Problem Details:
this is a continuation of my last post. i have some script of what causes me to not be able to play the game.
#=z_NgAh2Z$TqyOx3lTU7MknUxBqIhq: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error BAD_ALLOC.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=z0IN6pU_55uudmDShowKV9CmtDm6s.#=zwxPGOJw=(Int32 #=zzkUr_GM=, Int32 #=zj50PS34=, GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
--- End of inner exception stack trace ---
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.OnHandleCreated(EventArgs #=zvFmhdr4=)
at #=zWfvxL3bozZRF5baFS5vYoP5icjbc.OnHandleCreated(EventArgs #=zvFmhdr4=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=z4LpiQHMXU42CCSRJIQwXyNQ=.WndProc(Message& #=zJYmLj28=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Video or screenshot showing the problem:
osu! version: 20180811.2
this is a continuation of my last post. i have some script of what causes me to not be able to play the game.
#=z_NgAh2Z$TqyOx3lTU7MknUxBqIhq: No available GL context found. ---> OpenTK.Graphics.GraphicsContextException: Failed to initialize EGL, error BAD_ALLOC.
at OpenTK.Platform.Egl.EglWindowInfo..ctor(IntPtr handle, IntPtr display, IntPtr surface)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateWindowInfo(IAngleWindowInfoInternal window_info, Int32 major, GraphicsContextFlags flags)
at OpenTK.Platform.Egl.EglAnglePlatformFactory.CreateGLContext(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Boolean directRendering, Int32 major, Int32 minor, GraphicsContextFlags flags)
at OpenTK.Graphics.GraphicsContext..ctor(GraphicsMode mode, IWindowInfo window, IGraphicsContext shareContext, Int32 major, Int32 minor, GraphicsContextFlags flags)
at #=z0IN6pU_55uudmDShowKV9CmtDm6s.#=zwxPGOJw=(Int32 #=zzkUr_GM=, Int32 #=zj50PS34=, GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
--- End of inner exception stack trace ---
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.#=zG_14oXKzW8DV(GraphicsContextFlags #=zEI3TImg=)
at #=zu4fIM7i5d2zK3OeYZ6db9xg=.OnHandleCreated(EventArgs #=zvFmhdr4=)
at #=zWfvxL3bozZRF5baFS5vYoP5icjbc.OnHandleCreated(EventArgs #=zvFmhdr4=)
at System.Windows.Forms.Control.WmCreate(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmCreate(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at #=z4LpiQHMXU42CCSRJIQwXyNQ=.WndProc(Message& #=zJYmLj28=)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)Video or screenshot showing the problem:
osu! version: 20180811.2