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Cymbal Sounder
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Is it annoying that place many post?

Color-blind

Idk if there will be colorblind playing Osu! but people could help if it is.

One option (I thought doing a post about the extensions in Osu! but I would get a [Denied]) to fix the colors in Osu, as this is an important part of the gameplay in Osu!
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Rhythm Incarnate
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that's why we have numbers to signal the beginning of a new combo.

not really seeing the purpose here otherwise.
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Cymbal Sounder
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But color is also important to the order of the combos, I base myself on it several times. :o
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osu! Alumni
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E-Hooker wrote:
that's why we have numbers to signal the beginning of a new combo.

not really seeing the purpose here otherwise.


pretty much this. some maps have colours that are really close to being the same and i still manage to play them just fine cause i just play attention to the combo number. this isn't really that usefull.
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COOL DUDE
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It's kind of hard to see just numbers when playing harder/fast maps; you go by the colors (even though it really doesn't matter in the long run) or more importantly, the approach circles.

Color-blind modes have been mildly discussed in different forums, but I can't find any good threads. Like I said above, it really shouldn't matter, as color is more of a "bonus" than a "necessity". The only mode that really requires color is Taiko, and there's already a thread dedicated to a color-blind mode for that.

I won't flat-out deny this, but I really don't see this happening.
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osu!dev
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Colours matter very little to none for regular osu! gameplay, aside from visibility of approach circles. Even in this case, most people only perceive motion strongly in the LUMA domain, not CHROMA, so those of us with regular vision will still face much the same problems. These problems ought to get caught in the beatmap modding process.

I believe the choice of taiko colours will still provide a strong contrast for most types of colour deficiencies.
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Rhythm Incarnate
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ELEKA22 wrote:
But color is also important to the order of the combos, I base myself on it several times. :o


Bad luck when you play beatmaps like Break the Ice then.
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osu! Alumni
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Out of curiosity, what type of workarounds would you be thinking of to help with colorblindness?
If I had a color wheel, would you would be able make out most of it and have only have small section that blend together?

I sort of want ideas because I want to attempt to make a few parts of a skin to help colorblind people, but I don't know where to start. (No guarantees I will do anything, but there is no way I can start without information)
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Rhythm Incarnate
843 posts
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My.
God.

These threads make me teem with RAGE. I've already raged in a different colourblind thread but don't want to go looking.

Solving problems that don't need solving.

Step 1)Find colour blind people who have issues playing
Step 2)FIND SOLUTIONS

Not the other way round.

</rage></rage></rage></rage></rage></rage></rage></rage></rage></rage>
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osu!dev
4,505 posts
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Normal:


Deuteranopia (most common):


Protanopia:


Tritanopia:


gg
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Rhythm Incarnate
843 posts
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WHAT IF YOU HAVE NO EYES!!!111

WE HAVE TO ACCOMMODATE FOR THOSE PEOPLE IN CASE THEY COME!

OUTPUT THE BEATS OVER THE SERIAL PORT SO I CAN PLAY WITH MY BRAILLE-DEVICE?
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osu! Alumni
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. . . colorblindness can actually be quite common so don't need to be so sarcastic >_>
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Rhythm Incarnate
843 posts
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Read two post above.
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osu! Alumni
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After seeing those things, the only thing that colorblind people really need to worry about are similar combo colors in standard, but those should be fixed by modding. I guess unless there are large specific problems, I won't do anything.
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COOL DUDE
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Huh. I always thought there was red/blue color-blindness, but I guess I obviously got that confused with Red/Green and Blue/Yellow. I'll just deny this since it's really not useful.
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