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Sakakibara Yui - Scarlet

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Topic Starter
Star Stream
This beatmap was submitted using in-game submission on 2012년 7월 11일 수요일 at 오후 11:55:50

Artist: Sakakibara Yui
Title: Scarlet
Source: DRACU-RIOT!
Tags: yuzusoft hentai eroge game visual novel opening Mythol
BPM: 175
Filesize: 13074kb
Play Time: 01:31
Difficulties Available:
  1. Easy (2.43 stars, 92 notes)
  2. Hard (4.96 stars, 262 notes)
  3. Mythol's Insane (5 stars, 311 notes)
  4. Normal (4.22 stars, 152 notes)
  5. S.S (5 stars, 332 notes)
Download: Sakakibara Yui - Scarlet
Download: Sakakibara Yui - Scarlet (no video)
Information: Scores/Beatmap Listing
---------------
Sakakibara Yui - Scarlet

Easy - Me
Normal - Me
Hard - Me
Insane - Mythol
S.S - Me

5.25 - Pending
7.1 - Title fixed
Mapset from a Melophobia's ranked map :D
Mythol
Topic Starter
Star Stream
Alright, Let's go~
Shohei Ohtani
HENTAI

Insane:
01:04:005 (1) - I like how this totally censors out her tits
01:10:519 (1) - Make the curve more notable so it's more moe
01:11:890 (1) - ^

MYDOL:
01:13:262 (1,2) - dafuq? I'm guessing this wasn't intentional, but yeah, re-snap it :>.

Hurd:
Damn you and your good map making <3~

Normal:
k

Easy:
01:20:976 (1) - Probably use more sliderpoints to make the slider more moe and less elbowy
01:22:348 (1) - ^
01:23:719 (1) - ^

Yay.
Kryptogram
Hi Start Stream

General

  1. Kia Times Not on a Down Beat

    Kiai #1: Starts on 01:05:033, ends on 01:15:319
    Kiai #2: Starts on 01:16:005, ends on 01:27:148

    This its maybe caused because the offset ask someone to check it
Easy

  1. 00:21:319 (3) - Add whistle at the begin, it fits whit the song
  2. 00:25:090 (3) - Add finish
  3. 00:26:805 (3) - Add whistle at the begin
  4. 00:33:662 (1) - Add finish at the begin
  5. 00:47:376 (1) - Add whistle at the end
Normal

  1. 00:21:319 (4) - Add whistle at the begin, it fits whit the song
  2. 00:26:119 (2) - Add whistle at the end
  3. 00:43:262 (3) - Add whistle at the begin
  4. 00:48:748 (3) - ^
Hard

  1. 00:21:319 (5) - Add whistle at the begin, it fits whit the song
  2. 00:26:805 (1) - ^
  3. 00:43:262 (5) - ^
  4. 00:48:748 (7) - ^
  5. 01:13:776 (2) - Move it to x:174 y:221 to stack the end whit 01:13:262 (1)
  6. 01:13:262 (1) - Unnsnapped slider end
  7. 01:13:776 (2) - ^ and stack it properly
Mythol's Insane

  1. 00:21:319 (5) - Add whistle
  2. 00:26:805 (5) - Add whistle at the begin, it fits whit the song
  3. 00:43:262 (1) - ^
  4. 00:48:748 (5) - ^
S.S

  1. 00:21:319 (1) - Add whistle at the begin, it fits whit the song
  2. 00:26:805 (1) - ^
  3. 00:43:262 (1) - ^
  4. 00:48:748 (1) - Add whistle
Nice sliders stacks and Streams :D

Good Luck !

SPOILER




HER TOP JUST BLOW OUT
Niva
Ah, I'm sorry Star Stream, I can't give you the mod I promised because of my lack of time >_< (yes, I'll be afk for a week after this)

Take my stars instead (^_^)~
Melophobia
As requested

[General]
in overall, volume is too low and should be more intoned
so i'd suggest to make kiai time louder at least

EDIT: aw, i forgot to mention this orz you may have to add time section at 01:05:033 - to adjust downbeat ( bliss said so)
my ranked one has it but i still have doubt of it so you should ask pro~

[Easy]
00:11:719 (1,2) - place them at the center to make symmetrical? i just wonder why you didnt xD
00:18:405 (1,2) - maybe it's hard to hit 1.5 rhythm for beginner so try this rhythm? it follows hihat
00:23:890 (2,3) - ^ or try this ? http://puu.sh/x1e1
00:33:662 (1) - add finish at the beginning because Hard has it
00:39:662 (1) - same as 00:18:405 (1,2) -
00:54:233 (1) - add finish at the end? Normal has it.
01:11:033 (2) - move it to 1/2 earlier? it will be more easier for beginner and sound nice to me
or try this instead http://puu.sh/x1cJ
01:12:405 (2) - ^
01:16:862 (2) - add clap at the end? i feel that there's stress
01:22:005 (2,2) - same as 01:11:033 (2) - and 01:12:405 (2) -
01:26:119 (2) - i dont think whistle on slider path sounds good...
and add clap at the end

[Normal]
00:25:262 (5,1) - stacking with different color looks bad imo, so switch these newcombos?
00:31:605 (2,3) - try this rhythm?
http://puu.sh/x0Y6
00:33:662 (1) - add finish? Hard has it
00:37:776 (1) - start this at 00:37:605 - to follow vocal better?
00:41:033 (4,5) - i disagree with this pattern, the partial overlap looks bad
00:48:748 (3) - add finish at the repeat? just suggestion

[Hard]
00:00:747 (2) - remove whistle form beginning and add it to the end?
00:05:890 (8) - missing finish at the end
01:02:290 (3,1,2) - this jump is too hard to read for a Hard diff, i'd suggest reduce the spacing
at least you should switch newcombos at 01:02:290 (3,1) -
01:03:319 (5) - listen music carefully, this note is overmapped. and this stream is too hard due to the high BPM
01:04:519 (3) - delete this slider or at least decrease volume, it sounds noisy

[Mythol's Insane]
00:01:433 (4) - you should not put a clap here, doesnt fit and sounds not good
00:02:805 (4) - ^
00:04:176 (3) - ^
00:06:233 (9,1,2) - place them at x:80 y:120 so that 00:06:576 (1) - is stacked under (8)?
00:33:662 (1) - add finish at the beginning
00:38:976 (7,1) - stacking with different color looks bad imo, so switch these newcombos?
00:55:605 (1) - add finish at the beginning
01:10:862 (4,5,6) - feels empty due to the lack of whistles, try to add some
01:12:233 (4,5,6) - ^
01:13:262 (1,2) - soft hitsound doesnt fit here and sounds weird to me
01:20:976 (5,1) - i just wonder why newcombo pattern has changed (compare with previous part)
01:21:833 (1,2,3) - same as 01:10:862 (4,5,6) -
01:20:976 (5,4,1) - same as 01:20:976 (5,1) -
01:23:205 (1,2,3) - ame as 01:10:862 (4,5,6) -

[S.S]
00:00:747 (2) - remove whistle from the beginning and add it to the end
00:08:804 (8,1) - switch these newcombos?
00:11:548 (8,1) - ^
01:04:519 (1,2,3) - same as hard
Miya
Hi Star :>

General
  1. Both of S.S and Mythil diff doesn't have a spinner. Please add spinner because it can lead to player to have same score if they can SS it. I suggest you add it on 00:14:462- to 00:17:205- but you must delete your note in order to do this.
Easy
  1. 00:39:662 (1) - Star, don't change polarity from white tick to red tick so suddenly like this. Newbie player may hard to guess the rythim and will result will not get 300 in this note. I suggest you to move this note 1/2 backward. The rythim will be more consistant and easy to guess.
  2. 00:33:319 (4) - Sorry nazi, but can you move this 1 grid up so it's symetrical with 00:32:976 (3) -
  3. 00:33:662 (1) - Since i hear a cymbal sound at this spot, how about a finish at this slider start?
  4. 00:54:233 (1) - ^ at slider end.
  5. 00:58:348 (3) - ^ at slider start.
  6. 01:01:090 (1) - ^ at slider start.
  7. 00:44:976 (2,3,4) - Same as 00:44:976 (2) - move these note 1/2 tick backward. Note, extend the slider 4 to 00:47:205- if you do this.
  8. 01:08:633 (2,3) - Orz, same like 00:39:662 (1) -, pay attention that slider 1 end is not red tick and you suddenly change to white tick at 2. I really don't recommend like this in easy. My suggestion is to delete 3 and make 2 to a repeating slider like this > http://puu.sh/x0qB
  9. 01:10:005 (1,2) - ^
  10. 01:11:376 (1,2) - ^
  11. 01:12:748 (1,2) - ^, oh well, that's so many. I won't mention this again. Please search again by yourself.
Normal
  1. 00:33:662 (1) - Like easy, how to add a finish here?
  2. 00:36:405 (1) - ^ slider start.
  3. 00:50:119 (1) - Reduce the volume of this finish sound please. It's very loud. Reduced by 20% is good.
  4. 00:58:348 (1) - Finish again at the start?
  5. 01:01:090 (1) - ^
  6. 01:10:005 (2,3,4,1) - Hmm, i think this 1/2 circle spam is little hard for normal player. Especially with this high bpm. Consider making 2 of the circle into slider to make things more easier. Well, that's a lot note like this in this diff, i will not mention this again. You can change some of the rythim into my suggestion since if all note like this, it will be hard.
Hard
  1. 00:26:805 (1) - Remove new combo here, not consistant with your previous combo.
  2. 00:36:405 (1) - Like other diff. Finish at the start?\
  3. 00:50:119 (1) - Umm, like other diff, this finish is quite loud.
  4. 00:58:348 (1) - Finish at the start?
  5. 01:01:090 (1) - ^
  6. 01:02:462 (1,2,3,4,5,6,7) - Can you make this things more easier? A jump followed by anti jump of stream is really like an insane diff. You can delete the jump or change stream into 1/4 repeating slider to make this things easier.
  7. 01:04:519- Add timing point here then reduce by 20% is good way since this slider 01:04:519 (3) - is on silent part and sounds too loud when it plays.
Mythol's Insane
  1. 00:33:662 (1) - Like other diff, add finish here at the start?
  2. 00:35:376 (1) - Umm, you can add a new combo here for consistencies.
  3. 00:36:405 (1) - Finish at the start?
  4. 00:43:262 (1) - Hmm, inconsistent new combo here. It should be removed.
  5. 00:55:605 (1) - Finish at the start?
  6. 00:58:348 (1) - ^
  7. 01:01:090 (1) - ^
  8. 01:04:519- Just like hard diff, i think it's good if you add a timing point here that reduce the volume by 20% to reduce the volume of this note 01:04:690 (4) -
  9. 01:13:262 (1) - Unsnapped slider end.
  10. 01:13:776 (2) - ^
S.S
  1. 00:11:719 (1) - Forgot to add finish at the start?
  2. 00:33:662 (1) - Just like other diff, add finish here at the start?
  3. 00:36:405 (1) - ^
  4. 00:58:348 (1) - ^
  5. 01:01:090 (1) - ^
  6. 01:04:519- Just like other diff add timing point here to reduce volume by 20%?
That's all from me. Overal nice map. :3
Recheck? Hmm, Too soon imo >.<
Good luck~
[CSGA]Ar3sgice
from my queue


Normal

  1. 00:08:976 (1) - move to (68,248) to keep better blanket?
  2. 00:17:548 - add note? weird feeling here
  3. 01:10:005 (2) - remove? just feeling it can be hard for some beginners
  4. 01:11:376 (2) - ^
  5. 01:12:748 (2) - ^
  6. 01:20:976 (2,2,2,2) - ^
  7. 01:19:605 (2,3,4) - repeat slider?
Hard

  1. 00:01:262 (3) - ..?
  2. 00:17:719 (2) - stack it..? blanket doesn't look good
  3. 00:56:462 (2,3,4) - use repeat slider here
  4. 01:02:462 (1) - why o.o please don't, this jump is too hard and doesn't fit
  5. 01:19:605 (4,5,6) - use repeat slider here too?
Mythol's Insane

  1. 00:13:262 (6) - Slider path is a little unclear because of (2) hitburst
  2. 00:22:862 (2) - remove this note?
  3. 01:04:348 (1) - new combo o.o ? because can mistake for a jump
  4. 01:05:033 (1) - move 2nd slider point 2 grid down for better blanket
  5. 01:08:462 (3,4,5) - ctrl+r these 3 notes? I think in this way it plays better
  6. why no spinner? at the end, fade-out effect
Easy

  1. 00:11:719 (1,2) - why is not at center
  2. 01:20:976 (1) - 01:26:119 (2) - rhythm weird
S.S

  1. 00:33:319 (3,4) - o.o ctrl+r
  2. 00:42:576 (3) - 1/1slider..?
  3. 00:59:548 (1) - place it like this? this looks better, and follows music 532.jpg
  4. 01:08:290 (2) - move to (92,132) ? looks better imo
  5. 01:08:462 (3) - jump to (272,216)? 0.0
  6. 01:16:005 (1) - move 3rd point to (296,132) for better blanket?
  7. 01:17:376 (1) - ^ (192,124)
  8. 01:19:262 (2,3) - ctrl+r ._.
  9. 01:31:090 (1) - lol nice
Hard and S.S has some not good blanket sliders, you should make it neat ><

Good luck~
Topic Starter
Star Stream
thanks for almost hitsounds modding
Mythol
jossieP
hi hi
/me dl witouth video
I dont like custom hitsounds /o/ but lets see ;3

[SSSSSS]

  1. 00:00:747 (2) - hmm add a whistle to start of this? I supose that whistles will follow the guitar start
  2. 00:01:262 (3,4) - ↑ also maybe remove the whistle on end of (4) the guitar pull up will sounds nice withouth whistle
  3. 00:03:490 (1) - hmm not enough cleand overlap with 00:02:805 (7), maybe curve (7) a bit moar, suggest screen
    SPOILER

    yes (8) is off the grid but still into the playfield
  4. 00:04:690 (1) - I think that the finish effect of the song is enough to this part, even the custom clap sounds a bit better, the soft finish has a sound like pish~~ with a great extention and to my ears dont sounds pretty good
  5. 00:09:319 (2) - curve this a bit? (1) and (3) are curved with same spacing so..
  6. 00:10:433 - listen to the drums, here is a noticable sound, I suggest to change the direction/shape of 00:10:176 (1), put a note where is pointed and you will have a nice conection between this 2 sliders and you will not lose this drum
  7. 00:10:948 - missing drum
  8. 00:11:462 - missing drum
  9. 00:12:319 - missing drum
  10. 00:13:862 - missing drum
  11. 00:16:262 (3,4) - hmm maybe a nicer shape? just straight sliders looks booring
    noob suggest

    is just an idea, dont follow the same shapes >_<
  12. 00:21:833 (2) - bad blanket, this is the best I can make
    SPOILER

    code to (1)
    140,164,21319,6,0,B|67:122|128:16|208:51,1,200,0|8
    code to (2)
    252,240,21833,2,0,B|232:264|208:268|184:272|160:260|136:244|128:220|124:192|141:164,1,200
  13. 00:32:290 (1,2,3,4,1,2,3,4) - random jumping \:D/ pros likes this sort of formations?
  14. 00:34:348 (3) - MAXIMUM NAZI, stack with 00:32:976 (1)? dont affect to gameplay but looks nicer on editor :lol:
  15. 00:47:719 (2) - dont overlap with previous slider end? see 00:48:062 (3,4), tihs is nice
  16. 00:49:948 (7) - less spacing stuff
  17. 01:04:519 (1,2,3) - no? o:
  18. 01:05:033 - cant get at all this bpm reset but ah D; the metronome follow vocals but song sounds pretty weird
  19. 01:09:148 (1) - make the blanket moar soft? indeed this slider is a bit overcurved
    SPOILER
    just move the upper control point to left and down, and it will get moar soft
  20. 01:16:005 (1) - can you follow the aproach circle of next (2) with the curve of slider please?
    SPOILER
    this
    and the maybe
  21. 01:17:376 (1) - as its copy paste ↑
  22. 01:18:748 (1) - place the timeline on 01:19:175, you will see that aproach circle from 01:19:262 (2)
  23. 01:31:776 (3) - place it on start of 01:31:090 (1)? o:

[Insane]

hmm use same annoying ar of the diff from up? ok no I like this ar moar /o/
  1. 00:10:433 - missing drum
  2. 00:11:462 - missing drum
  3. 00:11:548 (5,6,1) - dont overlap with 00:10:862 (3) please
  4. 00:16:348 (8) - play at 25% you may listen that this note should be on 00:16:433, yes nice duplets ;D
  5. 00:22:605 (9,1) - uncompress this stream?
  6. 00:27:748 (7,8) - ↑
  7. 00:32:633 (5) - not so clean overlap, maybe 1 or 2 grids down
  8. 00:32:976 (6) - improve stack with 00:32:119 (4)?
    SPOILER
    165,190,32976,2,0,B|147:143|155:103,1,90,0|0
  9. 00:46:690 (9,10,11,12) - yeah nice duplets
  10. 00:52:862 (1) - improve blanket with 00:52:690 (8)? screen
    SPOILER
    192,144,52862,6,0,B|236:168|244:224|244:224|284:232|336:196,2,180,0|8|0
  11. 01:00:233 (6,7,8) - less overlap with 00:59:033 (3)'s hitburst dont looks so good while playing
  12. 01:03:833 (1,2,3,4) - random spacing, please use 1,3x for all combo please >_<
  13. 01:08:976 (5) - place it between 01:08:290 (2,3)? spacing is random anyways
  14. and many random spacing /o/


[Hard]

  1. 00:00:747 (2) - whistle at start of this?
  2. 00:23:204 (3) - soft the blanket?
  3. 01:13:262 (1,2) - improve stacks
    SPOILER
    code to (1)
    356,324,73262,6,0,B|316:393|223:344|264:272,1,180.000004291535,6|0
    code to (2)
    176,220,73776,2,0,B|208:152|304:192|264:272,1,180.000004291535,10|2
  4. 01:16:005 (1) - improve stack with next (4)
    SPOILER
    292,88,76005,6,0,B|200:112|144:184,1,180.000004291535,6|0
  5. and many overlaps /o/


[Normal]

  1. 00:23:205 (2) - move to 00:23:033? the vocal start here, not on currently and maybe a circle 00:23:890, anyways your [Normal] is over 3 star rating
  2. 00:45:148 (2) - simmilar as up
  3. 00:58:348 (1) - pretty bad flow here, ctrl+h or something, the flow is inversing here
  4. 01:01:090 (1) - ↑
  5. 01:11:376 (2) - overmap, please delete
  6. 01:12:748 (2) - ↑
  7. 01:14:633 (3) - flow problem
  8. 01:20:976 (2) - overmap
  9. 01:22:348 (2) - ↑
  10. 01:23:719 (2) - ↑
  11. 01:25:090 (2) - ↑


[Easy]

2,4 rating [Easy] okface.jpg
  1. 00:06:233 (1,2,1) - I dont like how (2)'s hitburst overlap next slider (1), maybe place this pattern horizontally, rotate sliders by -90º and maybe place them like
  2. 00:23:890 (2) - pretty complex, as the vocals are not constant here, maybe is better just place notes like
  3. 01:20:976 (1) - dat arc, please use 2 control points, also copy paste incoming
  4. 01:26:119 (2) - no whistle on slider body, sounds bad
  5. 01:27:148 (1,2) - ↑
  6. 01:31:090 (1) - ↑

I think that is all D;
JauiPlaY
Hi
Just some suggestions:

[General]
Seems fine.

[Easy]
01:23:377 (2) - Unsnapped.
Imo this one may be a little bit difficult for an easy.

[Normal]
01:22:520 (3) - Unsnapped.

[Hard]
Fine.

[S.S]
00:55:433 (8) - x148y120.
01:04:519 (1) - Better to remove this one.
01:24:920 (3) - Unsnapped.

[Mythol's Insane]
00:08:805 (1,2,3) - No need to use 1/4 here imo.
00:11:548 (5,6,1) - ^
00:21:833 (8,9,1) - Looks weird.
00:27:319 (6,7,8) - ^
01:08:290 (2,3,4) - The flow isn't really good here. How about to reverse (4)?
01:14:290 (3,4) - Add whistles.
01:23:377 (5) - Unsnapped.
01:25:090 (4) - Ctrl+R.

I didn't pick a lot in Easy/Normal/Hard diffs, but you can still do something with them. For example, to make those sliders like 01:20:976 (1) in Easy looks better or so.
Also for all diffs, the hitsounds were not loud enough imo(except those whistles). I guess you would like to fix them.

And good luck~
LKs
like the BG
Topic Starter
Star Stream
Ikr ikr :D
riffy
hi there! mod from my queue

[General]

[S.S]
nothing to say. good job
01:24:920 (3) - Unsnapped circle.

[Mythol's Insane]
01:23:377 (5) - le random unsnapped circle appears :D/

[Easy]
too hard to be Easy IMO

01:23:377 (2) - Unsnapped circle.

00:08:976 (1,2) - ctrl + j (to avoid overlaps)
00:25:090 (3,2) - overlap
00:35:376 (2) - stack
01:22:348 (1,1) - hard to read for beginners
01:28:519 (2,2) - ^

hitsounds are fine, but i want them to be a bit louder

[Normal]
01:22:520 (3) - Unsnapped circle.

00:08:976 (1) - x64 y244
00:12:062 (1,4) - avoid this overlap, please
00:41:033 (4,1) - ^
00:58:005 (6,2) - stack?
01:20:119 (1) - curve it a bit more to cover (2) better

[Hard]
D: clear ~_~

~~~~

nice diff :3
Mythol
Jupiter
Hi,mod request from my queue.

[S.S]
00:04:690 (1) - RNC
00:31:605 (1) - RNC?
00:32:976 (1) - ^
01:15:490 (1) - NC?

[Mythol's Insane]
00:21:833 (8) - NC
00:22:690 (1) - RNC
00:25:262 (10) - NC
00:25:433 (1) - RNC
01:16:519 (2) - Reverse Selection?
Nice map :D

[Hard]
00:04:690 (1) - RNC
00:05:033 (2) - NC
01:00:319 (4) - Delete note

[Normal]
The start of a beatmap is different. Insane,Hard
00:25:262 (5) - NC
00:25:433 (1) - RNC
00:41:719 (5) - It is hiding in the front slider.
01:10:005 (2,3,4,1) - This new combo is difficult.
01:11:376 (2,3,4,1) - ^
01:12:748 (2,3,4,1) - ^
01:19:605 (2,3,4,1) - ^
01:20:976 (2,3,4,1) - ^
01:22:348 (2,3,4,1) - ^
01:23:719 (2,3,4,1) - ^
01:25:090 (2,3,4,1) - ^

[Easy]
The start of a beatmap is different. Insane,Hard
01:23:719 (1) - It is hiding in the front slider.
01:30:576 (2) - ^

Good Luck!
Yuukari-Banteki
[Easy]
no whistle spam in the chorus please
other than that, Easy looks fine

[Normal]
again, too many whistles in the chorus
01:14:633 (3) - line this up with 2 please
01:20:976 (2) - and this up with the base of 1

[Hard]
00:00:747 (2,3) - stack the slider ends
00:52:176 (3,4,1,2) - messy overlap
01:03:148 (3,4,5,6,7) - if you could maybe use an inherit section to make these louder and capture the growing excitement
01:05:033 (1,4) - move 4 out from under 1
again with the whistle spam...

[Mythol]
00:01:948 (1,2,3) - evil lol
00:20:633 (3) - dafaq jump
00:22:605 (9,1) - either stack all 3 or unstack all 3
00:27:748 (7,8) - ^
00:32:633 (5) - slider end hidden under 4
00:52:862 (1,2,3,4) - just feels weird
01:03:148 (3) - same volume increase thing as Hard
01:08:976 (5) - messy placement
whistles....

[SS]
is this supposed to be an abbreviation? if so, it should be S.S. not S.S
00:21:319 (1,2,3) - nice!
00:30:404 (4) - line this up with the following 1
00:32:290 (1,2,3,4,1,2,3,4) - mindfuck much?
00:33:662 (1) - stack under one of the 8 points from the previous bit?
01:03:148 (1) - as in Hard
01:26:805 (4) - this is still pretty hidden when you get to it...


All in all neither particularly bad nor particularly remarkable. Best of luck getting it ranked.
Miya

Star Stream wrote:

Ikr ikr :D
echi Star Stream

/me runs*
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