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suggestions for osu

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Topic Starter
DraterTD
Here are some suggestions for future builds of osu : (there might be some of them are overlapped in osu!lazer)

SOLO
-0.25x and 1.5x replay speed
Sometimes we want to see whether we are overaimed or underaimed some of the jumps , and we are not able to see it because 0.5x might just be a bit too fast. In the other hand , 1.5x is for players who want to see their play faster and steadier. 2x is a bit too fast for some of their player to see both quickly and steady.

-rewinding
We might missed out a certain point where we want to see , and we have to re-watch the whole thing again just for that one point. If there is a rewind button or some sort of timeline to scroll back a bit to see it , it can save most of the time (especially marathons)

-ghost
Sometimes player want to compare 2 different runs of the same map , but they have to either record or memorize their run (or other) in order to compare. Isn't it way easier if there is a ghost replay for both comparing and vs? (compare : each 50% opacity) (vs : a raw run and a ghost in the BG)

MULTIPLAYER
-difficulty(I don't have a title for this XD)
Players have lower or higher ranks usually wants to play either harder or easier maps , and it causes some players to leave the multi game because of that. What if there is a fuction where a mapset is played , and the players choose their own diffculty , with the same score system? Wouldn't it be better?

(might be added in osu!lazer or 3rd party programs , so this might not be useful)
Kishuya

PGSYT wrote:

Here are some suggestions for future builds of osu : (there might be some of them are overlapped in osu!lazer)

SOLO
-0.25x and 1.5x replay speed
Sometimes we want to see whether we are overaimed or underaimed some of the jumps , and we are not able to see it because 0.5x might just be a bit too fast. In the other hand , 1.5x is for players who want to see their play faster and steadier. 2x is a bit too fast for some of their player to see both quickly and steady.

-rewinding
We might missed out a certain point where we want to see , and we have to re-watch the whole thing again just for that one point. If there is a rewind button or some sort of timeline to scroll back a bit to see it , it can save most of the time (especially marathons)

-ghost
Sometimes player want to compare 2 different runs of the same map , but they have to either record or memorize their run (or other) in order to compare. Isn't it way easier if there is a ghost replay for both comparing and vs? (compare : each 50% opacity) (vs : a raw run and a ghost in the BG)

MULTIPLAYER
-difficulty(I don't have a title for this XD)
Players have lower or higher ranks usually wants to play either harder or easier maps , and it causes some players to leave the multi game because of that. What if there is a fuction where a mapset is played , and the players choose their own diffculty , with the same score system? Wouldn't it be better?

(might be added in osu!lazer or 3rd party programs , so this might not be useful)

yeah, The first two you mentioned with rewinding and speed is already in lazer.

As for comparing 2 diff runs there are third-party programs for it but I'm not sure it'll be added in lazer

and with the multiplayer one; If you mean when a high ranking player joins a 3* lobby and puts on fucking image material or something, instead of giving the high ranking player host you could pass it down to the player below them (though for some reason people don't)
Topic Starter
DraterTD
as for multi , it's the same mapset but with different diff. It doesn't refer for 2 different maps

but it's a fair point , freaking high rank players =.=
abraker
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