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Kyary Pamyu Pamyu - CANDY CANDY

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Total Posts
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Topic Starter
Kenezz
This beatmap was submitted using in-game submission on lunes, 01 de septiembre de 2014 at 05:07:46 p.m.

Artist: Kyary Pamyu Pamyu
Title: CANDY CANDY
Tags: vicho-kun vicho kenezzedward gabe collab collaboration
BPM: 130
Filesize: 20921kb
Play Time: 03:41
Difficulties Available:
  1. Candy (3.22 stars, 539 notes)
  2. Easy (1.34 stars, 138 notes)
  3. Normal (2.07 stars, 258 notes)
Download: Kyary Pamyu Pamyu - CANDY CANDY
Download: Kyary Pamyu Pamyu - CANDY CANDY (no video)
Information: Scores/Beatmap Listing
---------------
CANDY CANDY CANDY CANDY

[Mapset]

[Easy] by Gabe
[Normal] by Kenezz
[Candy] Hard by Vicho & Kenezz

[Taiko] Taiko by Frozen Child
Jelly
Good mappers + a cutie Kyary's song = THAT MAP. ♥
STAR~ X3
Tobbysch
Good song, keep working. :D
Berncastell
cuty ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥
Homura60
Continue, I want that song ranked ! <3
Topic Starter
Kenezz
Finally pending wheee /o/
Darksonic
Buenas, acá mi mod :3

Sweetie:

00:24:283 (5): Que te parece agregar un New Combo acá?, se que antes no lo hiciste pero se me hace algo largo este combo..
00:53:821 (1): Creo que este New Combo es innecesario ya que en varias partes anteriores iguales a esta no lo agregaste, así que podrías quitarlo.
01:04:898 (2,3): Este cambio de spacing se ve algo feo, o al menos a mi se me hace incomodo, te sugiero acomodar el slider con el spacing que estabas usando antes.
01:06:744 (1): Finish?
01:12:513 (4): Intenta esto ?, es el mismo ritmo pero queda algo aburrido con tanto rebote.
01:18:283 (2,3): Lo mismo con el cambio de spacing.
01:21:513 (1): Finish?
01:21:975 (2,3): ^
01:27:744 (5): NC?
02:03:975 (3): Para que te quede un blanket mejor mueve el final del slider 1 grid hacia abajo.
02:05:821 (1,2): 1,42x spacing? D:, se que si usas 1,2 el slider te quedaría muy pegado pero estos cambios de spacing me incomodan D:
02:20:590 (1): Finish?
02:26:360 (4): Lo mismo que en 01:12:513.
02:35:360 (1): Finish?
02:42:744: Agrega nota con Finish, suena bien.
03:25:426 (4): Ya sabes xD.
03:34:436 (1): Finish?

Candy:

00:23:129 (5,6): Intenta esto, fijate que encaja mas con la canción que el rebote esté una nota antes.
00:24:975 (4,5): ^
00:39:398 (2,3): Estas notas deberían ir en x:228 así están bien stackeadas, aunque es un detalle minimo.
00:52:898 (3): Creo que el blanket se ve mejor si mueves este slider a x:112 y:268. (Si lo cambias recuerda
00:55:667 (1): Lo mismo, se ve mejor en x:336 y:248.
01:06:744 (1): Finish?
01:08:360 (4): x:69 y:107.
01:21:513 (1): Finish?
01:27:744 (1,2,3,4): Creo que esta parte da mas para jumps que para notas stackeadas, podrías intentarlo.
02:20:590 (1): Finish?
02:25:206 (3): En x:84 y:200 se ve mejor.
02:35:360 (1): Finish?
02:41:590 (1,2,3,4): Lo mismo que en 01:27:744.
03:34:436 (1): Finish?

Buen mapa, y moe song >w<~, espero que mi mod te sirva :3
Topic Starter
Kenezz
@Darksonic: Gracias por el mod, arregle algunas cosas solamente.
TheVileOne
Sweetie

4.00 star rating as your easiest difficulty. Are you sure? I guess it's simple except for a few parts. It could pass but really I don't know if they will even allow it on principle. What Easy player is going to want to download it when they see the easiest difficulty is 4 stars?

I feel the combos shouldn't go up to 8. Consider cutting most of your combos in half to lower the combo lengths. This will give extra drain time for the Easy players, it will be more consistent with Easy difficulties in general.

00:25:667 (7,8,1) - A softer curve would be better here. All the transitions you had until here have been subtle curves. This is a much more acute change and it doesn't look as nice.
00:26:821 (2,3,4,5) - I see the shape you were going for, but when I play this the first thing I notice is how different 00:26:821 (2,3,4) - is from 00:27:513 (3,4,5) -. You should use a softer design by smoothing out the curve.
01:12:513 (4) - Awful lot of repeats for something in your easiest difficulty. splitting it into two repeat sliders might be better.
01:16:898 (5,1) - Would prefer this not be 1.25
01:21:052 (6,1) - ^ Also that pattern is very close to the life bar. ._. Does it have to be so close?
01:43:667 (1,2,3) - Exactly 1.2
01:47:360 (1,2,3) - ^
02:10:436 (3,4,5) - Something about this doesn't play right. I don't know why though. Hmm...Since I can't find a fault, it's fine.
02:26:360 (4) - Too many repeats IMO.
02:56:590 (6) - Too many repeats for easiest difficulty, especially after a large stack. A stack that should probably move to here. http://osu.ppy.sh/ss/404818 because it doesn't look good stuffed in the corner. Repeating isn't fun in a corner either.
03:15:052 (5) - Slider looks out of place to me. I'm sure there's a better way to map 03:14:129 (3,4,5) -
03:17:821 (3,4,5) - ^
03:21:513 (3,4) - Looks a bit weird to me. I guess it's fine, but that blanket. Same for the other parts like this.
03:25:206 (3) - Okay this note along going into a half transition. It's finally bothered me enough to mention it. The beat that starts the repeater is not strong. So transferring is a bit weird. the repeater should start on the white tick IMO. And it stil has too many repeats.

Candy

03:21:513 (3,4) - spacing?
00:18:513 (1,2,3) - ^
00:20:359 (1,2,3) - doesn't look exactly straight and why does the spacing differ by 0.07? A lot of transitions are like this.
00:32:013 (2) - Note has no purpose. You should delete.
00:43:436 (3,4) - Why is this 1.0 snap?
00:44:590 (1) - Straight isn't the best here, but it doesn't go well with the next pattern if you change. :/
01:09:052 (3) - Clap doesn't sound good here. Might just be me.
01:13:667 (6) - Clap doesn't sound good here.
01:19:667 (1,2,3,4,1,2) - Really nice symmetry.
01:46:436 (5,6,7) - Curve looks off to me.
01:58:667 (2,3,4) - I feel there shouldn't be a triple so soon after the one here 01:57:744 (4,5,6) - . It just seems like there's too much clicking to fit the song. You should remove the center note or turn into a repeat slider.
02:01:898 (5,1) - You should find a way to bring the snap down to 1.5.
02:12:513 - why does Vicho's name appear here?
02:29:360 (4) - Maybe 1 unit to the right?
02:29:821 (1) - Perhaps give more of a curve like this. http://osu.ppy.sh/ss/404851
02:33:052 (4,1) - ^^^
02:38:590 (4) - There's not something else you can do with this. It's a curved slider coming off a pointed one in a strange spot :/
02:42:513 (5,6) - Add whistles?
02:49:667 - Really sounds like a slider here. AlsoI really don't recommend you have a note hidden under 02:48:975 (5) - . It's harder to read and not nice to look at.
03:39:975 (1,2,3) - I like 1.2 snap better. But that's just me.
Topic Starter
Kenezz

TheVileOne wrote:

Sweetie

4.00 star rating as your easiest difficulty. Are you sure? I guess it's simple except for a few parts. It could pass but really I don't know if they will even allow it on principle. What Easy player is going to want to download it when they see the easiest difficulty is 4 stars? Is Normal diff and really the star rating matter? if you played the diff not is hard.

I feel the combos shouldn't go up to 8. Consider cutting most of your combos in half to lower the combo lengths. This will give extra drain time for the Easy players, it will be more consistent with Easy difficulties in general. It's okay, furthermore the HP not too high.

00:25:667 (7,8,1) - A softer curve would be better here. All the transitions you had until here have been subtle curves. This is a much more acute change and it doesn't look as nice. Okay
00:26:821 (2,3,4,5) - I see the shape you were going for, but when I play this the first thing I notice is how different 00:26:821 (2,3,4) - is from 00:27:513 (3,4,5) -. You should use a softer design by smoothing out the curve.
01:12:513 (4) - Awful lot of repeats for something in your easiest difficulty. splitting it into two repeat sliders might be better. it's okay~
01:16:898 (5,1) - Would prefer this not be 1.25 too nazi ><
01:21:052 (6,1) - ^ Also that pattern is very close to the life bar. ._. Does it have to be so close? for me not is a problem
01:43:667 (1,2,3) - Exactly 1.2 lol okay
01:47:360 (1,2,3) - ^
02:10:436 (3,4,5) - Something about this doesn't play right. I don't know why though. Hmm...Since I can't find a fault, it's fine.
02:26:360 (4) - Too many repeats IMO.
02:56:590 (6) - Too many repeats for easiest difficulty, especially after a large stack. A stack that should probably move to here. http://osu.ppy.sh/ss/404818 because it doesn't look good stuffed in the corner. Repeating isn't fun in a corner either. Changed
03:15:052 (5) - Slider looks out of place to me. I'm sure there's a better way to map 03:14:129 (3,4,5) -
03:17:821 (3,4,5) - ^
03:21:513 (3,4) - Looks a bit weird to me. I guess it's fine, but that blanket. Same for the other parts like this.
03:25:206 (3) - Okay this note along going into a half transition. It's finally bothered me enough to mention it. The beat that starts the repeater is not strong. So transferring is a bit weird. the repeater should start on the white tick IMO. And it stil has too many repeats. Fixed

Candy

03:21:513 (3,4) - spacing? is intentional
00:18:513 (1,2,3) - ^ same
00:20:359 (1,2,3) - doesn't look exactly straight and why does the spacing differ by 0.07? A lot of transitions are like this.
00:32:013 (2) - Note has no purpose. You should delete.
00:43:436 (3,4) - Why is this 1.0 snap?
00:44:590 (1) - Straight isn't the best here, but it doesn't go well with the next pattern if you change. :/
01:09:052 (3) - Clap doesn't sound good here. Might just be me. The clap follow the pattern without clap sounds empty
01:13:667 (6) - Clap doesn't sound good here. fits with the track~
01:19:667 (1,2,3,4,1,2) - Really nice symmetry. lol
01:46:436 (5,6,7) - Curve looks off to me.
01:58:667 (2,3,4) - I feel there shouldn't be a triple so soon after the one here 01:57:744 (4,5,6) - . It just seems like there's too much clicking to fit the song. You should remove the center note or turn into a repeat slider.
02:01:898 (5,1) - You should find a way to bring the snap down to 1.5.
02:12:513 - why does Vicho's name appear here? because began his part?
02:29:360 (4) - Maybe 1 unit to the right?
02:29:821 (1) - Perhaps give more of a curve like this. http://osu.ppy.sh/ss/404851 nop
02:33:052 (4,1) - ^^^
02:38:590 (4) - There's not something else you can do with this. It's a curved slider coming off a pointed one in a strange spot :/
02:42:513 (5,6) - Add whistles?
02:49:667 - Really sounds like a slider here. AlsoI really don't recommend you have a note hidden under 02:48:975 (5) - . It's harder to read and not nice to look at.
03:39:975 (1,2,3) - I like 1.2 snap better. But that's just me.
Thanks for mod!
Chewin
Hi kenezz, mod requested via game ;3

[General]
Remove letterbox during breaks, the video already has got it :3
You are using the "Collab SB" in the Sweetie diff too.. Remove SB from this diff and just use it on the collab one
Is this mapset for approval? If not you should map an easier diff with 3 stars or less.
OMG THERE IS A DIFF NAMED "CHEWING"1!11! *jumps everywhere*

[Sweetie]
00:52:667 - Don't you think that this rhythm is becoming monotonous? What about to add a circle here?
Something like this (to keep consistency) is awesome: http://osu.ppy.sh/ss/406290
00:53:821 (4) - You should CTRL + R this slider, it flows really much better because in this way every slider's head is close to each other.
I mean that every slider's start is blanketted with the next slider's curve:

00:58:436 (6) - Overlap with 00:56:590 (3)?
01:01:667 (4) - CTRL + R is better imho
01:12:513 (4) - I don't like this slider, why so much repeats? ._. I highlu suggest you to follow this rhythm instead, It's much better in my opinion:

You could move the elements in this way, always to keep a symmetry: http://osu.ppy.sh/ss/406298
256,216,72283,1,4
304,276,72513,2,0,B|316:308|349:320,2,65
256,216,73206,1,0
208,276,73436,2,0,B|196:308|163:320,2,65
02:01:206 (5,6) - Make them symmetric with 02:00:283 (3,4) using the same x/y?
02:10:898 (4) - Overlap with 02:09:975 (2) instead, It would flow much better
02:11:360 (5) - New combo
02:26:360 (4) - Same of 01:12:513 (4). Use this rhythm instead:

02:55:898 (3) - New combo
Awesome! Moe song >w<

[Candy]
03:25:206 (1) - Remove new combo and use it on 03:25:436 (2)
Just this, awesome map *-*

Really nice collab >w< I liked it a lot.
That's all kenezz, I hope it's useful for you, good luck with rank >w<
Oh yes, star ;3
riffy
Kenezz-nyan~

[General]
you need diff under 3.24 stars :<
rename Chewing into Chewing Drum o.o

Colours
Combo1 : 215,215,215
Combo2 : 255,128,192
Combo3 : 255,255,132
Combo4 : 164,255,168

more moe?

~~~~~~~~~~~~~

ok. i'm here to star it
Topic Starter
Kenezz

Chewin wrote:

Hi kenezz, mod requested via game ;3

[General]
Remove letterbox during breaks, the video already has got it :3
You are using the "Collab SB" in the Sweetie diff too.. Remove SB from this diff and just use it on the collab one
Is this mapset for approval? If not you should map an easier diff with 3 stars or less.
OMG THERE IS A DIFF NAMED "CHEWING"1!11! *jumps everywhere*

[Sweetie]
00:52:667 - Don't you think that this rhythm is becoming monotonous? What about to add a circle here?
Something like this (to keep consistency) is awesome: http://osu.ppy.sh/ss/406290 You hace the reason, changed!
00:53:821 (4) - You should CTRL + R this slider, it flows really much better because in this way every slider's head is close to each other.
I mean that every slider's start is blanketted with the next slider's curve: Fixed!

00:58:436 (6) - Overlap with 00:56:590 (3)? Done!
01:01:667 (4) - CTRL + R is better imho Okay
01:12:513 (4) - I don't like this slider, why so much repeats? ._. I highlu suggest you to follow this rhythm instead, It's much better in my opinion:

You could move the elements in this way, always to keep a symmetry: http://osu.ppy.sh/ss/406298 Fixed
256,216,72283,1,4
304,276,72513,2,0,B|316:308|349:320,2,65
256,216,73206,1,0
208,276,73436,2,0,B|196:308|163:320,2,65
02:01:206 (5,6) - Make them symmetric with 02:00:283 (3,4) using the same x/y? Is already symmetric o3o
02:10:898 (4) - Overlap with 02:09:975 (2) instead, It would flow much better Okay
02:11:360 (5) - New combo Hmm no
02:26:360 (4) - Same of 01:12:513 (4). Use this rhythm instead:

02:55:898 (3) - New combo
Awesome! Moe song >w<

[Candy]
03:25:206 (1) - Remove new combo and use it on 03:25:436 (2) hmm no
Just this, awesome map *-* thanks u3u

Really nice collab >w< I liked it a lot.
That's all kenezz, I hope it's useful for you, good luck with rank >w<
Oh yes, star ;3
Thanks for the useful mod Chewin! :3!!

Bakari I prefer my colour sorry ><
spboxer3

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
    [list:179f2]In pending? It's must have 1 diff under 3.24 stars if this for "Ranked" :(

Sweetie


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:41:821 - break end at here?
  2. 03:10:436 - ^
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:28:898 - 00:29:129 - 00:29:360 - add clap?
  2. 00:57:513 (5) - finish? to emphasize the empty part(00:57:513 - to 00:58:436 - )
  3. 02:25:206 (3) - change clap to reverse and add finish at slider tail.
  4. 02:43:436 - 02:44:360 - 02:47:129 - 02:48:052 - 02:50:821 - etc. add whistle?

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:49:436 (4,1) - [suggestion] let 02:50:360 (1) - move to x424,y216 ((make those to the same straight.
  2. 03:34:898 (2) - move to x440,y356? ((make the curve
  3. 03:35:822 (4) - looks you used copy from 03:34:436 (1,2) - if you changed 03:34:898 (2) - you must change this too.

Candy


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:41:821 - break end at here?
  2. 03:10:436 - ^
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. [keenezz's part]
    1. 00:28:667 (4) - It's 1/6 rhythm :(
    2. 01:28:898 (7) - NC ((it's a start for the paragraph. so it should used NC imo
  2. [vicho's part]
    1. 02:17:821 (3,1) - [super nazi] It's should be stack
    2. 02:50:590 (4) - [curve] rotate -20∘ to make 02:50:129 (3,4) - at the straight and 02:50:590 (4,5) - have a good curve~
    3. 03:41:821 (4) - NC? same reason as 01:28:898 (7) -


Chewing


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. change name to Chewing Taiko? It's must have a Taiko or durm word in Taiko diff name.
  2. remove video in Taiko diff.
  3. add Taiko BG in Taiko diff.
  4. 01:28:898 - this slider velocity it's too confuse to player. It's too blend for me :/ ↓
  5. 02:42:744 - same as...^ :/
  6. 03:41:821 - ^ :{
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 00:21:744 (55,56,57) - sound kdd it's better :/
  2. 00:22:206 (58,59,60) - kdk
  3. 00:57:283 (86,87,88) - 1/4 finish in Taiko It's unrankable without special circumstances... :/
    you can find the special circumstances from Taiko rules
  4. 02:12:744 (98) - k?
  5. 02:27:975 (183) - D
  6. 03:41:590 (584,585,586) - same as 00:57:283 (86,87,88) -

yay~
good luck~
Topic Starter
Kenezz

spboxer3 wrote:

※ Notice

red is unrankable issue.
blue is recommended to fix.
Black is just suggestion.

general


  • Settings
    (For the setting/general issue.)
    [list:9f34c]In pending? It's must have 1 diff under 3.24 stars if this for "Ranked" :(

Sweetie


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:41:821 - break end at here?
  2. 03:10:436 - ^
Hitsound
(For my listened. Just some suggest for the hitsound.)
  1. 00:28:898 - 00:29:129 - 00:29:360 - add clap?
  2. 00:57:513 (5) - finish? to emphasize the empty part(00:57:513 - to 00:58:436 - )
  3. 02:25:206 (3) - change clap to reverse and add finish at slider tail.
  4. 02:43:436 - 02:44:360 - 02:47:129 - 02:48:052 - 02:50:821 - etc. add whistle?

mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. 02:49:436 (4,1) - [suggestion] let 02:50:360 (1) - move to x424,y216 ((make those to the same straight.
  2. 03:34:898 (2) - move to x440,y356? ((make the curve
  3. 03:35:822 (4) - looks you used copy from 03:34:436 (1,2) - if you changed 03:34:898 (2) - you must change this too.

Candy


  • Settings
    (For the setting. like Song Setup/timing or break time~)
  1. 01:41:821 - break end at here?
  2. 03:10:436 - ^
mapping
(These are about your patterns.Mostly for the suggest, Just some unrankable issue I will use red color to highlight it.)
  1. [keenezz's part]
    1. 00:28:667 (4) - It's 1/6 rhythm :(
    2. 01:28:898 (7) - NC ((it's a start for the paragraph. so it should used NC imo
  2. [vicho's part]
    1. 02:17:821 (3,1) - [super nazi] It's should be stack
    2. 02:50:590 (4) - [curve] rotate -20∘ to make 02:50:129 (3,4) - at the straight and 02:50:590 (4,5) - have a good curve~
    3. 03:41:821 (4) - NC? same reason as 01:28:898 (7) -

yay~
good luck~
[/b]
Thanks for the mod o/
A g u s s d g
mod aquiiii :D

Sweetie:
00:17:821 (6) - ponlo alineado del 5

Candy:
00:51:052 (3) - no tiene simetria
Topic Starter
Kenezz
@agussdg: No changes sorry
Cristian
:3

[Sweetie]
02:49:436 (4) - me confunde, reducelo plox

[Taikow]
Disable the custom hitsounds

Y lo demas no encontre nada malo
Topic Starter
Kenezz

Kurisuchianu wrote:

:3

[Sweetie]
02:49:436 (4) - me confunde, reducelo plox

[Taikow]
Disable the custom hitsounds

Y lo demas no encontre nada malo
You stalker u3u
yeahyeahyeahhh
Hey I love this lol why isnt this ranked
show more
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