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Ushirokara Haiyoritai G - Taiyou Iwaku Moeyo Chaos

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Topic Starter
popner
This beatmap was submitted using in-game submission on 2012年9月1日 at 19:40:45

Artist: Ushirokara Haiyoritai G
Title: Taiyou Iwaku Moeyo Chaos
Source: Haiyore! Nyaruko-san
Tags: opening Scorpiour DJPop Hinacle inaba-tan Asumi Kana Matsuki Miyu Ootsubo Yuka
BPM: 143
Filesize: 6894kb
Play Time: 03:48
Difficulties Available:
  1. Collab (4.99 stars, 645 notes)
  2. inaba's Taiko (4.83 stars, 1315 notes)
  3. Normal (2.95 stars, 257 notes)
  4. Scorpiour (4.8 stars, 527 notes)
Download: Ushirokara Haiyoritai G - Taiyou Iwaku Moeyo Chaos
Information: Scores/Beatmap Listing
---------------
#10
(」・ω・)」うー!(/・ω・)/にゃー! (」・ω・)」うー!(/・ω・)/にゃー!
(」・ω・)」うー!(/・ω・)/にゃー!  Let's\(・ω・)/にゃー!
Please re-download after Sep 1.
Normal by me.
Hard by Scorpiour.
inaba's Taiko by inaba-tan.
Collab by me, DJPop and Hinacle.

(22)Modders:
  1. Regou
  2. HelloSCV
  3. Byakugan249
  4. [CSGA]Ar3sgice
  5. pimpG
  6. Snowy Dream
  7. Leorda
  8. LKs
  9. ZLOdeuka
  10. Chewin
  11. KiyoshiX101
  12. Pagliaccio
  13. palinus
  14. Yasora
  15. -Bakari-
  16. jamxx
  17. Katty Pie
  18. Reisen Udongein
  19. Mio_chan
  20. OtakuRock95
  21. Chewin
  22. Andrea
(6)Taiko Modders:
  1. lepidopodus
  2. wmfchris
  3. OnosakiHito
  4. arken1015
  5. bossandy
  6. LKs
No_Gu
我只围观节操
WVS
(」・ω・)」うー!(/・ω・)/にゃー!
wcx19911123
(」・ω・)」うー!(/・ω・)/にゃー!
Hinacle
(」・ω・)」うー!(/・ω・)/にゃー!

my part finish!!

Edit: little mod :D
00:10:972 (1) - lower th volume here~!!

>3<//

Download: Ushirokara Haiyoritai G - Taiyou Iwaku Moeyo Chaos (popner) [my part].osu
inaba-tan
(」・ω・)」うー!(/・ω・)/にゃー!
may i make taiko diff ?

edit
finish >w<b

add thx !

Download: Ushirokara Haiyoritai G - Taiyou Iwaku Moeyo Chaos (popner) [TAIKO].osu
lepidopodus
inaba's Taiko
- Generally nice, good composition with simple patterns.
00:42:441 (2,1) - You used k d in 00:35:727 (2,1), maybe d k this time? (Well d k might suit well for pitch of vocal...)
00:49:364 (1,1,2,1,2,1,1,1,2) - I guess you can use 5-note-long of longer stream in here, can you here some instrumental sound? I guess you can make some patterns, following that.
01:46:217 (2,1) - Same with 00:42:441 (2,1).
02:06:357 (2,1) - ^
02:14:119 (2,1,2,3,1,2) - kdd kdd, or something like ooo ooo might be better?
02:33:420 (1,2,3) - Didn't you used big dons in previous kiai? Big notes here might be better, too. For this kind of' impressive' parts, unification of patterns works well.
02:46:846 (1,2,3) - Similar with above. Difference is, you used big kats in previous kiai.
02:53:560 (1) - Fill here, currently it is empty but I don't think it is quite right.
02:53:769 (2,1) - Triplet? (ooo type patterns, I mean.)
02:54:399 (2,3,1,2,1,2) - Guitar sounds like o--o--o here, so match pattern like that?
03:30:483 (1,2,3) - Same with 02:33:420 (1,2,3).
03:43:909 (1,2,3) - Same with 02:46:846 (1,2,3).
03:47:266 (1,1,1,1,2) - This is the end of the map. I guess you can use more big note to make this more 'impressive'?

Well just some minor suggestions. Might catch some more if I check this again, so if you want, call me again.
inaba-tan
mod thx lepodon \:D/
更新~http://puu.sh/yYSM
Nymph
老板MP3借我一用 /me runs
Gasaiyuno-chan
gay佬gay佬~台湾的gay佬
wmfchris
Taiko mod as requested

[taiko]
01:50:526 (1) - Unsnapped


-----------------------
01:16:217 - in the music the vocal starts with lower tone here so starting with d might sound better. Try ddkkkdk?
03:04:888 - add a d here?
good to see your own style and you're getting better~ though I expect more variation since you repeated more stuffs 3 times in the song...

[SB]
Mild lagging.
Try to make some differences in number of comments flying? e.g. less in the normal time and more in kiai time, or sometimes many of them occuring in the same time (as you observed in niconico), etc.
inaba-tan
mod arigato x3
http://puu.sh/ArGp

EDIT
SB用BG
http://puu.sh/AAPv
DJPop
Topic Starter
popner

DJPop wrote:

My part :)
Thanks DJPop :)
Regou
From #modreq :3
[General]
那個SB...這...
*Enable display epilepsy warning
[Collab]
Collab diff SB就直接刪掉"Beatmap by"這句吧,怪怪的...
Popner's part
00:04:049 (1,2) - 可以試試這樣,其他的也可以弄這樣,感覺有比較好看
00:09:713 (4,5,6) - 不弄等邊三角形嗎
00:19:574 (2,3,4,5,6) - 這樣?
00:30:063 (5) - Ctrl + r?
00:33:839 (5,6) - Spacing最好比00:33:420 (3,4)大
00:47:056 (3) - NC
00:57:755 (1,2) - 不太好看...orz
01:26:287 (1,2) - 換成note大跳怎麼樣...
DJPop's Part
DJPop sensei >W<
01:34:259 (2) - Try 0.5x slider instead of this?
01:53:979 (4) - ^
02:10:343 (2) - Remove whistle?
02:10:867 (4) - Remove whistle?
02:24:189 (4) - Can blanket the next note better
Hinacle's Part
03:38:874 (1) - (nazi) 3rd slider point down 1 grid
03:39:504 (2) - 1 grid left?
03:41:392 (5) - Try something like this

Good luck~
DJPop

Regou wrote:

DJPop's Part
DJPop sensei >W<
>W<//
01:34:259 (2) - Try 0.5x slider instead of this?
- It causes speed change when play in Taiko mode
01:53:979 (4) - ^
- It causes speed change when play in Taiko mode
02:10:343 (2) - Remove whistle?
- It synced with melody
02:10:867 (4) - Remove whistle?
- It synced with melody
02:24:189 (4) - Can blanket the next note better
- Fixed

http://up.ppy.sh/files/50324.zip
[CSGA]Ar3sgice
神SB



233
HelloSCV
Hi~ From my Queue
Almost Modding is Suggestion so you can ignore this


SPOILER
Normal
02:30:065 (3) - upsanpped slider check it
02:35:937 (2) - ctrl + R

Scorpiour
02:22:930 (4) - add finish in front of slider
03:21:252 (3) - how about make this slider cover 03:20:413 (1) - this note?
03:45:588 (1,2) - 1 more repeat

Collab
00:14:329 - how about set volume to 50%?
00:17:686 - volume 70% ( if you set volume to 50% here 00:14:329 - )
00:21:042 - same as 00:14:329 -
00:24:189 - same as 00:17:686 -
01:27:965 -how about start breaking time on this time? like Scorpiour diff
02:10:762 (4) - add note?

(」・ω・)」うー!(/・ω・)/にゃー! good luck xD
YTYuyu
Alright let's get started. Mod requested on my queue :)

Bold: Unrankable/must fix.
Red: You should fix it, but it's up to you.
Italic: Suggestion. Feel free to ignore this if you don't like it.
Blue: Comment. Just putting this for fun :P

[General]
Add "Asumi Kana, Matsuki Miyu, and Ootsubo Yuka in the tags. Believe it or not they're the ones singing this song.
03:04:993-03:10:238 - not a good idea because this will be a distraction and players will mess up easily. if you ignore this, enable the epilepsy warning. i'm really worried that this will effect the player's mind if they do play this.

[Normal]
00:00:693 (1) - make this a NC. this is an unrankable bug.
00:04:049 (1) - add a finish to match at the beginning the vocals in the song?
00:05:727 (3) - same as above, but reduce the volume to 40 or 50%.
00:07:406 (1) - same as my 2 suggestions above, and curve this slider so that it'd blanket (3). like this.
00:27:546 (1) - try to make this symmetrical. i think it'd look nice during gameplay. something like this should be fine. you might not see a difference, but look closely. the 1st and 3rd bump are evened out compared to the last one, not to mention, the bumps will go in sync with the drums.
00:30:483 - add a circle with a clap to follow the drums?
00:37:616 (1,2,3,4) - i felt really uncomfortable when i reached this pattern. the twists and turns got me to the point that i can't take it anymore. i suggest that you re-arrange the notes like this. the flow would look smoother and it'll be easy to move during gameplay.
00:46:217 (1) - this spinner is too sudden to appear in a part like this. replace them for notes to follow the vocals, but if you ignore this, add a clap on the spinner for consistency purposes.
00:49:574 (1) - this is why i mentioned about the spinner appearing too suddenly. you might tire the player's arm or wrist when they have to spin. again replace the spinner for notes to follow the vocals, and same as above. add the clap on the spinner for consistency purposes.
00:51:042 (1) - add a finish at the beginning to match the cymbals in the song.
00:57:755 (1,2) - replace these for curved sliders for a smoother flow. personally i don't like to see straight sliders like this because they lack in flow and creativity.
01:03:630 (4) - add a clap at the end with the whistle. same reason as 00:46:217.
01:09:504 (3,4,5) - add finishes to match the cymbals in the song.
01:17:056 (4) - same as 01:03:630.
01:22:930 (3,4,5) - same as 01:09:504.
01:49:994 (3) - add a repeat on this slider to follow vocals accurately.
02:01:532 (1,2,3,4) - similar to 00:37:616.
02:10:134 (1) - same as 00:46:217.
02:13:491 (1) - ^
02:14:959 (1) - ]same as 00:51:042.
02:33:421 (3,4,5) - same as 01:09:504.
02:46:847 (3,4,5) - ^
03:10:343 (3) - replace the clap for a whistle at the end. same reason as 00:46:217.
03:12:021 (1,2,3,4) - same as 00:57:755.
03:18:734 (1) - add a finish at the end. it follows the cymbals in the song.
03:22:091 (1) - move this to x:224 y:76 so that the sliders' ends clear the other slider (align this to (4) and go up a bit).
03:23:769 (3) - this wave slider looks completely different compared to (1), so make this look like (1) for a better flow, if you ignore this, then make (1) look like this slider.
03:30:483 (3) - add finishes at each end. same reason as 01:09:504.
03:43:909 (3,4,5) - same as 01:09:504.

[Scorpiour]
disable the letterbox during breaks since popner has a SB in this song.
00:02:371 (3) - replace the finish for a clap, and add a clap at the end. yes it matches with the vocals, but that only goes well on "uu" and "nya". putting a finish here really bothers me and i find it unfitting in this part.
00:04:049 (1,2,3,4,5,6) - i feel that something is missing here. add finishes on when the singers say "uu" and add whistles on when the singers say "nya". i think it'll make a nice pattern during gameplay.
00:10:762 (1) - you forgot a finish here. add it to match the cymbals.
00:14:119 - add a circle to follow the piano?
00:17:476 (1) - ^
00:19:574 (2) - perhaps you can space this out. the overlap bothered me when i played this.
00:20:832 - same as 00:14:119.
00:24:189 (1) - same as above but at the beginning.
00:49:783 (3) - add a clap to match the drums in the song.
00:55:028 (4,1) - these 2 should be a NC. in other words make (4) a NC and remove the NC on (1). the lyrics change from these 2 notes.
00:55:867 (2) - if you follow the suggestion above, remove the NC on this because it focuses on the melody on this. the lyrics change from this note, but usually the NC changes when the note is placed on the 1st downbeat.
01:27:965 - add a circle to follow "uu"?
01:38:035 - same as 00:14:119.
01:41:392 - same as above with the finish to match the cymbals.
02:18:944 (2,1,2) - same as 00:55:028 and 00:55:867.
02:43:490 - why did you stop the rhythm? add a circle here to continue the rhythm, or you can replace (4) for a 1/2 slider to follow the instrumental.
02:52:038 - add a circle to follow instrumental?
03:35:518 - same as 02:43:490.
03:37:406 (5) - the clap on the slidertick is too loud. reduce the volume so that it can match with the other claps.
placement is fine, but the hitsounds needs more work. you should add more finishes and whistles to match the cymbals/vocals in the song.

[Collab]
Popner:
00:00:693 (1) - same as normal.
00:00:797 - add 4 more circles to follow the vocals in the song.
00:01:637 - ^
00:10:762 - add a circle with a finish to match the cymbals?
00:17:476 - ^
00:30:063 (5) - i suggest adding a slow down this this slider to follow the vocals.
00:30:902 - add a circle here to start the rhythm, and to follow the instrumental.
00:34:469 (1) - players would most likely hit this too late, so add a circle at the 1st downbeat where this note is.
00:37:616 - same as 00:10:762.
00:59:014 (4) - i understand that this is your mapping style, but for me, i'm not feeling to flow in this at all. move it so that there would be a gap between (3,4).
01:24:609 (1,2) - to challenge players, replace this for a stream.
01:27:965 - same as 00:10:762. if you ignore this, then move the break here because it follows the instrumental.
same comment about the finishes and whistles.
DJPop:
01:37:616 (5,6) - move these down to form a square pattern. if you ignore this, then i suggest that you make a shape out of this to make it fun for players.
01:44:329 (5,6) - for this one, space out these notes for a fun jump for players. if you ignore this, you should follow the suggestion above.
just change the back and forth patterns to different shaped patterns and it'll be fine.
Hinacle:
03:33:000 (3) - i'm not feeling the flow on this since this is a straight slider, so make this look like (1) for a smoother flow from the previous note.
03:37:616 (4) - This clap is surprisingly loud compared to the other claps. reduce the volume so that it'd match with the other claps.
Best part in the collab hands down.

I guess that's it. Just work on the hitsounds and you'll be fine. GL :D
OnosakiHito
requested taiko mod from my queue~

今の時僕が英語を話す。

[Taiko]
Generel:
- Please delete the SB in the Taiko diff. since it moves the Taiko BG to the wrong place.
- In the editor the kat has been changed to don. 00:00:797 (2) - makes this to kat and the whole map is set right.

Hitcircles:
01:27:546 - no problem to move kiai up to this point.
02:25:658 - oh this dosen't sound so nice. How about kkddkkk or kkddkkd?
02:40:133 - k d d k ddkdddk ? Because of vocal.
02:51:881 - no problem to move kiai up to this point.
02:46:846 (1,2,3) - big don all would be nice
02:49:469 (3) - k? Don't need to, ddddk sounds also nice.
(03:05:308 - う!にゃー! う!にゃー! う!にゃー! う!にゃー! う!にゃー! う!にゃー! SPAAAAAAAAAAAAAAAAAAAAAAAM う!にゃー! う!にゃー!)
03:48:525 - no problem to move kiai up to this point.

Nothing more to add here. Really nice taiko diff! Good job inaba-kun~
Also awesome BG. :3
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