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Linkin Park - Iridescent

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Topic Starter
pw384
This beatmap was submitted using in-game submission on 2013年9月18日 at 19:06:01

Artist: Linkin Park
Title: Iridescent
Tags: transformers dark of the moon a thousand suns kareov
BPM: 120
Filesize: 12949kb
Play Time: 03:52
Difficulties Available:
  1. Failure (3.15 stars, 260 notes)
  2. Frustration (4.9 stars, 443 notes)
  3. Hope (1.66 stars, 184 notes)
  4. Sadness (4.72 stars, 374 notes)
Download: Linkin Park - Iridescent
Information: Scores/Beatmap Listing
---------------
RIP

Easy (Hope) was mapped by kareov
Topic Starter
pw384

[CSGA]Ar3sgice wrote:

感觉rank图好没意义, 要是能自己unrank掉nuke了就好了

如果可以的话咱想发个d-mail到2011年, 让自己从一开始就不要接触这个游戏

也不要作图, mod图, rank图, 甚至别去打图

虽然说我没手机大约收不到吧

这游戏太降智商了, 不过现在回头也为时不晚吧。大概...

gg
EDIT: Testing for my modding exe

EDIT: Removed
Stefan
Since I'm tired, I gonna make a surface mod on this. orz

[General]
The Tags "Linkin Park" are not neccessary, you can remove them.
You should not add the Album from a Band/Artist. So remove the source.

[Easy]
01:09:072 (4,5) - Try to avoid overlapping. It looks really ugly, and could player irrtating here.
01:23:606 - This uninherited point is unused. Delete it.
02:02:572 - 02:34:572 - Why did you copy+paste it? :<
02:35:572 - Unused uninherited Point.
03:14:572 - At this point, the rhythm becomes odd and out off the rhythm before. I suggest to hold the same rhythm for the Easy Diff.

[Normal]
Please do not just copy and paste most of your Map.. this doesn't looks nice and it make looks your Map boring.
00:27:322 (3) - Sounds off.
00:40:322 (3) - Make the begin of this slider nicier.
01:13:572 (2,3) - Overlapping looks very awful.
02:25:572 (2,3) - ^
01:23:606 - Unused uninherited Point.
02:35:572 - ^
02:42:572 (1,1,1) - Make a long spinner for it.
02:50:572 (1,1,1) - ^
02:57:322 (1,2,3,4,5,6) - Quite hard to read for a Normal Diff.

You may look here for nice-looking sliders.
Too tired. orz
Topic Starter
pw384

TheNutritiousGuy wrote:

Since I'm tired, I gonna make a surface mod on this. orz

[General]
The Tags "Linkin Park" are not neccessary, you can remove them.
You should not add the Album from a Band/Artist. So remove the source.

[Easy]
01:09:072 (4,5) - Try to avoid overlapping. It looks really ugly, and could player irrtating here.
01:23:606 - This uninherited point is unused. Delete it.
02:02:572 - 02:34:572 - Why did you copy+paste it? :<
02:35:572 - Unused uninherited Point.
03:14:572 - At this point, the rhythm becomes odd and out off the rhythm before. I suggest to hold the same rhythm for the Easy Diff.

[Normal]
Please do not just copy and paste most of your Map.. this doesn't looks nice and it make looks your Map boring.
00:27:322 (3) - Sounds off.
00:40:322 (3) - Make the begin of this slider nicier.
01:13:572 (2,3) - Overlapping looks very awful.
02:25:572 (2,3) - ^
01:23:606 - Unused uninherited Point.
02:35:572 - ^
02:42:572 (1,1,1) - Make a long spinner for it.
02:50:572 (1,1,1) - ^
02:57:322 (1,2,3,4,5,6) - Quite hard to read for a Normal Diff.

You may look here for nice-looking sliders.
Too tired. orz
Thanks~
I'll try to re-create them.
riffy
yo~ from #modreqs

[General]
some mini breaks are mapable.. so map them?

[Easy]
settings
00:50:572 (1,2) - overlap. don't really like it
00:59:072 (2,4) - inreadable for beginners
00:59:072 (2) - clap
01:22:572 (1) - clap
01:09:072 (4,5) - stack properly
01:47:572 (3,5) - not suggested for easiest diff. hard to read
02:23:572 (5,6,7,8,1) - do not use 1/2 notes too much. t

[Normal]
too much 1/2 notes here, imo + try to avoid 1/4 notes here. too hard for normal
HP Drain - 1 make map easier, please
00:42:572 (1) - finish

[Hard]
some notes feels offbeat, imo. please check them.
do not overuse spinners, please
~~~~~~~~~~~~~

gl~
Topic Starter
pw384

-Bakari- wrote:

yo~ from #modreqs

[General]
some mini breaks are mapable.. so map them?

[Easy]
settings
00:50:572 (1,2) - overlap. don't really like it
00:59:072 (2,4) - inreadable for beginners
00:59:072 (2) - clap
01:22:572 (1) - clap
01:09:072 (4,5) - stack properly
01:47:572 (3,5) - not suggested for easiest diff. hard to read
02:23:572 (5,6,7,8,1) - do not use 1/2 notes too much. t

[Normal]
too much 1/2 notes here, imo + try to avoid 1/4 notes here. too hard for normal
HP Drain - 1 make map easier, please
00:42:572 (1) - finish

[Hard]
some notes feels offbeat, imo. please check them.
do not overuse spinners, please
~~~~~~~~~~~~~

gl~
thx for modding~ :)
by the way, I wanna know how to map an insane diff., thx~ (i won't map this diff recently)
[CSGA]Ar3sgice
hi 0.0


General

  1. 皮肤元素要加就全套加上._. 你这个需要hit300 hit300g hit300k 还有转盘套._. 自看rules吧._.
Frustration

  1. 01:20:572 (1,2,3,4,1,2,3,4) - ._.自重
  2. 01:29:572 (1,1,1,1) - ^
  3. 有些刻意加的长串? 反正是hard, 我觉得没必要
  4. 02:04:947 (1) - combo
  5. 02:12:572 (1) - ^
  6. 02:20:572 (9) - ^
  7. 我是觉得既然都let it go 了为什么还要二分拍和stream呢, 一个长slider摆下去比较符合这个歌词吧 或者转盘也行
  8. 03:01:572 (5,6,7,8,9,10) - 这能看?
  9. 03:09:822 (7,8,9,10) - ^
  10. 03:05:072 - add
Normal

  1. 这个我觉得还不错
  2. 01:33:572 (4) - 两个reverse的好奇怪
  3. 01:54:572 (1) - 蛋疼
  4. 02:14:572 (1) - 不圆._.
  5. 我觉得跟vocal够了... 1/4 kick slider没必要
Easy

  1. 半星无法直视
加油ww
Topic Starter
pw384

[CSGA]Ar3sgice wrote:

hi 0.0


General

  1. 皮肤元素要加就全套加上._. 你这个需要hit300 hit300g hit300k 还有转盘套._. 自看rules吧._.
Frustration

  1. 01:20:572 (1,2,3,4,1,2,3,4) - ._.自重
  2. 01:29:572 (1,1,1,1) - ^
  3. 有些刻意加的长串? 反正是hard, 我觉得没必要
  4. 02:04:947 (1) - combo
  5. 02:12:572 (1) - ^
  6. 02:20:572 (9) - ^
  7. 我是觉得既然都let it go 了为什么还要二分拍和stream呢, 一个长slider摆下去比较符合这个歌词吧 或者转盘也行
  8. 03:01:572 (5,6,7,8,9,10) - 这能看?
  9. 03:09:822 (7,8,9,10) - ^
  10. 03:05:072 - add
Normal

  1. 这个我觉得还不错
  2. 01:33:572 (4) - 两个reverse的好奇怪
  3. 01:54:572 (1) - 蛋疼
  4. 02:14:572 (1) - 不圆._.
  5. 我觉得跟vocal够了... 1/4 kick slider没必要
Easy

  1. 半星无法直视
加油ww
wwwwww我会自重的。。 :)
看来Hard(+(炸))要大改啊。。
Topic Starter
pw384
突然觉得这首歌做得好不容易。
还是give it up吧。
怎么才能立刻把他移到Graveyard里?。。
Kei
Are you going to graveyard this map? :? (I don't understand Chinese).
I'm just asking because I'm picking some pending maps randomly to mod them and I found this one.
Topic Starter
pw384

Kei wrote:

Are you going to graveyard this map? :? (I don't understand Chinese).
I'm just asking because I'm picking some pending maps randomly to mod them and I found this one.
okay..in fact I can't map a hard diff.. are you willing to make a guest diff for me? thx~
Topic Starter
pw384
Revived.
Azmato
XD
Topic Starter
pw384

Azmato wrote:

XD
thanks for a star! :3
lkx_Shore
irc mod
2013-05-18 15:59 lkx_Shore: ACTION is listening to [http://osu.ppy.sh/b/252635 Linkin Park - Iridescent]
2013-05-18 16:07 lkx_Shore: 01:46:620 (1) - 这个滑条的末端那个点,往下拉点?
2013-05-18 16:07 384059043: 好
2013-05-18 16:08 lkx_Shore: 02:57:620 (8) - NC?
2013-05-18 16:08 384059043: 不想要NC 这一段很连贯0.0
2013-05-18 16:09 lkx_Shore: 0.
2013-05-18 16:09 lkx_Shore: 0.0
2013-05-18 16:09 lkx_Shore: 03:18:620 (1,2,3,4,5,6,7,8,9) - 这段这么下感觉有点怪.-.
2013-05-18 16:10 384059043: 03:18:995 (2) - 这个地方我要考虑一下 其他应该还行吧
2013-05-18 16:10 lkx_Shore: 嗯
2013-05-18 16:10 lkx_Shore: 不过感觉也找不出啥.....对称流不会mod
2013-05-18 16:11 384059043: 好吧0.0
2013-05-18 16:11 384059043: savelog一下在post
2013-05-18 16:11 384059043: 再
2013-05-18 16:11 lkx_Shore: hao
Topic Starter
pw384

lkx_Shore wrote:

irc mod
2013-05-18 15:59 lkx_Shore: ACTION is listening to [http://osu.ppy.sh/b/252635 Linkin Park - Iridescent]
2013-05-18 16:07 lkx_Shore: 01:46:620 (1) - 这个滑条的末端那个点,往下拉点?
2013-05-18 16:07 384059043: 好
2013-05-18 16:08 lkx_Shore: 02:57:620 (8) - NC?
2013-05-18 16:08 384059043: 不想要NC 这一段很连贯0.0
2013-05-18 16:09 lkx_Shore: 0.
2013-05-18 16:09 lkx_Shore: 0.0
2013-05-18 16:09 lkx_Shore: 03:18:620 (1,2,3,4,5,6,7,8,9) - 这段这么下感觉有点怪.-.
2013-05-18 16:10 384059043: 03:18:995 (2) - 这个地方我要考虑一下 其他应该还行吧
2013-05-18 16:10 lkx_Shore: 嗯
2013-05-18 16:10 lkx_Shore: 不过感觉也找不出啥.....对称流不会mod
2013-05-18 16:11 384059043: 好吧0.0
2013-05-18 16:11 384059043: savelog一下在post
2013-05-18 16:11 384059043: 再
2013-05-18 16:11 lkx_Shore: hao
thanks for modding
03:18:995 调整了一下位置
Selisi
应邀来mod一下> < 个人提倡个性 后面的只是建议
[General]
  1. Frustration难度玩到后面吓坏惹...突然变成in 这样的图应该是算in的难度的 这样图之间的难度差就有些大 就缺少一个hard难度的样子
  1. sb的fuzzy 建议用代码修改fade部分渐变成突闪 全是渐变就看出来是图片在动了
[Frustration]
  1. 00:45:620 (5) - 感觉要nc
  1. 01:07:620 (2) - 有一点点没包好
  1. 03:11:495 (3,4,5,6) - 不要这么鬼畜嘛> < 突然变化的话sb加个感叹号什么的呀
  1. 03:19:495 (4) - nc
  1. 03:40:620 (1) - 这个连打距离不太对 最好不要这样吧
  1. 03:42:120 (6) - 同
  1. 03:22:245 (6) - 连打中加距离的话这个是不是有些远了...可能是5 也可能是6没有摆准
  1. 03:37:620 (1,2,3,4,5,6,7,8) - 虽然摆成半圆减小了难度 但是8还是很难打呀有没有> < 这个长串建议距离间调小一些 个人感觉不影响之后的节奏
  1. 03:44:620 (1) - 感觉又finish会好一些 最后有些地方都是whistle加clap 咱感觉finish也很好
[Hope]
  1. 00:25:120 (3) - 这个的距离有一点小问题
  1. 00:28:120 (3) - 这个稍微抬高一点点
  1. 00:39:370 (2,3) -形状不太好看哦 又偏向上 距离也不对
  1. 02:07:120 (2,3) - 这个也适当考虑下距离的问题
  1. 01:14:620 (1) - 这种长滑条换一个一个slidertick的音效 滴滴的不好吧
  1. 01:29:620 (1,2,3,4,1) - 这里不太好看呢
  1. 01:51:120 (1,2) - 这两个歪掉了一点点
  1. 02:21:620 (5,6) - 这个可以再做好看些 对乃来说没问题吧QvQ
  1. 02:28:620 (4) - 一样的个人感觉slider的形状比circle重要些
就这么多了 挺好的图> < 祝早日rank~~~ :)
Topic Starter
pw384

Sweet Vanilla wrote:

应邀来mod一下> < 个人提倡个性 后面的只是建议
[General]
  1. Frustration难度玩到后面吓坏惹...突然变成in 这样的图应该是算in的难度的 这样图之间的难度差就有些大 就缺少一个hard难度的样子
  1. sb的fuzzy 建议用代码修改fade部分渐变成突闪 全是渐变就看出来是图片在动了 :arrow: 到时候吧fuzzy重做一次就好了
[Frustration]
  1. 00:45:620 (5) - 感觉要nc :arrow: fix
  1. 01:07:620 (2) - 有一点点没包好 :arrow: fix
  1. 03:11:495 (3,4,5,6) - 不要这么鬼畜嘛> < 突然变化的话sb加个感叹号什么的呀 :arrow: 把间距缩小了
  1. 03:19:495 (4) - nc :arrow: fix
  1. 03:40:620 (1) - 这个连打距离不太对 最好不要这样吧 :arrow: 防止擦边
  1. 03:42:120 (6) - 同 :arrow: 前面歪掉了 fix
  1. 03:22:245 (6) - 连打中加距离的话这个是不是有些远了...可能是5 也可能是6没有摆准 :arrow: 这是spacing增大,到时候看看怎么修..
  1. 03:37:620 (1,2,3,4,5,6,7,8) - 虽然摆成半圆减小了难度 但是8还是很难打呀有没有> < 这个长串建议距离间调小一些 个人感觉不影响之后的节奏 :arrow: 去掉了8,6、7位置改了
  1. 03:44:620 (1) - 感觉又finish会好一些 最后有些地方都是whistle加clap 咱感觉finish也很好 :arrow:
[Hope]
  1. 00:25:120 (3) - 这个的距离有一点小问题
  1. 00:28:120 (3) - 这个稍微抬高一点点
  1. 00:39:370 (2,3) -形状不太好看哦 又偏向上 距离也不对
  1. 02:07:120 (2,3) - 这个也适当考虑下距离的问题
  1. 01:14:620 (1) - 这种长滑条换一个一个slidertick的音效 滴滴的不好吧
  1. 01:29:620 (1,2,3,4,1) - 这里不太好看呢
  1. 01:51:120 (1,2) - 这两个歪掉了一点点
  1. 02:21:620 (5,6) - 这个可以再做好看些 对乃来说没问题吧QvQ
  1. 02:28:620 (4) - 一样的个人感觉slider的形状比circle重要些
:arrow: 全部改了
就这么多了 挺好的图> < 祝早日rank~~~ :)
谢谢:D
quantum-rose
这图简直太带感 怒打93%acc
[General]
考虑把SB里的白圈当做lighting放到皮肤里,估计会很带感
在开头加上闪瞎眼提示
[frustration]
建议把橙色改成深红什么的总之红一点
01:10:370 (6) - 反过来一下,不是说ctrl+G,是把凹槽冲着右下方向怎么样?
03:14:620 (1) - 建议用红色,比橙色更带感
03:21:620 (1,2,3,4,5,6,7) - 这没燃到适合放加速连打吧
03:22:620 (1) - 可以加个秒关秒开的kiai搞喷泉
02:34:370 (6) - 这段break能不能让BG也跟着晃动,大概再多蒙一层模糊+半透明的BG
03:22:620 (1) - 同理这块BG也可以考虑下闪一下,就是变大模糊那种,好像sco的drive my life有很多那种特效
[hope]
03:14:620 (1) - 用红色


不愧是神麻婆
Topic Starter
pw384

quantum-rose wrote:

这图简直太带感 怒打93%acc
[General]
考虑把SB里的白圈当做lighting放到皮肤里,估计会很带感
在开头加上闪瞎眼提示
[frustration]
建议把橙色改成深红什么的总之红一点
01:10:370 (6) - 反过来一下,不是说ctrl+G,是把凹槽冲着右下方向怎么样?
03:14:620 (1) - 建议用红色,比橙色更带感
03:21:620 (1,2,3,4,5,6,7) - 这没燃到适合放加速连打吧
03:22:620 (1) - 可以加个秒关秒开的kiai搞喷泉
02:34:370 (6) - 这段break能不能让BG也跟着晃动,大概再多蒙一层模糊+半透明的BG
03:22:620 (1) - 同理这块BG也可以考虑下闪一下,就是变大模糊那种,好像sco的drive my life有很多那种特效
[hope]
03:14:620 (1) - 用红色

:arrow: 嗯SB的话我再想想该怎么做 fuzzy之前PS里的滤镜参数忘了改导致之前的看起来很bug..现在重做了 喷泉没必要吧因为我也想不出什么地方喷泉好;w;
不愧是神麻婆
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