct/16 - 03:04:776 - fixed fking curvature, fixed a lot of structure related stuff, thanks _Meep_
17/oct/16 - changed bg, polishing
18/oct/16 - remapped first part till the circle jumps (twice LMAO)
1/nov/16 - changed offset +10
13/nov/16 - remapped first 1:28 of the map
14/nov/16 - remapped tll 1:49
15/nov/16 - remapepd till 2:01
20/nov/16 - remapped till 2:45 (52% Hypeeeee)
17/dec/16 - im still alive
26/dec/16 - dis gono be gud


Thanks MrSergio, Yahuri, Remus, Rohulk, ThePooN, Mizuru, Vettel, DanyL, Kroytz, Akali, Clarity, Sonnyc, Bonsai, Hellblinde, Doyak for advices!
<3 for Mods Gloom v1:
- Ikaros
- DylanSan
- NeBuSC2
- PandaHero
- kjlfaklf
- Maq
- Toyosaki
- Plaudible
- FailureAtOsu
- deadpon3
- Myko
- zeroallies
- Itasha_S13
- Maelstrrom
- -Nishiki-
- Aaozora
- Nao Tomori
- Nerthar
- ksg
- Bubblun
- C00L
- Signum
- Alphabet
- Reimoe
- _Yiiiii
- Azure
- DeRandom Otaku
- Natsu
- Whirl
- Nherantelon
- FrostxE


Gloom v2 modders:
- Itasha_S13
- [ Drop ]
- Cryptic
- Yahuri
- Battle
- Karen
- Doyak
- Desperate-kun
- Bara-
- Sonnyc
- Stjpa
- MrSergio
Wilchq is in the lead! ()
Score66,930,143 (99.53%)
Max Combo1628
300 / 100 / 501266 / 9 / 0
Misses0
Geki (Elite Beat!)261
Katu (Beat!)9
ModsHD

Top 50 Scoreboard

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59,284,975 98.35% mrzomb 1510 1245  /  27  /  0 250 19 3 HD Report
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56,195,570 99.35% Baim 1508 1263  /  11  /  0 259 10 1 None Report
55,942,580 98.88% Tyguyy 1508 1254  /  20  /  0 252 17 1 None Report
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54,334,680 97.36% SHASL 1501 1225  /  49  /  0 233 36 1 None Report
53,531,700 97.80% LarssenArnaldo 1473 1234  /  39  /  0 243 25 2 None Report
51,284,236 99.27% HAKUDOSHY 1386 1262  /  11  /  0 260 8 2 HD Report
50,046,540 99.25% Piotrekol 1436 1261  /  13  /  1 257 12 0 None Report
49,796,752 95.58% [ G h o s t ] 1396 1191  /  83  /  0 220 49 1 HD Report
49,712,350 95.62% Reitia 1439 1192  /  80  /  3 219 50 0 None Report
49,587,110 98.85% conradmittn 1409 1254  /  19  /  0 250 18 2 None Report
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46,292,140 99.56% - Daichi - 1317 1267  /  7  /  0 262 7 1 None Report
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