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Shoji Meguro - I'll Face Myself [Battle]

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Topic Starter
Aunxfb
This beatmap was submitted using in-game submission on Thursday, 6 September, 2012 at 5:48:31 PM

Artist: Shoji Meguro
Title: I'll Face Myself [Battle]
Source: Persona 4
Tags: Yu, Chie, Yukiko, Yousuke, Kanji, Rise, Risette, Naoto, Kuma, Teddy
BPM: 101
Filesize: 1847kb
Play Time: 01:17
Difficulties Available:
  1. Easy (3.5 stars, 75 notes)
  2. Hard (4.75 stars, 145 notes)
  3. Insane (4.94 stars, 234 notes)
  4. Normal (4.29 stars, 109 notes)
Download: Shoji Meguro - I'll Face Myself [Battle]
Information: Scores/Beatmap Listing
---------------
Progress:
Diff-[Insane]-Finished
Diff-[Hard]-Finished
Diff-[Normal]-Finished
Diff-[Easy]-Finished

NOTICE:-Normal-and -Hard- Difficulty Revamped!(well...kinda...)

[Credits]
Thanks:
Yu-Izanagi-12-For the 1-loop version of the track :)
popner
[Timing]
BPM: 101
offset: 19537
Topic Starter
Aunxfb
Thks ^^
Yu-Izanagi-12
Hi from my Queue

General
Add Persona 4 as your source and add the names of the main characters as your tags

Hard
00:20:131 Remove Clap add finish
00:21:319 ^
00:21:913 Remove New Color
00:22:507 Remove Clap add finish
00:23:101 New Color
00:30:675 ^
00:38:546 ^
00:39:735 Remove New Color
00:46:863 to 00:48:942 spaced to far us the Distance Snap
00:53:992 to 00:56:071 ^
01:05:872 New Color
Now for the second loop of the song you pretty much have to do the same thing as i typed up above but honestly i recommend that you cut the track so that it plays just one loop because it just looks like you copy and pasted which is sort of frowned upon.
Hope this was helpful and good luck :)
Topic Starter
Aunxfb
Reply to:Yu-Izanagi-12

Hi from my Queue

General
Add Persona 4 as your source and add the names of the main characters as your tags
Added ^^

Hard
00:20:131 Remove Clap add finish<mod accepted
00:21:319 ^<mod accepted
00:21:913 Remove New Color<mod accepted
00:22:507 Remove Clap add finish<mod accepted
00:23:101 New Color<mod accepted
00:30:675 ^<I think it's a little weird to start a new colour in the 3-hit, so I added a new colour at 00:31:121 instead :P
00:38:546 ^<mod accepted
00:39:735 Remove New Color<mod accepted
00:46:863 to 00:48:942 spaced to far us the Distance Snap<Changed to 0.8 Distance Spacing
00:53:992 to 00:56:071 ^<^
01:05:872 New Color<mod accepted
Now for the second loop of the song you pretty much have to do the same thing as i typed up above but honestly i recommend that you cut the track so that it plays just one loop because it just looks like you copy and pasted which is sort of frowned upon.<Advice accepted! I actually felt like I'm copy pasting when I map it :oops: (although I din't actually use Ctrl+C,Ctrl+V)
Hope this was helpful and good luck :)<Ofc it is xD, and Thank you :)
Silivren
[General]

The recommended size of background is 1024x768. Yours is 1228x767. Consider resizing it.

Red Timing Sections in all diffs should be the same. If you want to change slider velocity during the map, use inherited (green) sections with timing multiplier.

Mapset should have at least one difficulty with 3stars or less.

[Normal]
01:03:545 (3) - add NC
01:04:733 (1) - remove NC
01:05:921 (1) - add NC
01:10:674 (4) - add NC
01:11:565 (1) - remove NC

[Hard]
00:21:961 (3) - Add NC
00:23:149 (1) - remove NC
00:35:476 (5,6) - put it like this: http://puu.sh/M7co Otherwise it ruins the rythm of the music imo.
00:39:783 (3) - remove NC
Topic Starter
Aunxfb

Silivren wrote:

[General]

The recommended size of background is 1024x768. Yours is 1228x767. Consider resizing it.<Fixed

Red Timing Sections in all diffs should be the same. If you want to change slider velocity during the map, use inherited (green) sections with timing multiplier.
<Added Same Red Timing Sections in [Hard] too,no impact on slider speeds

Mapset should have at least one difficulty with 3stars or less.<Will make an Easier diff soon

[Normal]
01:03:545 (3) - add NC<fixed
01:04:733 (1) - remove NC<fixed
01:05:921 (1) - add NC<fixed
01:10:674 (4) - add NC<fixed
01:11:565 (1) - remove NC<fixed

[Hard]
00:21:961 (3) - Add NC
00:23:149 (1) - remove NC<ignored(and the last one too), I prefer to let 00:23:149 (1) be the first combo as the stream follows
00:35:476 (5,6) - put it like this: http://puu.sh/M7co Otherwise it ruins the rythm of the music imo.<Thanks for pointing it out, it was a careless mistake actually :oops:
00:39:783 (3) - remove NC<fixed
Thanks for taking a look :)
Alltur
From the queue!

I'm late sorry :(
Bold: need to fix

[General]
Delete .osb file in your song folder if you are not using storyboard.
BG image: OK!
Tags: OK!

[Easy] Because it's easy why don't we go for CS -1? Make the circles bigger so it would be easier for easy players.
Changing the BPM in the middle of the song might confuse beginners, just an opinion here.

00:33:842 (2) - nazi. Simpler shape for the slider because let's go for simple for easy diff.
01:03:544 (1,2,3,4,1) - too hard for easy player imo.
01:17:801 (1,2) - make the slider 2 straight above circle 1.

[Normal]
Accelerating the BPM into twofold can be difficult for normal, but this is just an opinion so you can ignore.
^ I think this will make the beatmap much fun so XP I think it's fine.
00:41:565 (2,3) - too hard for normal and the BPM accelerates after this, so give them a little bit a break.
01:03:544 (1,2) - making into one slider sounds better.
01:13:644 (3,4,5) - making them line up straight. (6,7,8) are lined up horizontally, (1,2) are also.

[Hard]
I usually don't do 4.50 stars or above, but
00:41:565 (3,4,5,6) - this might confuse people. (3,4,5,6) are all constant beat but this looks like (3,4) are same beat and there's little bit of break between (4,5) and (5,6) are same beat, so making this into all same spacing will be kind to players.


OH GOD FAST SLIDERS.



Good luck! and here's star for awesome map!
Topic Starter
Aunxfb

Akashi_S wrote:

From the queue!

I'm late sorry :(
Bold: need to fix

[General]
Delete .osb file in your song folder if you are not using storyboard.<I'll fix this the next time I do a full upload :oops:
BG image: OK!
Tags: OK!

[Easy] Because it's easy why don't we go for CS -1? Make the circles bigger so it would be easier for easy players.
Changing the BPM in the middle of the song might confuse beginners, just an opinion here.
<Circle Size fixed, regarding the BPM change, I tend to keep it uniform with the other difficulties:P

00:33:842 (2) - nazi. Simpler shape for the slider because let's go for simple for easy diff.<Fixed
01:03:544 (1,2,3,4,1) - too hard for easy player imo.<Changed to 2 sliders like 01:04:732 (1,2)
01:17:801 (1,2) - make the slider 2 straight above circle 1.<Fixed

[Normal]
Accelerating the BPM into twofold can be difficult for normal, but this is just an opinion so you can ignore.
^ I think this will make the beatmap much fun so XP I think it's fine.<lol xD
00:41:565 (2,3) - too hard for normal and the BPM accelerates after this, so give them a little bit a break.<Not sure what you mean here,ignored for now
01:03:544 (1,2) - making into one slider sounds better.<fixed
01:13:644 (3,4,5) - making them line up straight. (6,7,8) are lined up horizontally, (1,2) are also. <Not sure what you mean...(yea, my Eng sux xD),but I changed the pattern

[Hard]
I usually don't do 4.50 stars or above, but
00:41:565 (3,4,5,6) - this might confuse people. (3,4,5,6) are all constant beat but this looks like (3,4) are same beat and there's little bit of break between (4,5) and (5,6) are same beat, so making this into all same spacing will be kind to players.<fixed


OH GOD FAST SLIDERS.



Good luck! and here's star for awesome map!<Thanks!!
Thank's for your mod :)
CTB Fia
Easy
use distance snap to arrange beats
00:33:842 (2) - move it to here 00:33:693
01:20:471 - put spinner

Normal
nothing to say :o

Hard
00:00:872 - please start your beats from here
00:36:218 - missing note
00:40:675 - missing note
01:20:290 - put spinner here

Insane
00:00:872 - please start your beats here
00:19:584 (1,2,3,4) - 00:20:773 (1,2,3) - they should have same pattern
decrease approach rates by 6

that's all i can say
good luc and i'm sure ur beatmap will be ranked! :D
Topic Starter
Aunxfb

shojimeguro wrote:

Easy
use distance snap to arrange beats<Fixed
00:33:842 (2) - move it to here 00:33:693 <For some reason I find my timing better,Ignored ><
01:20:471 - put spinner<added

Normal
nothing to say :o
^Hard
00:00:872 - please start your beats from here<will be considered?
00:36:218 - missing note<This was meant to follow the drums
00:40:675 - missing note<^
01:20:290 - put spinner here<timing not on timeline? :? , started spinner at 01:20:178 instead :P

Insane
00:00:872 - please start your beats here<will be considered?
00:19:584 (1,2,3,4) - 00:20:773 (1,2,3) - they should have same pattern<Removed no.3 from 00:19:584 (1,2,3,4) and 00:21:961 (1,2,3,4)
decrease approach rates by 6<ignored,I think the current AR is more suitable for the current diff(subject to change if other modder points this out :P)

that's all i can say
good luc and i'm sure ur beatmap will be ranked! :D<Thank you! :)
Thanks for modding :)
pieguyn
hi there, sorry for late > <//

General:

-please don't use red lines to change slider speeds... use an inherited point instead (Timing > Timing Setup Panel > select the 2nd and 3rd red line > Inherit previous timing settings and set 1.5x slider speed)
-maybe end all diffs at the same place? I recommend putting a spinner from 01:17:801 to 01:20:178 and lower the volume at the end like in Insane diff :P

Easy:

-seems kind of hard for an Easy, it has some more complicated rhythms and 1.5x sliders, so perhaps tone it down a bit? :?
-maybe tick rate 1? Since you used it in [Hard] and [Insane]...

Normal:

-maybe tick rate 1? Same reason as Easy ><

Hard:

-2.0x sliders might be a bit hard for a Hard diff, perhaps use 1.5x like in Easy and Normal?

00:54:040 (1) - hm, maybe split it into 2 sliders? IMO a slider with 2 repeats might be kind of unexpected for some players...
00:55:228 (1) - ^
01:08:000 (4) - why is there a jump here >< perhaps space it normally?

Insane:

00:26:119 (7) - add clap?
01:11:564 (4) - this spacing might be kind of unexpected, since the previous note was 1/2, but this one is 1/1 :? perhaps try adding a note at 01:11:415 and make a triangle like this? http://puu.sh/V5Xd
01:12:752 (4) - ^

hm, maybe having so many linear patterns might be kind of awkward :? Maybe more curved patterns might make the map more comfortable and intuitive. Though of course it's your choice, so if you don't agree, keep it :P
Mostly general stuff, good luck~
Topic Starter
Aunxfb

pieguy1372 wrote:

hi there, sorry for late > <//

General:

-please don't use red lines to change slider speeds... use an inherited point instead (Timing > Timing Setup Panel > select the 2nd and 3rd red line > Inherit previous timing settings and set 1.5x slider speed)<This was meant to manipulate the slider ticks and to follow the bpm change( and also for it to look good when the music is playing in title screen :P)
-maybe end all diffs at the same place? I recommend putting a spinner from 01:17:801 to 01:20:178 and lower the volume at the end like in Insane diff :P
<added this on Easy,Normal,and Hard
Easy:

-seems kind of hard for an Easy, it has some more complicated rhythms and 1.5x sliders, so perhaps tone it down a bit? :? <rearranged some of the beats but kept the sv
-maybe tick rate 1? Since you used it in [Hard] and [Insane]...<fixed

Normal:

-maybe tick rate 1? Same reason as Easy >< <fixed

Hard:

-2.0x sliders might be a bit hard for a Hard diff, perhaps use 1.5x like in Easy and Normal? <fixed

00:54:040 (1) - hm, maybe split it into 2 sliders? IMO a slider with 2 repeats might be kind of unexpected for some players...<fixed
00:55:228 (1) - ^<^
01:08:000 (4) - why is there a jump here >< perhaps space it normally?<fixed

Insane:

00:26:119 (7) - add clap?<considered this before, but liked current one better
01:11:564 (4) - this spacing might be kind of unexpected, since the previous note was 1/2, but this one is 1/1 :? perhaps try adding a note at 01:11:415 and make a triangle like this? http://puu.sh/V5Xd<I din't add the circle, I changed 01:12:306 (2,3,4) to a triangle instead :P
01:12:752 (4) - ^<^

hm, maybe having so many linear patterns might be kind of awkward :? Maybe more curved patterns might make the map more comfortable and intuitive. Though of course it's your choice, so if you don't agree, keep it :P <won't be changing that atm,maybe I'll will revamp the mapset when I have the time
Mostly general stuff, good luck~<Thanks for modding! :)
P.S for some reason after fixing things the star rating of "Hard" increased :roll: (from 4.72--->4.75)
Crok425
I dissaprove of this!

Nah, joking :). Good luck with the map, man.

EDIT: The BPM is actually 202
Topic Starter
Aunxfb

Crok425 wrote:

I dissaprove of this!

Nah, joking :). Good luck with the map, man.

EDIT: The BPM is actually 202
Thanks! :)
Regarding the BPM, I've make it a multi BPM map(101-202) :D
JudgeTheDude
Hi, from my modding queue

[Easy]
Seems good to me

[Normal]
00:51:961 (2) - Why not vertically centered between 00:51:367 (4,1)

[Hard]
Seems good to

Good job, and gl for rank ^^
Topic Starter
Aunxfb

JudgeTheDude wrote:

Hi, from my modding queue

[Easy]
Seems good to me

[Normal]
00:51:961 (2) - Why not vertically centered between 00:51:367 (4,1) <Fixed

[Hard]
Seems good to

Good job, and gl for rank ^^
Thanks for modding ^^
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