forum

SYNC.ART'S ft. Sakaue Nachi - Green Grass Garden

posted
Total Posts
60
Topic Starter
Shiro
This beatmap was submitted using in-game submission on jeudi 24 mai 2012 at 21:23:39

Artist: SYNC.ART'S ft. Sakaue Nachi
Title: Green Grass Garden
Source: Touhou
Tags: omegaflo Parsee Mizuhashi Subterranean Animism vocal jealous jealousy green eyed green-eyed th11 GGG
BPM: 131,2
Filesize: 6317kb
Play Time: 03:06
Difficulties Available:
  1. Easy (2,34 stars, 172 notes)
  2. Hard (4,81 stars, 415 notes)
  3. Lunatic (4,99 stars, 607 notes)
  4. Normal (4,1 stars, 258 notes)
  5. omegaflo's Inner Oni (4,89 stars, 1298 notes)
  6. Taiko Oni (4,78 stars, 1093 notes)
Download: SYNC.ART'S ft. Sakaue Nachi - Green Grass Garden
Information: Scores/Beatmap Listing
---------------
19th map. Redownload if downloaded before 05/10.

I love this song so much I absolutely needed to make a mapset for it.
mp3 taken from xierbaliti's mapset. Thanks Loctav for backgrounds.

Thanks omegaflo for the inner oni !

13 favourites while pending.
Topic Starter
Shiro
Changelog.

  • 03/30:
    Uploaded to WIP.
    04/02:
    Added Taiko Oni.
    04/08:
    Added Easy.
    04/21:
    Added Hard.
    Slight volume change (75%) in the clap hitsound.
    05/08:
    Added Normal.
    Moved to Pending.
    05/09:
    Fixes according to -Bakari-'s mod.
    Added omegaflo's Inner Oni.
    05/10:
    Added a background for omegaflo's Inner Oni (thanks Loctav !)
    05/12:
    Fixes according to Crimmi's mod.
    05/15:
    Fixes according to Jacob's mod.
    05/17:
    Fixes according to Kurai's mod.
    05/24:
    Fixes according to NoHitter's mod.
    Bubbled by NoHitter.
    Fixes according to Charles445's mod.
    Rebubbled by Charles445.
    05/25:
    Ranked by Kurai.
Realazy
HI
THIS MAP IS SUPER SEXY
BYE
DaxMasterix
Need Guest Diffs?
ewe
Topic Starter
Shiro

DaxMasterix wrote:

Need Guest Diffs?
ewe
No, everything's already planned. I'll make the four standard difficulties and a taiko Oni, then omegaflo will make an inner Oni.
Kurai
x5 Stars \:D/
Noob Man
Moedaril is moe~~
Darksonic
Nice Map/Song

Let's star this :3
Frostmourne
:P
Loctav
O hai.


BG resolution is unrankable. Fix incoming

Backfire
Don't call it "Odaril's Taiko Oni". Just "Taiko Oni" would suffice.
It's redundant, obviously it's yours, you made the friggin mapset silly.
Loctav

Backfire wrote:

Don't call it "Odaril's Taiko Oni". Just "Taiko Oni" would suffice.
It's redundant, obviously it's yours, you made the friggin mapset silly.
Guess why I made this BG. >:
Ulysses
Garven
Had a couple tiny suggestions that I don't even remember anymore. Wasn't going to post, but then I saw the Nold diff.

Here's a quick log of my concerns on the Nold diff since I'm too lazy to make it sound all flowery like normal. q:

SPOILER
14:03 <Garven> : A Nold guest diff? Ooo
14:03 <Garven> : *curious*
14:05 <Garven> : SV is too slooooow
14:05 <Garven> : And he overmapped anyway
14:06 <Odaril> : Not exactly !
14:06 <Odaril> : well I wouldn't call that overmapped
14:06 <Odaril> : badly mapped, but not over
14:06 <Garven> : Some of the sliders' rhythms are weird too
14:06 <Garven> : Um
14:06 <Garven> : There are several 1/4 rhythms that are used that aren't in the song
14:06 <Odaril> : yes
14:06 <Garven> : Those triples everywhere
14:06 <Odaril> : that's bad placement
14:06 <Garven> : haet
14:06 <Odaril> : not overmapping
14:06 <Garven> : Um
14:06 <Odaril> : ikr
14:07 <Garven> : It's mapping to rhythms not in the music
14:07 <Garven> : That's pretty much the definition of overmapping
14:07 <Odaril> : well, true
14:07 <Odaril> : this is still better than what he usually does
14:07 <Odaril> : he's getting to the right place
14:07 <Garven> : Still needs higher SV
14:08 <Garven> : A delayed break during a break spamming part.
14:08 <Garven> : oiua;sdfj;kl
14:08 <Garven> : He missed a custom clap
14:08 <Garven> : 01:32:544 (2) -
14:09 <Garven> : Oh god the custom clap got LOUDER
14:10 <Garven> : Stack leniency needs to be raised too
14:10 <Odaril> : haha
14:10 <Odaril> : no
14:10 <Odaril> : I used manual stacking
14:10 <Garven> : On this map, yes
14:10 <Odaril> : to have stacks
14:10 <Garven> : Your map was fine
14:10 <Garven> : You manually stacked
14:10 <Odaril> : oh
14:10 <Garven> : This one needs it
14:10 <Odaril> : on his
14:11 <Odaril> : It's not getting into the mapset anyway
14:11 <Garven> : I know
14:11 <Garven> : But these are the things I'd be modding
14:11 <Odaril> : I planned on doing a full mod
14:11 <Garven> : Only less wargharbly for public consumption. q:
14:12 <Odaril> : lol

In general, the 1/4 spam in the first half was really off-putting, SV was too low, raise stack leniency, slider rhythm use felt off.

And Odaril: Make that custom clap sound softer please~
kriers
hi I approve
Topic Starter
Shiro

Garven wrote:

And Odaril: Make that custom clap sound softer please~
will think about that.
I reduced the volume a bit (on my end) but now I can't hear it at all (because of speakers maybe). I'll get more opinions before deciding what to do.

EDIT: done
Charles445
This.
Keep doing this.
Taiko_old

Odaril wrote:

http://osu.ppy.sh/s/47779

Finished the Oni ! Looking for testplays, feedback and mods.

I miss #twc

I found 1.7SV more appealing to my eyes, but it's just my preference. Nice map otherwise^^
termerys
I just had my joyful cry seeing the awesomeness in this map...
DAT ARRANGEMENT
I wish I had more kudosu, I would give it all!
riffy
hi!

from #modreqs

In some diffs

i really don't know is it okay or not ;_;

[Easy]
:O you know! it's awesome!

[Normal]
02:18:659 (1,4) - a bit confusing for players?
02:32:373 (4) - put it right in the center somehow?


[Lunatic]
01:52:946 (2) - Unsnapped circle
02:10:602 (1) - curve it a bit more!
02:24:659 (3,4) - maybe stack?
02:30:317 (5) - curve tail a bit more :>
02:35:631 (3,4) - stack?

[Hard]
00:26:373 (1) - x208 y160
00:55:687 (1,1) - i don't like these new combos but you will leave them as is :<
01:06:830 (1,1) - avoid overlap?
01:50:030 (1,2) - make them symmetrical somehow
02:01:344 (3) - i don't like this shape :|
02:08:373 (3,1,2) - overlap?

~~~~~~~~~~~~~~~~~~~~~~~~~~~

i really have no idea why it still not bubbled :<

yay~ mod my bubbled map, too! no? okay :< /me runs
show more
Please sign in to reply.

New reply