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Rie Kugimiya, Eri Kitamura & Yui Horie - Orange (TV Size)

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Topic Starter
Dino99
This beatmap was submitted using in-game submission on 2012年9月3日 at 下午 11:28:00

Artist: Rie Kugimiya, Eri Kitamura & Yui Horie
Title: Orange (TV Size)
Source: Toradora!
Tags: Aisaka Taiga Kushieda Monori Kawashima Ami Takasu Ryuuji Tiger Dragon Ending No_Gu spboxer3 bossandy boss
BPM: 140
Filesize: 8141kb
Play Time: 01:26
Difficulties Available:
  1. Boss Taiko Oni (4.83 stars, 435 notes)
  2. Easy (1.82 stars, 77 notes)
  3. Gu's Hard (4.84 stars, 203 notes)
  4. Insane (5 stars, 290 notes)
  5. Normal (3.67 stars, 115 notes)
  6. Sp3's Taiko (4.83 stars, 443 notes)
Download: Rie Kugimiya, Eri Kitamura & Yui Horie - Orange (TV Size)
Download: Rie Kugimiya, Eri Kitamura & Yui Horie - Orange (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 10th Ranked Map!!
Toradora! @w@

Mapset:
Easy 100% - me
Normal 100% - me
Gu's Hard 100% - No_Gu
Insane 100% - me
Sp3's Taiko & Boss Taiko Oni 100% - spboxer3 & bossandy

~Special Thanks~
Awesome Skin - Sherrie__fay \:D/
Video & MP3 from here! <--Thanks Weez :>
Flask
1st

:O
No_Gu
教练我想要GD
Topic Starter
Dino99

No_Gu wrote:

教练我想要GD
恩~ 那幫我做個H吧!!~ 謝啦!!~~
其實原本有點想自己搞4diff Orz..
AIR315
:33
Sun Rainbow
:333333!!!!!!
No_Gu
http://puu.sh/MzGL
done 最近债比较多先不mod了给颗星
你选曲真的很和我胃口恩。
Topic Starter
Dino99
謝GD & STAR!!~~ \(^o^)/ 啦!!~~ xDD
-Neipezi
hello, I'm here to Modding & advice :)

I love the song~~!!

Easy

00:05:627 (3,4) - Section Change
01:17:627 (1,2,3) - How about this would change things? - http://puu.sh/MJPA

Normal

01:09:912 (4) - Slide change? - http://puu.sh/MJVc
01:13:341 (6) - ^ - http://puu.sh/MJYU

Gu's Hard

01:00:484 (2) - Add Circle&NC? - http://puu.sh/MK2Q
01:23:412 (2) - slider Arrow 2 01:23:627 move

Insane

There is no problem.^^
Good Diff~ :D

Esay, Normal Please correct the notes inside the grid :oops:

SPOILER
Map of my friends
Ao no Exorcist - Take Off (TV Size) - http://osu.ppy.sh/s/55787
Chewin
Hi, mod request via game ;3

[General]
Why this offset? Just use 484 please
Remove letterbox during breaks in all diffs

[Easy]
I really don't like how you used hitsounds at the first part. I HIGHLY suggest you to use these hitsounds since they are really much better:
SPOILER
00:01:770 (2) - Mh. I can hear a whistle here from the BG Music. Remove clap and add whistle
00:02:198 (3) - Remove whistle
00:03:484 (4) - Remove clap and add whistle
00:03:912 (1) - Remove whistle and use a finish 65% volume
00:04:770 (2) - Remove whistle and clap, and add a whistle this slider's tail
00:06:055 (4) - Remove clap from the end and add whistle instead
00:08:627 (2) - Remove clap add whistle
00:09:055 (3) - Remove whistle
00:10:341 (4) - Remove clap add whistle
00:10:770 (1) - Remove whistle and use a finish 65% volume
00:11:627 (2) - Remove whistle and clap, and add a whistle this slider's tail
00:12:484 (3) - Add a 55% finish?
00:24:484 (5) - You should to use NC here to keep a consistency with the previous part
00:57:055 (1) - Since you are following the vocal you should to use this rhythm:

01:21:055 (1) - Add whisle on the head
Good map, but I think you really need to fix the hitsounds I wrote above

[Normal]
00:26:198 (5) - New combo and remove from 00:27:484 (1). I think it should be better because beginners can follow the followpoint when they play it in fl
01:13:341 (6) - To follow the vocal, reduce this slider by 1/4 and add a circle in 01:13:984

[Gu's Hard]
00:03:912 (1) - Playing the map in test mode this slider is asymmetric xD Just move the red waypoint 1 grid right
00:05:412 (1) - CTRL + R? It flows much better with 00:06:055 (2,3,4) in my opinion
00:07:341 (1) - Add a 55% finish here
00:26:198 (1) - Distance snap? This circle should be further from 00:25:341 (3)
00:27:698 (5) - You are using an higher SV here. So, it's better if you use NC to advice player about this SV change
00:38:198 (1) - Finish with a lower volume?
00:47:841 (4) - I highly suggest you to use NC here, this patterns is confusing when it is played with Hidden.
00:51:698 (1) - Remove New combo?
00:54:698 (4) - New combo for the same reason
01:01:555 (4) - ^
01:08:412 (4) - ^
01:20:198 Add circle plz. This hole ruins the flow of the map.

[Insane]
00:02:198 (4) - CTRL + R?
00:16:341 (6) - ^
00:26:841 (1) - It would be better if you remove NC here, because this slider still is in the same vocal part of 00:26:198 (1). Then.
00:45:055 (1,2) - HUUUGE D:
00:58:984 (1) - Remove NC, this is a jump with 00:58:770 (1).
01:10:555 (1) - Remove NC and add it on 01:10:770 (2)

Okay that's all, good luck =w=/
Topic Starter
Dino99

-Kirito wrote:

hello, I'm here to Modding & advice :)

I love the song~~!!

Easy

00:05:627 (3,4) - Section Change oh, It's okay now ><
01:17:627 (1,2,3) - How about this would change things? - http://puu.sh/MJPA Sorry but I think now is ok~

Normal

01:09:912 (4) - Slide change? - http://puu.sh/MJVc Hmm.. no :<
01:13:341 (6) - ^ - http://puu.sh/MJYU Sorry But think now is good :>

Insane

There is no problem.^^
Good Diff~ :D Thanks x3

Esay, Normal Please correct the notes inside the grid :oops: It's fine now~

SPOILER
Map of my friends
Ao no Exorcist - Take Off (TV Size) - http://osu.ppy.sh/s/55787
Thanks mod!! :>

Chewin wrote:

Hi, mod request via game ;3

[General]
Why this offset? Just use 484 please I asked BAT he said it's fine to use a negative offest :>
Remove letterbox during breaks in all diffs fixed

[Easy]
I really don't like how you used hitsounds at the first part. I HIGHLY suggest you to use these hitsounds since they are really much better:
SPOILER
00:01:770 (2) - Mh. I can hear a whistle here from the BG Music. Remove clap and add whistle
Actually Here have the drum... and have whiste..Orz so.. Add whistle but no remove clap~
00:02:198 (3) - Remove whistle okay~
00:03:484 (4) - Remove clap and add whistle add whistle, but didn't remove clap~
00:03:912 (1) - Remove whistle and use a finish 65% volume Hmm...I follow the music, here should have whistle.. >_> sorry no~
00:04:770 (2) - Remove whistle and clap, and add a whistle this slider's tail ^
00:06:055 (4) - Remove clap from the end and add whistle instead no~
00:08:627 (2) - Remove clap add whistle add whistle
00:09:055 (3) - Remove whistle ok~
00:10:341 (4) - Remove clap add whistle Same as before~
00:10:770 (1) - Remove whistle and use a finish 65% volume Hmm..no :< I don't think here need a finish
00:11:627 (2) - Remove whistle and clap, and add a whistle this slider's tail no~
00:12:484 (3) - Add a 55% finish? no :<

00:24:484 (5) - You should to use NC here to keep a consistency with the previous part oh, fixed!!
00:57:055 (1) - Since you are following the vocal you should to use this rhythm: I think it's fine now

01:21:055 (1) - Add whisle on the head add finish here, also add whistle on tail to follow the bell o.o
Good map, but I think you really need to fix the hitsounds I wrote above I'll try to ask more people about the hitsounds :>

[Normal]
00:26:198 (5) - New combo and remove from 00:27:484 (1). I think it should be better because beginners can follow the followpoint when they play it in fl
Hmm... sorry but I think it's fine now :>
01:13:341 (6) - To follow the vocal, reduce this slider by 1/4 and add a circle in 01:13:984 Changed to This!

[Insane]
00:02:198 (4) - CTRL + R? no
00:16:341 (6) - ^ no
00:26:841 (1) - It would be better if you remove NC here, because this slider still is in the same vocal part of 00:26:198 (1). Then.
Hmm...you're right >_> but I like now... x3
00:45:055 (1,2) - HUUUGE D: haha xD Anyway it's a Insane... so..=w=b
00:58:984 (1) - Remove NC, this is a jump with 00:58:770 (1). Because of the jump, the NC is fine here
01:10:555 (1) - Remove NC and add it on 01:10:770 (2) I like now.. sorry QAQ

Okay that's all, good luck =w=/
Thanks Chewin~ @w@
Kiiwa
XD~

Insane
00:06:591 (4) - Uselss note
00:21:055 - Remove whistle
00:26:627 - Add note?
00:34:127 (1,2,3) - These types of sliders would look better in a stright line~?
00:45:270 (2) - Stack under (1) fits music better!
01:24:484 (1) - Move down 1 grid for perfect symmetry.

Gu's Hard
Please make Kiai time in this diff the same as all others...
00:27:698 (5) - Make more symmetrical?
00:45:055 (1,2) - Maybe reverse? Anyway, you need more spacing between 00:45:270 (2,1) - o.o

Normal
01:24:484 (1) - Extend till 01:25:984 - ? So short Dx

Easy
I suggest you extend the last spinner till 01:27:912 -

Cute song XD~
Loneight
Request from in-game


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Easy]

  1. 00:58:770 (3) - 不知道為甚麼 總覺得這該NC (被打
  2. 01:09:055 (1) - re NC ?
  3. 01:15:912 (2) - 感覺結尾的clap用40%音量似乎比較好 ?! (被打
  4. 01:19:341 (2) - ^

[Normal]

  1. 01:13:341 (6) - 開始加個whitstle ~?
  2. 01:16:770 (4) - 同easy ~
  3. 01:19:341 (3) - ^

[Gu's Hard]

  1. 無用的綠線:
    01:00:484 -

  2. 00:27:698 (5) - NC ?! 突然的加速 ... (被打
  3. 00:48:698 (1,2) - 交換NC 如何 QAQ?!
  4. 00:55:555 (1,2) - 若上面有改這個在改吧 >~<
  5. 01:02:412 (1,2) - ^
  6. 01:09:270 (1,2) - ^
  7. 01:20:198 - 總覺得可以加個note (個人感覺) (被打

[Insane]

  1. 00:01:555 (1,3) - 交換NC ?~
  2. 00:08:627 (1,2) - ^
  3. 00:16:341 (6) - 或00:15:912 (5) - 其中1個ctrl+R (這邊的flow讓咱感覺手有點不舒服QAQ)
  4. 00:45:055 (1,2) - 這裡..對咱來說是沒問題 不過應該會坑到一些人 看要不要縮小distance OAO
  5. 01:16:984 (2) - 同easy~
  6. 01:20:627 (3) - ^
good map & good song & good luck ~ star ~
咱總覺得最近咱的mod越來越渣了 ... 嗚

edit: 咱忘了說~ 記得移到pending :3
Topic Starter
Dino99

Kiiwa wrote:

XD~

Insane
00:06:591 (4) - Uselss note O3O?
00:21:055 - Remove whistle Follow the music, no >_>
00:26:627 - Add note? Sorry but I like now x3
00:34:127 (1,2,3) - These types of sliders would look better in a stright line~? I think now is better :>
00:45:270 (2) - Stack under (1) fits music better! Because of the heavy drum... I want to make a big jump here... sorry xox
01:24:484 (1) - Move down 1 grid for perfect symmetry.
oh, I remake this slider!! I find it didn't symmetry...Although 1 grid down :< Thank you for finding this problem xDD

Normal
01:24:484 (1) - Extend till 01:25:984 - ? So short Dx I think it's long enough >_<"

Easy
I suggest you extend the last spinner till 01:27:912 - Consider it... >_>

Cute song XD~ xD


Thanks kiiwa :>

l1106188 wrote:

Request from in-game


  • "re" 意思是 "remove"
    黑色 只是建議,不喜歡可以略過~OAO
    藍色 是要討論的問題
    紅色 是unrankable

[Easy]

  1. 00:58:770 (3) - 不知道為甚麼 總覺得這該NC (被打 嗯嗯 fixed!
  2. 01:09:055 (1) - re NC ? fixed
  3. 01:15:912 (2) - 感覺結尾的clap用40%音量似乎比較好 ?! (被打 40%太小聲了啦QAQ (我打
  4. 01:19:341 (2) - ^ ^


[Normal]

  1. 01:13:341 (6) - 開始加個whitstle ~? 不想加耶>_>
  2. 01:16:770 (4) - 同easy ~ NO~
  3. 01:19:341 (3) - ^ ^


[Insane]

  1. 00:01:555 (1,3) - 交換NC ?~ 我覺得那樣不好看的說QAQ... 我喜歡這樣:>
  2. 00:08:627 (1,2) - ^ ^
  3. 00:16:341 (6) - 或00:15:912 (5) - 其中1個ctrl+R (這邊的flow讓咱感覺手有點不舒服QAQ) 我是故意這樣排的~ 不改><
  4. 00:45:055 (1,2) - 這裡..對咱來說是沒問題 不過應該會坑到一些人 看要不要縮小distance OAO Insane的話..為了對稱..加上鼓聲很重..嘛..就留著唄~
  5. 01:16:984 (2) - 同easy~ no~
  6. 01:20:627 (3) - ^ ^


good map & good song & good luck ~ star ~
咱總覺得最近咱的mod越來越渣了 ... 嗚 才不會呢>_<"

edit: 咱忘了說~ 記得移到pending :3 等Boss的太鼓~ 所以先不移摟~ :<
謝謝飛翔的mod & star!!~~~ x3
Weez
~TORADORA!!!!!~

If you say no to any of my mods please tell me why.

General
- For Easy, Normal, and Insane, I feel that the custom hitsounds are too loud and it takes away from the bg music, lower it to 65% or copy the guest diff and make it 55% (currently at 80%)

Insane
00:09:698 (4,5,6) - This stream here doesn't fit at all here. Better if you made them into one slider exactly like 00:08:841 (2). Like so: If you really wanna keep the streams then just get rid of the repeat on the slider and also make the spacing smaller, in the next combo you have 2 streams as x0.58 so might as well make them the same. Like so:
00:26:841 (1) - Move this forward by 1/2 and add a hitcircle at 00:27:055. This follows the music more.

Gu's Hard
00:07:341 (1) - Really fits if you have a finish at the start
00:10:341 (4,5,6,7) - Doesn't make sense to lower the volume that much. There is no change in the music to lower the volume at all. Be consistent, you didn't do it at the start which has the same beat going.
00:11:412 (2,3) - Same as above
00:14:198 (1) - finish here
00:28:341 (1,2,3,4,5,6,1) - 2 issues here:
1. Having such a great change (goes from 35 to 60 in the volume between the two combos makes no sense what so ever. No trigger in the music, bg, or vocals which calls for a volume change so why even put it there.
2. The combo pattern differs waaay too much between the 2 combos. 1 hitsound pattern at this part works perfect for the section. The hitsound pattern you use for the 2nd combo and on should be the 1 pattern you should use up till right before the start of kiai time. Again no change in the song that calls for a change.

00:45:484 (3) - Add just a hitcircle here
00:45:698 (1,1) - Consider adding some notes here so it leads in better into the kiai time. Really empty here and its like a cliff hanger.
01:23:412 (2) - Goes better if you move it to start on the next white tick (01:23:627)

Normal
00:26:627 and 00:27:055 - Add hitcircles here, waaaay to empty...
00:45:484, 00:45:912 and 00:46:341 - ^same issue as above

Easy
00:26:627 and 00:27:055 - Add hitcircles here
Thats it

Nice map. Good luck ^_^

here have an orange c:
Topic Starter
Dino99

Weez wrote:

~TORADORA!!!!!~ OwO

If you say no to any of my mods please tell me why.

General
- For Easy, Normal, and Insane, I feel that the custom hitsounds are too loud and it takes away from the bg music, lower it to 65% or copy the guest diff and make it 55% (currently at 80%) okay~ change to 70%~ Because my hitsound is different with Gu.. I think 65% is a bit low :<

Insane
00:09:698 (4,5,6) - This stream here doesn't fit at all here. Better if you made them into one slider exactly like 00:08:841 (2). Like so: If you really wanna keep the streams then just get rid of the repeat on the slider and also make the spacing smaller, in the next combo you have 2 streams as x0.58 so might as well make them the same. Like so: ^ Here I think the beat is fine >< And the stream is fine~ DS different plays more fun! (I will try to ask some people about this~)

00:26:841 (1) - Move this forward by 1/2 and add a hitcircle at 00:27:055. This follows the music more.
oh~ Here I follow the soft music, you can remove the hitcircles and then you will hear it :>


Normal
00:26:627 and 00:27:055 - Add hitcircles here, waaaay to empty... Sorry but I think it's fine~ follow the music
00:45:484, 00:45:912 and 00:46:341 - ^same issue as above ^

Easy
00:26:627 and 00:27:055 - Add hitcircles here Here I want to follow the music not the vocal~ and I think this do is fit the music :>
Thats it

Nice map. Good luck ^_^

here have an orange c: Looks really delicious x33 eat eat eat eat eat eat
Thanks Weez!! >w<
-Neipezi
I forgot, did not give any star. :o

Give Star~~~ :D :D
Topic Starter
Dino99

-Kirito wrote:

I forgot, did not give any star. :o

Give Star~~~ :D :D
Thanks star~ x3
Frostmourne
as per your request :p

Easy
01:14:198 (1) - clap at the end ? , it sounds good with 01:15:912 (2) - ;o?
01:17:627 (1) - ^ , sounds good with 01:19:341 (2) - accordingly

Normal
00:01:984 (3,4,5,6) - will be better if you follow the rhythm like this ? , not harder xD

Gu's Hard
00:46:341 (2) - you should add note here because many people who ever played this song might recognize that the vocal start here
at least, add note here would be nice :cry: (on 00:46:555 (1) - kinda works well)

Insane
I think it's fine :D

Good luck for ranking :P
riffy
as requested

[General]
same tick rate for all diffs, please :3/

[Easy]
00:26:520 - 00:27:055 - beginners will feel kinda lost in this short break. i think it's better to put here 2 notes or slider
00:46:770 (1) - rythm here feels better in this way
00:55:770 (4) - i suggest you to use 1/1 slider here (with reverse)/ +6 combo/and so many notes in row are a bit confusing
01:24:484 (1) - whistle here fits pretty good, imo

[Normal]
00:50:198 (1,3,4,5) - kinda hard to read for Normal diff
01:01:555 - beat here sounds pretty good. maybe put here circle?
01:24:484 (1,1) - plays awkward. suggest you change 1st spinner into slider ;_;

[Hard]
00:27:698 (5) - feels kinda SUDDENLY and a bit wrong. to fix it put NC here, please ;_;
01:19:341 - it's better to put something here. circle here would fits with music and plays good with hidden

[Insane]
00:26:627 - a bit empty here. ~_~

~~~~~~~~~~~~~~~~

nice map :3/
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