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Takahashi Yuu - Genjitsu to Iu Na no Kaibutsu to Tatakau Mon

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Topic Starter
Neko_Ray
This beatmap was submitted using in-game submission on domingo, 05 de junio de 2011 at 02:49:31 p.m.

Artist: Takahashi Yuu
Title: Genjitsu to Iu Na no Kaibutsu to Tatakau Mono Tachi (TV Size)
Source: Bakuman
Tags: Krisom Ending Vivere
BPM: 150
Filesize: 10025kb
Play Time: 01:44
Difficulties Available:
  1. Insane (4.94 stars, 236 notes)
  2. Normal (2.64 stars, 125 notes)
  3. TaiKrisom (4.83 stars, 410 notes)
  4. Vivere's Hard (4.49 stars, 181 notes)
Download: Takahashi Yuu - Genjitsu to Iu Na no Kaibutsu to Tatakau Mono Tachi (TV Size)
Information: Scores/Beatmap Listing
---------------
  1. Last Changes 05/06: Full Submit
  1. Note 1: The video starts at 00:26
  2. Note 2: Re-download after 24/03
  1. Special thanks to:
    vivere: For a diff: Vivere's Hard
    Krisom: For a taiko diff: TaiKrisom, and really really good Mod
    orioncomet: For re-enconding Mp3
    Colin Hou: For mute the video
    Crimmi: For make Taiko Bg
Pereira006
hi ^^

[Not Hard]

00:36:900 - ^
00:55:704 - ^
01:02:900 - ^

that all :)

[Not Easy]

okay

star dude :)
Topic Starter
Neko_Ray
[Not Hard]

00:36:900 - ^ DONE
00:55:704 - ^ DONE
01:02:900 - ^ DONE


Thanks :3
Louis Cyphre
BG size should be: 1024 x 768 or 800 x 600.
Black Color is not allowed, change.
Increase volume

[Not Hard]
HP Drain -1
This is normal, not easy
Claps on all notes? Put all hitsounds again.
00:15:800 (2) - move 1/4 right. Set Beat Snap Devisor to 1/2 and fix spacing then
00:19:000 (2) - ^
00:22:200 (2) - ^
As i see there are tones of such stuff. Don't use blue ticks for easy and also, that notes do not land on blue ticks. Fix all such notes
00:28:700 (1) - add finish at end

[Not Easy]
Insane as i see. Ridiculous spacing madness.
00:31:300 (2,3,4,5,6,7,8,9,10,11) - 1/4 right
00:30:700 (1) - increase by 1/4.

In other words. Recheck whole map. 1/4 notes are not used in that song, may be i rare cases. So put 1/2.
And hitsounds
Topic Starter
Neko_Ray
BG size should be: 1024 x 768 or 800 x 600. DONE
Black Color is not allowed, change. DONE, I DELETED BLACK COLOR
Increase volume DONE


[Not Hard]
HP Drain -1 DONE
This is normal, not easy CHANGED
Claps on all notes? Put all hitsounds again. NOT CHANGED, I THINK IT'S FINE AS IT IS
00:15:800 (2) - move 1/4 right. Set Beat Snap Devisor to 1/2 and fix spacing then DONE
00:19:000 (2) - ^ DONE
00:22:200 (2) - ^ DONE
As i see there are tones of such stuff. Don't use blue ticks for easy and also, that notes do not land on blue ticks. Fix all such notes DONE
00:28:700 (1) - add finish at end DONE

[Not Easy]
Insane as i see. Ridiculous spacing madness.
00:31:300 (2,3,4,5,6,7,8,9,10,11) - 1/4 right DONE
00:30:700 (1) - increase by 1/4. DONE

Thanks a lot
Cuuuuri
Hi(ノ゚ω゚)ノ
#modreqs
SPOILER
[Timing] Offset 11,863
* delete *.osb file

[Not Easy]
01:03:363 (8) - at 01:03:463
01:10:963 (1,2,3,4,5,6) - start at 01:11:063
01:15:063 (5) - end at 01:15:463
01:24:163 (9,10,11,12,13,14) - start at 01:24:263
01:27:863 (5) - end at 01:28:263
01:33:763 (2) - at 01:33:863
01:39:663 (1) - end at 01:42:663
01:44:163 (3) - at 01:44:263
01:44:463 (4) - at 01:44:663

*Please re point that offset

i like Bakuman. good luck★
Topic Starter
Neko_Ray
[Timing] Offset 11,863 FIXED
* delete *.osb file DONE

[Not Easy]
01:03:363 (8) - at 01:03:463 DONE
01:10:963 (1,2,3,4,5,6) - start at 01:11:063 DONE
01:15:063 (5) - end at 01:15:463 NOT CHANGED, I THINK IT'S FINE AS IT IS
01:24:163 (9,10,11,12,13,14) - start at 01:24:263 DONE
01:27:863 (5) - end at 01:28:263 NOT CHANGED, I THINK IT'S FINE AS IT IS
01:33:763 (2) - at 01:33:863 DONE
01:39:663 (1) - end at 01:42:663 DONE
01:44:163 (3) - at 01:44:263 DONE
01:44:463 (4) - at 01:44:663 DONE

Thanks :3
Krisom
TaiKrisom Here
Download: Takahashi Yu - Genjitsu to Iu Na no Kaibutsu to Tatakau Mono Tachi (TV Size) (Neko_Ray) [Not TaiKrisom].osu

Buena suerte. Por cierto, no se te olvide poner mi nombre en las Tags de todas las diffs y re-ajustar tus timing sections de Kiai-Time, no estan en el beat exacto (ya arreglé las mias)
Topic Starter
Neko_Ray

Krisom wrote:

TaiKrisom Here
[attachment=0:1b47c]Takahashi Yu - Genjitsu to Iu Na no Kaibutsu to Tatakau Mono Tachi (TV Size) (Neko_Ray) [Not TaiKrisom].osu[/attachment:1b47c]

Buena suerte. Por cierto, no se te olvide poner mi nombre en las Tags de todas las diffs y re-ajustar tus timing sections de Kiai-Time, no estan en el beat exacto (ya arreglé las mias)
Gracias !! :3
H1ko
starr ^^
suerte
Shiro
Please reply to the mod to say what you didn't fix (and what you fixed) and why.

General
These diff names make no sense at all. Use the standard diff names please.

Not Hard
This is in my opinion too hard for the easiest diff of the mapset.
00:24:463 (1) - This kind of slider is very confusing for new players because they wouldn't expect that many repeats. Try making several sliders in a pattern so that that part is easier to play.
00:28:663 (1) - Comes too soon after the spinner. Remember that new players have a hard time spinning and need quite a long time to readjust their aim.
00:30:463 (5,6,7) - These are offbeat and sound pretty bad, and might be confusing for the easiest diff of the mapset.
00:37:263 (6,7,8,9) - These look bad ingame because of how stacking is done - the notes will go up and the sliders will overlap in an ugly wat. Unstack ?
01:00:863 (1,2,3,4,5,6,7,8) - Is there a way to make a pattern with these instead of stacking them like that ? (this combo is also too long and needs to be halved at least)
01:33:463 (1) - Although I understand why you made this a new combo I don't think it's needed.
01:43:063 (1) - Too soon after the spinner (see 00:28:63 -)

Not Easy
Augh. First, there shouldn't be notes 1/2 after the spinner because players need time to readjust their aim, and given the BPM they aren't always given enough time for that. Avoid having parts of the song without a single beat in it (like 00:34:764 - ) too.
01:01:863 (3,4,5) - They should be spaced the same way as the other notes.
01:07:863 (1,2) - This jump was quite surprising and unexpected.
01:10:963 (1,2,3,4,5,6) - I am 100% sure these are 1/4 too early. And same comment for the jump.
01:20:663 (1,2) - Same comment for the jump.
01:24:163 (9,10,11,12,13,14) - 1/4 too early
01:33:763 (2) - 1/4 too early

Not TaiKrisom
that was pretty nice <3
Topic Starter
Neko_Ray
Please reply to the mod to say what you didn't fix (and what you fixed) and why. DONE :D

General
These diff names make no sense at all. Use the standard diff names please. DONE

Not Hard
This is in my opinion too hard for the easiest diff of the mapset.
00:24:463 (1) - This kind of slider is very confusing for new players because they wouldn't expect that many repeats. Try making several sliders in a pattern so that that part is easier to play.CHANGED TO MORE LARGE
00:28:663 (1) - Comes too soon after the spinner. Remember that new players have a hard time spinning and need quite a long time to readjust their aim. DELETED
00:30:463 (5,6,7) - These are offbeat and sound pretty bad, and might be confusing for the easiest diff of the mapset.CHANGED
00:37:263 (6,7,8,9) - These look bad ingame because of how stacking is done - the notes will go up and the sliders will overlap in an ugly wat. Unstack ? CHANGED
01:00:863 (1,2,3,4,5,6,7,8) - Is there a way to make a pattern with these instead of stacking them like that ? (this combo is also too long and needs to be halved at least) CHANGED
01:33:463 (1) - Although I understand why you made this a new combo I don't think it's needed. DONE
01:43:063 (1) - Too soon after the spinner (see 00:28:63 -) SPINNER MORE LARGE AND CIRCLE DELETED

Not Easy
Augh. First, there shouldn't be notes 1/2 after the spinner because players need time to readjust their aim, and given the BPM they aren't always given enough time for that. Avoid having parts of the song without a single beat in it (like 00:34:764 - ) too.DONE
01:01:863 (3,4,5) - They should be spaced the same way as the other notes. CHANGED
01:07:863 (1,2) - This jump was quite surprising and unexpected. NOT CHANGED, THIS MAKE IT INSANE
01:10:963 (1,2,3,4,5,6) - I am 100% sure these are 1/4 too early. And same comment for the jump. DONE, BUT I INSIST WITH THE JUMP
01:20:663 (1,2) - Same comment for the jump. NOT CHANGED
01:24:163 (9,10,11,12,13,14) - 1/4 too early DONE
01:33:763 (2) - 1/4 too early DONE
Daru
General:
The .mp3 quality is terrible.
It's encoded at 192Kb/s but sounds like 64kb/s, try to find a better one. If need be, grab a .flac or 320kb/s .mp3 full ED and re-encode and cut to match the TV-size.
Note that these are just suggestions (though the blue-tick notes in [Hard] really bug me).


[Normal]

00:55:863 (3) - Re-do this slider. I'd suggest a whole note repeat
00:58:063 (X) - Add a note here.
01:21:663 (2) - This slider is off-beat. Try to keep sub-Hard difficulties on-beat.


[Hard]

There is a pretty large difficulty jump between Normal and Hard. Perhaps rename this [Insane] and make a bridge [Hard]?
Slider velocity is low compared to spacing. I realize that this is hard to fix, though, but I felt it.

01:02:463 (4,5,6) - Blue tick spacing doesn't make sense to me.
01:23:863 (8,1,2) - Again, blue tick spacing doesn't make sense.

Flipped copy-paste feels flimsy in a TV-Size length map.


I'll star after you get a nice .mp3 and do something (or justify) the blue tick notes.
Topic Starter
Neko_Ray
[Normal]
00:55:863 (3) - Re-do this slider. I'd suggest a whole note repeat CHANGED
00:58:063 (X) - Add a note here. DONE
01:21:663 (2) - This slider is off-beat. Try to keep sub-Hard difficulties on-beat. NOT CHANGED, HAS BEAT


[Hard] WRONG IS INSANE, READ AGAIN
There is a pretty large difficulty jump between Normal and Hard. Perhaps rename this [Insane] and make a bridge [Hard]?
Slider velocity is low compared to spacing. I realize that this is hard to fix, though, but I felt it.

01:02:463 (4,5,6) - Blue tick spacing doesn't make sense to me. DONE
01:23:863 (8,1,2) - Again, blue tick spacing doesn't make sense. DONE

* Blue ticks is gone :twisted:
* .mp3 file... i think is fine, 320kb/s is heavy
kirafanyaoi
Me encanto tu map!!!!!!!! kawaii bakuman D:!! algun dia podre pasarla en dificil!!!!!!!!!!!!!! star
Mok
[Normal]
00:32:263 (1) - Remove New Combo.
00:55:863 (3) - Vertical Flip this, and the other elements before the kiai time starts, if you like.
01:39:263 (1,1) - Remove the hitcircle, move and make the spinner longer by 1/1.

Can't mod taiko, but seems fine as insane.
Topic Starter
Neko_Ray
[Normal]
00:32:263 (1) - Remove New Combo. DONE
00:55:863 (3) - Vertical Flip this, and the other elements before the kiai time starts, if you like. DONE, BUT ONLY THE FIRST
01:39:263 (1,1) - Remove the hitcircle, move and make the spinner longer by 1/1. NO CHANGE, THIS IS NORMAL DIFF NOT EASY

Thanks :3
X-Ray_old_1
Mola, mola. :3

Estrellita del amor~
Megaparadox
[Normal]
1:39:063 - add circle

star and gz 8-)
Topic Starter
Neko_Ray
[Normal]
1:39:063 - add circle DONE

Thanks :3
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